Avatar of Rafale
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  • Old Guild Username: Shinibi
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    1. Rafale 11 yrs ago
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9 yrs ago
Current As a certain murderous android would say in the worst film of a good trilogy, "I'm back."

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Yep, I think the formula could use some revisions. Especially since at level one, my character has more level than a character at least one level higher than her.
Raisa was preparing to return to battle as the pain from the damage began to subside when without warning, she and all of the other combatants were given the order to stand down. In response, Raisa blinked in surprise. Within a moment, all sounds of battle had disappeared, leaving only the sounds of the wildlife and the nature around her. The sudden change broke her chain of thought and now she stood there, asking herself silently if this was real or if she had suddenly gone crazy from the aforementioned pain. A message appeared on her HUD, her wide range battle map's target indicators turned green and the waypoints that had been set disappeared from view, replaced with a single waypoint indicating the way to extraction. Bizarrely enough, she didn't hear the sound of her rifle locking and she thus checked it. Apparently, it hadn't yet been deactivated. Raisa guessed it was because the LDF hadn't yet gotten the correct codes for remote deactivation of the new model Avto's, which was usually kept very hush as to keep it from falling into enemy hands. If enemies knew the codes, they could potentially lock any weaponry that opposing Iyuli GEARs were using. A war machine without working weapons was just about useless.

In any case, she still had the possibility of shooting at something, but it was futile. They were simulator bullets to begin with and with the training programs shutting down, they'd only bounce off whatever she shot at harmlessly and it would probably earn her a few problems with the CO to boot, so she refrained from doing anything too radical. Instead, she simply put her rifle back on her back and after regaining herself, the fox began steadily walking down the wooded hill towards the courtyard of the base, where she would then turn away from to head to the extraction area. With her mind now free from thinking of battle, she now took in the sights of the former battlefield. As the "wrecked" machinery and "dead" infantry had already moved away while she had been skulking atop the hill, the landscape had now been freed from war and its machines, save for her own Flanker and a few others that still hadn't moved away. There being no actual damage anywhere due to it being only a training exercise, only a few footsteps and track marks remained on the ground and aside from those, Raisa almost had the impression that no battle, even imaginary, had ever been fought here.

When she reached the middle of the field, she decided to stop walking and after taking a few breaths to regain herself, the pain having drifted away like the dust of battle in the breeze. Looking around, she realized that it would be amazing to get a taste of fresh air after the battle before returning to the landcruiser. She thought it over for a moment before shrugging and removing her helmet. Automatically, her GEAR's controls switched to manual control, with physical controls moving near her seat and the cockpit's walls lit up to show the landscape around her. As expected, the front of the cockpit only showed an error, as the torso cameras had been destroyed during her struggle against the missile attacks. No matter, Raisa would mutter to herself as she calmly gave the command to open the cockpit. After confirming this, the front opened with a smooth motion and Raisa felt a gust of warm wind come into the stagnant and sterile cockpit. For a moment, the girl simply sat and stared in awe at the beauty of the land. In the distance, the sides of the valley went upwards, eventually becoming somewhat rocky looking cliffs, but none of them were high enough to be topped in snow. Lower, there were a few forests and Raisa guessed there may be a body of clear water somewhere in the area.

A few birds flew overhead, mostly small birds such as swallows, making agile and lithe movements through the air. Taking in the air with a breath, Raisa could smell a multitude of smells; the burnt armor of her cockpit, gunpowder and other odors of war, but also the scents of the landscape. The typical smells of grass, dirt, but also a breathtaking scent of flowers wafted over from a nearby meadow. Instantly, Raisa felt all stress from the battle dissolve and it was only when she was hailed by one of her comrades that she continued moving.

"Private Biryukova, you still alive? We don't 've all day here." One of the infantry, probably one in charge of moving the GEARs out of the exercise area, spoke to her over comms and Raisa used the controls to make her GEAR start walking towards the waypoint. She didn't speak in response, but the sight of her GEAR on the battle map would probably be enough of a sign for the infantryman. The warm air kept going inside the cockpit as the GEAR moved in a pre-programmed walking motion and Raisa could easily hear the sounds of the GEAR walking, even with the dampeners on. Though, even with the sounds of machinery, the leisurely jog across the former battlefield was a relaxing experience, to say the least. With a regular walking pace, it felt like a child's rocker and Raisa could almost feel herself drifting off. To keep herself awake as she pressed on the movement control, moving in a straight line towards the waypoint, she returned to the old routine of polishing her helmet.

Eventually, she arrived at the first waypoint towards returning back to the Claw and Raisa made a wry smile as some of the men looked bewilderingly at the state of her GEAR. Not only was it irregular procedure to have the cockpit open at most times, but the fact that she had actually sustained damage in a training exercise must have been an utter wonder to them. Admittedly, it was a wonder to her too, Raisa remarked as she followed the rest of the group. It was then that she heard the ever charming Private P. Tom speak once again.

