Holy Cow, guys I think the bot might actually be sentient. I might actually cry at this beautiful sight... all it needed was a friend! Really though I'm amazed it actually shut up...
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7 yrs ago
You can try all you want. I know I am far too biased to ever believe otherwise.
7 yrs ago
If you are concerned with power, popularity or control, yes your reputation matters. Regarding truth, morality, and such, less so. Off topic, but CREED II is gonna be awesome.
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7 yrs ago
Well, that depends on what you are concerned with.
So thats... Photoshopped then? Ohhhhh that makes so much more sense, I really shoulda clicked quote before asking, I thought that was some fancy formatting!
Now I feel like I need to start getting back into photoshop
Warm-Blooded, lack of gills, two just popped into my head :D
I also remember reading about a race of Merfolk with lower bodies like seals...
I'm not surprised that you don't see the real problem I have with your posts, lol.
I don't know how the GM feels about it, but my opinion on it is stated rather eloquently by another player in another thread:
<Snipped quote by The book of bad juju>
You are complaining about the fact that you can't have your specific cool Mecha-Trope, no? While others are being allowed their own? Articulated hands, and Transforming Mech. Versus a gun that accelerates a metal projectile to 5 % the speed of light ( Mounted on, and powered by a platform weighing less than 25 tons. Maybe you should consider the different technology implied by what you are asking?
I'm not a scientist, but the technologies implied by articulated robot hands exist today, with no sci-fi magic required, the only difficulty is implementing it properly.
Well, from a stylistic view, half-dolphin merfolk would look pretty weird... The lack of fishscale and all that... I'm sure someone could come up with a number of other problems presented it...
Saying that, I really don't want to join in this debate, so I'll just stay over here... >.>
I do have to ask though, what exactly are you arguing for?
Weapons: A bolt action rifle with a low mag scope, an antique cavalry sabre,a large rectangular shield in the style of the Roman’s, finally a stubby hack-knife, normally kept in his boot. Skills: He’s a fair shot with a rifle, one of the better in his settlement and a tenacious fighter, He also well educated in basic survival skills and good with his hands, alot of equipment maintenance falling to him, or as well as assisting in basic repairs of the Settlement.
Any unusual traits? Does it show physically?: He’s rather quick, and has an abnormally high endurance. Being a Town guard, neither of these traits have become noticeable aside from casual remarks to his boundless energy, and what a hard worker he is. As well, strong thorn-like bones have begun to sprout from his arms and hands, he wears thick gloves to keep these concealed, though they could grow beyond practical concealability. Up until these bizarre growths began, he hasn’t ever had a day where he was sick.
Appearance: Tall and lanky, with fragile shoulders, and a thin build, barely looking to posess an ounce of muscle. Hiram hardly cuts an imposing figure, even wearing the garb of a Guard. He has short, messy black hair , that looks as if it was cut with a dull knife, roughly framing his pale, malnourished, but surprisingly aesthetic face, sharp, angular features giving him an almost permanent intensity. He has bright blue eyes, that he’s been told is his best feature, an immutable innocence radiating from the orbs. ((I also have a picture but couldn't seem to figure out how to embed it...))
Brief Personality: Hiram is a soft spoken individual, rarely speaking above a murmur, even when he tries, unless under considerable stress. He strives to be as helpful as possible for those he lives and works with. He hardly ever complains, unless the situation truly calls for it. Slow to react, with a analytic mind, quite a few people have made the mistake of writing him off as stupid, cluelessly dismissing him while he repeated a problem over and over in his head. Timid, despite serving as a guard, he is far more concerned with preserving what he has, than fighting to claim more, putting him at odds with certain factions within the guard.
Background(Please reveal your current location): Born in the year after the fall of man, Hiram never had an opportunity at a 'normal' life, as his parents put it. Despite this - forgetting the early years of his life, when the world was still in chaos as more ambitious folk than his parents scrambled to hold the crumbling pieces together - his life has not been too out of the ordinary, he grew up in a relatively safe, and prosperous settlement. At times, his father tried to pass on knowledge from the old world, while his mother tried to teach him more about the natural world, before it was perverted by fallout. Eventually, as all good things do, his childhood home came to an end. A brutal attack by bandits. Slavers in the night. Fire. Hiram hid in the crawlspace, holding his hands to his ears, trying to muffle the horrible noises echoing through his peaceful world. When morning came, Hiram crawled out from the ruins, and walked off in the first direction he looked, his soot covered face staring blankly ahead. He would have travelled that way until he withered away, if a Guardsman hadn't stumbled upon him several hours later. Not knowing what had happened, the Guardsman immediately understood, taking pity on the young boy. Extending a hand to the boy, the Guardsman offered Hiram the chance to accompany him, explaining that there was safe refuge, with a giant copper guardian, that would keep him safe. From that day on, Hiram became a part of the Town Guard, he spent the rest of his chidhood, and teenage years living on the Liberty Island Settlement, when he had finally grown up, he set out into the world to begin to repay the generosity shown to him by the Guards. He is currently stationed at a sizable Settlement arranged along the coast of bay, roughly 20 kilometres south of the island
Alone, or with someone?: Most likely with other Guardsmen. Other: Having been saved from starvation, or worse, by Lawrence Nightguard, Hiram idolizes Lawrence, following him almost unquestioningly, even when they don't see eye to eye.
Aaaand done, hope that it's alright Penguin, let me know if I need to change anything!
Same goes for you Chukklehed (Can I call you Chukkles?) if anything doesn't really align with the guardsmen, I'd be happy to change it. Also, while I was writing out the Background info, it Occurred to me that it may be interesting to have Lawrence be the guardsmen who rescued him, fully up to you of course.
Well I was wondering as to if they had anything more concrete than the Credo. Thanks for everything, now I'm off to finish the background section of my CS
Basically just wondering about their general organization, size of the group, any important precept's they follow or things like that, how many people to expect at a single settlement, do they have barracks or camps, as well as a HQ/base of operations?