Avatar of Riven Wight

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Recent Statuses

10 mos ago
Current @Grey Dust: Of course not. Then it's ice water.
3 likes
1 yr ago
When you know you should get ready for bed, but then a cat sits on your lap.
4 likes
2 yrs ago
It's interesting being the indecisive introverted leader of your group of very indecisive introverted friends.
10 likes
4 yrs ago
It's fun to think that play-by-post roleplays are basically just one giant rough draft.
13 likes
4 yrs ago
A quick thank you to Mahz and his minions for making this site into what it is! I've yet to encounter a RP site so aesthetically & OCD pleasing. You guys are the best!
17 likes

Bio





Click Here at Your Own Risk:






Click Here at Your Own Risk:




It was so... kind of you to stop by.

Most Recent Posts

So, not quite a fortnight's wait, but close enough.

I'm honored to have you apart of it. ;-) It's been my absolute pleasure thus far!

... CURSE YOU, DELICIOUS-SOUNDING FOOD!
Ghent’s nod went unnoticed by Elayra. Her gaze shifted fearfully to their surroundings and to Drust. She could not decide which fate she feared meeting more: the ghost's cold, deathly fingers, or the wrath of a Curse-driven Drust.
She looked back to Ghent when the boy suddenly moved. A scowl on her face, she almost expected him to have passed out. Instead, she found him sitting on the ground in a meditative position.
She glanced to the dagger he had dropped, and her eyes narrowed. She could yell at him for that later. As much as she hated it, Ghent was their only hope at getting out of this mess.
“No matter what, Ghent,” she began in nearly a whisper, struggling to keep a tremor from her voice, “focus on contacting them. Nothing else. I’ve got your back.”
She stepped so she stood squarely in front of him. She held her sword at the ready, standing guard. Her eyes darted vigilantly about the trees. The light was already nearly gone. The grayness of the approaching night quickly replaced the last golden streams that had pierced through canopy, threatening to snuff out what little light remained beneath the thick foliage above.
She glanced to Ghent, his eyes shut tight and arms wrapped around himself. Her attention snapped back to Drust as he stirred yet again. He groaned heavily and his arm twitched. It rose jerkily toward his chest.
He was waking up.
Thinking quickly, Elayra swiftly shrugged out of Drust’s large pack and let it drop to the ground. She knelt beside it, her gaze shifting to Drust every other second. She stuck her saber in the ground beside her, then unbuckled the pack. With the visible innards nothing more than a gaping hole, she reached inside. She dug around frantically, searching for something, anything she could use to tie him up.
She pushed aside metal gadgets and wooden boxes. She thought she felt a scabbard that did not belong to his katana, but she spared it little more than a fleeting thought and kept digging. She reached in until even her shoulder was nearly consumed by the pack.
The rough, woolen fabric of his cloak brushed against her hand. Her fingers closed around it, and she pulled it out. It would have to do.
She grabbed her saber then hurried to Drust. She knelt at his feet and once more fed the blade of her sword to the ground, the metal resting between a couple of the vines snaking their way about the forest floor. Scrunching the cloak so it created as thin of a length of fabric as possible, she set to work wrapping it around him.
Instinctively, his legs pulled away. Gritting her teeth, she trapped his legs with the garment then forced the cloak around them.
Drust moaned, the sound long as consciousness sluggishly returned to him. One hand reached up to his forehead, and the other formed into a fist, his fingers scraping lines into the dirt.
Cackles and echoic battle cries began floating through the woods. Unlike the indistinct whispers of the day, these echoed about the trees loud and clear. As she worked, flashes began to appear steadily, yet randomly, between the trees. Wispy figures in the shapes of people appeared and vanished in the blink of an eye. The gentle breeze turned into a stronger, freezing wind. It sent a shiver down her spine as it mussed with Elayra's tangled hair, making it billow about her face and adding another difficulty to her task. Yet, the spirits still kept their distance, as if waiting, watching. But for what? To see if Drust did their job for them?
She shook her head and clenched her teeth harder. It did not matter. She could worry about that when she needed to.
With the garment wrapped around his legs a couple times, Elayra tied its ends together near his knees as tightly as she could. Though it would not hold him for long, she hoped it would be enough to at least trip him up and give her—and Ghent—a few precious extra seconds.
Still kneeling, she turned to face Ghent. She opened her mouth to snap an impatient, ‘Well?’ but she froze, her mouth going slack.
Ghent still sat where she had left him, her dagger embedded into the ground beside him. Only now, his body was as see-through as the spirits that haunted the forest.


