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    1. Oddsbod 8 yrs ago
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Regularly huffs chili powder.

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Are we going to be playing through a few fights in the tournament before the assassination happens?

Clementine probably got stationed as a guard somewhere. I wonder if he'd be with Princess Amelia, or like in front of the palace or something? Haha or maybe he was with the King, had his ass handed to him when he tried rushing Outreux, and just spends the entire first part of the RPG blacked out.
I see the tag that says large group, but how many people are you thinking of hosting for this?
Where'd you get the map of Invernier? Find it? Make it? Commission?

Also, yeah I'm interested. You had me at spider people. Think you got most of us at spider people. Think spider people are going to become the new master race.


Lol looks like it. Recruiting them Muffet fans, 2 years post-Undertale.

For the group size, I could honestly take pretty much any reasonable number of players with this, the story can allow for a pretty high number. I imagine we'd max out around ten-ish? Maybe eleven? Not sure.

The map of Invernier was drawn by me, though I used this texture as the background layer. I'll be editing it up a bit more before the main thread goes up, there're some locations I still need to label, rename, or just declutter.
This is legitimately the most original and creative magic system I've seen in a long while - I really like the idea of themes instead of utility purposes! Makes it easier to combine multiple cultures. If you're a tangential magic dabbler, can you have spells from more than one theme?


Thanks! Yeah, you could have something like one low level spell and one medium-level spell in two different styles if you're just someone who knows a few spells rather than a true magician.
Lol I'd like to fit in some Neir references in, but I've never actually played the game, so, probably not going to work out.

I'm working on the main post right now, but it might take a few days to wrap up. I'm trying to do a pretty wide-reaching location write-up, to give you all ideas on the different parts of Invernier, give you ideas on possible backstories, where your characters might be from, what the history/tone is for the setting, all that fun stuff.

In the meantime, some fun random lore facts from story notes I've already pinned down:

• The nine principal cities of Invernier were founded roughly 1700 years after people first started recording the years on hard calendars, and roughly 2700 years prior to the current date.

• Each of the nine, called the Cities of the Sisters, were founded by one of nine powerful siblings, and the period of their rule lasted from 0 AP, the year the last city has established and the Sister's dominion was solidified, to 204 AP, with the death of Cleopatra, last and greatest of the nine.

• Julieta was the youngest sister, and eventually had a falling out with her siblings after siding with the undead and championing their rights. This would lead to war between her and Desdemona, who ruled the lands to the immediate north. Julieta would eventually be killed at the hands of her elder sister. Before the end, Ophelia, Cordelise, and Viola would come to side with Julieta in her equality-oriented beliefs.

• The era prior to the Age of the Widow was called the Hunter's Moon, and only lasted a very unusual 100 years.

• King Masbeth was the original husband of Inger Biotte, the oldest of the Nine Sisters. It is unknown how he has prolonged his life these last few millenia, but Masbeth is generally genial enough that at this point most people have just come to accept it.

• Patriness is the only goblin kingdom on Invernier, and was founded after a slave rebellion wiped out the ruling elves of the Fostering Mountains.

• Adelaide was the original capital of Patriness, but the old city collapsed sometime during the Hunter's Moon, and during the Age of the Widow the entire Fostering Forest became a haunted and unwalkable land. Faline, the city of the tower, is the current seat of Patriness.

• The Magicuenta was an era that occurred 1300 years prior to the start of the RPG, and is considered the golden age of magic. Since then, magic has gone on almost a complete downward slide into obscurity and ill reputation, with a handful of exceptions on the Tempesta, in Quishan (where magic is heavily, heavily regulated), and in secluded undead communities.

• Goblins are much more willing to join human society than other fae races, due to the hospitality of the Sisters compared to the oppression of their fellow fae. While the Tempesta has become somewhat more prejudiced, race-wise, there are still many goblin communities in Quishan and, so the rumors go, in the fallen land of Oolasheene.

• In the current era, Castles Miranda, Cordelia, Viola, and Ingen Biotte remain in use, while the other five have been abandoned.

• Oolashene, the Brown Lands, the Fib, and Eastern Majulin, once the locations of great civilizations, are currently considered fallen countries, and have seen a near total collapse of society. They are dark, uncharted lands these days, and you only go there if you're a suicidal adventurer, or if you have something to hide.
King Masbeth. More like King HASBEEN.

I'm interested. I like the idea of regressed technology very much.

Also: Spider people? Yes and yes.

<Snipped quote by 71452K>

I agree. I've been perusing RPs and IntChecks for months and this is the first time I've seen anything worth looking into.

Bit of a French flourish in that name, Invernier. Is it Inverny-er, or Invern-yay?


Thanks! Yeah, medieval settings with technological holdovers dotting around here and there is so fun to write and read. Though, to be honest, the name is more of a total bullshit flourish than anything. It was holdover from when the entire continent was gonna be based on Macbeth; Macbeth's castle was Inverness, and I thought, hmm, Inverness, that's a pretty cool name. And then because I'd been listening to the Nier: Automata soundtrack nonstop while working on this, I thought, hey, why not, let's call this thing Inver + nier. Just mash up those names. Glue it together with a hot glue gun. Nuance is for chumps.
The sheer level of effort into those artworks (that was made for this roleplay?)and that intro, is this really an impromptu roleplay? Because it seems that this would take some time to plan ...that, or this is just one of those rare things like finding a gem in a garden!!!!!!!


The banner was a piece of art from an artist I follow, I think just a normal landscape painting, I just slapped the End + Sleep title on top of it. The map was my drawing though, yea. This is actually a revival of an RPG I did about four years ago, but I've done a huge revamp of tone and setting, and the map is a redraw of this old thin drew back then in pencil 'n paper. But glad you dig it, thanks!

