Name: Penny Asimov, Laat’AlOfan’s Chosen, The Gray Lady
Age (Magical Girl): 16
Age (Before Magical Girl): 29
Gender: Female
Gender (Before Magical Girl): Male
Gifted Specializations:
Metal & Lightning, the heralds of the modern age, these are the aspects that Penny's soul best reflect. Thus they have become her prison. She has little capability for the casting of magic, but her body has been rebuilt with what her soul flourishes with; A body of steel, with blood of lightning. The best she can do is simple telekinetic cantrips, but being of the same stuff as her specializations does give her some unique opportunities when it comes to magical flair, but all of them will be focused inwards due to her lack of overt power.
The insight to machines that comes with the instinct of metal helps in day to day situations, and she is always a bit quicker than expected due to the lightning in her veins.
Weapons: Due to that changes that have been forced upon Penny her whole body has become a weapon, In addition to simple unarmed strikes, she can project energy blades from various parts of her body(Hands, Feet, Knees, Elbows) to devastating effect. Despite the simplicity of her modes of attack, they were granted by a being of destructive force, thus they carry surprising amount of force behind even simple attacks.
She has dubbed using her blades as Assault mode, as when she activates them thin lines snap open across her body, each glowing with the same cerulean light that her blades give off. This light, and her blades, switch to blood red when she has becomes Engine of Destruction.
.:Powers:.
1st Regeneration: Things breaking down in inevitable, it is in how quickly they can be put back together that is important. As a Valued resource Laat'AlOfan see to it that Penny is never far from her top condition.
2nd Recursion Protocol: Litany of Destruction:
(Killing Blow)
The one true spell that Penny has calls together the eternal memory of metal and the instantaneous action of lightning and fuses them in to one fearsome attack, one that only grows in power as time go by.
It starts with Penny slamming her fists together, causing runes to flare into existence across Penny's body. From there they start condensing on to her arms, covering them with a blazing glow that is reminiscent of a starry nebula. Then as she pulls her fists apart the color starts drain away from her, and the nearby area, leaving it flat and grey. Save for as a small scintillating blade comprised of every color that starts to form from one of her arms, getting struck by that blade or the glowing arm, brings forth the echo of every strike that Penny has landed and revisits the force of all of them on to her target in the same instant.
Such an attack can’t be used without repercussion however; in addition to the incredibly exhausting nature of the attack, using it too often without proper rest will cause the attack to start tearing Penny apart, easily leading to her death if she is careless.
.:Perks:.
Bile: A hidden auxiliary system that has been recently reactivated, it is interwoven offensive system that It can be used unfocused as an close range shotgun of flechette and stray arcs of electricity, or condensed as a long ranged lightning bolt charged Gauss cannon. It takes time for her body to recharge its reservoir, around twenty seconds or so, so she is unable to unleash a constant barge of such attacks but it does give her a potent ranged option. This system is discharged from her mouth.
Engine of Destruction has a third variation that makes use of its unique physiology. It can unleash a focused stream of lightning and sharpened steel shrapnel. It is a mid-ranged attack that it can hold for a several seconds and redirect easily. The tradeoff is after using this variant the recharge time is about three times longer.
This system is not a magical attack and its power is based on her physical Vitality.
Martial training: There are many ways to break things, so very many ways. This is a precious first gift given by Laat’AlOfan, proper instruction in how to properly break other people. It is imprinted deeply enough that the skill remain regardless of which state Penny is in.
Enhanced Sustenance: Due to being the Chosen of Laat’AlOfan Penny no longer requires much upkeep. A handful of hours for sleep and nearly everything has become a source of nutrients if she needs it. Even breathing has become obsolete, though habits are hard to break with that one.
Enhanced UniForm: Her new body was crafted by a God of Destruction, For that it had to be resilient, as Laat'AlOfan is not gentle. It was built with the intention of being a tool of destruction, which would work ceaselessly, thus He strove to make it perfect. So despite Penny's soft appearance her body can withstand great punishment.