"This was without doubt the weirdest exercise I've done since joining the LDF. The scenario was totally off and the ending doesn't make sense. I hope they have something nice and cold to drink standing ready for us when we return." For once, Raisa agreed with him. They had gotten off to a bad start, but it seemed that he could redeem himself yet, especially since they seemed to share the same ideas in terms of opinions on missions.

"Yeah, I'd rather have fought to the last breath-" She stopped herself when she realized how much damage she had taken. Would she have been able to fight the enemy in the state she had been in, especially with the reinforcements they had received? "-actually, no, scratch that." The fox went silent for a moment before speaking again. "I can agree about the drinks though. Care to join me afterward, Private Tom?" She allowed herself to giggle for a moment off comms and let a smile return to her face. It wasn't good to wallow in such trivial things such as the results of exercises. There were better things in life to worry about.

Like if the char marks on the chest of her GEAR could be washed off.

Help me I'm confused.
And yet intuition gives a coefficient of 8...?

EDIT: Wait, no. Intuition isn't even brought into account. There's only 7 stats in that formula.
Yeah, I was wondering about that too. Kind of weird if you ask me.
So that would make my character's health 2225 then?
General Information

[Name]: Iris von Drüben

[Username]: Schwarzer Falken

[Sex]: Female

[Age]: 16

[Appearance]:

[Ethnicity]: Caucasian, American (German ancestry)
Stats

[Level]: 1

[Health Points]: 2225

[Favourite Primary Weapon]: Assault Rifle
[Favorite Secondary Weapon]: Handgun (semi-auto, full-auto, double-action and single-action...)

[Weapon Stats]:
Total Points- 60

Primary
• Assault Rifle- 50/1000
• Sniper Rifle- 1/1000
• Shotgun- 1/1000
• Light Machine Gun- 1/1000
• Optical- 1/1000

Secondary
• Sub Machine Gun- 1/1000
• Pistol- 10/1000
• Optical- 1/1000

Melee
• Photon Sword- 1/1000
• Knife- 1/1000
Radical Combatical Stats

Total Points- 250

[Agility]: 150/888 (With every point, the character becomes able to run for greater distances, and performing aerial actions.)

[Dexterity]: 50/888 (With every point, reloading and actions with your hands become gradually faster.

[Stealth]: 0/888

[Hawk Eyes]: 0/888 (Amount of distance character can see without a scope, greater mastery allowing detail over long distances.)

[Strength]: 0/888 (Affects damage and carrying capacity, indirectly affects defence by the fact that bullet proof protection is anywhere from light to heavy.)

[Good Breakfast]: 0/888 (Fatigue gradually decreases in battle.)

[Tracking]: 0/888

[Intuition]: 50/888 (Noticing slight differences in things, easier to discover secrets and feel the presence of people around you.)
Out Of Combat Stats.

***135 Points per level***

[Gunsmithing] 50/1500

[Bulletsmithing] 50/1500

[Locksmithing] 25/1500

[Armoursmithing] 0/1500

[Music] 0/500

[Lewts] 0/1000

[Cooking] 10/500

[Poison Mixing] 0/500

[Scavenging] 0/500
Tell me about yourself.

[Backstory]: Well, this calls for a little history lesson.

Eighty years ago, the defeated Germany was split into four zones, each occupied by one of the victorious powers following the Second World War. A few years later, in 1949, the western allied occupation zones became the Federal Republic of Germany and the Soviet zone became the German Democratic Republic. It was in 1960, four years after West Germany was allowed a military again that a small German family was met with a dilemma. Major Leberecht Kreulich, an experienced pilot who had flown for the Luftwaffe during the war, was offered work in the West German Luftwaffe and provided he accepted, the Western government would take care of bringing him into the west from his current home in East Berlin. At the time, the Berlin Wall hadn't been constructed yet and while border controls were quite tough, passing through was no challenge for western agents. In early 1961, he accepted and he was brought into the west. However, his wife was to be left in the east for a few months while they worked out how to get her through too, as border controls were getting tougher by the day.

However, the woman would never get to the west. In August, 1961, the Berlin Wall was constructed and they were thus cut off from ever meeting Leberecht again. Seemingly, the West had forgotten about them. Arianes, fell into a depression, which she eventually recovered from and she had her first daughter in 1980, despite her somewhat old age. Due to her work, she left her daughter, whom she had named Inka, in the care of her own cousin. Her cousin was an avid anti-communist and in 1988, he managed to escape with Inka to West Berlin by hiding in the trunk of a bribed Stasi officer. After arrival in West Berlin, they took a plane to West Germany proper, where Inka would have her first day of school in capitalist land...

Inka stood up when the teacher entered the classroom for the first hour. When no one else stood up, Inka thought to herself do people not stand when the teacher comes into the room in the West?
"What is it?" asked the teacher, as Inka still stood. Oh, right, you're the new one.
Die von drüben." Inka winced at the harsh nickname, meaning, 'the one of the other side'.
Hesitantly, Inka sat down at her place. This math teacher was immediately unappealing to the girl. He also began teaching not with math work, but with telling the class about the morning routines in the GDR. "In GDR-schools,"he said with a mocking tone, "every morning, the students must elect a so-called 'Pioneer Leader', something like our own class president. The students then count and say, '
Pionierleiter, I report twenty-one students, two sick!'". For some reason, all the class burst into laughter. Inka shrunk into her seat, blushing. Then, the math teacher asked, "Well then class, what do you all know about the GDR?".

