Lyun:"..." He listens to their planning and quietly ignores the kid's poor attempt at being friendly. Once they start moving he does so as well, hand axe at the ready.
Lyun:"..." Still as a statue, the bare chested man chooses silence. He can already picture his approach, steering clear of the bow just enough to then blitz it before it realizes, turtling in that corner and letting the creatures approach him, and their deaths, themselves.
While already several steps ahead in his mind, the man stands silently. He's come to terms with the company preferring a more methodical approach - even their worst plan would be better than a great but poorly coordinated one. And so he waits, eyes fixed on those blue skinned uglies.
Traits: Weapon Familiarity:Effective weapon weight is reduced by one for each relevant weapon rank above E. Juggernaut:After defeating an enemy with a melee attack, this unit can choose to move onto the tile the enemy occupied, and then make an additional melee attack against another adjacent foe if possible. Smite:Command, when used shoves the target 1 tile away plus an additional tile for every two points of MGT above target's.
Bronze Hand Axe
MIGHT | 4
ACCURACY | 60
WEIGHT | 4
CONDITION | 11/20
RANGE | 1-2
SPECIAL | Doubles as a ranged attack
COST | 125
Bronze Battle Axe
MIGHT | 6
ACCURACY | 65
WEIGHT | 5
CONDITION | 30/35
RANGE | 1
SPECIAL | N/A
COST | 240
Iron Battle Axe
MIGHT | 8
ACCURACY | 60
WEIGHT | 8
CONDITION | 45/45
RANGE | 1
SPECIAL | N/A
COST | 550
Ancient Blade
MIGHT | 7
ACCURACY | 65
WEIGHT | 4
CONDITION | 20/20
RANGE | 1
SPECIAL | +3 SPIRIT while equipped. Attacks have a 15 + a.SRT - d.RES % chance of petrifying for one turn.
SELL VAL. | 375
Possessions:
Vulnerary (1/3)
0 Aurums
Personality
A man of few words with even fewer friends. Not in favor of needlessly violent options. First to jump into the fray and risk it all, eager to bring conflicts to a quicker and safer end.
Backstory
Hailing from a small mountain village, Lyun set off after repeated sightings of bandits and other kinds of troublemakers. His goal is to make a name for himself, a reputation so undeniably menacing no one could ignore it. Such a priceless treasure would allow his village to live in peace, free from thieving cowards.