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Hidden 7 yrs ago 6 yrs ago Post by Riven Wight
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Riven Wight Insomniac Vampire

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(Main Characters Posted Below)




Hidden 7 yrs ago 1 yr ago Post by Riven Wight
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Riven Wight Insomniac Vampire

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Full Name: Kyair Noctain. His kind don’t bother with diminutive human traditions such as “middle names.” Most of them don’t even bother with surnames, but Kyair’s family was always a bit odd. And high enough on the food chain to not be bothered about it.

Nickname(s): None. Unless you want to deal with his wrath.

Appeared Age: (Applicable in human form only) Usually hears between 17 and 19, depending on who you ask.

Actual Age: Undisclosed. But older than he looks, and a lot younger than his aura suggests.

Aura: Most creatures with heavy magic have some sort of aura. Though it’s often not noticeable enough for normal, untrained humans to sense, it’s still something they have. It’s one reason a lot of semi-sensitive humans get a “gut instinct” that there’s something different about them. To anyone who can sense such things, Kyair’s aura reeks of age and power beyond his years. Caged, dampened power after being bound, but power nonetheless. He quite enjoys the reaction his aura often gets him from those more sensitive to it. He’s encountered those who it has intrigued, but his favorite is when someone who appears older than him cowers away, simply because Kyair’s aura is “bigger.”

Birthday: Noxtren don’t usually care about that, let alone keep track, but October 31st by human calendar standards.

Race:


Alignment: Depends on the day. And what’s in his best interest at the time. “Chaotic neutral” would probably describe him well.

Appearance:



Distinguishing Marks: A black symbol stands out over his heart. Which, I might add, is on the right side of his chest, not the left. A simple mark, it takes the form of a spiky, slanted S, its ends curling over. An infinity symbol spears through its center. This is the symbol of his bondage. It glows white should he disobey orders, and sends a fiery pain through his body, stopping him in his tracks should his disobedience lead intentionally to his mistress’ injury or demise.


Clothes Wear: Embracing his shadow side, he’s hardly ever seen not in a plain black shirt that hugs his lean form, and matching jeans adorned with a few silvery chains. This is typically accompanied by combat boots, the bottom of his jeans just fitting over them. He usually uses the shadows to deepen the color beyond what your typical dye is capable of. When he’s feeling cryptic or eccentric, he will adorn himself in a cloak made of shadows.

Accessories: A decently-sized silver hoop earring in his left ear. A vial necklace in the shape of a teardrop. It’s sealed on the small end by a chunk of silver cast into a grinning skull, a thick cord feeding through its eye sockets like a worm to keep it around his neck. It’s filled with a thick, red liquid he claims is the blood of the last human who tried to keep him bound. Which, in reality, it’s not... though, it is blood. He has a black leather belt studded with silver spikes, and a skull buckle, its eyes made from glittering rubies.

Weapons: In a fight, he relies on his magic, but he does have two daggers. One he keeps at his belt. It’s relatively plain, its thin blade a shiny black with silver edges. The second is always at the ready to be summoned, stored away in his own personal pocket in the shadow realm. This second is one he stole off the corpse of a hunter who had the misfortune of getting on his bad side by trying to kill him. A tri-blade dagger, its blade is nearly eight inches long, black, and has three sharp sides that twist gently into a point. The metal is a mix of silver and iron strengthened by magic, making it a handy weapon against multiple supernatural races. Its handle is wrapped in ebony suede, and rubies circle where the blade meets the handle. Sadly, due to its design, it’s not as handy as the one he keeps at his belt when it comes slicing mangoes.

