Avatar of NeutralNexus
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    1. NeutralNexus 10 yrs ago

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> > > > > I was wondering if I could get some help figuring out where best to start with Redback? I mean, I don't want him to be all on his lonesome, otherwise there's no point in even joining the RP. But, at the same time, I don't want him to just jump into a situation and be "Hey, I'm a thing now!!!" > > > > My recommendation would be for Redback to try to take on the Cowl's organization. The Cowl is now in Lost Haven. What an opportunity for Redback to take out one of the criminal masterminds of this universe. You would have to either PM NeutralNexus (you can either find his profile by going to page 70 or going to the first page and follow one of his character sheet links on the first page - preferably for the Cowl so that you can familiar yourself with that character). Getting into contact with NeutralNexus is especially important if you want Redback to try to assassinate the Cowl because you cannot go off and kill other PC's without the other player's permission. > > > Yeah, that's not a bad idea. Though, I would start with just a simple introductory arc to let us get to know him a bit. Then move on to going after Cowl, which, Lyger will also be involved in. > Well, this got my attention, the more people that chase down The Cowl the better, my next post will begin his plans, even if it is in a War-Pulse post(mainly).
Character you have created: The Cowl
Alias: Unknown

Speech Color: This part still isn't working, but if it was, black.

Character Alignment: Villain

Identity: Secret

Character Personality: At a glance, The Cowl seems to be focused on one thing and one thing only; profit. His entire platform seems to be getting the richest he possibly can, and sharing said wealth amongst his massive network of thieves, crooks, and criminals. His sole drive seems to be how he can get the most out of any deal, from a robbery, to arson, to insurance fraud, to kidnapping and ransoms, everything he does seems to be guided by his overwhelming sense of greed. However, that is merely on the surface of how he built his criminal empire, but in person he could be described as a philosopher, his criminal cunning seemingly offset by his reasoning. Every act of greed and selfishness is counteracted by his humility, logic, and cynicism, balancing out his ruthless and cutthroat plans with a dry wit and a calm demeanor. All the wealth he seems to amass and the empire he creates is simply the means to an end of an even greater scheme, whatever that may be.

Just be wary if you are to ever catch him on his bad side, his wrath is the stuff legends are made of.

Uniform/costume:

Origin Info/Details: The Cowl is an eternal enigma, to the law, the press, and even to his own subordinates. He appeared a few years ago out of the blue in Lost Haven, where he took over a small unnamed gang by killing their leader in cold blood. Almost immediately he set to work on increasing the gang’s territory and reputation, having his thugs commit a string of daring and well-planned heists on nearby banks, and using the wealth gathered as olive branches to nearby gangs, showing other gangs in Lost Haven that working with him would be more lucrative than working against him. Many gangs immediately allied with the newly dubbed “Shroud Syndicate” but those who did not found themselves under fire from nearby police forces who were “anonymously tipped” about certain crimes, while others still were simply wiped out or bought out. Through careful strategy and planning, the man now known as “The Cowl” assimilated gang after gang, until his influence and power was amongst the biggest in the streets of Lost Haven.

And yet, he did not flaunt his power to create total anarchy in the city, as most criminals would in his state, instead keeping his operations in a low-key state, with the amount of kickbacks he was getting from drug deals, shake downs, blackmail, and enforcement, doing any of the high-risk actions he did when he was just starting out would be tantamount to placing a target on his back. He kept this secretive spree of crime going, eluding the many police raids done on his compounds, carefully planning the structure little by little to keep his thugs swearing allegiance to him and the local law enforcement woefully unaware of his location or his activities. He created a set of rules for his men, a careful ruling for how wealth was shared and how law enforcement was handled, when to resort to violence and when murder was appropriate, he had no desire for his operations to be blown asunder by unnecessary slaughter, and took a great many steps to avoid such travesty.

