Kana is 5’ 7” and weighs 180 pounds. He has long dark hair down to his waist which he mostly keeps tied into a heavy braid. His skin is a nice tan due to his Sand Country ancestry. His eyes are a sort of brownish hazel kept behind glasses. He often wears a modified lab coat over his t shirt. The coat is fitted and has many more pockets than a regular one making it seem more like a long vest that falls to mid-thigh. He has a sort of tenor voice which raises a bit higher when he is excited. He is extremely sarcastic and uses this to cope with dangerous or stressful situations.
Point of Origin: Konoha
Personality: “Life is to be valued and protected even at the cost of one's own life. Yet, life is not an asset, you cannot use other people's lives, only they can choose to give up their own life.”
During his Academy days, Kana was a quiet boy. He was given more to reading. He always found different things interesting, from history to scientific journals. He was never really good at keeping up with the pop culture which made him awkward in social talks. He was friendly but shy. He was always ready to help and would put others first. He likes cat though he has none of his own. He will always feed strays. He has short hair and mostly wears a T shirt and comfortable jeans. He has short hair and big glasses.
He is very focused on medicine and will often be found reading a book. During his Chunin phase of his life, he developed a very sarcastic approach and He likes to be silly because he feels that life is too short to be all sour. He is not reckless or stupid but enjoys the occasional rebellion.
Background: Kana comes from a long line of healers. His grandmother married a Sand Village shinobi who had been targeted for death due to some obscure reason. He was found on the forest boundaries of the Fire Country near Konoha. This is the reason the Kinoshi Family know many wind techniques and are able to summon birds. Kana was not a stellar student, but he did find interest in the medical jutsus and is competent in wind and lighting styles. He enjoys volunteering at the hospital and would prefer the white walls to outside missions. However, he knows that combat medics are extremely valuable and understands his duty. Few people know that the reason he is so involved in Medical Jutsu is because his younger sister has a degenerative disease that is slowly killing her. It is his aim to find a medicine or jutsu that would be able to cure her. He had to take the Chunnin exams twice and just recently was given the title of Jounin due to his ability to perform Jutsu but cares very little about rank and instead focuses on doing his best. Currently not part of any team but is happy to be a trauma doctor in the hospital.
Likes: • A. Reading, especially medical journals. • B. sweets, especially candied pecans. • C. Playing his flute, especially for his sister.
Dislikes • A. Selfishness • B. Unnecessary violence • C. Lazy people
Skills:
Fighting Style: He developed a long range sort of fighting style. Kana will stick to his wind style when at all possible keeping to the shadows and using thrown weapons. Much of his wind style is centered on incapacitating as many opponents as possible. As a medical Nin, he is able to evade many attacks and does not consider fighting from the shadows as cowardice. Defensive: once the enemy gets in to mid-close range, Kana will evade and place distance between them. He will also use his poison and Raiton jutsu to incapacitate as many enemy as possible giving him a better chance to avoid direct combat. He also follows instructions as much as possible and will allow his platoon members to do their job and will not rush in if he sees them get hurt because he knows that if he gets hurt then they are all dead. his Medical taijutsu also enables him to use others weakness to his advantage hitting key points in the body. Using his superior intellect, he formulates plans and attacks in which the mission can be accomplished with the least amount of bloodshed as possible. He may not be a good a tactician as a Nara but he is not a berserker.
