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    1. ProfessorSpy 5 yrs ago

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Hi guys! The idea below is one that has been inspired by my millionth playthrough of Skyrim and something I'm very excited at trying with you! I'll list all the boring stuff down at the end of this post in a hider so you can read the idea first and see if you're interested. If you are, awesome! If you're not, feel free to read the hider labeled "Not interested?".

With that...

Skyrim: The Fall of Legend:

For ten years after the defeat of Alduin, Skyrim enjoyed a brief period of relative peace under the rule of High King Ulfric Stormcloak. There were attempts at insurrections, corruption at different levels of government and ferocious beasts that continually prowled the hills, but for a land that had seen a bloody civil war, Elven incursion and dragons, it did well. Many wondered where the Dragonborn had disappeared to after defeating Alduin, no one having had the chance to lay eyes on the mythical figure since the coronation of the High King, at which the Dragonborn stood proudly next to the ruler whom they had helped conquer the forces of the Imperials with. Some speculated that the Dragonborn had ascended to Sovengard due to their near supernatural state. Others spread fables of the Dragonborn's conquests in lands that reached far beyond the continent. Many still believed that they had seen the Dragonborn at their local inn, carousing with the wenches and singing long-forgotten ballads with bards.

Speculation ceased when, early Tirdas morning ten years after the defeat of Alduin, the Dragonborn's corpse was found at the gates of Whiterun. The once proud pieces of armor the hero wore was a patchwork of burns, dried blood and acidic stains, one eye gouged out and a dagger embedded in their chest with a note attached to the handle that read: "The future of Skyrim is in our hands." Panic ensued, Jarls were roused from their thrones and the people sought to blame whoever they could for such a tragedy. Chaos would only increase as in the proceeding weeks, various Thanes and individuals of note would turn up at the gates of towns, doors of inns and even at the foot of Jarl's homes in the same condition as the Dragonborn with the same cryptic note. Skyrim was being assaulted from the shadows, but for what purpose? To what end?

This kind of destabilization was a damper on business to innkeeper Drago Malifica, a Redguard who had taken over ownership of the Frostfruit inn in Rorikstead three years ago from a former Imperial and his son who decided to head to Cyrodil. Yet, one quiet afternoon in the most "boring hamlet in all the world", a courier delivers a letter in an elucidated script from an old friend that begs for Drago to meet her outside of Falkreath because of a danger that "threatens the very concept of life itself". With letter still in hand, Drago hears the door to his inn open once more, an individual crossing over the threshold who would change the course of his life in ways he would have never thought possible...



Hey guys! ProfessorSpy here and I'm looking forward to getting back into roleplaying. I've done this on and off now for...oh goodness, a decade and a half now? Had a long break, but looking forward to slowly getting back into things here.

If you're interested, I've got one large idea that involves turning TESV's world upside down, sideways and inside out to create a massive world in which our characters have to face perils beyond the scope of imagination. I'll have more details posted on a 1x1 thread in a hot minute!

Other interests I'd be willing to dabble in if you're down for it:
-Resident Evil (the games)
-Medieval Fantasy-esque stuff
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