Time is a cruel thing, especially when it seems to be working against you. For Ghent, time was not something he had to waste, yet still it moved treacherously around him. Despite his efforts, it felt like nothing was happening. With Elayra’s order to concentrate no matter what now faded, only the quiet surrounded him as he conjured the best mental image of a ghost fox as he could.
An excruciating moment passed after he called out. Nothing. A whole lot of nothing. Or, perhaps, too much of nothing. Even the gentle breeze that had ghosted through the woods did not disturb him. The temperature had even settled into a lukewarm state, making the air unnaturally still and empty.
Without warning, sensations flooded over Ghent. A cool mist brushed against his skin, and a scent somewhere between smoky incense and festering rot toyed with his nose. Foggy white tendrils pulled from the mist and whipped around him amidst a world that had turned slate gray. Voices rushed by his ears, there one second and gone too fast to make out what they had said before another replaced the last. Should he try, no matter how much he may strain, he would find his legs frozen in place, unable to stand, to move anything below his neck.
The emotions seeping through Hallow Forest intensified. Terror and rage soaked into his very soul as if their only purpose in life—or death—was to see him torn asunder from the inside. The tendrils swirled dizzyingly around him, moving faster and faster until the many blurred into one.
“Enough.”
Though the feminine voice was soft, it sliced through the cacophony of thousands of disembodied words. The tendrils recoiled, cowering away from Ghent, and the emotions receded into the depths from whence they had come. A calm settled around him, the tendrils twisting irritably a few yards away from him.
“Not exactly the customary greeting,” the voice echoed around him, “but under the circumstances, I suppose it will suffice.”
Further away, the spectral fog parted, forming a path. A glittering emerald mist swirled amidst the clearing. It condensed before him, until it formed a translucent figure striding slowly toward him. A flowing green dress hugged the figure's curving bodice. She held her dainty fingers steepled in front of her, her long sleeves draping toward the ground. The hem of her dress swirled and shimmered impossibly around her feet, the fabric rustling like windblown leaves.
The closer she grew to Ghent, the more corporeal her form grew. Yet, it never fully shed its pale, ethereal beauty. Her hair, its front drawn behind her head, nearly glowed with the fiery colors of autumn. Her skin was white and as powdery-looking as freshly fallen snow.
She stopped a few feet from Ghent. Her eyes, greener than spring’s fresh buds, stared down at him, their fathomless depths filled with unimaginable anguish. She unhurriedly separated the tips of her fingers, turned one hand toward him, then waved it in front of her in a slow, fluid motion.
More of the emerald mist swirled around Ghent, a cool breath of a wind rising within its spiral. It lasted only a couple seconds before it sunk toward the ground and vanished into the grayness beneath him, the invisible force immobilizing him melting away with it.
The woman returned her hands to their steepled position.
“Welcome, young vinifcium.” Her head nodded fractionally in greeting, her voice simultaneously sweet and sorrowful.
I look forward to reading it! Take your time, though. There's never any need for a rush on my end.