Powers:
N/A Description: By stopping the flow of chakra in their body, and then applying an even stronger power to disrupt the flow of the caster's chakra; the user may dispel the effects of a genjutsu. This can also be used on another individual that is stuck in a genjutsu by preforming the necessary hand seal and then touching them, although it consumes half the chakra cost of the Genjutsu. Chakra Cost: Cost of Genjutsu + 2CP
Name: Suimen Hokou no Waza • Act of Water Surface Walking Rank: D Type: N/A Range: N/A Element: NA Description: This technique allows the user to balance themselves on water by focusing a constant and steady stream of chakra to the user’s feet or hands. Because of water’s nature, this requires the user to be quick to adjust the amount of chakra they must emit to their feet in order to maintain a constant balance. Users may also walk, run and “skate” across the water when using this technique. Chakra Cost: 1 (1 per post)
Name: Kinobori no Waza • Act of Tree Climbing Rank: D Type: N/A Range: N/A Element: N/A Description: This technique allows the user to balance themselves on trees and vertical walls by focusing a constant and steady stream of chakra to the user’s feet. Gravity can easy be defined if this technique is mastered, allowing people to even stand upside down. If too much chakra is exerted the user will be pushed away; bark breaking and causing the user to then fall. If not enough chakra is exerted the user will lose their footing and fall. Chakra Cost: 1 (1 per post)
Spoiler:
Name: Chakra Kyuuin Jutsu - Chakra Absorption Technique Rank: C-S Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases the user’s advantage over his or her opponent. Chakra Cost: Costs the User: C (5) | Takes From Target: D (4) Costs the User: B (10) | Takes From Target: C (9) Costs the User: A (20) | Takes From Target: B (15) Costs the User: S (35) | Takes From Target: A (25)
Name: Chakra Transfer Rank: C-S Type: Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After activitating the technique, the user's hand will glow with chakra. When he or she touches his or her palm on his or her opponents body, the user can transfer the physical and spiritual energy out of them. This is done to aid a partner perform a jutsu that requires more chakra than the user has. The jutsu that needs the chakra must still be trained and know. Chakra Cost: Costs the User: C (5) | Gives to Target: D (4) Costs the User: B (10) | Gives to Target: C (9) Costs the User: A (20) | Gives to Target: B (15) Costs the User: S (35) Gives to Target: A (25)
Name: Daitoppa - Great Breakthrough Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame. Chakra Cost: 9
Name: Wind Blanket Rank: C Type: Nijutsu Range: mid 5-10m Element: Fuuton Description: Wind blanket follows the same nature as a dirt devil or small wind vortex. The wind wall will extend outward at speeds of 15-20 mph to the maximum range of 10 meters and to a height of 20 meters. The wind will pick up dirt and debris light enough to be swept away by a regular gust of wind. This will cause a small dust could that will linger for two posts. Those with proper eye protection will not be affected by this jutsu. The wind is not strong enough to sweep any one of their feet. The rotating vortex may be maintained by the user with an applicable cost of chakra and varying speeds withing the range. The user may not move if the wind is being maintained. Chakra Cost: 6 (2cp per post maintained.)
Name: Wind Release Stream Rank:C Type:Ninjustu Range: 0-5M Element: Wind Description: By concentrating chakra in one’s diaphram and blowing air from his mouth, the user is able to change direction while in mid-air at high speeds . It can also be used to blow up a dust cloud, concealing one's location and movements or to enhance the range of blown projectiles. Chakra Cost: 5
Name: Reppushou - Gale Wind Palm Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m), Far (10+) Element: Fuuton (Wind) Description: Fuuton • Reppushou is a Ninjutsu technique utilizing the Wind Element. After forming the needed hand seals, the user will send a strong gust of wind towards his/her target. When acting in conjunction with another thrown weapon, the wind can increase its power and deadliness. Chakra Cost: 5
Name: Siren’s Song - Sairen no Uta Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Futon Description: Using a music producing device, the user can manipulate the melody to produce feelings of vertigo and blurred vision The sound waves will affect the fluid inside the ear making it feel as if in constant motion. Subject may also loose balance depending on their physical characteristics. Chakra Cost: 7
Name: Silence - Fugo Rank: C Type: Ninjutsu Range: Mid (5m - 10m) Element: Futon Description: Using a music producing device, the user can manipulate the melody to stop the actual movement of the eardrum and as such, the subject cannot hear. All incoming sound is negated, if the subject is particularly attent they might notice this change but if not there is no other effect that may signal the subject something is wrong. Silence will last for two posts and if subject leaves range it will not be effective. Chakra Cost: 7