Monstrous Metamorphoses: In times of great stress, part of what makes Penny, Penny, will slip away drowned out by the urge to rend and shear. In time like these she becomes nothing but an engine of destruction. Thankfully these times are short, but they always leave an impact on the world around her.
Patron: Laat'AlOfan/{Mint}/(Beacon)
Patron Benefits:
+Clergy+: The Rites of AlOfan are simple things as destruction is a simple thing. That being said, His Rites are varied, and most commonly seen as demolition projects. Thus his clerics are proficient in all manner of official, and unofficial, demolition practices.
+Paragon+: Destruction is not an easy task; those that have been drafted for it are blessed to both deal it with greater capability and the resilience to resist being destroyed in turn.
+Physical Prowess+: Some are blessed with more than others; Penny is blessed with even more resilience then normal
+Supplier+: Not all destruction is produced on a whim, sometimes planning is needed, and when one plans they will often need supplies to carry out said plan. Laat'AlOfan is always willing to help those that seek to break that which is established, and will endeavor to see that the tools of destruction that they need but don’t have, will soon find its way in to their hands.
+Magical Overload-: Half a blessing, Granted to only one of Laat’AlOfan’s girls, dubbed his Chosen, it grants His Chosen with greater Physical might at the cost of overt magical skill, and the radiance of a multifaceted soul.
---Mint---
Black coin: A tiny piece of metal that hides vast power, and now Penny has one. Not that she ever plans on using the damn thing, but to option is always going to be there, especially as she is hiding it literally under her skin.
Non-exclusivity: Laat was, and is, her primary patron. The destructive deity is alright with the Mint because they are still relatively new and they are responsible for wide spread change. It was He who first sent the Mint in Penny's direction.
__Beacon__
None, while Penny is an ally to the Beacon and is working akin to their rules she has received zero direct aid from the upper echelons of the organization.
~Other~
Transportation: Earth Bastion
Luck, timing, and a touch of insanity have caused Penny to acquire something beyond her normal limits. In the haze of her monstrous transformation Penny cannibalized the Earth Bastion seeking more metal to work with in effort to kill her target, at the same time Amber, to original owner of the ship, was killed weakening the magic binding it to the Pirate. This has made Penny the sole owner of the fortress on wheels.
When not in use Penny pulls the magic of the ship inside her, storing the Earth Bastion somewhere in Laat'AlOfan's realm until she calls for it, while stored in this way it gains her regenerative capability.
Patron Drawbacks:
-Monstrous Form+: Half a curse, this is the cost of being His Chosen, A body that reflects a twisted mockery of its soul, and the unending urge to rip and tear. A need as real as food or water, grafted permanently to His Chosen’s mind.
-Rites-: There are many rites that Laat'AlOfan can claim as his own. In truth every act of destruction is a Rite of his. That being said there are a few specific rites that He demands be followed.
The First: Break quickly: You must seek to break your Fast within an hour of waking.
The Second: Embrace new growth: Nothing owned maybe older than four seasons.
The Third: Remember the task: You must seek out something to destroy at least once a Moon cycle.
The Last: Roots must never last: No home may be kept longer than two seasons.
-Loud-: Laat doesn't speak often but when he does everyone will hear it, and likely several something’s will be broken because of it.
-Unknown-: He has no true followers, as any religion that lasted for any significant age He would destroy as building things that last is directly opposed to his task. Thus very few have heard of him, and even then what knowledge they have is limited.
---Mint---
Debt: Nothing is given for free in The Mint; everything has a price that has to be paid back. With luck Penny won’t stay in debt too long but who can say for sure what lies on the horizon?
Betrayal: Bottom of the totem pole in an organization that wants to make sure it stays hidden, while she is allied with The Beacon puts Penny in a precarious potion. For how long will it last? And who will turn on Penny first?
Fighting Style: Penny's fighting style is a very controlled, if improvisational unarmed style, which degrades to unreasoning brutality as she nears becoming a full Engine of Destruction, her magical talent is laughably weak as she has been rebuilt for the purpose of physically destroying that which stands in her way. She will use Lighting to draw power from power lines and such to get her strength back quickly and small telekinetic control over metal to pull useful objects to her if needed.