And when the operation was a well-oiled machine, working smoothly within the confines of Lost Haven, The Cowl simply left the island, moving to the Eastern part of the world, intending to increase the Shroud Syndicate’s influence to a global standpoint, making him one of the most influential and notorious criminals on the planet. Up until now he’s still been operating under the shadows in China, subtly carving out territory for the Syndicate in Hong Kong, but arrival of metahumans will surely change his plans...

Hero Type (Select one):

Trickster(Other)

Power Level (Select one below):

City Level(In terms of Physical Power)
World Level(In terms of influence)

Powers:

Gadgetry: The Cowl is never without a clever device or sneaky machine near him, keeping with him a plethora of lethal and underhanded gadgets up his sleeve. These devices are as listed but are not limited to: Tactical Nano-suit, grappling gun, smoke bombs, explosives, cloaking device, flashbangs, virtual decoy makers, arm-blades, shoe-knives, bolos, caltrops, web grenades, force field generators, and many other weapons.

Master Strategist/Tactical Analyst: The Cowl is a master of tactical planning, and has already formed a powerful gang under his control by the name of the Shroud Syndicate.

Information Guru: The Cowl is abnormally well-informed on current events and incidents around the world, giving him very profitable gains where others are unaware.

Expert Hand-To-Hand Combatant: The Cowl is a master at the martial arts, having a lot of free time due to him being a powerful crime lord. He is capable of effortlessly fending himself from multiple attackers, as well as matching the moves of trained experts. He has displayed skill in arts such as Krav Maga, Aikido, Taekwondo, Ninjutsu, Karate, Muai Thai, Boxing, and Kickboxing.

Firearms Expert: Of Course, the Cowl is not one to play fair, and will more often than not end conflicts with gunfire. He is trained in multiple firearms and ballistic weapons.

“Foresight”: Whether this is a gadget, pure human conditioning, or an actual superpower is to be debated, as no one has been able to pinpoint how The Cowl can predict a person’s movements the way he does. The Cowl seems to be able to think three steps ahead, being able to react to attacks at a much quicker pace than any human can, to the point of being able to avoid a small amount of gunfire. It is rumored that due to his incredible focus, he can “see” what a person is about to do by reading their muscle movements, but most still seem to think the ability is “inhuman”.

Peak Human Condition: While primarily relying on his mind, The Cowl is no slouch when it comes to the body. He is as strong and fast as an olympic athlete, combined with the acrobatic skill of an olympic gymnast.

Indomidible Will: The Cowl's mental fortitude is extremely focused, making it hard(but not impossible) for him to be influenced by telepathy or mind control.

Attributes (Select one at each category):

Strength Level:Peak Human

Speed/Reaction Timing Level:[Peak Human, but his Reaction time is remarkably faster.

Endurance at MAXIMUM Effort:Peak Human

Agility: 15X Human level.

Intelligence: Super-Genius

Fighting Skill: Mastered

Resources: Extreme

Weaknesses: For all his tricks, gadgets, and charisma, The Cowl is still just a human being. Get a sword or bullet into him and he will die like anyone else.

Supporting Characters:

The Shroud Syndicate - One of the largest and most influential criminal gangs in Lost Haven, and has considerable reach across the globe. They were originally a small time gang that went by another name a few years back, but when The Cowl entered the scene, the Syndicate grew almost overnight to a massive threat.

Specter - The Cowl's metahuman right hand man and confidant. Powers have yet to be displayed. He tends to oversee all of the Shroud's operations within Lost Haven.

The Talons - A biker gang within Little Sicily, follows the Shroud.

The Dread Men - Another Street Gang, located in Chinatown, under the Shroud's tutelage

The Brothers in Blood - A cult-like street gang in some reigons of Little Paris. They run drugs for the Shroud Syndicate to Lost Haven's rich and famous.