Name: Kami Oroshi - Godly Wind from the Mountains Rank: C Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate a whirling vortex of wind which he or she can send snaking towards his or her target. This wind can be used to help cause an explosive blaze when used with certain fire and earth techniques. Chakra Cost: 7 (2 per post)
Name: Hana Chirimai - Flower Scattering Dance Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: After forming the needed hand seals, the user will create a spinning vortex of flower petals. This vortex can engulf their target to limit their vision and then slam them into nearby objects. The user can remain in one spot for the use of the jutsu, because he or she can direct it anywhere they desire. Chakra Cost: 12 (4 chakra per post)
Spoiler: Name: Hana Chirimai - Flower Scattering Dance Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: After forming the needed hand seals, the user will create a spinning vortex of flower petals. This vortex can engulf their target to limit their vision and then slam them into nearby objects. The user can remain in one spot for the use of the jutsu, because he or she can direct it anywhere they desire. Chakra Cost: 12 (4 chakra per post)
Name: Juha: Reppushou - Beast Wave: Gale Wind Palm Rank: B Type: Ninjutsu Range: Close (0m - 5m) Element: Fuuton (Wind) Description: The user will create a powerful burst of charka in shape of a claw from his or her dominate hand which can strike out against his or her enemy. Should the claw lose cohesiveness, the wind chakra will explode in a concussive blast. Chakra Cost: 10
Name: Juha: Shou - Beast Wave: Palm Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: Using his Wind nature, the user will create a blades of wind which he can launch towards his opponent. The user can control the path of the blades and because they are made of Wind chakra, they can easily cut through Kage Bunshin. Chakra Cost: 12
Name: Kaiten Shuriken - Rotating Shuriken Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will send his or her bladed weapons through the air as spinning disks. He or she can then launch these disks at his or her target like shuriken. Because he or she manipulates each individually, he or she can attack his or her target from multiple directions. Up to 5 weapons, no larger than a foot in length may be manipulated by this technique at one time. Chakra Cost: 14 (2 per post +1 for every 2 additional weapons)
Name: Kamikaze - Hair Wind Rank: B Type: Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: Fuuton (Wind) Description: The user will generate pillars of spinning wind- several small tornadoes. This wind can be used to help fan the flames of a Fire element attack or cause the tornadoes to set ablaze; becoming flaming hurricanes. Chakra Cost: 12
poiler: Name: Doku Kiri - Poison Mist Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m), Mid (5m - 10m) Element: N/A Description: After performing the necessary hand seals, the user concentrates chakra in their gullet and lungs; before inserting a toxin into their mouth. Upon exhaling, the toxin is transformed into a gaseous state, and expelled into the air to create a 5 meter radial cloud resembling the characteristics of the poison used, in its gas state. The cloud diffuses through the air into a harmless chemical combination after five posts. The poison must be inhaled for a minimum of 2 posts total to take effect, unless stated otherwise in the poison description itself. The poison used must exist in the user's arsenal and be readily available. The properties of the poison must be stated in conjunction with this jutsu. If the poison has no gas state, or the gas state requires a high boiling point, this technique cannot be used with the corresponding poison.
Name: Chakra no Mesu - Chakra Scalpel Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: After forming the needed handseals, the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. Chakra Cost: 10 (Additional 3CP Per Post)
Name: Saikan Chuushutsu no Jutsu - Fine Affliction Extraction Rank: B Type: Medical Ninjutsu Range: Close (0m - 5m) Element: N/A Description: Saikan Chuushutsu no Jutsu is a skill used by medical ninja to remove harmful poisons from a patient's body. The ninja will infuse their chakra into liquid, which they will insert into the patient. They will then use the liquid as a medium to draw out the poison from the cells. This mix can then be removed from the body. Depending on the deadliness of the poison, further treatment with an antidote or medicine may be required. C and B rank poisons may be removed via this technique. A-rank and S-rank poisons will be negated for 3 posts via this technique, but on the fourth will become active again. Chakra Cost: 13
Spoiler:
Name: Oni Suzumebachi-Demon Wasp Rank: D Type: Taijutsu Range: Personal 0-5m Element: N/A Description: This special type of Taijutsu, though low in level, is only taught to medical students. It teaches the various pressure points and sensitive areas in the body. By using Acupuncture needles, the user may be able to cause nerve damage and also cause muscles to become numb. Using the medics training of evasion, as this jutsu is close-ranged, the user must avoid the opponent's strikes while slowly pin cushioning the target. Chakra Cost: 3CP (1 additional per post).