For the most part she is a defensive Fighter, counters and parries are her main courses of actions. Unless she has fully lost at which point she switches to unrelenting assault. The main similarity is her willingness to use any and everything on hand as a weapon if needed.
__Beacon__
The upside is she also isn't true bound to their rules thus has no vow she must uphold and is not restricted by their few rules.
Personality: Kind and altruistic, Penny always tries to look on the bright side of things and is always willing to help out those she can. Seemingly naive, She is always trusting of people at first meeting, though that comes more from her ability to take care of herself than of lack of judgment.
Unafraid and outgoing she will be the first to introduce herself and to try and make friends. That being said she is woefully unprepared for the life she must now lead, and is very hesitant to talk about who she used to be. She can at time come off as conflicted and uncomfortable in her own skin, which is true for a variety of reasons. She has a good deal of empathy for those that have had their lives radically altered.
She is also a hopeless romantic, and unashamed to admit it if asked, and while this has caused her a recent heart break she is no less hopeful for the next time she falls in love.
History: Few people, if any, are willingly inducted to carry out Laat'AlOfan’s will. Penny is no different. Back when ‘She’ was ‘He’ it was a simple case of wrong place wrong time. The Girl that Penny has replaced, like many before her, found a way to slip out from Laat's grasp, and chose to do such in defiance of the destructive God.
Were it at a different time, Jason would have kept his normal life; He worked as a Computer Engineer, tasked with developing and building new hardware and software. It was a simple life with no great appeal beyond the fact that it was his.
But it was a crucial time, and 'AlOfan rarely asks for permission from those he chooses to aid him, He sought the closest person who soul resonated with his intention and acted. Penny doesn’t recall her first night as chosen, and that does worry her.
Since then Penny has found herself in a unique and dangerous position of being allied with both the Ebon mint and The Beacon. Both of these groups sought her out due more to Laat'AlOfan's interactions then her own. Still she has proven to be a capable, if destructive, ally and help bring down Justine's forces and demolished the dark girl’s castle single handedly.
Incantation: "Limiters released and Systems are green. Circuits Charged and Steel Sharpened I Stand Ready for Action!"
Additional Info
Age (Magical Girl): 16
Age (Before Magical Girl): 29
Gender: Female
Gender (Before Magical Girl): Male
Sealed: While Penny is in her human form She appears as a very well developed young woman, She stands at a respectable 5'9" and looks deceptively frail. She has long dark blue hair which starts gradually turns to neon yellow, in the right light her hair seems to have a silver sheen. Her eyes are a gold color. She prefers baggy clothes that hide her physique, but tends to underestimate her assets. That coupled with her low income and Rites she must follow means she deals with botched purchases rather than go shopping for more.
Active: Penny as she truly is a seamless mix of human and machine. Her hair has begun losing color, the roots have become a matte gray seems more like fiber optic wire than true hair, with the rest of the color dulling dramatically. Most of body has extremely obvious metallic plates grafted to it, with every major set of joints, discounting the fingers, replaced with obvious mechanics. Her eyes begin to shift between all the colors of the visible spectrum, sans red which bleeds in as Penny becomes more and more stressed, additionally while in this form there is a constant hum coming from Penny, quiet but unmistakable as machinery.
Engine of Destruction: All traces of humanity temporarily flee from Penny as her body become little more than living lightning and metal. The core of her body is still discernible as it retains a passing resemblance of her human from, though lacking a face beyond two gleaming red dots for eyes, devoid of any true emotion. Her limbs become disconnect slabs of metal held in place through a mix of magic and magnetism, which change shape according to thought. In addition all color drains from her body leaving her a light gray, with darker gray plates inter mixed though out. All the while an ominous blood red light seeps through the cracks.
