Avatar of NewSun
  • Last Seen: 9 yrs ago
  • Old Guild Username: Silux
  • Joined: 11 yrs ago
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    1. NewSun 11 yrs ago

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@DJAtomikaNo problem, PM'd you your prompt.
@Dark Jack I recommend trying to enslave one. I promise it won't bite.
B e a s t i a r y

BLOOD GOLEM


S t a t u s
MULTIPLE


T y p e
CONJURED




It is possible, if one searches with enough vigour, that certain obscure and somewhat macabre objects may be found in strange corners of the Land Betwixt. Piles of flesh and blood, from a source unknown, gathered by sinister and elusive Empty men who use such collections for even more sinister purposes. The mechanism by which they conjure forth the so-called 'Blood Golems' is entirely unknown besides to those who are already privy to the knowledge. What is known, however, is the ferocity of their product. Massive and utterly repulsive, the Blood Golems drip with glistening ichor and their bodies are as though they are composed entirely of deep, fresh, strenuous wounds. Sometimes crowns of bone frame their demonic heads, but it depends on the foul Empty who created such a beast. Their roars are the definition of bloodcurdling, and to cross one is nearly certain death; the rebellious individual who does not respect their strength will oftentimes find themselves torn to pieces, and awaken once more far from where they dared cross such an animate monster.
Arcturios allowed his weapon to grind to a halt, the spin slowing until it was still; not disturbing the air around it like it had during its furious flurry. The monk had stopped and allowed Arcturios to gain distance for a reason that the Worldwalker did not understand - perhaps it was some unusual custom of the denizens of this world, but he did not dwell on the thought for long whilst the fires of combat still raged around the two combatants.

It was then clear to him what manner of Monk he fought: one that valued balance and serenity, devoting his life to imparting wisdom upon those who would look up to him. But knowledge was a strange phenomena, something that one could only come upon if one wished to be privy. Arcturios was not one of these people; there was no time for lessons, no time for respect. Somewhere in the vastness of the planar conflux, his only child was at the mercy of some abhorrent Demon God. He would not let a man - a teacher of love and harmony - keep him from exacting revenge upon he who deserved it.

"Respect?" he spat. "Respect?" He brandished his weapon, assuming a stance that utilised his weapon as a spear rather than a polearm, pointing it gracefully and carefully to his challenger. "I am one of many that envy the dead, Monk. We are ready, and only one of us will walk from this World."

He thrust the weapon forward in an attempt to spear the Monk in the belly. He held Balance in such a way that the slashing edges pointed both left and right, so in the event that his foe was to dodge left or right, he would follow his motion and disembowel him with a devastating slash to the gut. If he were to grab the weapon mid-thrust, he would pull to cut the hands and thrust once more, using the pain as a distraction to break through the Monk's practiced defence. Should he dodge upwards or downwards, a blunt strike to the head or the groin with the flat of the blade would be his answer, followed by a second stabbing attack. And should his foe evade backwards, he himself would step forward, maintaining a healthy distance and striking with a rapid upwards sweep in an attempt to shred the Monk's feet before carving through his mid-section with deadly accuracy.
@SirBeowulf @Ashgan If you guys need, PM me a link to your collaboration and i'll contribute some things to set you on your path.
@DJAtomikaHey, not a problem, we can wait for our fix of the Jester ;) I was planning to give you more to work with this round but I figured what I had planned wouldn't fit too well with the last post. It's just a matter of setting up properly for a push in your direction.

@goodmorrowtouYou are indeed. I hope you and Pick get along.

I'm just saying... co-operation is key for things to come.

Soon.
A fantasy would be sweet.



S i r i a n T h e A n g e l S l a y e r







P h y s i c a l D e s c r i p t i o n



At an imposing 7'1" and 260 lbs, the Sirian is perhaps the most imposing warrior this side of the planar conflux. His armour is thick and ominous, dark protrusions blotting the sun and casting unnatural shadows upon the ground that quivers at his wake. What lies below is entirely unknown but to what evil forces created such a man.




O O C D e s c r i p t i o n

Sirian is intended to be a 'hard-mode' character to face. It may be beneficial to utilise the environment and indirect attacks to face him as to attack directly is folly. He is extremely strong and very, very hard to hurt. Take this warning in good heed when choosing a character to place in combat with him.




H i s t o r y

It has been said that in the deepest depths of some infernal pit in the darkest corner of the most hellish realm, a ritual was conducted of the foulest kind to summon forth the spirit of an abhorrent demon to cast within the vessel of a man forged for this purpose and none other. It has been said that he was created from steel animate with dark energy, with a temper plucked from the centre of Hell itself. The demon placed within was perhaps once locked within an eternal prison of damnation for none other than heresy and murder of a God. Who can say what purpose Sirian has been set upon, and who might be the target of such unholy rage.
It is a commonplace tale within folklore that he descends from the sky in a torrent of flame, appearing in the clouds of a thousand worlds to scour and search for something that is unknown to we mortals.