Glad you enjoyed New York! My gosh, that's crazy about the test. Wonder what they'll do about that. I mean, when the entire class fails, that should tell them something. Either their test is expecting too much, or no one studied. xD

It's been alright, thanks! :-)
Sorry, haven't been sleeping much lately, so haven't much wanted to write the last couple days. I hope to get something up here before the weekend, but, @Saltwater Thief, as long as it's good with the GMs, perhaps whoever gets to it first post first since the order does not much matter at the moment?
I do not believe any of that was covered, actually. But I could be wrong. There is nowhere in particular either of them is needed at the moment. Start her wherever you seem fit, and end it the same way! I can work around just about anything in this case. ;-)

For sensing Kyair... Maybe they could sense something unusual from a block or two away, with it strengthening the closer they get. That sound good? He would be skulking about. Being almost powerless during the day, he would not leave the shadows in the middle of a hunter community until dusk, but would use the opportunity to stake out those in his list. So, you are welcome to make a passing mention if the mood so strikes you!

Hey, everyone has those moments! Me more than most. Stop beating yourself up over it!
You know, I meant to ask this... *looks at when the last IC post was,* four days ago, but spaced. Should I wait for Saltwater to get Alexander out there as well before giving Ryker's parents' responses?

Also, @Kirah, no worries about a short reply in my book! I mean, you did categorize it as "Casual." :-) Oh, and did you want us to use character name headers each post? Or does it matter when playing only one character?
No worries! Really. And thanks. :-)



'Kay, 'kay! Also, if there ends up being important information or anything else, I that's what I put that "reserved" space for. Because OCD. And I'll add secondary characters that I throw in there to the Character tab as we go. Others not even worth going in there might end up in a section in the reserved tab.

"He's not worth it." I feel sorry for him already. But he probably deserves it. I like that, her knowing him through parental friendships. And them going on hunts together. Works in with Kyair's vendetta.










Full Name: Kyair Noctain. His kind don’t bother with diminutive human traditions such as “middle names.” Most of them don’t even bother with surnames, but Kyair’s family was always a bit odd. And high enough on the food chain to not be bothered about it.

Nickname(s): None. Unless you want to deal with his wrath.

Appeared Age: (Applicable in human form only) Usually hears between 17 and 19, depending on who you ask.

Actual Age: Undisclosed. But older than he looks, and a lot younger than his aura suggests.

Aura: Most creatures with heavy magic have some sort of aura. Though it’s often not noticeable enough for normal, untrained humans to sense, it’s still something they have. It’s one reason a lot of semi-sensitive humans get a “gut instinct” that there’s something different about them. To anyone who can sense such things, Kyair’s aura reeks of age and power beyond his years. Caged, dampened power after being bound, but power nonetheless. He quite enjoys the reaction his aura often gets him from those more sensitive to it. He’s encountered those who it has intrigued, but his favorite is when someone who appears older than him cowers away, simply because Kyair’s aura is “bigger.”

Birthday: Noxtren don’t usually care about that, let alone keep track, but October 31st by human calendar standards.

Race:


Alignment: Depends on the day. And what’s in his best interest at the time. “Chaotic neutral” would probably describe him well.

Appearance:



Distinguishing Marks: A black symbol stands out over his heart. Which, I might add, is on the right side of his chest, not the left. A simple mark, it takes the form of a spiky, slanted S, its ends curling over. An infinity symbol spears through its center. This is the symbol of his bondage. It glows white should he disobey orders, and sends a fiery pain through his body, stopping him in his tracks should his disobedience lead intentionally to his mistress’ injury or demise.


Clothes Wear: Embracing his shadow side, he’s hardly ever seen not in a plain black shirt that hugs his lean form, and matching jeans adorned with a few silvery chains. This is typically accompanied by combat boots, the bottom of his jeans just fitting over them. He usually uses the shadows to deepen the color beyond what your typical dye is capable of. When he’s feeling cryptic or eccentric, he will adorn himself in a cloak made of shadows.

