Avatar of Ryciera
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    1. Ryciera 9 yrs ago

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I'm the smiling face in the background of your nightmares. I'm the one who calls your name in a crowd. I'm in your mirror when you're not looking, and under your bed when you're not sleeping. I crawl through your pipes in the middle of the night and knock on the door in the middle of the day. I've taken a lot of interest in you. You should feel lucky.

Most Recent Posts

Piper stared long and hard at the lint-covered, hairy piece of bread, letting a moment of silence beat between them. When she'd had enough time to gather her thoughts, she flicked her gaze between the child and food, and came to the realization that that bread was the most glorious gift she could ever have the privilege of receiving. Forget the fact that he was offering it to Joey. She leaned forward to snatch it from the boy's hand. Anything of Joey's was also hers. Her fingers thoughtlessly plucked at the bits of fuzz that clung to her breakfast, and when she was satisfied, she took a large bite, muttering something gleeful through a full mouth.

"Joey." she swallowed her bite and cocked her head toward the child, "Boy's fed, yeh? Seems t'be likin' ye qui' a bit." initially oblivious of the woman watching her, "Got bread 'e jess carries 'roun'n th'like. Figgers 'e likes y'a lo'. Think s'the beads?" she wiggled her fingers in the air as if they were a cat batting the strands, "Figger s'gotta be'at." her gaze snapped back to the child. If he had bread, what else was he hiding in those pockets of his? She took another slow bite of the snack and accidentally spat a few flecks out of her mouth, "Laddie." she wiped a hand across her lips, "Y'talk a'tall?" and, at that moment while she was staring at the child, a figure past him stood out in the daylight. She watched Isabeau from her peripheral vision, betraying no acknowledgement of the woman's staring.

The redhead brought herself to her full height again (which wasn't much to brag about) and gestured to Joey with the bread, "S'pose y'wanna go fer a walk. S'a nice day for it, aye?" The girl struggled to hide her sudden discomfort. She cast a glance about the street--a subtle way to determine if her gut instinct was right. It definitely felt like they were still being watched, "This little lad really likes ye. 'e know yer a sailor?" she gestured to the docks nearby, "Wanna show 'im yer shep?" It looked like the docks had mostly cleared out anyway. This was a prime opportunity.

(( @Plecy @IcePezz @Strafe ))
Sorry for not posting yet! Something's had my attention all day. I'll get a post in once I'm off work tomorrow.
She trotted along behind her blond friend, chattering eagerly all the while about any little thought that passed her way, "New sheps mean-- course, y'know what they mean." A grin remained plastered on her face as she walked, her tongue occasionally poking through the gap where a tooth had gone missing, "Figger if they's lookin' fer a little d'straction we's got-- well, y'got th'face t'charm any sailor, aye?" she broke into another bark of laughter while she walked, sliding her hands into her pockets. Her gaze floated about the square as the two of them stepped out of the Ugly Mug, surveying vendors in the distance for any sign of loose--

"Oh!" she threw her hands up when someone plowed into her, offering a string of colorful words, before reaching to grab at his arms. Street urchin. Pickpocket. He had to be, "Oi'yo, Joey!" she leaned down a little, trying to keep a solid grip on the boy before her, "Y'see this? S'a chil'e!" her gaze briefly flicked to her blond friend, then back to Jason. She was wary of spontaneous children out of nowhere. Kids had an easier time at this than people Piper's age.

(( @Plecy @Strafe ))
"So anyways, anyways." she avidly told her friend, a mug of ale clasped in one hand with a bit of liquid trickling between two sticky fingers, "Th'nex' day th'firs' mate comes runnin'n down to'th'cap'n's quarters an' he wails, 'Cap'n! Cap'n! They's twenny Imperial sheps on th'orizon! What d'we do?!'" she threw forward her head as she told the joke, preemptively breaking out into her own chuckling and snickering. She had to take a moment to calm down before she could go on, "Righ', righ'. So th'firs' mate asts, 'Should w'git'che yer red shart?' an' th-th--" she broke into another bout of laughter. This joke was always far too funny, "Righ'. So th'cap'n says, 'No lad. Git-- Git me m'brown trousers!'" this earned a roar of laughter at her own joke. She raised her mug and took a drink, sputtering a little from her own amusement.

