Nebular Delirium
HISTORY & LORE
Mythology of Atmos Prime
In the beginning, there was only Nebulana. A divine entity. A goddess. Going forth, she created the universe, one planet at a time, constantly expanding the vastness of galaxies as we speak. She is everything, everything is her. Her job is never complete, her work, never done. There-in lies the problem which forms the premise of this story.
Problem
Over trillions of years, she has spread FAR too thin. She's losing control, losing her balance. She's created too much, it's evolved too far beyond her grasp. Nebulana, in of herself, is losing control; going mad. This is causing mass instability on a galaxy-wide scale. The very fabric of the universe is frayed, and falling apart.
Blitz radiation fields, imploding stars, broken planetary orbits, stray moons crashing into neighboring planets, phantom wormholes, and rogue black holes... Complete and utter destruction via long-term chaos. Physics itself is breaking down.
Solution
Foreseeing this phenomena from early on, Nebulana put in place, several measures to save her beloved creation from herself.
First, she created Messengers. Semi-divine beings who's purpose was to act as a line of communication between Nebulana and mankind when and where necessary. She created them in mankind's image, assuming they would function best that way. Several Messengers where assigned to each man-fairing planet.
Secondly, she created the Arcanian Artifacts. Seven powerful objects which wield a divine power. Alone, they are merely mystical objects with a unique power (usually over the people or area around it). Together, they possess the power, according to Atmos Prime mythology, to destroy Nebulana, save the universe, or both.
These artifacts are scattered across the very first galaxy Nebulana created. The ground zero of life, where it all began, and where it will soon begin to end.
Other Problems
Over a long, long, long period of time, some Messengers become corrupt, and greedy; drunken with power. Nebulana is, after all, going mad. Order is slowly slipping away. These Messengers assume the roles of gods, interacting with mankind, governing entire races of men with their power. This leads to a civil war of sorts between Messengers, and the bad apples are killed in the conflict, ending the age of gods. Space then prevents any Messenger from harming another... Again, we see her love for her creations.
SETTING & PLOT
Present day. It's an unknown year in the Atmos galaxy, so far from the young, infantile planet known as earth, that it has no baring on this story, whatsoever. To clarify, Earth is not in this story, at all. Not even an option.
Nexus is a powerful, vast interplanetary alliance. Based out of Atmos Prime, they rule the majority of the galaxy with an iron fist.
Ariana Cortez is the elected leader of Nexus, and Ambassador to the Universe. Along with Nexus High Command, Ariana has been studying the phenomena dubbed, "Nebular Delirium", in which the universe itself, appears to be losing it's sanity. Legends have existed on many different planets of the goddess Nebulana, but long have they been forgotten, until Nebular Delirium reared it's ugly head. Now the possibility is being explored. But common folk know nothing of this. They hear rumors of black holes, and such, but Nebular Delirium is something Nexus has kept bottled up at the top, as the knowledge of this would incite mass hysteria. You could be dealing with total anarchy on a Nexus-wide scale inside of a few months. People would lose hope. Mass suicides, riots, looting, etc.
No... Arianna has better plans. She has consulted the Great Library of Nexus on her home of Atmos Prime. There she learned of the seven Arcanian Artifacts from an ancient book of [a now] unknown origin.
Her plan is to collect these artifacts, and use them
Our Roles
Nexus Special Agent Vessel, The Valiant. Home of a tiny crew of Nexus Agents. Highly trained, highly skilled soldiers, each specializing in a given area. There are also several civilian/non-field positions. We're the finest unit in the Nexus fleet. Our job, alongside the Nexus Military rough necks, will be to gather up these Artifacts for Arianna.
Roles
Captain — Taken (Leon Blackthorne)
Pilot — Open
Agent #1 — Taken (Sinamoi "Sino" Servantese)
Agent #2 — Open
(Field) Tech. Specialist — Open
Espionage Specialist — Open
Demolition Expert — Taken (Samantha "Sam B." Briggs)
Sniper — Open
Medic/Doctor — Open
Tech. Specialist — Open
Engineer — Open
Now, I want a small group, so feel free to take on 2 or more Characters. Any Open spots I'll fill myself.
Feel free to ask questions, discuss character ideas.
Something to stress
NO alien characters. We're ALL humanoid. As human as human can be. This story is character driven. It's about people, humans. The brotherhood and bond they share. But also how this job pushes them apart too. We're assassins of Nexus. We are routinely asked to do horrific things, and must complete those tasks without question or hesitation. Not 1 person on this vessel is a badass, cold-blooded sadistic killing machine. We ALL struggle with demons from this job, and deal with them in our way.
Sam Briggs is THE most fucked up, sadistic person in our unit, as she was created to be. But Sam is also one of the most complex characters (that I've created) in this story. Her sadistic bravado is a defense mechanism which hides and protects her true, ever-flawed and broken self.
So keep that in mind. If you wanna play the badass, calm and cool 1-liner extraordinaire, this is the wrong RP for you. I'm looking for flawed, vulnerable, realistic characters to help tell a beautiful, yet entertaining action adventure.
One thing I don't do is Average. When I create a story, or RP concept, a lot goes into it. It has to be special or unique somehow. Offer something refreshing or of substance.
I promise you a rewarding few RPs out of this.
Shout at me. Thanks for your time!