Personality: Like many of his race, Kyair is a cocky, proud soul. He is powerful, and he knows it. Though it’s not in his direct nature to physically harm others, he is rather hot-headed, and when he seeks out revenge, he’ll stop at nothing until he sees his enemies fall at his hands.
His mood can change fairly quickly, and he never does emotions half-cocked. So, basically, look out if you make him mad.
Though he feeds off of them and thoroughly enjoys being the cause of the fear he feasts upon, he does rather like watching the human race as it evolves and destroys itself. And, besides, the food they come up with is astounding! They deserved to live, if for nothing else besides their cooking creativity. Because of this, he has never killed anyone for the sake of feeding off of their death—he’s far more evolved than a mindless murdering monkey. Besides, the humans do enough of that on their own to feed a hoard of his kind for an eternity to come.
He has no problem killing those who he deems deserves it, though, such as anyone who severely crosses him, tries to kill him first, or the truly evil monsters out there.
Though he’ll never admit it, being one of the last of his kind is a rather lonely, treacherous business, and he does occasionally long for companionship.
One thing he’s always known about himself, is that he would never willing sacrifice is his freedom and life for anything or anyone. Which puts him in a bit of a pickle with being bound: his life now depends and revolves around the orders of the one to whom he is bound, eliminating any true freedom he had. Regardless of if Lydia treats him fairly or not, he loathes being bound, his pride shattered and powers weakened. He’s madly determined to find a way to break the bond, and regain his freedom. But if he does, it could bode ill for his mistress.

Major Positive Traits: Collected… usually. Determined. Semi-patient, at least when it comes to waiting for the pieces of the larger picture of a puzzle to fall in place. Adventurous. Fearless. Meticulous. Confident. Quirky. Adaptable.

Major Negative Traits: Easily angered. Temperamental. Arrogant. Conceited. Cunning. Callous. Impatient when it comes to waiting for smaller things. A bit on the brooding side, which can work both ways. Can be cruel, especially when hungry, and I don’t mean, “Bring me a cheeseburger,” hungry.

Likes: Scaring the crap out of people—besides being capable of feeding off that emotion, it’s also a blast to do. Gourmet cooking. Showing off. Using his powers, even when not trying to be a showoff. Traveling. People-watching. Animals. Good competition. Short, simple answers. Giving people second shadows, especially when he has to trail Lydia, and doesn’t feel like fully leaving the Betwixt.

Dislikes: People who kill just for the fun of it. Hunters. Bad cooks. People stronger than him, and who boast about it. People who pretend they’re better than everyone else. Tyrants. Being bossed around. People who act week or play the “Damsel in Distress” card. Overly complicated and convoluted answers.

Magic Abilities: Kyair is one of the most powerful of his kind history has seen, and was born to a line already revered for their strength.
Shadow-Based Magic: I’m lazy, so I’m lumping his abilities for shadows/darkness into one general sub-section. If it’s a power that has a basis in those elements, he can probably do it. Shadow travel, shadow/darkness manipulation, mimicry, solidifying shadows into something more tangible… While in the Betwixt—a space in reality where Nocreum and the Physical Realm meet—he’s also capable of messing with the shadows of other things, and affecting the actual item (or person) in the physical realm.
Realm Travel: He can easily go between Nocreum, the Betwixt, and the Physical Realm.
Empathy: Having a slightly different connotation as a magic ability vs. real-life application, since emotions are what he feeds on, he's capable of smelling, tasting, and sensing the emotions of those around him. If it's living, it usually has emotions. When he's well-fed, he's capable of ignoring most of them if he wants to, but if he's hungry, they're impossible for him to ignore. It can come in handy as a means of sensing people--though some supernaturals are capable of concealing their emotions, as soon as any emotion is felt, he can sense it and even roughly where it's coming from, as long as they're within a certain radius. The stronger the emotion, the easier it is for him to feel it. He does, however, have to be closer to the emotion's source to feed from it, than he does to sense it.

Magic Weaknesses:
> If he doesn’t keep his strength up or goes too long without consuming the essence left behind by fear, pain, and death, then his powers will weaken.
> The largest weakness to his powers is that, if he’s out in the open in the human realm or even the Betwixt during the daytime, they’re severely weakened from dawn to dusk. He does still have use of some of his abilities, but think of it like a video game character suddenly dropping down from level 99 to level 50 or so. The abilities are there, but they don't deal the amount of damage, and are easier to evade.
A stipulation to this, though, is if he's in a space that has no or almost no light (underground, or somewhere that's windowless, for example), then it doesn't affect him as severely while he's there. The more pure darkness or number of shadows there are around him or in the general atmosphere nearby, the more he can do.

Physical Abilities:
> Reflexes and agility that would impress a vampire. Not quite surpass a vampire’s, mind, but be impressive to one, and give him a good chance in a fight against one, powers aside.
> Handy and quick with his daggers.
> Virtually perfect aim.
> Has mad skills in the kitchen.
> He’s virtually untouchable/unkillable when in his full, ethereal shadow form—at least where creatures of the human realm are concerned.