The day had just begun for the two, but Pip would be damned if she didn’t start off her “morning” without a drink. She wasn’t the type to sleep in, but she also wasn’t the type to run on too little. The redhead had become accustomed to waking at noon every day, enjoying a drink and a good chat, and heading out for their daily work early in the afternoon. She used her free hand to prick more seeds from her eyes. Where did those things keep coming from?

“Anyway, anyway. I know y’must’a ‘eard that’un b’fore, bu’ I swear it don’t make it any less funny. Gimm-Gimmie m’brown trousers. Bloody brilliant!” another gulp of the drink yielded empty. She peered into the cup in disappointment, as if she simply wasn’t seeing the rest of her beverage. When her observation came up fruitless, she set the mug down on the counter,

“Y’finished wit’cher drink, Joey?” the girl inquired, resting her arms against a leg that’d been propped on the stool, “Figger s’a good time t’be ‘eadin’ out?” admittedly, she was always excited. When every day was a party like it was for Pimmy, what wasn’t there to anticipate?
@Ryciera I absolutely love her! Whenever you're ready, you can put her in the characters section.

To everyone! The first post has been made, who will come and follow? :)


Aww, thanks! <3

Also, I'm not seeing the first post. I might be blind. Is it meant to be in the IC tab?
Name: Piper Duchamp Pim (Pip, Pimmy)

Race: Half-Dwarf Human.

Age: 22 years young.

Gender: Female

Appearance: Piper has a curly mane of strawberry blonde hair, pinkish skin, bright blue eyes, and softer, rounder features. Short and thickly-built, her limbs are doughy and most of her fat settles in her hips. She's missing a canine and a molar, freckles spot her face, and a layer of grime and salt seems to consistently coat the girl's body and clothing.

Pictures! The topmost image is most reminiscent.

Clothing/Armor: Piper is a peasant, so nicer, cleaner, or newer clothes are rare for the girl. Usually, Piper insists on a pair of boots and trousers with large pockets (each could comfortably fit a pair of brass knuckles. Her shirt is threadbare and barely hangs off her shoulders, most likely originally made for a man. A satchel bag often hangs at her hip, with enough room to hold a baby if need be. Piper's typical dress is in muted colors--shades of brown and gray that were likely once white and yellow.

Weapons: The only weapon Piper carries on her is a tarnished set of brass knuckles, which she usually stores in one of her pockets.

Alignment: Chaotic Neutral

Skills/Abilities:
- Pickpocket: Piper is a skilled pickpocket. A middle sibling in a medium-sized, impoverished family, from a young age the girl followed in her elder sister's footsteps and took on a life of minor crimes. She's relatively comfortable with slight-of-hand techniques and pays close attention to people and where they put their valuables. Finally, she has very special tactics to conceal smaller loot such as rings and coins. She can retrieve them a few days later.
- Boat-Repair: With a family business in boat-repair, Piper has a better understanding of how to repair boats than most. That said, she was never exceptional at her family trade, preferring to stay back and lie in the sun instead.

Magic: N/A

Backstory: Piper's life began as the middle child to Dagmar Pim and Noah Duchamp, a dwarf and a sailor joined in a bizarre and holy matrimony. The first person she took on after was her elder sister, Rhine. The two girls made a connection the instant Pip was able to speak, and together they were known to get in a plethora of harebrained schemes. While Dagmar tended to the youngest child (born just a few years after Pimmy) and Noah adamantly taught the girls everything he knew about boats, Rhine would lead her sister around town, honing skills that would eventually come to save Piper's sorry hide.