"We have to wait in line for everything!", one student said with a sneer.

"In the summer, no one can get anything to drink..." A girl said in a jerkish voice.

"You have to get a stupid pass if you want to visit the East!" Inka couldn't take it anymore. She jumped out of her seat and yelled at the class;
"You are all evil!" The teacher reeled in surprise as Inka continued. "You have no idea about anything and you say such things! I liked living there. I didn't want to leave, but no one asked me what I wanted! My friends there were nowhere near as pretentious as you - you capitalists!"
With tears streaming from her eyes, she ran out of class and ran away from school...


However, she didn't stop at leaving school. Distraught, she ran away from her cousin and West Germany, managing to escape to Switzerland on foot. When she was finally caught by Swiss authorities, she refused to say a word and with no knowledge of an official legal guardian or relative in the West, she was put into a rather well off foster family's care in Switzerland. Eventually, Inka was able to forget about her rather harsh past that began on that day and she became a relatively good student, eventually moving to the United States to continue her studies. In an ironic, mocking regard of her past, she adopted the surname 'von Drüben' and she spent a good few years learning medicine before graduating and marrying a German-American USAF pilot in 2008.

Finally, we get to the part where the important character in this story comes in. In 2009, the couple had their first and only daughter, who they named Iris for the quite enrapturing color of her eyes. It was evident from a young age that Iris was a smart and content child, happy to play with a single toy for hours on end. She was adored by her father in particular, who was only allowed passing moments with the girl due to his line of work. This work would eventually separate them for good when he was deployed overseas and never came back. To this day, Iris has never been told what had happened to him, but having her head screwed onto her shoulders correctly, she has ideas as to what happened. Grim as it may be, it meant little to her and still doesn't, as she was only a few years old when he disappeared without a trace.

Fast forward to the present day and saving us three more paragraphs of exposition that could or could not be revealed through the in character interactions, Iris has grown up into an intelligent, determined though slightly bored teenager. Due to only growing up with her mother and thus learning English with her, she has something of a German accent, which became something used to her detriment in her early school years, making her somewhat scared of other people. It was like this that she invested more and more of her time into virtual pursuits. By age twelve, she was at the top of her region's ladder in four different games and was keeping modest grades at school.

However, it was when she was thirteen years old that an event would arrive that would truly captivate her. This event was called Sword Art Online and while she didn't have the money at the time to participate and buy the hardware herself and participate in what would change the face of gaming forever, Iris found herself completely enraptured by the idea of "living" within a virtual world. Not mention her own mother being in charge of keeping American SAO players alive, however few they were. On November 7th, 2024, the hellish game finally ended, but one more VRMMO sprung up to take this place. While Iris generally felt less interested in the new one, she still kept up with events and was honestly surprised when ALfheim Online went the way of the dodo too. However, even more surprising was when the "seed" to make new VRMMO's was released as open source and hundreds of VRMMO's utilized the technology, saturating the market, to the complete and utter excitement of the girl.

Despite the initial chagrin towards VRMMO's, especially from her own mother, having worked on and lost many patients to SAO, Iris finally managed to get her hands on a limited edition VR headset packaged with the current hit, Gun Gale Online when she was sixteen after working with her mother's friend in the hospital gift shop. While the more gritty and dark setting for the game was initially somewhat unappealing to her, Iris took the opportunity to jump into an entirely new world with total enthusiasm...

[Personality]: As mentioned before, Iris is an intelligent, generally friendly, determined and bored teenager. Due to experiences when she was younger due to her somewhat peculiar accent, Iris has problems interacting with others due to fears of being made fun of, though it's a completely different experience when she is online, taking on a completely different persona (as most people do when online, in retrospect). She is also a very good gamer and while completely new to actually playing VRMMO's, Iris has great reflexes and after watching on-screen reload animations over and over due to her gaming habits, she can easily figure out most if not all guns.
[Equipment]:

*Primary Weapon:
*Secondary Weapon:
*Lethal Equipment:
*Tactical Equipment:
*Ammunition:
--Primary:
--Secondary:
--Lethal: (If applies)
--Tactical: (If Applies)

Clothing: Same as above picture, but now with all the stuff!

Other: Oh, GM, lord of the knerlags, hear the following miscellaneous fact about my character;
Iris has uses her mother's maiden name ever since her father disappeared. In fact, she can't even remember what her original last name was...

Items:
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Character is officially DONE! You can find her in my first post in this thread and I'll also be posting her in the character bin in a moment. Hope you like her!
My character will be done within the hour! Spent the day working on her, so I hope you find her alright~
Better not mess up...
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