Avatar of Rosalind
  • Last Seen: 2 yrs ago
  • Old Guild Username: Ice
  • Joined: 11 yrs ago
  • Posts: 659 (0.17 / day)
  • VMs: 1
  • Username history
    1. Rosalind 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

4 yrs ago
Current Just a heads up I had the Oxford jab last week and the flu side effects kicked my arse. Replies are coming I’m just exhausted
9 yrs ago
My interest can be short lived. Slow moving stories do not last long with me.
1 like

Bio

User has no bio, yet

Most Recent Posts

Up to you, Rockette. So long as you remember in the IC that they were confiscated, that is fine.
My character will reunite her with her weapons though on their way out.

I will be doing an opener soon, am hoping to get a few more males in this before we start also.
I just want to say (should have explained it better in the OP probably) all weapons must be System approved. Anything home made would have to be kept a secret and hidden. If you came to Barrowside from outside, and where armed, then your weapons would be confiscated. Only people who would be allowed firearms are serious system employees. However, you would have to hand them back once you leave your job for the day. Anything considered a weapon will be confiscated if found.

Barrowside isn't a nice place to live, and our characters will be leaving to head for the Haven that is being kept quiet. My character will get everyone weapons when they leave.



Madison Bennett


As she awoke from the long slumber, Madison stretched and rolled over, and she looked to the window on the other side of the room. Outside was glum and grey, had she really left England? She sighed and slid her arms under the pillow and buried her face in it for a few more moments. She had been in Forks, Washington, America for only three days, and already she pined for home. Madison had had to leave the UK when her Father decided to get engaged to his American girlfriend and move them across the Atlantic. Her mother had died when she was young, and just about to turn 18 Madison had little choice. Her plans were too finish school here, save up and move back to England. It wasn't like they had moved somewhere warm and exciting, it was basically American's version of England here. She had school today, her first day of the last year. She wondered if American schools were as cliquey as they seemed on the TV. "Madison... time to get up" came the rap at the door, and the voice of her dad's wife-to-be. She grumbled in response and lay for a few more moments, before kicking off the quilt.

She washed and scrubbed, and after double checking the weather outside she dressed herself. She wore tight skinny jeans and just below the knee brown boots. On top she wore a long vest, and an off the shoulder cream jumper. She combed her hand through her hair which was in loose waves and pushed it over her shoulder. She added a bit of mascara to her lengthy lashes before spritzing herself with her favourite scent. Sighing she picked up the large slouch bag and her khaki parka coat, before heading down for breakfast.

After half a round of toast and a bit of cereal, she sent herself to the school. She had driven there twice just to ensure that she knew the way, but knowing her she would probably get lost. Her father had gotten her a black Honda Civic to try and ease her into it, but she wasn't too great at driving on the other side of the road and the lack of roundabouts, so another reason for leaving early was the emptier roads meant there was a lesser chance of an accident. She turned up the Mumford and Sons CD and drove the route to the school, singing along to the music as she pressed her foot down. She always had a tendency to speed and she almost laughed at herself when she saw the speed she was doing.

Arriving at the school, the car park was slowly filling up. She sighed and took a spot at the back of the carpark, not wanting to embarass herself with trying to park. She killed the engine and sighed, before pulling her phone out of her bag. Looking at the Facebook app she saw a little red 15 over it. Smiling she clicked open the app and read the messages from her dearest and closest, and it managed to ease the knot in her stomach. She clicked onto the Status before typing something in.

First day at U.S.A high. Here we go


She got out of the car and looked towards the school that bore the name Forks High School. She pulled on the coat and pushed the straps of her bag up her shoulder before pushing her hair back out of her face. She locked the car and made her way to the school. She would have to find the administration office and get her schedule, and then no doubt spend the entire day getting lost. With that thought, she entered into the building.

* * *

"Will you ever stop brooding?" Seth asked, tucking into a chicken wing, looking across to Jacob. They were sat outside Sam and Emily's, and for as long as Jacob could remember, he was miserable. It had started when Bella had gotten pregnant and gave birth to that thing, the half Vampire, half human. When Jacob heard it had killed Bella he had gone there to destroy it. But he couldn't, she was a baby and the Vamps had hidden her. And then Bella wasn't dead, she was one of them, she had turned. And from there trouble happened. The Volturi, all those Vamps... and Bella, gone to him. Jacob had helped her protect her daughter, but once the Volturi left, Jacob too left. He had not set foot in Forks since, in fact he had only just returned to La Push. He had been here a few days and hadn't exactly been the best of company. He picked at the chicken and looked to Seth. Seth had always been loyal to Jacob, even abandoning Sam's pack and joining Jacob, he had always been someone you could not help but like. "Come on... It's been like ten years since it all happened" Seth added.
"I heard the Cullen's are back in Forks, at school" Jacob stated, and Seth just shook his head.