Growing up, Rhine and Piper barely worked a day in their lives. The two of them were wont to sneak out before a day's work and prattle their way about markets, swiping products off market stalls, nicking coin off unfortunate passers by, and scamming the daft when convenience struck. Minor misfortune came when Noah insisted Rhine take a more active hand in the family business. Before the night was over, Rhine was gone, and Piper was next in line to take on the trade. For a few years, Piper worked with her father and little sister, Vee, to tend to broken sails that funded their family. When Vee was old enough to no longer need her help, Pip sank back into her old habits.

The family turned a blind eye to the bits of extra food and coin that appeared in their house. Piper had become comfortable with numerous ways to swipe spare change and product. She’d use clever distractions to slip her hands where they didn’t belong, wade through bustling crowds a little weightier than before, and be the little hand that snagged small merchandise off busy market stalls. Anything that could fit in a closed fist could fit in her mouth and her throat. She’d swallow it and retrieve it a few days later.

Tension was high around the time the world seemed to unravel. Life at home was becoming unbearable. Piper couldn’t take the work when the family was at each other’s throats, finding any excuse to get out. A badly marred sailboat took port and the sailors dispersed. By the time night fell, Piper had managed to pickpocket two of them. She followed her third unfortunate victim into a tavern, identifying him by the beads in his hair.

She started by overwhelming him. Her speech was rapid and slurred, and her gestures were broad. She started with a drink from the estranged sailor, eyeing where he kept his coin. By the second drink, she still hadn’t taken from him. It wasn’t until they had loosened up considerably did she forget the initial goal. She agreed to meet him the following night. No longer did money or bread appear in the Pim household, instead going to the pair’s drunken evenings. For a couple weeks, Piper’s days consisted of waking up midday, stealing enough coin, and blowing it on ale late into the night. When disappointment struck Joey in the form of a vanished ship, Piper offered her condolences and services.

When criminals cooperate, it forms a strange sort of bond--the acceptance that the future may contain dark cells and missing hands becomes diminished by the confidence that someone will always bail the other out. Together, Pip and Joey made ends meet. Incoming and outgoing ships funded Piper’s family and their harebrained schemes, strangely reminiscent of Rhine, fueled their drinking and tavern room. When Piper was too tired to go home, she spent the nights with him, forcing him to sleep on the floor while she took up the bed. Eventually, she stopped returning home, and Piper’s family came to accept that she was no longer a Pim.

Homeless, jobless, and hapless, Piper and Joey are free as birds and happy as clams. Piper lives with little care in the world and totes Joey around on her hedonistic whims. Together, they eagerly go day by day, forgetting the past and barely considering the future.
Name: Piper Duchamp Pim (Pip, Pimmy)

Race: Half-Dwarf Human.

Age: 22 years young.

Gender: Female

Appearance: Piper has a curly mane of strawberry blonde hair, pinkish skin, bright blue eyes, and softer, rounder features. Short and thickly-built, her limbs are doughy and most of her fat settles in her hips. She's missing a canine and a molar, freckles spot her face, and a layer of grime and salt seems to consistently coat the girl's body and clothing.

Pictures! The topmost image is most reminiscent.

Clothing/Armor: Piper is a peasant, so nicer, cleaner, or newer clothes are rare for the girl. Usually, Piper insists on a pair of boots and trousers with large pockets (each could comfortably fit a pair of brass knuckles. Her shirt is threadbare and barely hangs off her shoulders, most likely originally made for a man. A satchel bag often hangs at her hip, with enough room to hold a baby if need be. Piper's typical dress is in muted colors--shades of brown and gray that were likely once white and yellow.

Weapons: The only weapon Piper carries on her is a tarnished set of brass knuckles, which she usually stores in one of her pockets.