Equipment
Name: Washi Rank:D Type:Exotic Appearance: Washi is basically an obsidian flute that also doubles as a blowgun. Being made of a single piece of obsidian, it is quite resilient and black in color. Washi is about 10 inches in length and about 1/2 of an inch in diameter. It is has an eagle motif with a small one perched on end close to the mouth piece and an eagles head at the end where the darts are loaded and expelled from. The mechanism that allows it to be both a flute and a blow gun is inside. When one twists the small eagle perched near the mouth piece, another thin sheet of obsidian inside the flute shifts to cover the finger holes and expands the mouth piece to allow for a good blow. Quantity: 1 Storage: Carried inside Genin pouch along with the darts. Special Abilities: A flute that doubles as a blow gun. When used in conjunction with the Wind Stream Release jutsu the range of the darts go from 10m to about 20m.
Name: Blow Darts Rank:E Type:Exotic Appearance: The darts are basically pieces of bamboo shaped almost like a senbon with a length of 3 inches to include the fletching. The darts are about 1/4 of an inch in diameter. The fletching is made of bull thistle fluff to provide and air seal and to aid when blown. Because of these simple materials, darts can be manufactured in the wild with little to not extra materials needed. Quantity:10 Storage:In Genin pouch Special Abilities: When dipped in poison, they can deliver the poison below the skin. Easily manufactured.
Name: Modified Accupuncture Needles Rank: D Type: Long Range Appearance: These modified needles are about 5 inches long and the same witdh as a 42 gauge needle. They are specially made for Kana using aluminum and copper metal tips as shown. They can be delivered using his blow gun or via special taijutsu to certain parts of the body. They are quite fragile and will break which means that the tips can stay in the body until removed. This may or may not be dangerous to the target as the tips will continue to sink in through the skin just like a splinter would and perhaps even fester. Quantity: 15 Storage: On the left arm worn as a bracer. The needles are held together by elastic bands. Special Abilities: Made out of extremely conductive metal. Kana uses this as a focus for his Raiton Jutsu. The tips can also be coated with poison. Just like any other acupuncture needle, it can be used to relieve stress or to numb certain parts of the body which can be helpful in medical and combat situations.
Poison. [spoiler]Poison Name: Scombroid Poison Rank: C Poison Description: In Scombroid poisoning, the poisonous ingredient is histamine and similar substances. Normal bacteria on these fish create large amounts of this toxin after the fish dies if it is not immediately refrigerated or frozen. Scombroid poisoning usually occurs in large dark meat fish such as tuna, mackerel, mahi mahi, and albacore. Since this poison develops after a fish is caught and dies, where the fish is caught doesn’t really matter. The main factor is how long the fish sits out before being refrigerated or frozen. By gathering and mixing pieces of the rotting fish, usually left for a few days out, with oil, the user can make this sort of poison. Scombroid poisoning symptoms usually occur immediately. Liquid State: In a small jar about an ounce, the oil can be carried. Weapons are dipped into this oil. Poison Effect(s:( They may include: • Breathing problems (in severe cases) • Extremely red skin on face and body • Flushing • Hives and itching • Nausea • Vomiting
[ Post 0 / Turn of Infection/Injection] [ Post 1 / Effect]Nausea [ Post 2 / Effect]Vomiting [ Post 3 / Effect]Flushing and Hives
Name: Satchel Rank: n/a Type: Storage bag Appearance : The satchel is a one strap cross shoulder storage bag. it looks similar to an old wine skin yet instead of having a spout for an opening it has a zipper horizontally close to the top about 4in wide for the user to pack food through. The satchel is mainly used for storing grains or nuts, about 10 lbs, in separate containers or bags for cumsuption of kana’s summons. Yet the foodstuffs are also used in an emergency for consumption. The satchel is impermeable and though not air tight will keep dust and rain out. Those with a very acute nose may be able to smell the food though kana tries to stay away from pungent items and prefers dry grains. The only item he carries are candied walnuts which one of his summons loves. Because of the design, Kana can not store weapons as they may pucture the bladder that makes the satchel impermeable. quantity:1 Storage: Across his back or across his chest when he has a mission backpack on. Special Abilities: None.