Accessories: A decently-sized silver hoop earring in his left ear. A vial necklace in the shape of a teardrop. It’s sealed on the small end by a chunk of silver cast into a grinning skull, a thick cord feeding through its eye sockets like a worm to keep it around his neck. It’s filled with a thick, red liquid he claims is the blood of the last human who tried to keep him bound. Which, in reality, it’s not... though, it is blood. He has a black leather belt studded with silver spikes, and a skull buckle, its eyes made from glittering rubies.

Weapons: In a fight, he relies on his magic, but he does have two daggers. One he keeps at his belt. It’s relatively plain, its thin blade a shiny black with silver edges. The second is always at the ready to be summoned, stored away in his own personal pocket in the shadow realm. This second is one he stole off the corpse of a hunter who had the misfortune of getting on his bad side by trying to kill him. A tri-blade dagger, its blade is nearly eight inches long, black, and has three sharp sides that twist gently into a point. The metal is a mix of silver and iron strengthened by magic, making it a handy weapon against multiple supernatural races. Its handle is wrapped in ebony suede, and rubies circle where the blade meets the handle. Sadly, due to its design, it’s not as handy as the one he keeps at his belt when it comes slicing mangoes.

Personality: Like many of his race, Kyair is a cocky, proud soul. He is powerful, and he knows it. Though it’s not in his direct nature to physically harm others, he is rather hot-headed, and when he seeks out revenge, he’ll stop at nothing until he sees his enemies fall at his hands.
His mood can change fairly quickly, and he never does emotions half-cocked. So, basically, look out if you make him mad.
Though he feeds off of them and thoroughly enjoys being the cause of the fear he feasts upon, he does rather like watching the human race as it evolves and destroys itself. And, besides, the food they come up with is astounding! They deserved to live, if for nothing else besides their cooking creativity. Because of this, he has never killed anyone for the sake of feeding off of their death—he’s far more evolved than a mindless murdering monkey. Besides, the humans do enough of that on their own to feed a hoard of his kind for an eternity to come.
He has no problem killing those who he deems deserves it, though, such as anyone who severely crosses him, tries to kill him first, or the truly evil monsters out there.
Though he’ll never admit it, being one of the last of his kind is a rather lonely, treacherous business, and he does occasionally long for companionship.
One thing he’s always known about himself, is that he would never willing sacrifice is his freedom and life for anything or anyone. Which puts him in a bit of a pickle with being bound: his life now depends and revolves around the orders of the one to whom he is bound, eliminating any true freedom he had. Regardless of if Lydia treats him fairly or not, he loathes being bound, his pride shattered and powers weakened. He’s madly determined to find a way to break the bond, and regain his freedom. But if he does, it could bode ill for his mistress.

Major Positive Traits: Collected… usually. Determined. Semi-patient, at least when it comes to waiting for the pieces of the larger picture of a puzzle to fall in place. Adventurous. Fearless. Meticulous. Confident. Quirky. Adaptable.

Major Negative Traits: Easily angered. Temperamental. Arrogant. Conceited. Cunning. Callous. Impatient when it comes to waiting for smaller things. A bit on the brooding side, which can work both ways. Can be cruel, especially when hungry, and I don’t mean, “Bring me a cheeseburger,” hungry.

Likes: Scaring the crap out of people—besides being capable of feeding off that emotion, it’s also a blast to do. Gourmet cooking. Showing off. Using his powers, even when not trying to be a showoff. Traveling. People-watching. Animals. Good competition. Short, simple answers. Giving people second shadows, especially when he has to trail Lydia, and doesn’t feel like fully leaving the Betwixt.

Dislikes: People who kill just for the fun of it. Hunters. Bad cooks. People stronger than him, and who boast about it. People who pretend they’re better than everyone else. Tyrants. Being bossed around. People who act week or play the “Damsel in Distress” card. Overly complicated and convoluted answers.

