Avatar of Sarpedon
  • Last Seen: 6 yrs ago
  • Old Guild Username: Sarpedon
  • Joined: 11 yrs ago
  • Posts: 1097 (0.28 / day)
  • VMs: 2
  • Username history
    1. Sarpedon 11 yrs ago

Status

Recent Statuses

8 yrs ago
Current I'M BACK! Hit me up!
8 yrs ago
Leaving 20 September until 30 October. Going to be a shitty time in the field. Probably going to be a week after that before I even think about writing again.
1 like
8 yrs ago
Going on exercise as of 19 September. Not sure if I am going for 3 or 6 weeks...
8 yrs ago
Vacation time! Will try to keep posting, but can't guarantee anything, please be patient.
2 likes
8 yrs ago
RIP in peace, Bauble. We barely knew ye...
1 like

Bio

ATTENTION:
Course is over! Whoop! Whoop!
I have no fucking clue what the fuck is going on.
Posting speed and availability is subject to change without notice, and I won't have internet when my vacation ends, which is tomorrow...
Thank you, have a nice day!

Most Recent Posts

If I have to move again after this I'm going to scream until my head explodes. My roommate got posted to another province. The only reason I live here is because neither of us can afford the apartment by ourselves. Now I am moving into an apartment by myself and I am not going anywhere for at least another couple years.
Sorry about the wait. I've been kinda uninspired lately. Trying to get ready to move this weekend and it's kinda sapping at my creativity...
He prefers to play Kelemvor more than DM, so he just kinda smites us for doing stupid shit, and provides more opportunities for us to do stupid shit... It's fun, but eventually you get tired of stupid shit, and we don't have a cohesive party, on top of that.

That sounds like fun.
Friday was a bit of a shitshow. BBQ was supposed to start at 1730, so of course our GM wasn't ready until 1830 and since I had to pick up him and his wife, we didn't show up until 1900. Then, I breezed through three characters. I realised, at some point, that my characters were all being punished for the actions of everyone else. Whenever the party splits, the smallest, or most vulnerable group gets fucked over, and when your character dies, and you start out alone trying to find a logical reason to join the party, you're the most vulnerable. My GM is one of those guys that insists on logical stuff, and normally that works out fine, unless you die and have to find the party.

My second character, was not the sort of person that screws around when it comes to his alcohol. He's sitting down, enjoying his breakfast pitcher, when someone not only knocks it over, but when confronted about knocking it over, punches him in the face. Being a cleric, he responds with a guiding bolt to the chest, immolating the guy with holy fire. My GM then argued that I should lose my divine powers. I insisted that it was self-defence, that he feared for his life, and felt that the offender deserved retribution. But in-game I failed a persuasion roll and ended up bound (magically), and jailed. I managed to escape, with some effort, and some help from a very confused party, and a half-orc fellow prisoner I intimidated by blocking all of his attacks with my face. We were all acquainted and ready to go adventuring, but every time I tried to initiate a quest and get the party moving, the GM shut me down. Three separate occasions, I approached the party, and offered them gold and whatever loot they could carry, to help me out. By the end of the session, the GM vetoed my character and made me pull out number 3. It was retarded, and I don't know why. He wouldn't comment on it afterward.

So now this is actually my 5th character in one game. I'm playing another Kobold. This one is a rogue though, and he's (normally) much better at stealth and getting magic items. The GM was forced to pull out another NPC because his half-giant wasn't going to fit where the party wanted to go, so he just dragged the kobold with his npc. We got ready for a dungeon crawl through the sewers, and then he called the game.

Saturday, again he's late. But we get to do a proper, traditional dungeon crawl. Right off the bat, I volunteer to take the lead, and get a natural 1 to stealth. I end up walking right up to a zombie, fail to identify it as a zombie, and waste a spell slot casting sleep on it. I also almost put our dragonborn to sleep XD I spend almost the entire rest of the combat getting chewed on, but manage to coup de grace the final zombie. It's at this point that everyone realizes that, not only am I not a gnome, two of us now have some kind of infection that could very possible turn us into zombies. Only the NPC is okay with my being a kobold. But she's also a six-foot tall, half-dwarf, ultra-butch cannibal lesbian, that's falling in love with the bard's character. Even the dragonborn is a little intimidated, and with the GM's rolling, the party decides to deal with the kobold later, as long as he behaves. The more pressing issue is this infection. What follows is a lot of me riding on the NPC's shoulders, taking advantage of my pack tactics ability to get advantage on all my attacks. I'm pretty sure it's half the reason we survived, and we didn't even complete the dungeon. Only at the end of the game, does the GM call bullshit and take away the ability because "it's too powerful". Except that he had to approve it in the first place because kobolds are all homebrewed in 5e. I understand where he is coming from, as a kobold with a crossbow riding around on someone's shoulders picking off enemies with "roll 2 take the highest"+5 to hit, combined with +2d6+3 to damage is quite potent, but I feel like he was blaming me for his own lack of foresight. And the guy's and excellent GM otherwise, I feel like he should have been able to adapt to that. Now, instead of spamming sneak attacks with a crossbow, I get +1 damage.

It's really weird, because sometimes we get incredibly overpowered shit, like the dragonborn that can breathe fire and insta-gib all of the enemies we've encountered so far. Even if every single enemy we fought clustered together into the shape of his fire-breath cone, he would kill all of them in one shot. And the bard tends to get a surprising amount of free shit. It wasn't so bad to start, but it feels like it's escalating slowly. She's really good about sharing with the rest of us, but it does feel a little unbalanced. Plus the Dragonborn got a bunch of free magic items. The thief hasn't gotten much of anything, though that's probably about 50/50 because she doesn't do a whole lot half the time. My lack of survivability makes it hard to last long enough to really get much. And then he goes ahead and takes away the one ability that was really making me useful in combat.

