Avatar of Ookawa
  • Last Seen: 11 mos ago
  • Joined: 11 yrs ago
  • Posts: 1722 (0.43 / day)
  • VMs: 0
  • Username history
    1. Ookawa 7 yrs ago
    2. ███████████ 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current There are some things that are... you know... because... then... well... yeah. You understand, no?
2 likes
8 yrs ago
Bleh bleh bla bla bleh bla.
1 like
8 yrs ago
University starting very soon...
9 yrs ago
I am now not useless to society anymore, yay~!
2 likes
9 yrs ago
I officially count as a NEET right now... :/ I plan to change that soon...
3 likes

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Most Recent Posts

@PyroDash888 UK boiiii


Technically I am neither xD
I'm a German gal, so if my English is a little bit messy, you know why. Second language and all that jazz.
TMI?
But European Timezones, huzzah!
By the way, how many of you live in acceptable timezones, aka European timezones, maybe East Coast, too?
Decided to renamed character's account name to Sora instead of Sori. Even though Sori has the better meaning, Sound, it sounds too much like Sorry xD

Sora means conch by the way.
@NarcissisticPotato
One big group might get a bit confusing, no?

Also...
<3 Toradora <3 Taiga <3
I completely admit that I am not exactly a stellar model of civility and do tend heatedly show my opinion if not a bit too blatantly. That said, I do not try to make myself superior not did I meant any personal attacks on anyone at least consciously.

I will be dropping out of this RP as I do not think that my behavior is very becoming. Apologizes all, good luck and good RPing.


I am a very forgiving woman, so, if you're just worried about me, don't sweat it. You don't have to leave for my sake. The discussion got a bit heated and I apologize as well, because I feel I have driven it a bit too far.

But again, you don't have to leave because of me.
Sorry ;-;
<Snipped quote by Rune_Alchemist>
I have already made points (as has @ClocktowerEchos) about why it does add depth, conflict, and so forth. It can be elaborated even more, but I believe we have already made great points on why it does add things to the RP even if it isn't an individual's preference if you re-read the discussion more concisely. As for if it is contrived, the argument can be made that the concept of being trapped within the framework of virtual reality is contrived in the first place thus every way of tackling death can be seemed as forced, hackneyed, and so forth.

<Snipped quote by Jedly>
True, it is a lot of us speculating and debating rather than knowing for the time being. But how the GM handles death can be the deciding factor in many users on both side of the debate it seems.


What you are saying is that, basically, our arguments are pretty much invalid, because they are objectively worse, right? I mean, that is what I have read between the lines, at least.

I'm not saying that I judge you for that. What you have brought up is better than what we brought up.
Don't worry. I think this is just a lot of the discussion that went on. I am usually quite quiet, so, there you go :P
Debate is good guys but aggro isn't. If you are talking through points, just keep it civil please!


I AM NOT AGGRESSIVE!!! *screams like a mad girl*
NOOOO! I AM NOT!

I would add to this debate that the reason why current non-permanent death systems are in place simply are too avoid players leaving their games for another.

Simply put players do not have this option when they cannot log out.

Perhaps here one simply becomes paralyzed upon death, staring out their own blank empty eye until they are raised from the dead.

Imagine spending weeks in that state waiting for someone to come help you because your entire party was wiped out. One could go ma waiting for another group to save yours.


I can get behind that. Not sure why I can, but I can. It'd certainly mean there'd be a job out there for people rescuing others from paralysis. Like hospital dungeoneers.
The more dangerous place you die in the more expensive is your "recovery".
But... I guess I am already destroying your concept, which like I said, I liked, with my boring and consequence-less concepts...
@Gowi@ClocktowerEchos

Like I said. Not that I have even a remote chance of success since apparently my opinion is objectively worse.

I just know what I would do in a permadeath universe. First, cower somewhere, then learn crafting and thidly never go out alone out of fear of being murdered by a giggling teenager who thinks killing is fun and then lock my door at night at all times.
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