Do you know how to post pictures on RPG boards?:

Sample Post:
A quick splash of water, and the man was awake, gasping and writhing in the tiny cell provided for him, an old war fort on the coast, judging by the sound of the waves, but where on the Earth that was, the man had no idea. As his eyes came into focus from his groggy slumber from starvation and isolation, he noticed three men standing in his cell. Immediately recognizing the leader by his trademark mask and hood, the man began to shout and struggle, only to find his hands and legs bound to the wall.

“Oh good, you’re awake.” The hooded man said, moving closer to the imprisoned man. “I was hoping my men hadn’t killed you…”

“What...what do you want?” The imprisoned man said, wincing from the bruises that he now felt from the beating he received earlier.

“Well...information for one thing.” The hooded man said, pulling a dagger from his belt as he moved closer, he dragged the dagger along the imprisoned man’s skin, moving aside his bloodied shirt at the collar to reveal a tattoo on the chest, a lotus blossom with a grey coloring. “I can tell that you’re part of the Steel Lotus, for one, so you don’t have to tell me who sent you.” He then moved away from the man and towards a small set of burning coals. “However, last I checked, we were on good terms with the Lotus, I even sent the Empress a list of names with a list of undercover cops in her ranks...why would she betray my trust by having you infiltrate my thugs?”

The man tightened his jaw, avoiding eye contact with the hooded man as he placed the dagger inside the hot coals, the blade beginning to turn orange and glowing as the heat kissed the steel.

“Ah, silence...the Lotus was always good at keeping their members from speaking...I admire that.” He said, moving back to the man with the heated dagger in hand. “However, that’s not what I need right now, right now I want to know if the Empress has interest in my territory…” He aimed the knife right at the Lotus tattoo, much to the panic of the imprisoned Lotus member. “So I ask once more before I peel that tattoo off of your skin and mail it to your boss, what is she planning?”

The man again held his tongue, remaining silent to the faceless mask of The Cowl. Of course, the Cowl sighed, raising the dagger a bit. “Oh, I was so wishing to do this the easy way…”

“Sir! We’ve got some news!” A thug shouted from the hall, rushing into the cell, much to the chagrin of The Cowl.

“Chang….can’t you see I’m a little busy?” The Cowl responded, his tone a gentle annoyance as he held the dagger poised to jam into the rat’s flesh.

“It...it’s from home, sir. Back in Lost Haven...” The thug named Change managed to stammer out. “It’s new you really, really need to hear for yourself, if it came from me it would just sound crazy…”

A brief silence, then enough sigh erupted from the Cowl’s lungs. “This better be good, Chang. I’m not really in the mood for anything less than fantastical.” He handed the heated dagger to another one of the men in the cell before leaving.

“Believe me….you have no idea…”
Character you have created: War-Pulse
Alias: Trenton Hurst

Speech Color: Light Blue

Character Alignment: Walking the Line

Identity:Known

Character Personality: At first impressions, one would define War-Pulse as nothing more than a superpowered brute. He talks trash, acts tough, and revels in a brawl, a punk in a bodysuit with a chip on his shoulder. For most part, this attitude is true, he will gladly spit in the face of law enforcement and isn’t afraid to get blood on his hands if that means a larger paycheck. However, underlying the rough and tough attitude of War-Pulse lies a friendly, charismatic individual with a sincere side. He is not afraid to stand up for what he thinks is right, nor delivering a firm fist to whomever he thinks deserve it. Direct, blunt, and unafraid of reprisal, this lovable mercenary is one who wouldn’t mind sharing a drink with anyone.

Uniform/costume: War-Pulse stands at about 6'3'', with a very muscular appearance. His jet black hair is medium length, just hanging over the ears, and unkempt. Typically he is dressed in battle attire, wearing a stolen silver and black suit that is a prototype nano-weave armor, providing decent protection with superior flexibility. The mask that covers the lower half of his face serves as both a filter for gases and loose debris that may hit him during an altercation, though leaving his steel blue eyes free of any cumbersome goggles or visors that would obscure his vision.