Name: Egg Shells Rank: E Type: Equipment, Storage Appearance: Egg shells from a farm chicken with an opening about a dime size at the top to extract the yolk and whites. They are rinsed and dried. Usually filled with some sort of power, once filled, the opening is covered by a piece of paper Mache dipped in gruel. Quantity:5 Storage: A length of bamboo just long enough to fit all five snuggly, about 10 inches in length, plugged at the ends. Special Abilities: None.
Poison Name: Chili power mix Rank: D Poison Description: A mix of many spicy chilies dried and ground to a fine mix. The mixture includes but it is not limited to Naja Jolokia, Habaneros and tai peppers. Solid State: Fine powder Liquid State: N/A Gaseous State: N/A Poison Effect(s): When powder comes in contact with eyes it produces extreme burning sensation that leads to lacrimation and blurred vision. When inhaled, powder will make it hard to breathe and cause burning sensation. [ Post 0 / Turn of Infection/Injection] [ Post 1 / Effect] If in eyes, effect will remain until target rinses eyes with running water for 20 minutes or after three posts. If inhaled, it will take around 5 posts for effects to die down. [ Post 2 / Effect] Burning sensation in both eyes and lungs. In eyes effects begin to die down. [ Post 3 / Effect] If in eyes, effects are gone but the subject still has irritation. [ Post 4 / Effect] In lungs, effects begin to die down. [ Post 5 / Effect] In lungs, effects are gone.
Arn felt the change in pressure as the young lady released his hand and he slowly relaxed his own grip. He did not know if he had held that long out of some sort of Samaritan feeling or perhaps he had fooled himself into reasoning that she was just someone in need of help and he was merely helping. Yet, as she let go of his hand he felt a pang of regret. He had not felt real human connection since his mother. Even Tobi felt more like a responsibility than actual companionship. To prevent any awkward posturing, he clasped both his hands together, interlacing his fingers into a composed and military fashion.
He heard her apology and shook his head forgetting for a second that she could not see him. Realizing this he quickly added in what he believed to be a friendly voice but which sounded more like a calm stage whisper. “There is nothing to forgive miss. There is no one in this world that ever force me to do what I will not willingly do. I came to you and was glad to be of help in your distress. Dark Sight is often hard for many as the darkness is unsettling.”
He felt a slight trickle of liquid run down his side. He curled his lip disapprovingly. As if his body had acted without his permission. He shifted his weight so that the cloth of his gown pressed against the offending wound. Eventually, the wound would clot with the cloth of the gown. It would hurt like hell when it would be pulled but that was a matter for the future. He continued talking to her in as controlled a voice as he could while enduring the pain.
“I am not sure how needing help is selfish. In truth, I would have perhaps gotten in trouble being unable to sit still. This way, I have an excuse.” It was almost imperceptible but he managed a ghost of a smile. He had been taken aback by her admittance to enjoying his touch and he felt warmth rush to his face. Very unlike himself, he continued along that same thinking avenue wanting to hear more. Especially because the word “trials” had summoned images of magical testing. “I had never had any one comment on my proficiency with manifesting flames. Indeed, I have caused much death with them. I must admit that it makes me glad to know that I am able to also bring comfort.”
He looked at his hands then. Scarred from many small wounds but mainly, the touch of fire which had resulted when his magic first manifested. His control had been so little that even he was wounded. He had suffered second degree burns and the scarring made them look unappealing in his regard.
The battle mage marveled at how Eilis had simply held them without any concern for such scars and in such a peaceful manner. As he had stated, they had simply been the conduit by which much death had been delivered. Arn felt no regret in the lives he had taken. He had done it out of duty not out of emotion. In the same coin, he had not enjoyed the carnage. The mage had actually felt nothing but respect for those willing to give their lives for their duty.
Finally, he came around to addressing her last question. It had perplexed him. He wondered if perhaps she had knowledge that had evaded him in all his reading. He had read both scientific and religious text. The young woman had mentioned the All Mother, which meant she had some theological inclinations. His own mother had been extremely faithful. It had been the only way for her to deal with the situation her and the young Arn had experienced.