Physical Weaknesses:
> Sunlight affects him physically, giving him severe headaches if he’s out in the brightest times of day for too long.
> If, at night, he takes on a more solid shadow form, he can be injured by extremely severe light. The only way for him to heal from light-related wounds is to remain in Nocreum for a time.
> He’s never had any need for it, so, while he knows just enough about it to get by (and cook plenty of delicious food), he hardly knows the first thing about modern technology. He once tried to toast a tortilla in a DVD player, and a chance encounter with a robovac ended poorly for everyone around. Especially the robovac.
> Though not human weak, he’s far from among the physically strongest creatures out there. His strength comes more from magic and mind than muscle.
> Though extremely quick when his powers are involved, chances are, he wouldn’t come first in a race while in his human form. Gymnastics, yes; Race track, no.
> Extremely bright lights can be an issue for him when he’s in his shadow form. They can force him to flee, and/or even outright weaken him, sapping him of strength and energy.
> He can be killed while in his human form by a gold stake or other large, sharp implement through the heart. Or gold-plated, if left in place long enough. Some hunters are cheap like that.
> Light-based weapons and magic can leave searing wounds in their wake, if it doesn’t deal a killing blow.
> A more obscure method is a blade made from or studded in diamonds. Such a blade can be used on him no matter his form, and can kill him as a normal blade to a human would. The stone can slice through from the physical into the shadow realm and deal damage if it hits its mark. However, if a diamond blade isn’t driven into the noxtren itself in a shadow form, it’ll instead hit whatever surface the shadow is on, and likely shatter the blade.

Mental Weaknesses:
> Losing those he gets attached to. It’s rare for his race to grow extremely fond of, well, anyone, especially outside their own family unit, but if he were to let his guard down and grow attached to someone in any emotional sense, losing them could break him, and fully turn him into one of those ‘bad eggs.’
> In general, he tends to be a tad bit mentally unstable. After all, to be capable of mastering an unstable element without it consuming them, they must be a touch unstable themselves.
> When he goes on a revenge rage (which, for the record, has only happened a couple times), he tends to focus only on his mission, making it easy for him to overlook details that could ultimately be extremely important.
> He’s never had any need for it, so, while he knows just enough about it to get by (and cook plenty of delicious food), he hardly knows the first thing about modern technology. He once tried to toast a tortilla in a DVD player, and a chance encounter with a robovac ended poorly for everyone around. Especially the robovac.

Greatest Fear(s): Death. He’s terrified of dying, especially because of being bound. He’s willing to do anything to save his own skin, no matter the cost. He’s also terrified that he’ll be bound to Lydia for life. As a veritable immortal (and with the binding turning Lydia into one as well), that prospect is one that’s given him plenty of restless sleeps.

Ticks and Tags:
> Goes shadowy if someone manages to startle him.
> Often toys with his daggers.
> Obsession with mangoes. Yes, it’s a strong enough obsession to be considered a tag.
> Has a secondary obsession with cheese, though it’s not as prominent as his one with mangos. Sadly, he has yet to try cheesy mangoes, but it’s on his list.

Family (Deceased): Parents: Zarnor and Yunaya Noctain
Siblings: Kelnin (elder brother by ten years) and Nyasha (elder sister by three years).

Other:
> Despite his obsession with it, he can’t actually survive off of human food.
> During the day, he spends as much time as he can in his little personal corner of the shadow realm. Though, since his corner doesn’t have an oven, he’ll deal with the sunlight when he’s in a cooking mood.
> Because his kind get their energy from emotions, he doesn’t need as much sleep as many other creatures; at most three hours of sleep is enough for him to function properly. However, since sleeping helps conserve energy, the more sleep he gets, the less emotional energy he has to consume. So, he quite enjoys his beauty sleep and naps during the day, especially since being bound.
> A grinning white face in a shadow is one of his favorite ways to freak people out when in his shadow form.