Origin Info/Details: Trenton is end result of a procedure funded by a defense corporation known as VIGIL Industries, a retrofitted weapons project to create a soldier with unlimited ammo. During his infancy, he was suffering from his body degrading much quicker than it should, a condition that would render him dead before he even could begin to crawl.

Not to be concerned with fate, his mother Valerie Hurst, the head scientist of the weapons division was already working on a nanobot project called the “War-Pulse” project. The project was meant to give any soldier unlimited ammo through energy converters to deliver powerful kinetic bursts. Quickly working on a genetic variation of the project, she had an experiment done on Trent in secret to save his life. Genetically enhancing his body, she forced him to grow new organs to deliver the same type of energy absorption technology, which would empower his cells and keep them from degrading.

With that project Trent’s life was saved, but two unforeseen circumstances came from this procedure. VIGIL quickly found out what their head scientist had done, and demanded the boy back under their custody. Valerie was able to talk them down to keeping him for ten years, but that was borrowed time. In that time, Trent’s body evolved and developed the organs put in his body, becoming much more powerful than the project originally intended, and developed powers that VIGIL had not even considered.. By age 8, Trent was physically capable of punching straight through steel with a kinetic punch.

Trent’s father Owen, however, was mortified by the whole project, his son now a mutated monster and his wife seemingly willing to give the boy over. He threatened to deliver the whole story to the CIA, in which he was a high ranking agent in, not willing to have VIGIL mutilate their child any more. That night, Owen was shot dead in his home by Valerie, and unfortunately Trent was witness to this event. Before she could even speak to him he ran from his home without ever turning back.

With the death of his father and no real home to go back to, Trent ended up growing up as a superpowered street rat, stealing and fighting to get what he wanted when not huddling up in the local orphanage. He learned very quickly that his superpowers made it very easy to do whatever he liked, and that perhaps he could make a living off of them. Quickly he became acquainted with mercenary work, by age 17 he was already a full-fledged and successful mercenary overseas in third world countries. He performed countless sieges, assassinations, and sabotage for whoever paid him enough. That is, until one incident in Syria, where he was hired to assassinate a dignitary. Something happened on that mission that changed the way he did business, he shortened his client list, took less pay, even began attacking certain groups unprovoked. What happened in Syria is unclear, but it changed the man he was, what that means for him in the future is unknown.

Hero Type:Energy(Kinetic)

Power Level:
World Level

Powers:
Kinetic Absorption- War-Pulse's power comes from him acting as a very large energy battery. On contact with a source, War-Pulse can absorb any and all energies and his body will break it down to the purest possible level of potential energy. This can range from Thermal, Kinetic, Nuclear, Ionic, Radiant, Magnetic, Chemical, Electric, and Mechanical. In recent years, his powers have even evolved and encapsulated supernatural and magical energies, allowing him to store to control and expel at will. However, once the energy is broken down, it can only be used as Kinetic energy. He always has enough energy in his system to be on par to be at a certain baseline.

Kinetic Blasts- With energy coursing through his system, War-Pulse is able to concentrate the stored energy in Kinetic bursts from the pores of his skin. Along with the default beams, explosives, and area-of-effect bursts, War-Pulse has developed a special attack where he has originated his name from. War-Pulse will refract a burst of energy with a close range shotgun burst by building up too much energy in his hand, turning what would be a normal punch or push into a Kinetic explosion, or ‘Pulse’ from his hand, which is where his namesake comes from.

Enhanced Strength- War-Pulse is able to kinetically empower his musculature to go far beyond even the superhuman limit his genetically enhanced body’s limitations. Depending on his energy intake, he can lift around 10 tons to well over 100 tons effortlessly. War-Pulse is also capable of firing kinetic energy from his elbow to increase the momentum of his punches.

Enhanced Durability- War-Pulse is constantly enveloped in a Kinetic sheath around his body, rendering him invulnerable to conventional attacks and weaponry. He can expand this barrier to surrounding allies, however the expansion requires more concentration and lacks the integrity of the shield.

