Name: Trygve Sjöbergs [treh-GO-vuh SHEUR-berg] "Try" [Trey]
Age: 25
Gender: Male
Race: Human
Appearance:
Try is a scraping young man with long features that match his 6'1" height. Tight muscles to boot and build through his daily regiment or non-stop activity; never gaining weight due to his extremely active metabolism that keeps him running through the woods like a jackrabbit. He's not as stout as most males from his village, but he's gained their respect with his cunning stealth and frisky ways in scouting, tracking, and fighting.
Mysterious hazel eyes with flakes of blue and dark brown hair that grow like willow-weed. When preparing for battle, Try will either braid it up and around his neck, or cut it shoulder-length, to keep it out of his way when sneaking or scouting. It doesn't matter to him because it grows so fast. However, not a blade will touch his maturing beard. Has a half arm tattoo of bands and various runes of protection around his left forearm, and a rune tattoo in a straight line down his back - from the nape of his neck to the crack of his ass. Runes of protection, stealth, cunning, and intuition were placed upon him before he was old enough to speak the words.
A few scars scratch out several of the runes down his back - he's unaware of this edit, which can account for a few issues in his life right now. Also, on both forearms, there are healed scars of various sizes, and old burn marks that have healed into slightly raised scars. They look like growing vines twisting jaggedly around them; he keeps them wrapped, so no questions come of them. These scars tell a fearful story, one he holds close to the vest, but wishes he can figure out how he'd come about them - and why.
Personality: Open-Minded, Reserved, Guarded, Instinctive, Disciplined, Protective, Selfless, Trustworthy, Focus, and Serious, but he is not without his moments of silliness; he is quite fond of being the silent prankster. He can be incredibly deceptive at times, but only when the situation calls for it.
Try has a habit of self-loathing and brood when under an emotional crisis. Overwhelmed, either he'll explode in unyielding rage, or walk away to avoid such, rather than calming down and dealing with the problem. His hot-blooded nature is not normal for him - just something that's developed in the last year after his kidnapping.
Try keeps his emotions and thoughts mostly to himself; the only person he trusts is his fraternal twin sister, Eerika. But Try does open up towards those who earn his trust and his love, and he easily opens up whenever he's alone with nature or with the animals he manages.
Strengths: Good listener, detailed oriented, close-ranged combat fighter, rogue skills, survival skills, master animal handler (wild and domestic), knowledgable in terrains.
Weaknesses: Physically hyper-sensitive to touch - especially down his forearms and the center of his back, holds guilts that no one should which keeps him mentally and emotionally neutral, not too keen on other forms of living - all he knows are the mountains and sea. A magic doubter who's bonded to magical tools - makes for interesting conversation around bonfires. Has a tendency to listen more to animals than to humans - which makes him seem absentminded or rude: rude - nah. Absentminded - meh. Sometimes, others' jokes go over his head. And he may look tough and capable of handling his own, but Try wears his heart on his sleeve and it shows in tears from time to time - but he'll fight you if you say so.
Brief Bio:
Several things eat at Try's heart and mind from time to time, mostly of things to blame himself for.
The attack on their village took the lives of their parents. Rika moves on without mourning but seemed to hate the world around her unless she was near the sea or focusing on her studies to veil those dark memories. Try blamed himself for the entire attack. Being one of the village's sharpest points, he failed to notice the oncoming attack, and even though his traps stopped plenty from entering the village by foot, the air attacks... Not many could see their coming - except for his keen eyes... But still, he missed those too. So, he kept to the woods or stayed busy in the stables and barns to keep his demons at bay.
Hiding out with his feels and his cartographer kit placed him in the wrong place and time one day. He had a horrific encounter with a mad Shifter Warlock. Trygve was kidnapped - kept locked away for several months of torture until he was able to escape. The Warlock experimented on him, testing the bounds of his magical abilities with the fresh target, unknowing at the time that Try held wards of protection within his skin and blood. After several attempts to erase those protective tattoos from his skin, the Warlock learned a few things about Try that he doesn't about himself. For one - there's something in his blood that hates whatever the Warlock did, and his grandfather's thunderdaggers have minds of their own.
Try was able to escape, but he has never been the same since.
His sister encouraged him to leave the village, to seek opportunities to explore and learn, grow and heal, forgive and enlighten. Try, taking it as a chance to keep his sister safe from his gloom, allowing her to thrive without the constant reminder that her brother ended their parents' lives, happily left. So, Trygve goes wherever his feet take him, for better - or worse, trying to create a new name and a new path for himself.
Other:
Occupation: Trapper/Hunter, Fighter/Ranger, Rancher, Cartographer.
Abilities: herbology, geology/cartography, archery/daggers/short swords, two-handed combat, animal husbandry, ranching.
Weapons: (Longbow, short swords, daggers)
Precious belongings: The Thunderstone daggers given to him by his Great Grandfather before his passing. The tale connected to them is old and long, and quite frankly too farfetched to be true. But the more Try uses those daggers, the more he's becoming to understand the truth behind them.