Alignment: Chaotic Neutral

Skills/Abilities:
- Pickpocket: Piper is a skilled pickpocket. A middle sibling in a medium-sized, impoverished family, from a young age the girl followed in her elder sister's footsteps and took on a life of minor crimes. She's relatively comfortable with slight-of-hand techniques and pays close attention to people and where they put their valuables. Finally, she has very special tactics to conceal smaller loot such as rings and coins. She can retrieve them a few days later.
- Boat-Repair: With a family business in boat-repair, Piper has a better understanding of how to repair boats than most. That said, she was never exceptional at her family trade, preferring to stay back and lie in the sun instead.

Magic: N/A

Backstory: Piper's life began as the middle child to Dagmar Pim and Noah Duchamp, a dwarf and a sailor joined in a bizarre and holy matrimony. The first person she took on after was her elder sister, Rhine. The two girls made a connection the instant Pip was able to speak, and together they were known to get in a plethora of harebrained schemes. While Dagmar tended to the youngest child (born just a few years after Pimmy) and Noah adamantly taught the girls everything he knew about boats, Rhine would lead her sister around town, honing skills that would eventually come to save Piper's sorry hide.

Growing up, Rhine and Piper barely worked a day in their lives. The two of them were wont to sneak out before a day's work and prattle their way about markets, swiping products off market stalls, nicking coin off unfortunate passers by, and scamming the daft when convenience struck. Minor misfortune came when Noah insisted Rhine take a more active hand in the family business. Before the night was over, Rhine was gone, and Piper was next in line to take on the trade. For a few years, Piper worked with her father and little sister, Vee, to tend to broken sails that funded their family. When Vee was old enough to no longer need her help, Pip sank back into her old habits.

The family turned a blind eye to the bits of extra food and coin that appeared in their house. Piper had become comfortable with numerous ways to swipe spare change and product. She’d use clever distractions to slip her hands where they didn’t belong, wade through bustling crowds a little weightier than before, and be the little hand that snagged small merchandise off busy market stalls. Anything that could fit in a closed fist could fit in her mouth and her throat. She’d swallow it and retrieve it a few days later.

Tension was high around the time the world seemed to unravel. Life at home was becoming unbearable. Piper couldn’t take the work when the family was at each other’s throats, finding any excuse to get out. A badly marred sailboat took port and the sailors dispersed. By the time night fell, Piper had managed to pickpocket two of them. She followed her third unfortunate victim into a tavern, identifying him by the beads in his hair.

She started by overwhelming him. Her speech was rapid and slurred, and her gestures were broad. She started with a drink from the estranged sailor, eyeing where he kept his coin. By the second drink, she still hadn’t taken from him. It wasn’t until they had loosened up considerably did she forget the initial goal. She agreed to meet him the following night. No longer did money or bread appear in the Pim household, instead going to the pair’s drunken evenings. For a couple weeks, Piper’s days consisted of waking up midday, stealing enough coin, and blowing it on ale late into the night. When disappointment struck Joey in the form of a vanished ship, Piper offered her condolences and services.

When criminals cooperate, it forms a strange sort of bond--the acceptance that the future may contain dark cells and missing hands becomes diminished by the confidence that someone will always bail the other out. Together, Pip and Joey made ends meet. Incoming and outgoing ships funded Piper’s family and their harebrained schemes, strangely reminiscent of Rhine, fueled their drinking and tavern room. When Piper was too tired to go home, she spent the nights with him, forcing him to sleep on the floor while she took up the bed. Eventually, she stopped returning home, and Piper’s family came to accept that she was no longer a Pim.

Homeless, jobless, and hapless, Piper and Joey are free as birds and happy as clams. Piper lives with little care in the world and totes Joey around on her hedonistic whims. Together, they eagerly go day by day, forgetting the past and barely considering the future.
@Ellri Oh nice. I'm intrigued. I'll have to look into it.
Might keep an eye on the idea, though I won't guarantee to step in yet.
You should hear the things she says.


You, sir, are a dirty liar. :P
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