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    1. Rhombic 10 yrs ago

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Fine. We'll wait for three more to join (at least) and the IC should start then.
Is anyone still interested?
I suppose that it would work better if I just moderated the game. That should be enough.
Both are accepted. The population seems fine.
By the way, are OPs allowed to play in their games (as a player or in some other way)?
Yes, of course, Maxwell. in fact, the OOC is up in case you want to create it now.
Yes, of course, Maxwell. in fact, the OOC is up in case you want to create it now.
More information on the general background will be provided together with the IC once it begins.

Light blue: River
Dark blue: Sea
Light green: Fields
Dark green: Forests
Pale brown: Marshes
Brown: Mountains
[Note: the origin of coordinates is at the middle of the grid]

Status: OPEN

Welcome to "Celtic Communities". Based on a possible true story among many of its nature, this RP allows you to get hold of a small Celtic community (tribe, village or small group of villages) and decide its future according to the following initial contextual outline:

"Somewhere near modern Wales, during the 5th century AD, the new restructuring plans after the fall of the western Roman empire were not having too much of an impact in these rural valleys. In fact, the major communities of the region, each one with a few hundred people, still spoke an unknown Celtic language that has never been discovered since their fall. The little contact that they were starting to have with the outside world led them to build up rivalry between the villages: the lack of trust and faith between the tribes drives them to an uncertain future."

Procedure to apply.
Post here (OOC thread) the following list with answers:

Community name: [Must be Celtic-like]
Community type:
Population:
Main agricultural activity:
Historic background and cultural characteristics:
People and groups of importance:
Approximate geographical position (see grid): [EXAMPLE: 5-right, 2-up]

Rules.
1. - My word is the final word.
2. - The communities' actions should be as realistic and coherent as possible.
3. - If any community is AWOL during three consecutive turns or four non-consecutive turns over a period of six turns, it will be subject to re-assignation. The deadbeat may apply to recover their nation, but someone may have already applied.
4. - Every post shall have the name of the community in a clearly visible way so as to avoid problems.
5. - I insist: realism in decisions is the key to success. Playing chaotically will only deter other players from continuing and will also earn you a bad reputation.
6. - In case it was not clear, this is a human-only game; magic and any other sort of supernatural power are strictly forbidden.
7. - Feel free to name any geographical feature of the map (unless, of course, it has already been done).

Current communities:
Corivii
Andeit
Yes! That language, for example!
So would anyone be interested?
The player would represent (roleplay as a) tribe/community/town/group of people/llendwnyraedd

It is not supposed to be Welsh, but a related language. Sort of those spoken in Britain before the Roman conquest.
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