The battle mage cleared his throat and answered simply. “Well miss, I fear that my eyes are simply brown. However, many have told me that they seem to be nothing but dark pupils” He shrugged, more to himself than at his statement. Many had commented how eerie it was to have to look into his eyes. Indeed, many believed that he had sold his soul to a demonic entity which enabled him to be so savage, so calm, and so magically proficient.
Arn secretly hoped that the young lady would reveal something that negated or contradicted that. For even though he cared little for hearsay, it would perhaps be a good idea to have this information.
The battle mage, his thinking often stoic, very spartan and minimalistic suddenly was plunged into a pool of feeling when the young woman reached for his hand. He had been an expert at keeping his feelings controlled ensuring that only those he needed to channel ever came to the surface. It had been his only way to manage his loss. It had been his only way to take control of a life that had been very much out of his governance.
He had not lied when he had said that he had wanted this life to end the day he had all but melted his mother’s killer turning the man’s bones to dust. He had taken many lives, some innocent, some not so much that day. The young mage had released all his pent up hate that day and the inferno had consumed half a block of the slums where the whore house had been.
Those feelings had been strong and fueled a fire that had been devastating. The feelings that currently surrounded him were more temperate. They evoked feelings of warmth that can only be found in a hearth. The song’s his mother used to sing him when he was a child resonated in his mind. He almost pulled away when she touched him. A feeling such a electricity coursed through his body. The feeling had frightened him by the potency of its wake.
Arn had been struck more by her face. It had resembled so much the look of his mother when she had held her as the raging flames circled all around them. She had seemed at peace. It had perplexed the mage for many years why she could be in such a state when so much destruction surrounded both of them. Now her last words made more sense than ever
Live free
It must have been a split of a second but in Arn’s mind, the moment lasted eons. As their hands were held there, he felt a connection that transcended human understanding. It could be that they both had been captives of some sort. It could be that both shared a link to the world and in a way to each other. It could be that they had, in the short time that they met, shared deep thoughts they had not shared with any other.
Whatever the case, for that brief second, the mage felt as one with Eilis. Involuntarily, the magic that was often fueled by hate, and rage and repressed feelings, released on its own. Yet, from the hand which the young lady held, not destructive fire emerged. Instead, his magic produced a sort of warm glow. Eilis could not see it of course but she could obviously feel it, as evident by her comment.
He looked down at her in surprise, almost fear. When his eyes found hers he gasped. Dark Sight did not seem to prevent her from somehow looking into his soul. He took in a shuddering breath. He did not know why but he smiled at her. He took another steadying breath and he placed a hand on one of her own as she cradled his hand like some sort of life line. He cleared his throat and then said in a raspy voice trying to suppress emotion.
“I can say without an iota of doubt that you have awakened something inside of me that I had believed lost.” He did not know what else to say. He feared that he had spoken out of turn or that his words might be misconstrued. Yet, he did not move, he did not break their hold. It seemed that nothing less than the Sorcerer King could break them apart.
Tobi looked through the window of the door. A smile and a shake of his head was the only evidence of what scene was playing on in the room on the other side. He turned around assumed his post as the de facto guard to the room to prevent anybody to disturb the pair.
The battlemage had been conscious of the changes in her behavior. He had released her had when she pulled it away. He had thought that perhaps he had overstayed his welcome but noticed that she only used it to wipe a tear away. He did not know why but this action made him feel at ease. Perhaps it was the idea of being rejected even when trying to help that did not appeal to him.
Arn gently shook his head as he silently pushed away her apology. “It was not bother Ms. Eilis” he said with an emphasis on her name getting it right this time. “The apology is mine having pronounced your name wrong but please do not fault me. My tongue is used to formulating names of rough masculine type rather than soft names that float off the tongue” He caught himself here wondering why he was being so care free with her. He was about to apologize when she suddenly let out a scream and she lit up quite literally.
The mage sat straight up grimacing as his wounds probably popped open due to the sudden motion. He put up his in apology and to try and calm the young girl down. He turned a concerned face towards the door as the machines beeped wildly at her sudden increase in blood pressure.
