Avatar of Primal Conundrum
  • Last Seen: 7 yrs ago
  • Joined: 11 yrs ago
  • Posts: 554 (0.14 / day)
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    1. Primal Conundrum 11 yrs ago

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7 yrs ago
Current My roleplay is all tabletop these days, and the part of the guild I used to hang out in doesn't exist anymore. To my friends from this site, I will think of you, and maybe I'll see you again someday.
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8 yrs ago
To my friends from chat: I guess I'll see you around, since I'm still not using discord.
8 yrs ago
I don't actively RP on the site these days, but I might be convinced to come back if there's a cool fantasy or sci-fi group RP that can capture my interest. Catch me on Second Life, Wildstar, or Chat.
8 yrs ago
My life has gotten really chaotic. I'll be back to RPing when I can.
10 yrs ago
I need a good generic fantasy RP, but I can't find one.
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Most Recent Posts

Was actually thinking more a lizardman from a swampy area- think something like the Lousiana Bayou. I doubt he thinks of himself as being particularly evil, but I imagine a lot of others think he's quite vile. I've got a few ideas for magic involving severed heads, and I have this hilarious mental image of him doing a musical number in a shack in a swamp, where reanimated shrunken heads take the place of woodland creatures in a big parody of disney princess style musicals.

Anyway yeah, he'd probably be mostly self-interested, and if his goals happened to align with the goals of a good group, he'd happily work with them. I could see him being a sometimes ally, sometimes enemy that's super useful when he's on their side, but at the same time a dangerous foe when they oppose him.

I imagine that Desert Lizardfolk and Swamp Lizardfolk could just be different subraces. I can picture the desert ones being smaller and lighter coloured, while the swamp ones are larger than humans and often have dark green or even black coloration.

I mean in the desert in the real world, to my knowledge lizards tend to be small, while in swamps you get crocodiles. Kinda thinking along those lines.
Fair warning, if you try to detail the entire world before beginning the game, you'll never start. I'm a career game designer and I've run Dungeons and Dragons games for over a decade, and if you try to build an entire world in-depth then not only will it take you forever but most of the content will be wasted as the players only see bits of it and simply have no reason to go to some places.

The best way to build a sprawling, epic fantasy world is to have a general idea of the rest of the world, and highly develop the area where the campaign will start and perhaps some of the surrounding areas that you're interested in using as plot hooks. As the players move outwards, you can develop the details of the world in the direction they're going. Along with resulting in vastly less work for you, it also means that you have a lot more freedom since nothing is set in stone, and you can have things happen as you need them. For example, perhaps it would really help the storyline if the party stumbled into some small village after barely surviving a bandit attack- if you don't have the world detailed, you can plop a village down no problem. If you've already made all the details, then the party might just be shit out of luck, and could end up just dying in the wilderness as a rather anticlimactic game ending.

I like big fantasy worlds, but I also like the joy of discovery. It's easier for the person running the game and often more fun for the players if everything isn't set in stone from square one.

Anyway, I am interested. I've got an idea for a big, hulking, Lizardfolk voodoo witchdoctor that I think would be pretty fun. Fair warning though, he's not exactly good aligned.
If you have any dignity, don't use secrets from that list. There are like maybe ten ones in that entire thing that don't make me roll my eyes as far as dramatic things to do to your RP character go. Also, a ton of them wouldn't matter at all for other people to know- I know tons of people who admit to hating family members, girls who pad bras, whatever. If that 'secret' got out, I think it would just be met with a resounding shrug.
I never assumed that you were desperate. Just unobservant.
You don't really need to bump things on this board, it doesn't move THAT fast. Looking at things, this thread wasn't even halfway down the page.

Chill out.
Well, I'm always up for multiverse / crossover stuff.
Well, I've got a decade of Dungeons and Dragons under my belt, and I'm a game designer by trade, so I might be able to help there :P
I'm interested! I have a few characters that would work well for fantasy, though most of them do best in kinda gritty fantasy settings.
Sounds like you've already written some pretty pivotal plot points- the gaians win and a specific supersoldier ends up leading the gaians, and I'm not sure why you wouldn't leave that up to the events of the RP. Why would people pick the side that is decided ahead of time to lose?
I'm a huge fan of magitech, but the way you're talking about it makes it sound like it's just magic existing alongside technology- so much more you could do!

What about a steam engine that drew heat from a Solar Core, a chunk of the sun that had been summoned and bound? Along with radiating heat, it also radiates magic, so to get the full benefit of both, a medium other than water could be boiled- perhaps mercury, which then traps a huge amount of magic energy along with the pressure of expansion.

Also, they already have trains and electricity in the show :P
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