Name: Taylor Hiss
Gender: Male
Age: early-mid twenties
Species: Human
Appearance: Tall and lanky, fair-skinned, dark-haired, with striking copper eyes.
Dresses casually in a fleece-lined leather coat, a simple cotton shirt, and dark blue jeans.
Personality: As a default, he's quiet and doesn't like being the center of attention. If he is, his first reaction is to pass the proverbial buck to someone else so he can back off and listen. If he can't do that, he usually gives short answers to simple questions, or stream-of-consciousness rambling if it's something more complicated he has to work through. Morally speaking, his driving principles tend to be "Live and let live," and "Always pay your debts." That is to say, he doesn't start a quarrel if he can help it, but if he's caught up in one, he'll work to end it, one way or the other.
Despite Taylor's interpersonal awkwardness, he possesses a strong moral character, often stepping in to keep others out of danger. Upon learning of the cracks appearing in the worlds, he had set off on his own to investigate the phenomenon and learn what he could do to end the damage before it spread too far.
Bio: His origins are difficult to trace, even for him, as he's drifted from world to world for a while now. He often plies trade as an investigator or a gun for hire, depending on who's asking for what.
Powers:
Enchantment -- Taylor's preferred use of magic is used to bolster himself in a fight, either by channeling elemental powers to bolster his physical prowess, or infusing bullets with those same powers.
Family:
"My family thinks me dead. Let's leave it at that."Friends: Not knowing his new compatriots, he's not exactly
friendly, but he should be easy enough to get along with.
Sentimental Attachment: --
Gear: One pair of semiautomatic pistols, enchanted to reconstruct bullets in its chamber after firing. Each one is loaded with a magazine of normal bullets, specially built to take in his on-the-fly enchantments. He also carries pre-enchanted magazines, one for each of the four classical elements.
One pair of knives, prepared with a recall enchantment to return them to his hand in the event he's disarmed or throws them.
Leather jacket, enchanted on the outside with defensive arcane script that lessens the impact of most blows, and on the inner lining with a special short-range teleportation spell.
Tactical harness, prepared with magic to bolster his strength.
Shirt inscribed with a regenerative incantation to more rapidly heal any wounds he suffers.
Other:
Extremely familiar with other worlds.