“I apologize miss. I am not sure what I said that caused you to be disturbed so but I sincerely apologize. Please, be calm…” His concern was evident. He had seen such look only in the faces of the whores who were used as sexual cattle by the vile men of the slums. His own mother had that look once or twice even if she tried to hide it. Many had sought the release that only death could bring. More concerning still, was the way she lit up.
It did not take his mage training to figure out that such patters where not normal. Someone had done this to her. Someone had left a mark on her. The way the patterns lit up made Arn believe these marks had not been given to her willingly. His face darkened at the audacity.
A sense of over protectiveness swelled inside Arn and his face turned from concern to one of steely resolve. He heard her question and that made him even more resolute.
He held her gaze, he was serious but not intimidating. His voice was clear but oddly comforting. “Yes miss. In my youth I often wondered why I had been born. But soon I found out that we make our own purpose. If we let others do it for us, then we will live the life they want us to live. So I decided to take my life in my hands. Live by my rules, die by my rules. I found meaning in living my life.”
Taking a huge risk, he extend his hand and placed it soflty on her shoulder. “I am not sure what in your past haunts you. But if there is any way I can be of service. I pleadge my life to help. Your face should never have to look the way you did just now.” He held her in his eyes for a second or two and then removed his hand.
“Besides miss, you are in Belisian care. I know a certain Knight Captain who would offer what I just did and more.” He gave her a slight almost invisible smile.
Arn did not wait for her answer and headed on down the obvious trail that had been left. The group, whoever they were, were obviously not hunters. They left more disturbed earth and signs of their passage than a herd of drunk seals. At least, to his experienced eyes. He grew serious as he looked over the scene. He looked at the arrow. He did not have to pick it up to analyze its construction being a fletcher himself. He was particularly interested in how the arrow was broken. If the arrow broke due to somebody falling on it, it broke almost along the length of the arrow, the wood trying to distribute the weight. If it was done by someone of intelligence it would be done width wise.
Regardless of the break, the wounded being still held the arrow inside of them. This was dangerous as any movement would continue to cause damage. The hunter moved from spot to spot, his face serious and somber as he studied each clue. Each made his brow furrow deepen. The blood on the tree really brought concern to his face. The height was much too high for it to be a normal deer and the disturbed landscape did not hit to a bear being wounded. After all, it would take more than a measly arrow to cause a bear to meander in the throes of pain.
He heard Gwendolyn rush behind him but even though he grunted his annoyance, he did not engage her further. He was much too concentrated on his current task. The girl may know of him or may be familiar with him but in his current state, he look wise and capable. Not at all like the picture many in the village painted of him being a big slow brute.
The bear man continued his tracking eventually leading him to the spring. Arn had used it plenty of times to quench his thirst or as a place to hunt the animals that may come for the same reason. This time of the year however, it would soon freeze and the debris dirtied the water so it was not very drinkable. The purity of the spring however, was the last thing on the hunter’s mind as he gazed at the bottom.
A figure, not unlike that of lupine semblance, lay at the bottom. The animal, or what looked like an animal, was clearly wounded. The wounds however did not match those that would be done by natural means. Which meant, a human was involved or something resembling human intelligence.
He felt the young woman come up behind him. Instinctively, Arn grabbed her hand as he kneeled down enough to not cast a shadow that could be seen from below and have cover of the cliff if the animal spotted them. Thankfully they seemed be downwind of the creature which should help keeping them hidden.
The hunter did not know why he felt the need to hide but he became really aware that yet again, he had violated the young woman’s personal space. He flushed and let her go but he used the same hand to bring a finger to his lips motioning for silence. He retrieved his bow from his back and carefully notched an arrow while keeping his pulling hand at the ready.
He scanned the area for any other danger and then turning to Gwendolyn he whispered. “Stay here.” That was the second time he had told her to do something. He figured that just like his first, she would disobey but he felt the need to at least get the words out. Carefully, like the hunters he mimicked, the big man moved slowly from their hiding place around and closer to the wolf thing. He moved silently for being such a big person. He kept his eyes on the thing while his pull arm was ready to fire should he need to.