Enhanced Speed- By expelling Kinetic Bursts behind him, along with supercharging his feet, he can push himself to supersonic speeds.

Enhanced Reflexes- War-Pulse already has a heightened sense of awareness due to his connection to the energies around him and metahuman enhancements. However, he can add to the speed of his movements by releasing kinetic energy from his body in careful bursts.

Fight- By continuously expelling energy from his feet, War-Pulse is able to achieve flight at supersonic speeds.

Hand-to-Hand Combat Skills- Trent has gone out of his way to make sure that even if he is met with his match in terms of power, he can best them on skill alone, and has trained his body in multiple martial arts.

Attributes (Select one at each category):

Strength Level:100+ tons(Depending on Energy Intake)

Speed/Reaction Timing Level: 100+ MPH(Depending on Energy Intake)

Endurance at MAXIMUM Effort: 5 hours, can go longer with use of his energy reserves.

Agility: 20X

Intelligence: Average(With exceptions to battle situations and basic knowledge of his own powers, in which he registers as Genius)

Fighting Skill: Mastered

Resources: Large(For a mercenary, he is very well paid)

Weaknesses: War-Pulse’s energy capacity is limitless, but that does not mean it is recommended. The more Pulse stores in his body, the less likely he is to control it, to the point where he could possibly cause irreparable damage to himself and others in its use. That being said, if Pulse were also to exhaust all energy reserves, he would simply die as his body can no longer support itself without any energy flowing through it. He is also susceptible to mental attacks, as his mind has no real means of defense from such strikes.

Supporting Characters:
Valerie Hurst- Trent's Mother/creator, she is single-handedly the most necessary and hated person in Trent's life, even when he has not spoken to her since he was 8 years old.

Owen Hurst- Trent's father, and an influencial figure in the CIA. He was killed by Valerie when he threatened to give information to the authorities on War-Pulse.

Rose Prescot - An old friend from the orphanage Trent grew up in, now currently residing in New Haven.

Reggie Samuels - An old friend from the orphanage Trent grew up in, also currently residing in New Haven.

"Warden"- Another secret project, this time created by the U.S. government to be a living data bank, a man who's brain allows him to think three steps ahead of everyone else. However, he found it illogical to stay with the Government and promptly left to be an information broker. He quickly met War-Pulse and forged a partnership as War-Pulse's agent, getting him contracts around the world.

Do you know how to post pictures on RPG boards?:


Default Appearance

Without Coat

In battle
Just letting everyone know, I'm still here, I'm posting up my character sheets, and I'll be working on a Cowl post AND a War-Pulse post within the week.
Draku69 said
So. I'm still around. Lol Just not too sure how to drop in. After... Like five months or so. :D


We're all still here, just debating if we should wait to post until we move to the new server.
nitemare shape said
Agreed. Nut nothing would really be thrown away. All of our posts have been saved and we can pretty much pick back up where we left off, if we chose, eliminating some of the stuff from people who are no longer here, more or less it'd be a soft reboot. And believe me, this is the last thing I want. That's why I'm sitting back a bit and seeing what happens with this site.


Sounds fair, I'll try and think of ways to wrap up what I'm doing in the story, just in case we move.
I like the enthusiasm here, we could always use more villains!
Oh dear god, another restart? I mean, if we have to, we have to, but this is the third time in my experience we have to...

This isn't to say that I wouldn't join right back in, but just...that's a lot of work we would throw away.
#FingersCrossed.
Dedonus said
Yep, although the good thing about this RP is that many times you don't need access to this site to write a post (only for collaborations). That is, if you have your character sheet and previous posts on a word file on your computer.


I agree, though I still wish that the damn site wouldn't shut down every 6 hours. I wonder if anything is going wrong with the site....

I will get a post up once the holiday hustle and bustle dies down. Happy Holidays everyone!
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