On top of that, the blame game was out in force. The GM blames the thief for shenanigans that are only partially her fault, the thief blames my characters' shenanigans for most of the party's in-game problems. The GM will occasionally accuse a random person of metagaming, and no one listens when I try to justify my way through actions that my characters commit. It's a good game, and they are a good bunch of people, and I'm having fun, but some of them need to work on their punctuality, and I think we all need to communicate a little better. I'm looking forward to playing again, but I dunno what's going to happen. The GM really wants to switch games, and he's suggesting Rogue Trader or Pathfinder. I'm down for both, and have characters for both, but no one else seems to really commit to anything, so we're probably just going to keep playing D&D until we get sick of my characters dying.
Sorry about the wait, things have been crazy. Figured things out with my girlfriend and had some interesting experiences in D&D. Storytime?
"One of us might as well be." Oliver agreed with a chuckle. He was glad to hear that the vampire didn't plan on drawing out the meeting, and simply let her do her thing. For the moment, the Paladin was just along for the ride. Then she said she wanted to go riding in the forest. After it was dark out. "Seems reasonable to me. I'm going to pass on taking a branch to the eye, though. I'll keep the bed warm for when you get back." sometimes he forgot that Sanguine was a vampire, but it always occurred to him in a way that was at least slightly jarring. At least she wasn't chugging blood or anything like that. He wondered how their relationship was going to progress if she was up all night, and he wound up taking care of things during the day.

That thought was interrupted by the arrival of their chief henchmen. The Guild Master wasted no time in asking her questions, and the meeting really was over with shortly. He liked the opinions he got from their lieutenants, and offered no comments to keep the meeting shorter. That didn't stop Sanguine from offering more, though, and she explained the first step in her plan, much to the disgruntlement of Jeeves and Daniƫlle. He suppressed a chuckle at the outrage he could see on their faces, and offered only a slow, short nod to Jan's idly twirled dagger. It looked like the man was bored to the casual observer. Having received his assignment, he obviously wanted to go prepare. But if the Cleric was correct, a few cavalry scouts might end up in their vicinity, purely by accident of course.

He smiled to himself when their leader made an attempt to insist that the guild be kind to the inhabitants of this new land. For a creature of the night, she was trying surprisingly hard to be good. There was hope for her yet, and Oliver was going to do what he could to assist her. He waited until the last of the NPCs had left before he relaxed. Now it was definitely time for drinks and relaxation. "I'm off to the lounge. Are you coming?" he didn't think the vampire had anything else to do, and he wanted to spend some more time relaxing. Taking beer breaks between endeavours was all well and good, but he wanted the day to end so he could get to the part where the only thing that mattered was being happy...
I tried to convince her to try a session. Even offered to roll up a character for her, but she said she doesn't normally enjoy that sort of thing, so I didn't push it. It was weird. She's really nice aside from that, though, and that's the only time religion's ever come up. I will try bringing it up again in a couple weeks, probably. I'll get her eventually. Or she'll get pissed and dump me. One of the two XD

He's a nice guy, but he's got brain issues thanks to his surgery, makes things a bit strange sometimes. Now the thief and her husband are wanting to carry on with D&D so I rolled up a Svirfneblin Arcane Trickster. If my character dies because of her shenanigans, I'mma bust him out, and from there, it's going to get wild. If you have nonsensical D&D or Pathfinder character ideas, please share. This woman is going to know the meaning of insanity if she splits the party again.

And if you know how to get a half-orc to Fizban levels of intensity, I really need to know that XD

I really like pathfinder, but there are so many options. I have to completely reroll my two pathfinder characters because I keep finding new options. I'mma cry if I'm not allowed to multiclass.
Storytime!

So I woke up yesterday, and get a rant from my GM. He's all upset because the thief just fucks around and doesn't really do much in the way of taking any of the hints he keeps smashing her in the face with. He even straight up gave her a quest and she just ignored it. His SO is also upset and she feels bad that my character died and while it wasn't the thief's fault, if the thief had been more involved, maybe it wouldn't have happened. I'm having a good time, honestly, but I do see where they are coming from, and agree that the thief needs to sort her life out.

So we've given up on D&D apparently, and we're switching to Pathfinder. The GM says we can keep our old characters or roll new ones, either way we are starting at 2nd level. I dunno about anyone else, but both of my characters got free magic items out of it, too. so I roll up a cavalier and get free dragonhide plate armour. Masterwork, non-metallic full plate armour at 2nd level? Fuck yeah. Now I'm rolling an Inquisitor, and he gets an Everflowing Aspergillum. Free, unlimited holy water damage. Holy water is expensive as fuck otherwise, so this is dope.

The GM is still worried about shenanigans, though, so when I suggested that after these two serious characters, I would begin to descend into nonsensicality if the thief's antics resulted in the death of either or both, he encouraged me greatly. First up is a kobold cavalier on a riding python. Next is either a Fizban-level half-orc wizard, or a Riddick-esque svirfneblin who is going to out-thief the thief. Apparently the GM's SO is working on a character who may very possibly kill and eat the theif.

Then I figgered I would see if my girlfriend wanted to join in, then maybe we could roll characters together, and I wouldn't get abandoned all the time. But she's now worried that we worship Satan or something. I knew she was Christian, but she seemed really open-minded until I brought up D&D XD I think I managed to convince her that we don't worship Satan, though I'm not sure that being Pagan is any better to her... Fuckin' wild ride. I can't wait for Saturday. We might even do a back-to-back on Sunday, too.

Why is the spell checker not working no more?
I'll go find that for ya.

No worries, take your time.
got another storytime for you about DM getting fed up with shenanigans, if you want.
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