From what he had heard, Carlisle Cullen now worked at the hospital in Port Angeles, and the school had a total refurbishment and all new staff, so the Cullen's were able to come back. He chucked the chicken leg away and got to his feet, and he turned from Seth. He ripped his t-shirt from his body and unbuckled his shorts, and to the groans from behind he transformed into his giant wolf form. He ran, he needed to run! To many negative memories were riddling his mind right now and he wanted to run from them. His giant paws pounded the earth as he tore into the forest, jumping fallen trees. He did not take note of where he was running or in what direction, but he tore through the land and stopped only when he was by a large cliff point over looking water and yet more forest.
No probs.

Just doing a post now, just got to do Jacob's POV.
I have finished my profile, and added a little more information on the housing to the OP. Also, added another part to the CS.




Wilhelmina Clarke
Known as Mina, was named after one of the characters in her mothers favourite books, Dracula.

Estimated age of 29/30

As second senior medic she has a standard issue Beretta. Also in the infirmary there is a locker which contains three emergency rifles, which she has the key for.

Firstly, Mina has a heart. She has the perfect temperament for a medic in that she can be calming and soothing to anyone in a rage. Some say she has a real mothering nature to her, looking after many and ensuring everyone is well cared for. It is impossible to dislike her, and as such she is a well liked and respected member of Barrowside. She is genuine and considerate, and has little time for those who are fickle or self centered. Mina is self sacrificing, and has given half of her rations to the terminally ill before. She is hard working and dedicated, but also a good judge of character and can often see the good in people, even if they have tried to bury it deep.
Mina does have the tendency to be a little wrekless and impulsive, and also too stubborn for her own good. She does not take people advising her well, and will often over exhaust herself for no benefit other than self satisfaction. She is too generous and it has been known for her good nature to be exploited. She can also be too emotional, and emotions often betray a person. Her assertiveness can often come across as aggression, which comes back to her emotions playing such a part. Mina would take the whole worry of the world on her shoulders before accepting help.

Mina was the second born child, but the only surviving to her parents. Her mother and father were both survivors of the incident, and were old enough to remember what happened. Her father, Thomas Clarke who is now 66, was born in 2009 and her mother, who died at the age of 50, was born in 2020. They were amongst the children of the founders of the Barrowside Community, and so her family are very well respected and admired. Before her mothers death, she was one of the favourite teachers within the community, with a strong love for literature. It was her passion for fiction that caused her to name her daughter after one of her favourite fictional characters.She died when a flu epidemic broke out within the community, killing off the weak.
Her father followed in his fathers footsteps, and is now one of the lead commanders within the system, although age is no longer his friend. He has been in the system since leaving school, and worked his way up from security and through the ranks.
Mina was second to a brother, but he died due to ill health at a young age. Mina however survived infancy and was strong of health. Mina was always a very active child, although growing up in the Barrowside it was always rules and regulations. She had close friends and excelled at her studies, and took a strong interest in medics. At leavers age (14) she entered into the medic career. Because of her nature, dedication and who she was, Mina quickly climbed up the career ladder and around 25 years old she was made a senior medic. As a medic, she had to have combat experience as there was always the chance she would have to go into the outside world and aid the scavenger expeditions. So under the the System trainees, she was trained in both armed and hand-to-hand combat, essentially making her a combat medic.

As an unmarried and childless person, she should be in one of the shared level 4 cabins. However, because of her status and father, she lives in a small level 2 cabin on her own.

Should be a level 4 category A. But has Level 2 clearance, and accommodation.

Information on weapons is being edited into the OP for you all :)
There is no national government or military, although each community is ran by the same system which are pretty much tyrants. All our characters will be heading out to a rumoured free world (something the system is strongly denying) which has a more free and friendly approach to its inhabitants. The government and military pretty much died out with the world.
http://www.roleplayerguild.com/topics/49470/posts/ooc

Here is the OOC. Sorry about the delay, my boy has really hated the heat.




