Spirit: Thor, God of Thunder and Warriors
Master: N/A
StatsStrength: A+
Endurance: A
Agility: B
Mana: B-
Luck: C-
Noble Phantasm: A
Class SkillsBerserker: Mad Enhancement-B
Thor is a Viking God who represented Thunder and Warriors. His strength is unmatched by all but Odin in Asgard and as such he is a great hero known for slaying the serpent Jörmungandr. Yet, as a god of the Vikings it is believed that Thor, like many Viking Berserkers, was almost always in a frenzy when he fought. By such, Thor fights with a wild abandon and ruthless strikes like a wild beast. Some scholars would refer to Heracles and Thor as beings born from the need of man to reason their unwanton violence.
Personal SkillsDivinity-A+
Thor is an undeniable God from the Norse Vikings. Born the son of Odin and the personified earth, Fjörgyn, Thor is a God of legends. He has many many brothers and is the husband of the Godess Sif. Thor's lack of sanity has lowered his Divinity to the same level as Gilgamesh's and as such is no where near as strong as he had been.
Instinct-A
The loss of sanity and the power of free thinking has left behind only the Instincts Thor had as a warrior. Though insane and unthinking, Thor is capable of sensing attacks out of pure instinct. He has no need for logical progression and by such fights with only on instinct by attacking any openings he senses.
Battle Continuation-B
Thor may be unthinking but that does not mean he feels the inate instinct to continue battling till he is dead. His body will break and and his cuts will bleed like a normal servant but such simple wounds will not kill him. His Mad Enhancement only makes him more willing to continue fighting due to his loss of reasoning.
Berserk-A
Thor is the God of the viking warriors known as Berserkers and as such fights in a wild frenzy. His attacks are wild and his intent to kill is always there. Thor does not hold back on killing unless ordered to do so. He leaves many openings due to his Berserker frenzy and as such will take hits that could normally be avoided.
Noble PhantasmName: Mjölnir
Type: Anti-Unit
Rank: A(Formarly A++ but reduced due to Mad Enhancement)
Range: 100 meters when thrown, about a meter around when used as melee
Maximum number of Targets: 2 to four
Description: Mjölnir is the hammer of Thor forged from steel by thee dwarven brothers Brokkr and Sindri as a bet made by Loki. Due to Brokkr having to stop pumping the forges, the handle of Mjölnir is shorter than it was meant to be and can only be wielded with a single hand. Mjölnir will always return to Thor when thrown no matter how far it goes. Though Mjölnir is never suppose to miss its target, Thor's Mad Enhancement has made it so that he can only hit a target which is standing still. He can no longer summon lightning as he once could nor level mountains but the occasional strike of Mjölnir will cause a burst of bright light.
Name: Ragnarok
Type: Anti-Army
Rank: A+
Range: Self
Maximum Number of Targets: Self
Description: Ragnarok is the fated end of the world which began with the death of Odin to Fenrir. Thor was fated to lose Mjölnir fighting Jörmungandr as he was also fated to die. With Ragnarok, Thor abandons Mjölnir and allows it to disappate. The result is that Thor fights using only his fists and moves faster, hits harder, and can take more hits. Unfortunately, Ragnarok drains a whole crap load of prana and can only stay active, if used with full prana supply, for about ten or twenty minutes. This Noble Phantasm is only ever used if Thor feels that he is likely to fail a battle. This is his last resort should a battle go south.