Active: Penny as she truly is a seamless mix of human and machine. Her hair has begun losing color, the roots have become a matte gray seems more like fiber optic wire than true hair, with the rest of the color dulling dramatically. Most of body has extremely obvious metallic plates grafted to it, with every major set of joints, discounting the fingers, replaced with obvious mechanics. Her eyes begin to shift between all the colors of the visible spectrum, sans red which bleeds in as Penny becomes more and more stressed, additionally while in this form there is a constant hum coming from Penny, quiet but unmistakable as machinery.
Engine of Destruction: All traces of humanity temporarily flee from Penny as her body become little more than living lightning and metal. The core of her body is still discernible as it retains a passing resemblance of her human from, though lacking a face beyond two gleaming red dots for eyes, devoid of any true emotion. Her limbs become disconnect slabs of metal held in place through a mix of magic and magnetism, which change shape according to thought. In addition all color drains from her body leaving her a light gray, with darker gray plates inter mixed though out. All the while an ominous blood red light seeps through the cracks.
Due to Penny's unique physiology and altered magical aptitude she has the ability to augment and alter her body so long as she has the resources.
Head: Right eye has a zoom feature added to it. Teeth have been altered to be able to become razor sharp.
Torso: Upgraded plating. Retractable Spider limbs: these limbs have a reach of nine feet and are tipped with a three pronged claw. While retracted they lie seamlessly with her torso.
Arms: Left arm has been fitted with a chain knuckle: Firing this system draws power from her gauss system and has a maximum length of 60 ft. Right hand has been altered to allow for a chain saw type attachment along her forearm as well as within her palm.
Legs: Electromagnetic boosters: mainly used for midair hovering also increases land speed while moving in a straight line. Parts for this were salvaged from the Sky Bastions flight engine.
Other: increased over all height by 3 inches making her stand at 6 feet flat while transformed. Altered plating composition to allow for short bursts of electricity, this requires a short cool down between uses.
Note: All of these augments have left visible changes on her sealed state as well resulting in various tattoos depending on what the augment was.
Head: Right eye has a zoom feature added to it. Teeth have been altered to be able to become razor sharp.
Torso: Upgraded plating. Retractable Spider limbs: these limbs have a reach of nine feet and are tipped with a three pronged claw. While retracted they lie seamlessly with her torso.
Arms: Left arm has been fitted with a chain knuckle: Firing this system draws power from her gauss system and has a maximum length of 60 ft. Right hand has been altered to allow for a chain saw type attachment along her forearm as well as within her palm.
Legs: Electromagnetic boosters: mainly used for midair hovering also increases land speed while moving in a straight line. Parts for this were salvaged from the Sky Bastions flight engine.
Other: increased over all height by 3 inches making her stand at 6 feet flat while transformed. Altered plating composition to allow for short bursts of electricity, this requires a short cool down between uses.
Note: All of these augments have left visible changes on her sealed state as well resulting in various tattoos depending on what the augment was.
Gifted Specializations:
Metal & Lightning, the heralds of the modern age, these are the aspects that Penny's soul best reflect. Thus they have become her prison. She has little capability for the casting of magic, but her body has been rebuilt with what her soul flourishes with; A body of steel, with blood of lightning. The best she can do is simple telekinetic cantrips, but being of the same stuff as her specializations does give her some unique opportunities when it comes to magical flair, but all of them will be focused inwards due to her lack of overt power.
The insight to machines that comes with the instinct of metal helps in day to day situations, and she is always a bit quicker than expected due to the lightning in her veins.
Weapons: Due to that changes that have been forced upon Penny her whole body has become a weapon, In addition to simple unarmed strikes, she can project energy blades from various parts of her body(Hands, Feet, Knees, Elbows) to devastating effect. Despite the simplicity of her modes of attack, they were granted by a being of destructive force, thus they carry surprising amount of force behind even simple attacks.
She has dubbed using her blades as Assault mode, as when she activates them thin lines snap open across her body, each glowing with the same cerulean light that her blades give off. This light, and her blades, switch to blood red when she has becomes Engine of Destruction.
.:Powers:.