Magic Abilities: Kyair is one of the most powerful of his kind history has seen, and was born to a line already revered for their strength.
Shadow-Based Magic: I’m lazy, so I’m lumping his abilities for shadows/darkness into one general sub-section. If it’s a power that has a basis in those elements, he can probably do it. Shadow travel, shadow/darkness manipulation, mimicry, solidifying shadows into something more tangible… While in the Betwixt—a space in reality where Nocreum and the Physical Realm meet—he’s also capable of messing with the shadows of other things, and affecting the actual item (or person) in the physical realm.
Realm Travel: He can easily go between Nocreum, the Betwixt, and the Physical Realm.
Empathy: Having a slightly different connotation as a magic ability vs. real-life application, since emotions are what he feeds on, he's capable of smelling, tasting, and sensing the emotions of those around him. If it's living, it usually has emotions. When he's well-fed, he's capable of ignoring most of them if he wants to, but if he's hungry, they're impossible for him to ignore. It can come in handy as a means of sensing people--though some supernaturals are capable of concealing their emotions, as soon as any emotion is felt, he can sense it and even roughly where it's coming from, as long as they're within a certain radius. The stronger the emotion, the easier it is for him to feel it. He does, however, have to be closer to the emotion's source to feed from it, than he does to sense it.

Magic Weaknesses:
> If he doesn’t keep his strength up or goes too long without consuming the essence left behind by fear, pain, and death, then his powers will weaken.
> The largest weakness to his powers is that, if he’s out in the open in the human realm or even the Betwixt during the daytime, they’re severely weakened from dawn to dusk. He does still have use of some of his abilities, but think of it like a video game character suddenly dropping down from level 99 to level 50 or so. The abilities are there, but they don't deal the amount of damage, and are easier to evade.
A stipulation to this, though, is if he's in a space that has no or almost no light (underground, or somewhere that's windowless, for example), then it doesn't affect him as severely while he's there. The more pure darkness or number of shadows there are around him or in the general atmosphere nearby, the more he can do.

Physical Abilities:
> Reflexes and agility that would impress a vampire. Not quite surpass a vampire’s, mind, but be impressive to one, and give him a good chance in a fight against one, powers aside.
> Handy and quick with his daggers.
> Virtually perfect aim.
> Has mad skills in the kitchen.
> He’s virtually untouchable/unkillable when in his full, ethereal shadow form—at least where creatures of the human realm are concerned.

Physical Weaknesses:
> Sunlight affects him physically, giving him severe headaches if he’s out in the brightest times of day for too long.
> If, at night, he takes on a more solid shadow form, he can be injured by extremely severe light. The only way for him to heal from light-related wounds is to remain in Nocreum for a time.
> He’s never had any need for it, so, while he knows just enough about it to get by (and cook plenty of delicious food), he hardly knows the first thing about modern technology. He once tried to toast a tortilla in a DVD player, and a chance encounter with a robovac ended poorly for everyone around. Especially the robovac.
> Though not human weak, he’s far from among the physically strongest creatures out there. His strength comes more from magic and mind than muscle.
> Though extremely quick when his powers are involved, chances are, he wouldn’t come first in a race while in his human form. Gymnastics, yes; Race track, no.
> Extremely bright lights can be an issue for him when he’s in his shadow form. They can force him to flee, and/or even outright weaken him, sapping him of strength and energy.
> He can be killed while in his human form by a gold stake or other large, sharp implement through the heart. Or gold-plated, if left in place long enough. Some hunters are cheap like that.
> Light-based weapons and magic can leave searing wounds in their wake, if it doesn’t deal a killing blow.
> A more obscure method is a blade made from or studded in diamonds. Such a blade can be used on him no matter his form, and can kill him as a normal blade to a human would. The stone can slice through from the physical into the shadow realm and deal damage if it hits its mark. However, if a diamond blade isn’t driven into the noxtren itself in a shadow form, it’ll instead hit whatever surface the shadow is on, and likely shatter the blade.