PLOT (Skip to below for the short version)


2012. The world is terrified by some now unknown localized weather event, prompting increased efforts to preserve nature by reducing man's impact on the environment.


2019. Mankind perfects clean fuel technologies that have promise to replace all prior harmful fuels.

2021. New legislation significantly increases implementation of the clean fuel technologies worldwide.


2022. Scientists measure a significant global drop in temperature anomalies. Glaciers demonstrate an annual average increase in size.

2024. By this date, clean fuel has become the new international standard. Innovative projects begin to reverse the harmful effects of industrialization on the Earth.

2029. Satellites numerous spot unknown objects within the solar system. Later that year, humans make first contact with intelligent extra terrestrial (ET) lifeforms. The encounter is fatal. By the end of the year, Earth is under new management.

2030s. The alien invaders ransack the planet. Natural resources are sapped. The industrialized ETs pollute the world with strange chemicals. The destruction of the biosphere takes a matter of months. Human population is estimated to have dropped from 9.5 billion to less than 500 million, a significant portion of which are enslaved.

Earth today. Year unknown to them. Population unknown. ETs have abandoned the planet. Their occupation of Earth left the once green world torn and barren. The skies are consistently grey; the atmosphere has been imbued with ash and poisonous fumes. The average human lifespan has been reduced by at least one fourth. Most of humanity's history has been lost and forgotten.

But perhaps the most terrifying of the blights brought by the ETs is the infection. Their work initiated the outbreak of something horrific: a disease of madness, corruption, and rot. Humans, ETs, and other organisms were prone to carrying the infection. Transmitted by blood, it could even be carried by insects. The ETs sprayed the air, slaughtered livestock and wildlife, all in hopes of controlling the disease. But their efforts failed, and when there own kind were being turned into mindless zombies by the thousands, they evacuated Earth completely.

What remains of mankind is forced to scavenge what little water and nourishment they can - always wary of the ruthless zombies that plague the dark world. Society has receded into a few small, scattered communities. Farming is virtually impossible in the dead world, and while people manage to survive on foods preserved from mankind's former glory days, the supplies grow thin, forcing many to leave their villages in search of better lives. Those that live alone in their own homes have turned welcome mats into fortresses, unable to trust their fellow humans out of fear of being robbed.

Armed bandits, too, carry out raids in search of supplies - some have even turned to cannibalism, just like their zombie counterparts.

As the uncounted years drag on, hanging on to life only becomes more difficult. Children are born into this desolate world, but they have little hope of living long lives. It is difficult to track their ages, as the days, nights, and months all seem to blend together. All that is known is that the air seems to get colder as time goes by. Soon, only a scarce few are left alive that remember the days of the green Earth. They pass their nostalgic stories on to the youth, and the young ones grab hold of this hope: hope that there is some way to reclaim the once beautiful world that was lost.

Perhaps there is a sanctuary out there - safe from the destruction and madness. Maybe a better place can be found. With the conditions getting worse, groups begin to form in the communities that move to find preserved lands. They gather weapons, food, and water, and set out into the deadly world, littered with the remnants of cities, the skeletons of forests, and the rotting monsters that are...

The Infected.

TL;DR
Mankind invented clean technology, seeming to save the world from pollution. However, the world was then invaded by an alien (ET) force which drained the Earth's natural resources. The ETs either caused or brought with them a disease that turns any infected animal into a zombie of its former self. This includes insects; the ETs began wiping out insects, further ruined the planet, and eventually decided that Earth was too costly to keep occupying because of the infection. The ETs abandoned Earth, which is now barren and nearly lifeless. What few humans remain now live in small communities, but since the weather keeps getting colder and supplies are running low (farming is not really possible), groups of adventurers are now going out in search of preserved pieces of the old world so that they can have better lives. However, they will likely face zombies (ET, human, and other animals), bandits, and possibly human cannibals in their travels.

Incident - 2030
Present day - 2075 (unknown to the world)

__________ && __________



r u l e s ;;

&& No god-modding. Keep in mind that characters need food, water, and lack the medicine we have today. No one can be immune to the infection. You have limited ammunition.

&& You can have a pet, just don't be stupid and have something like a wolf or a tiger. House pets.

&& Be respectful to other RPers (you can disrespect the zombies all you want, the soulless bastards).

&& Romance is perfectly fine. Hope and humanity may be dead, but love is not.