1st Regeneration: Things breaking down in inevitable, it is in how quickly they can be put back together that is important. As a Valued resource Laat'AlOfan see to it that Penny is never far from her top condition.
2nd Recursion Protocol: Litany of Destruction:
(Killing Blow)
The one true spell that Penny has calls together the eternal memory of metal and the instantaneous action of lightning and fuses them in to one fearsome attack, one that only grows in power as time go by.
It starts with Penny slamming her fists together, causing runes to flare into existence across Penny's body. From there they start condensing on to her arms, covering them with a blazing glow that is reminiscent of a starry nebula. Then as she pulls her fists apart the color starts drain away from her, and the nearby area, leaving it flat and grey. Save for as a small scintillating blade comprised of every color that starts to form from one of her arms, getting struck by that blade or the glowing arm, brings forth the echo of every strike that Penny has landed and revisits the force of all of them on to her target in the same instant.
Such an attack can’t be used without repercussion however; in addition to the incredibly exhausting nature of the attack, using it too often without proper rest will cause the attack to start tearing Penny apart, easily leading to her death if she is careless.
.:Perks:.
Bile: A hidden auxiliary system that has been recently reactivated, it is interwoven offensive system that It can be used unfocused as an close range shotgun of flechette and stray arcs of electricity, or condensed as a long ranged lightning bolt charged Gauss cannon. It takes time for her body to recharge its reservoir, around twenty seconds or so, so she is unable to unleash a constant barge of such attacks but it does give her a potent ranged option. This system is discharged from her mouth.
Engine of Destruction has a third variation that makes use of its unique physiology. It can unleash a focused stream of lightning and sharpened steel shrapnel. It is a mid-ranged attack that it can hold for a several seconds and redirect easily. The tradeoff is after using this variant the recharge time is about three times longer.
This system is not a magical attack and its power is based on her physical Vitality.
Martial training: There are many ways to break things, so very many ways. This is a precious first gift given by Laat’AlOfan, proper instruction in how to properly break other people. It is imprinted deeply enough that the skill remain regardless of which state Penny is in.
Enhanced Sustenance: Due to being the Chosen of Laat’AlOfan Penny no longer requires much upkeep. A handful of hours for sleep and nearly everything has become a source of nutrients if she needs it. Even breathing has become obsolete, though habits are hard to break with that one.
Enhanced UniForm: Her new body was crafted by a God of Destruction, For that it had to be resilient, as Laat'AlOfan is not gentle. It was built with the intention of being a tool of destruction, which would work ceaselessly, thus He strove to make it perfect. So despite Penny's soft appearance her body can withstand great punishment.
Monstrous Metamorphoses: In times of great stress, part of what makes Penny, Penny, will slip away drowned out by the urge to rend and shear. In time like these she becomes nothing but an engine of destruction. Thankfully these times are short, but they always leave an impact on the world around her.
Patron: Laat'AlOfan/{Mint}/(Beacon)
Patron Benefits:
+Clergy+: The Rites of AlOfan are simple things as destruction is a simple thing. That being said, His Rites are varied, and most commonly seen as demolition projects. Thus his clerics are proficient in all manner of official, and unofficial, demolition practices.
+Paragon+: Destruction is not an easy task; those that have been drafted for it are blessed to both deal it with greater capability and the resilience to resist being destroyed in turn.
+Physical Prowess+: Some are blessed with more than others; Penny is blessed with even more resilience then normal
+Supplier+: Not all destruction is produced on a whim, sometimes planning is needed, and when one plans they will often need supplies to carry out said plan. Laat'AlOfan is always willing to help those that seek to break that which is established, and will endeavor to see that the tools of destruction that they need but don’t have, will soon find its way in to their hands.
+Magical Overload-: Half a blessing, Granted to only one of Laat’AlOfan’s girls, dubbed his Chosen, it grants His Chosen with greater Physical might at the cost of overt magical skill, and the radiance of a multifaceted soul.
