Ability: Premonition. She is able to sense future events via emotions. She can't tell exactly what is going to happen in the future, and right now her powers only give her a vague understanding of what is to come. Her powers have yet to manifest by the start of the rp.
Partner: To be determined
Personality: Ruby is...Awkward. She's not shy so much as she doesn't really know how to talk to people well. She instead prefers to throw herself into things she likes doing then interacting with people. She can hold a conversation fine for the most part but she usually isn't very enthused unless shes talking about something she likes. She feels very out of her element in St. Fortuna and around the people that occupy its walls, she just doesn't feel like she has much in common with most of these people and is really just longing for the chance to go back home or to the guild her family is apart of. She'll most likely open up to a person with either a simular background to her or someone who aspires to join a guild or has similar interests as her.
Biography: Ruby comes from a long line of Guild members, nearly every single member of her family that wasn't married in has been a guild member for some guild or another. The main guild that her family has been associated with is the "Swords of Faith" Guild, which is the largest in all of Pyrdain, with it's HQ located in Colbar and several smaller branches located across the country. Ruby's grandfather was even the previous Guildmaster up till a few years ago, so it's safe to say that she grew up around some rather interesting characters.
Ruby's main family is actually rather small, consisting of her Father, his father, Ruby's elder sister Mary Jane, and then Ruby herself as her mother died of a heart condition when Ruby was very young. Her father, though very loving towards his daughters, couldn't raise them properly by himself and thus when he was too busy to look after them, he left them in the care of their grandfather, who in turn let the other guild members who were about look after them as well. So essentially the whole guild raised her and her sister.
When the girls got to high school age, it was decided that maybe sending them to a more prestigious school would do them well in their futures as guild members, and not lacking the funds to do it, sent them to St. Fortuna. Mary Jane being 3 years older, was about out of school by the time Ruby was old enough to go, she only got to spend one year with her sister, though they were together as much as possible for that one year. Now that Mary Jane has graduated and has gone on to pursue her career as a guild member, Ruby is doing her best to follow in her footsteps...without feeling too lonely.
Likes: Ruby enjoys sparing every now and then and also walking around the woods around the school, exploring what she can. She also enjoys studying maps and one of her hobbies is map making though shes nowhere near a professional level yet.
Dislikes: Ruby doesn't care too much for rain, as it can be hard to walk in. She also dosen't really care for the summer time or heat in general.
Points:
Stats: Proficiency: 1 Intelligence:3 Athletics:6
Misc.: She has a collection of little gifts the guild members would bring back after going out and doing jobs at home. Though she did bring a few things; A dragons tooth that one of her ancestors slew, an opal the size of the tip of her pinkie, and her most recent addition, a necklace with a small wooden charm which was a gift from her sister. All of these things are stored in her mother's hope chest. She also gets a fair bit of mail, coming from her family and guild members that are just checking up on her.
Password: key lime pie
What is your character's greatest regret? That she didn’t spend more time with her sister when she could. That one last year of high school was the last time the two of them would be that close, physically speaking, before they would have to busily do their best to get into a guild. And now that Mary Jane has gone, Ruby doesn’t know exactly when the next time she’ll get to spend some time hanging out with her sis will be.
Your character is home alone after watching a horror movie and they hear a strange sound. What do they do? If Ruby thought it was something serious, she would slowly investigate the house while calling someone she trusts and wouldn't get off the phone until she found the source of the noise or felt safe enough to get off of it.
Two of your characters’ friends are fighting over something trivial, and they want them to stop. How do they go about this? If it seemed serious enough, she would try and get them to both stop for a moment and hear both sides. Then she would suggest a compromise. If that didn't work she would then ask them to just agree to disagree.
While your character is on their way to class, they realize they forgot something crucial. They’re already on the verge of running late. What do they do? She would go back for it. Even if it means being late for class, if it’s important, then she needs to bring it and being a few minutes late would be better than being underprepared.
If your character had the opportunity to turn into any animal, what would that animal be? A bird. Being able to reach new places easily would be fantastic, and she could always find her way back to her home.
If your character’s house were on fire, and they only had time to save one thing from their room, what would it be? Her mother's hope small hope chest. Not for what it contains but for itself. It's Ruby's most cherished item.
What season does your character like best and why? Fall. There’s a certain atmosphere in the air that she likes, fewer people are out and about as the air gets colder, and especially around the long twilight hours. So she gets to be outside by herself and enjoying the scenery. She also prefers the colors of reds, oranges, and golds to the other seasons colors and hearing the crunch of dead leaves beneath her feet is something she enjoys as she takes walks.
Vacation! Your character gets to spend a week anywhere! Where is it and what do they do? To a cave to spelunk! A good, big cave to explore would be good enough for her. She would spend her time exploring and enjoying the majesty of the cave system.