E q u i p m e n t




M o r t a l i t y
Mortality is the given name of a legendary and infamous weapon that is spoke of in hushed tones only in the most clandestine monasteries of the most covert worlds. It was said that this weapon was once a Great Axe of divine and pure origins, belonging to the God of Light and Truth... before the God was tortured and slain by none other than Sirian, The Angel Slayer. Supposedly this was his greatest conquest, and he took the weapon as his spoil. The Axe has since been corrupted by the dark energies exuding from Sirian, its holy light fading into a blood-red glow, its polished, gleaming surface degrading and mutating a myriad of unholy protrusions that look as wicked as they are in combat. There is no doubt that Mortality is a mystical weapon; it is unbreakable and can crush solid rock with the lightest of touches. It is beyond a massive weapon, and supposedly actively fights back against a wielder that is not Sirian himself. Mortality is eternally aflame with black fires that are hotter than any dare imagine.

P e r m a n e n c e
Permanence is the gigantic shield that Sirian carries to every battle, a bulwark of dark steel that matches the corrupted visage of Mortality. It is believed that the shield is named as such for its sheer defensive capabilities: it acts as a nigh impenetrable barrier to even the strongest of magical attacks, and it repels physical strikes with just as much ease. It is another armament of such bulk and mass that few other than Sirian could hope to carry it, yet he wields it with terrifying grace in battle. Such a legendary shield plays a massive role in the way Sirian fights, and he can even wield it as a weapon, brutalising foes with forceful bashes that can shatter bones and pulverise bodies.

A r m o u r
It is unknown whether or not Sirian is even a man underneath such a clad suit of armour. There are some who believe he is simply made of the Dark Steel that seems to cover his every inch. It is an incredibly resilient material, and can shrug off most strikes with ease. There are no obvious chinks or weak spots in the armour, simply layers upon layers of twisted metal that is equally frightening as it is functional.



A b i l i t i e s & C a p a b i l i t i e s




    --P h y s i c al--


    Sirian is a monstrously strong creature, easily surpassing the majority of foes. He is so strong infact that he is capable of moving with speed while donning both of his armaments and armour at the same time. He is capable of swinging his weapons hard, and can easily charge through solid stone walls should he will it. This strength increases with the power level of his opponent, but is universally agreeable that he is an immovable object as few can hope to match such raw power.

    Sirian is extremely well trained in the use of his weapons. Despite their size he can still use them with brutal efficiency. While they lack the finesse of lighter weapons, there is little need for such subtlety when a single strike can shatter a man and create holes in solid stone.

    Sirian is a creature of the darkest kind and is is questionable whether or not he even feels pain. Should anything pierce his armour and bypass Permanence, he would likely fight on until the bloody end, wrapped in a frenzy that only death or victory could rouse him from.

    --M y s t i c a l--


    Sirian is capable of utilising a host of unholy powers due to his dark origins. Whilst this power scales proportionally with the strength of his foe, a set of elementary powers are always present in his skillset.

    M i s e r y
    Misery is the power by which Sirian can set the world around him ablaze with naught but a strike from Mortality. With this power he can wrap any surface nearby with deadly, excruciating dark flames that are nigh impossible for an afflicted creature to ignore the pain of. This power can manifest in different forms, such as an expanding shockwave of aforementioned fire or as a projected stream from his hands.

    W r a t h
    Wrath is the power which allows Sirian to strike his foes from afar, allowing a spectral version of Mortality to manifest at tremendous distance, mimicking the Sirian's own strikes and brutalising his foe at range. This can either be used to extend his reach to distant enemies, or to double him combat effectiveness at close range, dicing opponents with two weapons from opposite angles.

    F a t e
    Fate is considered by those who witness such a thing to be a defensive power. By some esoteric mechanism, Sirian can use this to temporarily phase out of synch with the world he currently resides in. Functionally, this allows him to avoid strikes he would otherwise be unable to evade by allowing them to pass directly through him. While this takes time to charge, it can be incredibly effective if applied correctly.

    H e r e s y
    Heresy is perhaps the most terrifying power that Sirian has in his arsenal, and undoubtedly the most dangerous. Utilising this power allows the demon that resides in place of his soul to erupt forth and assume control. Alongside physically altering Sirian to match the extreme demonic and chthonian visage of the demon, he also is permitted access to a strength and ferocity that is unknown to even him, and empowering his abilities significantly. Woe to those that force such a power to wane forth from the depths of his black heart, for few would survive such an encounter.
<Snipped quote by Skepic>

N-no! Please, mercy sir, I have concept art...! :P


You may be of use to us, MWAHAHAHA >:D
Hey, sorry for the delay. I'm going to have time to reply tomorrow.
@LaueIt made sense to me too, don't doubt yourself :)

@bobert778Take as much time as you need. Also prepare yourself for things.
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