&& I know this RP seems pretty dismal, but humour is definitely welcome xD

&& There is a three paragraph minimum, and that sort of length for a post is more then fine. Don't feel you have to write an epic post out each time. Just so long as your spelling and grammar is fine, and there is something to read.

&& Nothing anime/emo/scene please.

&& Be sort of realistic with your characters, no 17 year old kick-ass types.

&& The plot, basically what we're doing is trying to find a better life by venturing out into the world beyond our homes. So we will need military types, scientists etc.

&& Don't go silly with your characters skills and such. I had someone try to join before with all these swords and such. Just no, okay? They are in a world that is broken and ravaged, there was not time to collect family hand-me-downs and stuff like that. Most weapons are hand made, or from the military. Keep in mind, that if your character is just your average everyday person, why would they have a gun?

&& It will start with them in the same community. I will allow a few outsiders who have just arrived, but for the most part we are all in the same place. I will be playing the medic.

c h a r a c t e r s h e e t ;;

Appearance: (Nothing anime or cartoon, must have a real picture. A description can be added as well, but a picture is needed)
Name: (Be realistic, nothing Japanese or 'Rain' or crap like that)
Weapon: (also just quickly tell us how you got the weapon. Only the military have heavy duty guns and such, most weapons are home made. NO SWORDS)
Estimated Age: (the loss time tracking makes true age difficult to ascertain - keep in mind that any character under the approximate age of 45 is not old enough to remember the world as it was before the arrival of the ETs. The year is 2075, but the world doesn't know that. Should help you if you want your character to remember the ETs, they would have to be over 48 years old to remember them though)
Personality: (Contain the good and the bad, not interested in perfect characters)
Brief Background: (Did they grow up in a community? In a house with just their parents? Parents alive/dead? Why, if they have, have they decided to leave their community? The community they are in is called Barrowside)
Misc: (Anything that was not asked above. What does your character do job wise? Security, military, medic, teacher etc.)
Level and category:
m o r e i n f o r m a t i o n ;;

Barrowside This is the community where we will start this role play, and where all characters need to start. It is a large, barren stretch of land. Guarded by high walls and deep trenches that run the perimeter both inside and out. The population is the highest of record, sat at 1200. Everyone is put to work, there is no such thing as unemployment. There is also no such thing as money. Everyone lives on monthly rations, with tokens being handed over as a wage. The housing is a series of concrete cabins, and they differ depending on status and rank. There aren't any shops, however there is a trading market once a week. Mostly people will exchange a piece of carpentry for perhaps a book or more rations.

The System The System is most described as like the Military. They control and run the Barrowside community, they are both security and law. The System hold and own all forms of Gun, ammunition and any form of heavy duty weapon.

Standard issue weapons
All system personal are issued with a Beretta M92.
System security and Enforcers are issued with an M16a4 assault rifle (although the use is restricted to reserve ammo) crossbows, and solid truncheons.

Housing This all depends on your rank or position within Barrowside, and also your professional and Marital status, whether you have children (which is limited to two).
Level 1 The highest rank (Senior System personal)
Level 2 Scientists, Engineers - Any skilled profession that is deemed important
Level 3 System Security, Enforcers (police) - Any form of muscle or security
Level 4 Medical, Any other System employees,
Level 5 Carpenters, Blacksmiths, Construction, Teachers, Trainers, Mechanics, anything deemed low priority skill

A - Unmarried/Single without children
B - Unmarried/Single/In a relationship with children
C - Married with or without children

[Level 1] All personal of a Level 1 ranking are given their own private, and well catered accommodation.

[Level 2] All single personal will share a small apartment with another of the same sex.
[Level 2] Married or unmarried with or without children will be given their own apartment.

[Level 3] All unmarried and single level 3 personal live in a dorm within the System HQ.
[Level 3] Married level 3 (or cohabiting) live in a family cabin.

[Level 4/5] If you are unmarried and have no children, you live in dorm like cabins with multiple bunks and occupants.
[Level 4/5] If you are unmarried and have children, you will be granted a very small, cramped cabin or shared cabin with another family.
[Level 4/5] If you are married with children, you are given your own cabin.



The Infected They are called The Infected, The Plague, Zombie-Cunts, Walking Dead, basically anything, but are officially called The Greys. Their skin goes grey and their eyes red and black in colour. They are slow but can only be killed by decapitation, bullet/arrow to the brain, basically any sever form of head injury. One bite is fatal.

I think I have covered it all there. So if you have any more questions, feel free to ask.
© 2007-2024
BBCode Cheatsheet