---Mint---
Black coin: A tiny piece of metal that hides vast power, and now Penny has one. Not that she ever plans on using the damn thing, but to option is always going to be there, especially as she is hiding it literally under her skin.
Non-exclusivity: Laat was, and is, her primary patron. The destructive deity is alright with the Mint because they are still relatively new and they are responsible for wide spread change. It was He who first sent the Mint in Penny's direction.
__Beacon__
None, while Penny is an ally to the Beacon and is working akin to their rules she has received zero direct aid from the upper echelons of the organization.
~Other~
Transportation: Earth Bastion
Luck, timing, and a touch of insanity have caused Penny to acquire something beyond her normal limits. In the haze of her monstrous transformation Penny cannibalized the Earth Bastion seeking more metal to work with in effort to kill her target, at the same time Amber, to original owner of the ship, was killed weakening the magic binding it to the Pirate. This has made Penny the sole owner of the fortress on wheels.
When not in use Penny pulls the magic of the ship inside her, storing the Earth Bastion somewhere in Laat'AlOfan's realm until she calls for it, while stored in this way it gains her regenerative capability.
Patron Drawbacks:
-Monstrous Form+: Half a curse, this is the cost of being His Chosen, A body that reflects a twisted mockery of its soul, and the unending urge to rip and tear. A need as real as food or water, grafted permanently to His Chosen’s mind.
-Rites-: There are many rites that Laat'AlOfan can claim as his own. In truth every act of destruction is a Rite of his. That being said there are a few specific rites that He demands be followed.
The First: Break quickly: You must seek to break your Fast within an hour of waking.
The Second: Embrace new growth: Nothing owned maybe older than four seasons.
The Third: Remember the task: You must seek out something to destroy at least once a Moon cycle.
The Last: Roots must never last: No home may be kept longer than two seasons.
-Loud-: Laat doesn't speak often but when he does everyone will hear it, and likely several something’s will be broken because of it.
-Unknown-: He has no true followers, as any religion that lasted for any significant age He would destroy as building things that last is directly opposed to his task. Thus very few have heard of him, and even then what knowledge they have is limited.
---Mint---
Debt: Nothing is given for free in The Mint; everything has a price that has to be paid back. With luck Penny won’t stay in debt too long but who can say for sure what lies on the horizon?
Betrayal: Bottom of the totem pole in an organization that wants to make sure it stays hidden, while she is allied with The Beacon puts Penny in a precarious potion. For how long will it last? And who will turn on Penny first?
Fighting Style: Penny's fighting style is a very controlled, if improvisational unarmed style, which degrades to unreasoning brutality as she nears becoming a full Engine of Destruction, her magical talent is laughably weak as she has been rebuilt for the purpose of physically destroying that which stands in her way. She will use Lighting to draw power from power lines and such to get her strength back quickly and small telekinetic control over metal to pull useful objects to her if needed.
For the most part she is a defensive Fighter, counters and parries are her main courses of actions. Unless she has fully lost at which point she switches to unrelenting assault. The main similarity is her willingness to use any and everything on hand as a weapon if needed.
__Beacon__
The upside is she also isn't true bound to their rules thus has no vow she must uphold and is not restricted by their few rules.
Stats (Sealed:):
STR:6
AGI:5
VIT:6
MAG:1
LCK:3
Stats (Active:):
STR:22
AGI:12
VIT:19
MAG:1
LCK:4
Stats (Engine of destruction)
STR:24
AGI:14
VIT:21
MAG:1
LCK:4
STR:6
AGI:5
VIT:6
MAG:1
LCK:3
Stats (Active:):
STR:22
AGI:12
VIT:19
MAG:1
LCK:4
Stats (Engine of destruction)
STR:24
AGI:14
VIT:21
MAG:1
LCK:4
Personality: Kind and altruistic, Penny always tries to look on the bright side of things and is always willing to help out those she can. Seemingly naive, She is always trusting of people at first meeting, though that comes more from her ability to take care of herself than of lack of judgment.
