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    1. PinkFlower 11 yrs ago

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Name:Lura
Nickname/Alias:Sweet and Deadly
Race:Spirit
Gender:Female(or as female as a spirit can be)

Age:50
Age Appearance:16
Birthplace:A grotto

Elemental Affinity:Wind/nature

Alignment/Affiliation: Those things are silly.

Rank/Occupation:Wandering Witch

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Weapons/Items:A couple vials and the stave she uses depicted in the image, it has no magical properties yet, but it is pretty.

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Appearance:
Personality:The live of a witch is no easy one and despite this she keeps a care free attitude. Her personality has a hard depth to dive, mostly due to the outward randomness.The inside i'll let you discover, but on the outside she seems to be a eccentric, aroma/flower loving, and conflict hating spirit who has random emotional outburst. Despite having no will to harm others for herself she can often be found helping others with both her healing and offensive magic.
History:"Not every beginning is a happy one."
She was originally brought to a town because she looked exactly like a recently crippled girl and had the same injuries. Rest is TBR

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Strengths:She is a excellent mage and gets even stronger when her allies appear. Has a strong knowledge of plants medicine and poison.
Weaknesses:She has to use the stave to move meaning she can't cast and move at the same time making her quite vulnerable during her casting. Plus she can be manipulated easily.

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Lura’s Magic/Techniques:
Name of Magic/Technique:Minor cure
Rank: Intermediate.
Range:25 meters
Type:Channel targeting wisp using.
User(s):Lura
Element Affinity Nature(wisp based.)

Description:After a 3 second channel and a lot of concentration(easy to break the spell the caster can Use a wisp to help ail someone of poisons extra effective if created by another wisp of the users, and help speed the healing of wounds after all toxins are removed.

Weakness:Large charge time requires a wisp to exist.

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Name of Magic/Technique:Wisp lure.
Rank: Rudimentary
Range:self
Type: Calling technique
User(s):Lura/ any other wisp user pretty much

Description:Slowly summons small spirits of nature to help aid you. Mostly by dying, but it isn't in vane. Breaks when made contact with.

Weakness:It kinda sucks when you need to cast multiple spells quickly.

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Name of Magic/Technique:Sleeping gas
Rank: Advanced
Range:15 meters then hits a 7 meter radius
Type: Toxic wisp using gas spell.
User(s):Luna
Element Affinity (If Applicable):Wind

Description:After energizing a wisp it is launched away exploding into a potent sleeping gas that will cause enemies to rapidly get fatigued and eventually fall asleep.

Weakness:Takes time to work, and yet again takes a wisp.

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Name of Magic/Technique:Hovering stave
Rank: Advanced
Range:10 meters
Type: A movement technique based on manipulating a object.
User(s):Lura
Element Affinity (If Applicable):Wind

Description:Uses her stave to hover above the ground allowing her to move at a slightly hastened pace with lowered maneuverability compared to human legs.

Weakness:Struggles in tight spaces. Can't move it while casting, and doesn't work without a stave present.

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Name of Magic/Technique: Naturalize/alchemy
Rank: depends
Range:held
Type: alchemical
User(s):Lura
Element Affinity (If Applicable): Nature(only naturalize.)

Description:Normal alchemy besides naturalize. which simply adds to the extracting of properties from dead living beings which allows for there magical properties to be extracted easier, and longer after death.

Weakness:Can only effect dead things.
moved
Hidarii said
Spirits can take any appearance imaginable, they are basically magic/will combined. Their motives are whatever they wish them to be, though usually they are peace seekers.


Does summoning exist.

Like short term creatures brought to life by magic.

Also are spirits stuck in one form or do they change at will?
What exactly does a spirit look like/their motives.
Is it alright to have a utility character.

As in theif/enchanter/illusionast is all they do.

(all three have there similarities if you think about it.)

Anyways I don't want it to be to distracting, but she is one of those I can't do anything in combat, but watch my super high perception/int/cunning go to work, on a temple full of traps.

Mind you her alignment is a bit foggy as well...
I'm ok with it I guess.
I think my character may get a little too strong in large groups, but she will be handicapped at the start so i think it's fine
Metronome said
Maybe she comes between Orren and Aes'tille.


O.k. this isn't really enough to make out a plan for anything.
So any particular way you'd want me to join you're group. Since she's kinda a urban legend?

Also is kill la kill worht watching
That's fine. Get's me ready to get my post going then too.

Also what's you're avatar/signature from?
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