Are there still any openings available? This seems really well thought-out and interesting. I love how the magic schools are all connected by a concrete theme beyond 'this is the illusion magic', 'this is the healing magic', and so on.

Just from reading that first post, my initial idea for a character (just brainstorming) would be a courier of some sort. Maybe a human, maybe a goblin, definitely with some tangential knowledge of Old Soot (a valuable tool for anyone walking the long roads). He/she wouldn't have been a courier for long, if only because most couriers don't do the work for more than a few years before quitting in terror and hiding from the darkness in the bottom of the deepest bottle they can find, retiring into a life of lazy, well-earned comfort, or vanishing somewhere in the wooded darkness between point A and point B.

As I said, that's just the first idea that came to mind. If it wouldn't fit in the setting, I'll think of something else.


Yeah, plenty of spots still open. I might actually just let players make up their own spells for the magic styles actually, and post maybe four sample spells there, two low levels, one mid level, then a high level one.

That's a good idea actually, like someone who still uses the great southern road, and helps ferry messages from town to town to city to city. I like it.

You can consider me interested, so let me know when it goes up, but I can't guarantee I'll be signing up... I'm starting an rp of my own, sort of a revival of a recent one I was in that died, but with a new story to it. But I'll be keeping a close eye on this.


Sure thing. Good luck with your revival, hope it goes well.
Haha oh man guess I'd better start finishing up that God hecking enormous location info sheet.

I'm hoping to have the main thread up in a few days or so, so keep an eye out for all that jazz.



One rock, two rocks, three rocks—Askin couldn't blow the rubble away with a single punch, but his containers could shift aside boulders with relative ease. He and the others had cleared a side exit, but with the main entrance clogged up there was little hope for the non-nomads escaping.

It was chaos, of course. He hadn't been expecting anything else, but in person it was all very overwhelming, and Askin was finding trouble concentrating. Robots and screaming and blood, and nomads and ki blasts and dust everywhere. Askin had just dispelled a piece of wreckage the size of a minivan when one of his new companions was suddenly there beside him. One punch, and the entrance was clear, a blast of rock and mortar and pure, fiery power that blew Askin's hair out of his face and sent his cloak flapping like a great angry bird.

"Oh. That's, uh, one way to do it."

Askin decided it was time to stop trying to take the lead, and just be content as one of the sheep. As the tall, dark woman hurried off, Askin followed her, calling out behind him, "The exit is clear! If you're not a fighter, get out, run!"

Up on the bleachers, with a fuller view of the arena, Askin lost track of his friend(?), but before he could look for her, or maybe help one of the others, a great shadow fell over the heart of the arena. Askin didn't have to look up to know this couldn't be good.

The ground exploded as a silver sphere dropped from the heavens and crashed to the ground in a shockwave of air and rock and metal. A chunk of rubble thrown up from the impact cracked Askin across the head and sent him tumbling down the bleachers, head over feet, then feet over head. For a moment, everything went black, and his vision spun in a thousand directions. Blood ran thick down the top of his head and across his face. When his vision cleared, Askin found that the ground had gone out from beneath him, and he was being pulled through the air as though in an invisible river. The huge silver sphere wasn't a sphere anymore, but a robot, a fat, insectile thing with great thick legs, and at its head was a black sphere of shivery somethingness. Whatever it was, like some child-version of a black hole, it was sucking him towards it.

He swung his hands through the air, trying to grab on to something, anything, but it was too late, he was already nearing the metal monstrosity. Others were being plucked up from the ground and pulled towards the shadowy sphere as well. Change of plans: dynamic tactics, go with the flow. Askin opened up a container and unleashed the brunt of a winter storm around the sphere, crashing ice and snow and wind all around the singularity. For a second, parts of it froze up, and the gravitational pull faltered—then, the ice was broken up by the irresistible pull, one of Askin's strongest moves turned to nothing more than slush and water and snow. Ah. Fuck. Fuck, fuck, okay, alright. Dynamic tactics, he told himself, just roll with it!

Askin kicked his feet, ignoring the sinking disappointment growling in his chest, and released a burst of wind from one of his other containers, shooting quickly and suddenly towards the singularity sphere and the silvery, many-eyed head of the robot. Suddenly up against the mechanical monster's face, Askin threw out the now empty container that had once held a winter storm. With a sound like a sighing old woman, the face of the robot rippled and twisted, and suddenly the heavy metal plating armoring its face was vanished away, exposing the eyes and wiring beneath.

"Shoot the face, shoot the face, someone!" Askin yelled, floating wildly through the air. Blood from Askin's head injury had dripped over his face again, clogging his eyes and blocking his vision.
King Masbeth, haha. Clever. Will be keeping a eye on this.


Haha, yeah, the backgrounds of the regions surrounding the cities of the Nine are each based on a Shakespeare play. Quishan is Macbeth, Milos is Twelfth Night, the High Tombs and the Brown Lands are Romeo and Juliet, eastern Majulin is Othello, the Fib is Antony and Cleopatra, Redemption is King Lear, the Late-Night Desert is A Midsummer's Night Dream, Oolasheene is Hamlet, and the Tempesta is (yep, you guessed it) the Tempest.

Most of the regions, plus their original queen and city, follow or have followed the stories of their respective play, though there're some exceptions/subversions, like King Masbeth in Quishan, who's reigned for 300 years unopposed, and the country of Redemption, where thing's have gotten a lot better in recent years, and a new queen has been installed in Castle Cordelia.

@Sir Dragon Of course! I'll tag you and everyone else interested when the main thread goes up.
@CrimsonAmaranth sure thing! Glad to have you aboard.
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