Being Bound and its Effects: Ask any supernatural, and they’ll tell you that being ‘bonded’ or ‘bound’ is just a nicer way of saying “enslaved.”
Though most believe it was an invention of the hunters combined with the efforts of a vengeful witch, bindings between a human and supernatural have been in existence for as long as most can remember.
With the right items (oil from a shaderose, a “golden tear of sunlight,” at least a drop of blood from the one doing the binding, and another from the noxtren) and correct incantation (which is shockingly simple, really), anyone besides another noxtren could bind themselves to one.
Because of how it can affect the one who instigated the binding, it has been banned among the hunter society. Disobeying this ban could potentially result in one being ostracized, if the offender’s community was feeling lenient when doling out punishment.
While it’s possible for a binding to be ‘stolen’ from someone, it’s more difficult and dangerous to accomplish on an already enslaved noxtren, and takes a powerful being to complete successfully.
Read on for what being bound means for Kyair and his mistress, Lydia.

For Kyair:




For Lydia:




Bio:
Hidden 7 yrs ago 1 yr ago Post by kiiblade
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kiiblade how sad...

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Full Name: Lydia Norah Prescott

Nickname(s): Liddy, Princess

Age: Seventeen

Appearance: Standing at 5'0", Lydia is petite in build. She has a heart-shaped face, a turned-up nose, and brown, wide-set eyes. Although it isn't the most practical for a hunter, she keeps her hair long, the length stopping just past her shoulders. Her hair is brown naturally, and she has a white stripe on the left-hand side, an oddity she was born with. 
Lydia is prone to rashes and acne. She's self-conscious of her appearance, so she tries to conceal the worst of the blemishes through the power of makeup. Although she's fascinated by makeup, she doesn't always have the most success with it. When in doubt, she turns to her best friend, Ava, for her advice and expertise. 

Distinguishing Marks: TBD

Clothes Wear: Lydia loves fashion, even if her wallet suffers the consequences. She doesn't limit herself to one style, but she does gravitate toward gothic and preppy outfits. Her current wardrobe contains a lot of black and muted tones, but her nails and jewelry often provide a splash of color.

Accessories: Silver studded earrings, a gift from her crush. She never seems to take them out, even while sleeping. She is rarely seen without a crossbody bag, and she often pairs her outfits with a hair accessory.

Weapons: TBD

Personality: As her parents can attest, Lydia has grown to become a bit of a diva in her teenage years. It isn't uncommon for her to burst into tears and throw herself on the nearest surface, Disney Princess Style. She holds a lot of resentment toward her parents due to their lifestyle, and their inflexibility surrounding it.
Despite the occasional emotional outburst, Lydia is friendly and kindhearted, but she isn't as outgoing as she once was. She became introverted due to her own misgivings about her place in society, and she shies away from social situations as a result. Her obsession with her own status has resulted in an almost constant feeling of unrest and dissatisfaction.

Major Positive Traits: Creative. Compassionate. Practical. Outspoken. Perseverant.

Major Negative Traits: Emotional. Sensitive. Stubborn. Pessimistic. Vain. Impressionable.

Physical Abilities: Lydia has dabbled in a handful of various classes throughout the duration of her education. Although she begged for ballet classes initially, her mother had other plans. Gymnastics, archery, and swimming classes took precedence instead. Thanks to these programs, Lydia is flexible, agile, and has a steady hand while shooting.

Physical Weaknesses: Strength. Or lack thereof. If you need help lifting something, she probably isn't the best person to ask. Don't expect her to be capable of reaching for things in high places, either.

Mental Weaknesses: She struggles with her own self-worth and has the tendency to overthink.

Fears: Lydia constantly stresses about the present, as well as the future. She worries that she may never get the chance at a “normal” life, and she fears for the safety of her family due to their less-than-safe profession. After an encounter with a negligent swimming instructor, Lydia also developed a fear of drowning. She also hates the dark and needs to sleep with a nightlight at all times.

Ticks and Tags: Ticks: She tugs at her hair when she's frustrated. She puffs out her cheeks she's angry, almost like a little kid. She developed a skin picking disorder (dermatillomania) in her early teens, so she picks at her own skin a lot, especially when she's stressed, upset, or over-stimulated. Which...is pretty often.

Family: Parents: Gavin and Allison Prescott

Other: Lydia loves flowers, jewelry, and thrifting for trinkets and knick-knacks. She currently boasts an impressive collection of broaches (over 120 of them) and ceramic animals (her favorites are fawns and doves).

Bio: 



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