Ability: Premonition. She is able to sense future events via emotions. She can't tell exactly what is going to happen in the future, and right now her powers only give her a vague understanding of what is to come. Her powers have yet to manifest by the start of the rp.
Partner: To be determined
Personality: Ruby is...Awkward. She's not shy so much as she doesn't really know how to talk to people well. She instead prefers to throw herself into things she likes doing then interacting with people. She can hold a conversation fine for the most part but she usually isn't very enthused unless shes talking about something she likes. She feels very out of her element in St. Fortuna and around the people that occupy its walls, she just doesn't feel like she has much in common with most of these people and is really just longing for the chance to go back home or to the guild her family is apart of. She'll most likely open up to a person with either a simular background to her or someone who aspires to join a guild or has similar interests as her.
Biography: Ruby comes from a long line of Guild members, nearly every single member of her family that wasn't married in has been a guild member for some guild or another. The main guild that her family has been associated with is the "Swords of Faith" Guild, which is the largest in all of Pyrdain, with it's HQ located in Colbar and several smaller branches located across the country. Ruby's grandfather was even the previous Guildmaster up till a few years ago, so it's safe to say that she grew up around some rather interesting characters.
Ruby's main family is actually rather small, consisting of her Father, his father, Ruby's elder sister Mary Jane, and then Ruby herself as her mother died of a heart condition when Ruby was very young. Her father, though very loving towards his daughters, couldn't raise them properly by himself and thus when he was too busy to look after them, he left them in the care of their grandfather, who in turn let the other guild members who were about look after them as well. So essentially the whole guild raised her and her sister.
When the girls got to high school age, it was decided that maybe sending them to a more prestigious school would do them well in their futures as guild members, and not lacking the funds to do it, sent them to St. Fortuna. Mary Jane being 3 years older, was about out of school by the time Ruby was old enough to go, she only got to spend one year with her sister, though they were together as much as possible for that one year. Now that Mary Jane has graduated and has gone on to pursue her career as a guild member, Ruby is doing her best to follow in her footsteps...without feeling too lonely.
Likes: Ruby enjoys sparing every now and then and also walking around the woods around the school, exploring what she can. She also enjoys studying maps and one of her hobbies is map making though shes nowhere near a professional level yet.
Dislikes: Ruby doesn't care too much for rain, as it can be hard to walk in. She also dosen't really care for the summer time or heat in general.
Points:
Stats: Proficiency: 1 Intelligence:3 Athletics:6
Misc.: She has a collection of little gifts the guild members would bring back after going out and doing jobs at home. Though she did bring a few things; A dragons tooth that one of her ancestors slew, an opal the size of the tip of her pinkie, and her most recent addition, a necklace with a small wooden charm which was a gift from her sister. All of these things are stored in her mother's hope chest. She also gets a fair bit of mail, coming from her family and guild members that are just checking up on her.
Password: key lime pie
What is your character's greatest regret? That she didn’t spend more time with her sister when she could. That one last year of high school was the last time the two of them would be that close, physically speaking, before they would have to busily do their best to get into a guild. And now that Mary Jane has gone, Ruby doesn’t know exactly when the next time she’ll get to spend some time hanging out with her sis will be.
Your character is home alone after watching a horror movie and they hear a strange sound. What do they do? If Ruby thought it was something serious, she would slowly investigate the house while calling someone she trusts and wouldn't get off the phone until she found the source of the noise or felt safe enough to get off of it.
Two of your characters’ friends are fighting over something trivial, and they want them to stop. How do they go about this? If it seemed serious enough, she would try and get them to both stop for a moment and hear both sides. Then she would suggest a compromise. If that didn't work she would then ask them to just agree to disagree.
While your character is on their way to class, they realize they forgot something crucial. They’re already on the verge of running late. What do they do? She would go back for it. Even if it means being late for class, if it’s important, then she needs to bring it and being a few minutes late would be better than being underprepared.
If your character had the opportunity to turn into any animal, what would that animal be? A bird. Being able to reach new places easily would be fantastic, and she could always find her way back to her home.
If your character’s house were on fire, and they only had time to save one thing from their room, what would it be? Her mother's hope small hope chest. Not for what it contains but for itself. It's Ruby's most cherished item.
What season does your character like best and why? Fall. There’s a certain atmosphere in the air that she likes, fewer people are out and about as the air gets colder, and especially around the long twilight hours. So she gets to be outside by herself and enjoying the scenery. She also prefers the colors of reds, oranges, and golds to the other seasons colors and hearing the crunch of dead leaves beneath her feet is something she enjoys as she takes walks.
Vacation! Your character gets to spend a week anywhere! Where is it and what do they do? To a cave to spelunk! A good, big cave to explore would be good enough for her. She would spend her time exploring and enjoying the majesty of the cave system.