Mental Weaknesses:
> Losing those he gets attached to. It’s rare for his race to grow extremely fond of, well, anyone, especially outside their own family unit, but if he were to let his guard down and grow attached to someone in any emotional sense, losing them could break him, and fully turn him into one of those ‘bad eggs.’
> In general, he tends to be a tad bit mentally unstable. After all, to be capable of mastering an unstable element without it consuming them, they must be a touch unstable themselves.
> When he goes on a revenge rage (which, for the record, has only happened a couple times), he tends to focus only on his mission, making it easy for him to overlook details that could ultimately be extremely important.
> He’s never had any need for it, so, while he knows just enough about it to get by (and cook plenty of delicious food), he hardly knows the first thing about modern technology. He once tried to toast a tortilla in a DVD player, and a chance encounter with a robovac ended poorly for everyone around. Especially the robovac.

Greatest Fear(s): Death. He’s terrified of dying, especially because of being bound. He’s willing to do anything to save his own skin, no matter the cost. He’s also terrified that he’ll be bound to Lydia for life. As a veritable immortal (and with the binding turning Lydia into one as well), that prospect is one that’s given him plenty of restless sleeps.

Ticks and Tags:
> Goes shadowy if someone manages to startle him.
> Often toys with his daggers.
> Obsession with mangoes. Yes, it’s a strong enough obsession to be considered a tag.
> Has a secondary obsession with cheese, though it’s not as prominent as his one with mangos. Sadly, he has yet to try cheesy mangoes, but it’s on his list.

Family (Deceased): Parents: Zarnor and Yunaya Noctain
Siblings: Kelnin (elder brother by ten years) and Nyasha (elder sister by three years).

Other:
> Despite his obsession with it, he can’t actually survive off of human food.
> During the day, he spends as much time as he can in his little personal corner of the shadow realm. Though, since his corner doesn’t have an oven, he’ll deal with the sunlight when he’s in a cooking mood.
> Because his kind get their energy from emotions, he doesn’t need as much sleep as many other creatures; at most three hours of sleep is enough for him to function properly. However, since sleeping helps conserve energy, the more sleep he gets, the less emotional energy he has to consume. So, he quite enjoys his beauty sleep and naps during the day, especially since being bound.
> A grinning white face in a shadow is one of his favorite ways to freak people out when in his shadow form.

Being Bound and its Effects: Ask any supernatural, and they’ll tell you that being ‘bonded’ or ‘bound’ is just a nicer way of saying “enslaved.”
Though most believe it was an invention of the hunters combined with the efforts of a vengeful witch, bindings between a human and supernatural have been in existence for as long as most can remember.
With the right items (oil from a shaderose, a “golden tear of sunlight,” at least a drop of blood from the one doing the binding, and another from the noxtren) and correct incantation (which is shockingly simple, really), anyone besides another noxtren could bind themselves to one.
Because of how it can affect the one who instigated the binding, it has been banned among the hunter society. Disobeying this ban could potentially result in one being ostracized, if the offender’s community was feeling lenient when doling out punishment.
While it’s possible for a binding to be ‘stolen’ from someone, it’s more difficult and dangerous to accomplish on an already enslaved noxtren, and takes a powerful being to complete successfully.
Read on for what being bound means for Kyair and his mistress, Lydia.

For Kyair:




For Lydia:




Bio:


I'm happy you enjoyed it all. Though, that first half of "Two Weeks Ago" did not have Kyair. Would have used his name if it was. ;-) It was kind of a "prologue" to the whole thing.

Told you. I like making first posts pretty. xD

Are you okay with me naming the community? Lion's Ridge. If you had something else in mind for that, let me know! And I was thinking it would be a fairly large community, as those things go.

Either way works for questions. Here may make it easier to keep track of them and their answers. Instead of having to search through a bunch of older messages if the information ends up being needed again. Messenger could be quicker, though. So, it's up to you!



New York! Lucky. Well, lucky besides having to take a test. xD I hope you manage to find some time to enjoy NY in between studying! And have a safe trip there and back. No need for apologies. I completely understand. Study hard!

Best of luck to you!
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