Unafraid and outgoing she will be the first to introduce herself and to try and make friends. That being said she is woefully unprepared for the life she must now lead, and is very hesitant to talk about who she used to be. She can at time come off as conflicted and uncomfortable in her own skin, which is true for a variety of reasons. She has a good deal of empathy for those that have had their lives radically altered.
She is also a hopeless romantic, and unashamed to admit it if asked, and while this has caused her a recent heart break she is no less hopeful for the next time she falls in love.
History: Few people, if any, are willingly inducted to carry out Laat'AlOfan’s will. Penny is no different. Back when ‘She’ was ‘He’ it was a simple case of wrong place wrong time. The Girl that Penny has replaced, like many before her, found a way to slip out from Laat's grasp, and chose to do such in defiance of the destructive God.
Were it at a different time, Jason would have kept his normal life; He worked as a Computer Engineer, tasked with developing and building new hardware and software. It was a simple life with no great appeal beyond the fact that it was his.
But it was a crucial time, and 'AlOfan rarely asks for permission from those he chooses to aid him, He sought the closest person who soul resonated with his intention and acted. Penny doesn’t recall her first night as chosen, and that does worry her.
Since then Penny has found herself in a unique and dangerous position of being allied with both the Ebon mint and The Beacon. Both of these groups sought her out due more to Laat'AlOfan's interactions then her own. Still she has proven to be a capable, if destructive, ally and help bring down Justine's forces and demolished the dark girl’s castle single handedly.
Incantation: "Limiters released and Systems are green. Circuits Charged and Steel Sharpened I Stand Ready for Action!"
Additional Info
- Original name: Jason Oliver
- Prefers to stay in human form as much as possible.
- Hasn’t full adjusted to the Gender Switch that has happened.
- Still considers herself a newbie in regards to the whole magical world and doesn’t know much about the various branches of magic.
- She has yet to use her Platinum coin and keeps it hidden next to her Black coin.
Type: Deity
Name: Laat'AlOfan, Enforcer of change, He Who Brushes Away the Old, The Unmaker
Personality: Laat is a being of action, a bringer of Chaos. Tasked with destroying that which has passed, he quietly fulfills his mandate. Bringing about the ruination of things that are old or no longer needed nor wanted, His is a thankless task, though important one.
He is measured is his actions however, He does not seek unending destruction. Only to brush away stagnation and force new growth to take the place of what once was, Creation and Destruction as two parts of a whole, and Laat'Alofan is Content to be the one who breaks so that others can create.
It is this that drives him to strike both at the Light and the Dark. The Light, as it tends to cling on to its past glories and in doing so forces it to keep growing, the Dark because it often seeks to burn everything to ash and leave it as such, and with continued failure it must learn new ways to complete it goals. Thus Laat'AlOfan is firmly between them both, neither fully an ally nor fully an enemy, but forever requiring innovation and removing the woks that came before.
History: What history there is of Laat’AlOfan is kept by Laat’AlOfan himself. It is not in his nature to let things last. Thus in an effort to fulfill his nature he withholds his own history so one day, when He is no longer needed He will have already removed any trace of his passing, and thus will have already destroyed himself as it were.
Resources: Laat'AlOfan As old and powerful as he may be knows that he cannot always fulfill his task by himself. To aid in his efforts He drafts the aid of Magical Girls, six he chooses as rank and file soldiers to seek and destroy aging monsters and to combat those of the dark that have taken a deeper Root.
One monster answers to His call, a titanic beast that's sole purpose is wide spread, unrepentant destruction. It is a last resort; used when all other attempts have failed for once His beast has been set loose, very few things can stop it before it has ravaged everything in its sight.
And lastly there is his Chosen, A Magical Girl, twisted by his power and gifted great power in return. They are his greatest warrior. Destruction is in their blood, gifted with the skills, knowledge and capabilities of both Man and Monster. They are used both as a scalpel to cleanly and precisely strike out those that have taken deep root in new growth, and as unrestrained bombs to wipe clean vast swaths at once as needed by his will.
His mundane forces are by comparison much less impressive, though they make up for that in their sheer number and although none know of it various destruction and salvage companies are owned by Laat in some way or another.
Payment for services rendered are rarely things of permanence, Coin both mundane and magical is the most common as it allows his follows to replace their old gear and supplies as needed by his tenets, though if not spent soon the rewards have a way of being lost. Occasionally he will bestow a Boon either with a Tool of some sort that will reforge its self every month in to something new, Or with a single use magical item, often destructive in nature but not always. Lastly and only in extreme circumstances he will give the gift of freedom and allow one of his follows to truly die releasing them from their bonds of servitude. It is a gift he wishes he could give more freely, but knows that few would choose to stay if given that choice.
Additional Info:
Has agreed to a temporary alliance with The Beacon
Rites:
The Hidden: Everything breaks: This rite he keeps to himself, letting his Girls discover it for themselves; the rites need not be followed at all times. Only one rite need be held true per year, but it can't be the same one consecutively.
Name: Laat'AlOfan, Enforcer of change, He Who Brushes Away the Old, The Unmaker
Personality: Laat is a being of action, a bringer of Chaos. Tasked with destroying that which has passed, he quietly fulfills his mandate. Bringing about the ruination of things that are old or no longer needed nor wanted, His is a thankless task, though important one.
He is measured is his actions however, He does not seek unending destruction. Only to brush away stagnation and force new growth to take the place of what once was, Creation and Destruction as two parts of a whole, and Laat'Alofan is Content to be the one who breaks so that others can create.
It is this that drives him to strike both at the Light and the Dark. The Light, as it tends to cling on to its past glories and in doing so forces it to keep growing, the Dark because it often seeks to burn everything to ash and leave it as such, and with continued failure it must learn new ways to complete it goals. Thus Laat'AlOfan is firmly between them both, neither fully an ally nor fully an enemy, but forever requiring innovation and removing the woks that came before.
History: What history there is of Laat’AlOfan is kept by Laat’AlOfan himself. It is not in his nature to let things last. Thus in an effort to fulfill his nature he withholds his own history so one day, when He is no longer needed He will have already removed any trace of his passing, and thus will have already destroyed himself as it were.
Resources: Laat'AlOfan As old and powerful as he may be knows that he cannot always fulfill his task by himself. To aid in his efforts He drafts the aid of Magical Girls, six he chooses as rank and file soldiers to seek and destroy aging monsters and to combat those of the dark that have taken a deeper Root.
One monster answers to His call, a titanic beast that's sole purpose is wide spread, unrepentant destruction. It is a last resort; used when all other attempts have failed for once His beast has been set loose, very few things can stop it before it has ravaged everything in its sight.
And lastly there is his Chosen, A Magical Girl, twisted by his power and gifted great power in return. They are his greatest warrior. Destruction is in their blood, gifted with the skills, knowledge and capabilities of both Man and Monster. They are used both as a scalpel to cleanly and precisely strike out those that have taken deep root in new growth, and as unrestrained bombs to wipe clean vast swaths at once as needed by his will.
His mundane forces are by comparison much less impressive, though they make up for that in their sheer number and although none know of it various destruction and salvage companies are owned by Laat in some way or another.
Payment for services rendered are rarely things of permanence, Coin both mundane and magical is the most common as it allows his follows to replace their old gear and supplies as needed by his tenets, though if not spent soon the rewards have a way of being lost. Occasionally he will bestow a Boon either with a Tool of some sort that will reforge its self every month in to something new, Or with a single use magical item, often destructive in nature but not always. Lastly and only in extreme circumstances he will give the gift of freedom and allow one of his follows to truly die releasing them from their bonds of servitude. It is a gift he wishes he could give more freely, but knows that few would choose to stay if given that choice.
Additional Info:
Has agreed to a temporary alliance with The Beacon
Rites:
The Hidden: Everything breaks: This rite he keeps to himself, letting his Girls discover it for themselves; the rites need not be followed at all times. Only one rite need be held true per year, but it can't be the same one consecutively.