Avatar of Shohmyoh
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    1. Shohmyoh 9 yrs ago

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Recent Statuses

9 yrs ago
Current Fun fact: Raoh was so awesome and manly that he received a real life funeral.
9 yrs ago
Care to try something different? roleplayerguild.com/topics/8..
9 yrs ago
'Are you gonna stay the same? Pale, grim, deep in shame?'
9 yrs ago
Finally gotten to the point where I'm a pack a day smoker. Not terribly happy about it
9 yrs ago
'I am the fountain of life, out of myself I grow, and the more you drink of me, the fuller I will flow.'
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Bio

Right now I check in randomly at all hours of the day and night, because I don't sleep love writing. So I'm easy to get ahold of if you need to.

Most Recent Posts

The thread is up now. Hope to see you there!
Please use this as a template for your character:

Name:
Gender:
Age:
Homeland:
Specialty: (Something your character is good at, such as swordsmanship, a certain application for divinare like using a specific element or manipulating nature, or a physical or mental attribute)
Weakness: (Something your character isn't very good at)
Appearance: (Be as succinct or detailed as you like)
Weapon: (Something that you would find in a medieval setting)
Personality: (Be as succinct or detailed as you like)

Feel free to add something else if you like.



Name: Viluppo
Gender: Male
Age: 20
Homeland: Coleander
Specialty: Healing magic
Weakness: Low durability/defense
Appearance: A young man of average height and slim build with unimpressive arms. In normal day-to-day situations his facial expressions usually don't stray far from stoic or amused, regardless of how he actually feels. He sports very short black hair and has blue eyes, which are easily the most expressive part of his face.
Weapon: A thin wooden club
Personality: A studious, well-read individual, Viluppo is quite competent in channeling and binding divinare, though he still struggles with more advanced magics. Viluppo speaks formally despite his common-born status, a result of constantly keeping his nose in a book. Though he has no aversion to being social and enjoys the company of others, Viluppo is soft-spoken and would often rather listen than talk. This may cause him to come across as unassertive at times. Viluppo is skilled at long term planning but may overthink things and become lost in thought. He has passable skill with a weapon but he doesn't particularly enjoy fighting. Viluppo feels a strong sense of duty to both his friends and the State.
The Story:


For ten years, the Southern State of Coleander fought a bloody war against its northern neighbor, decades of political and religious differences finally coming to a head. This protracted battle rapidly sapped the life from both States as their weapons, magic and soldiers dwindled. At last a treaty was hastily written and signed, both sides eager to prevent their total destruction. The last two years have seen an uneasy détente, but there are other provinces waiting for an opportunity to strike the weakened State, and the war and subsequent depression has robbed Coleander’s people of their faith and trust.

In a desperate attempt to preserve the State, Coleander’s Lord created the Band system, legally allowing would-be adventurers and out-of-work soldiers to take on tasks that the State no longer has the men or resources to handle. Enfeebled citizens and royal figures alike doled out assignments in droves, and the Bands responded in kind; travelers from all corners of Coleander and beyond rose to the task. Yet it remains to be seen how effectively the Band system will solve the State’s problems.

With Coleander struggling to recover and the possibility of another war never far away, these Bands must carve out their own path as an uncertain future looms.
-Unknown Writer


This story will, for the most part, follow a Band, a group of people who accept tasks from various sources, be they civilians or government officials. There will be opportunities to focus on other groups such as State officials, civilians, and the like. The tasks that Bands accept can take them to various different locales, and may range from finding missing people and securing items to killing creatures and covert missions. Bands are legally bound to the State of Coleander, and thus many of the jobs they are given will either aid the State in rebuilding itself or assist the common folk. Your character does not have to originate from Coleander, but they will have to start out in Coleander.

Humans are the only sentient race in this world. Right now I have no plans to change that, but if the story evolves a certain way then it is possible that other races may be shown. I would ask that you stick to designing your character as a human for now.



The World:


The civilized world is divided into two States and several smaller countries. Here are the current available locations:












There are other areas in the world, both populated and otherwise, that may be revealed and developed at a later time.



The Magic:


Divinare (formerly ‘Alberon’s Gift’, colloquially ‘magic’)… should not be confused with the oft-recited superstitions of thaumaturgy and creation; it is a natural resource like any other, and once it is used up it cannot be invoked again until it is replenished. Conversely, some sources cannot be replenished at all. Manipulation of Divinare requires the utmost care…
The intricacies of Divinare cannot be fully explained within the confines of this book, but the basics of its manipulation can be divided into three categories: channeling, binding, and merging…
…Channeling is characterized primarily by drawing Divinare out of a source, letting it flow freely (ex. magnifying the fire from a lit candle)…
…Binding is characterized primarily by directly manipulating Divinare with one’s will (ex. throwing the fire from a lit candle)…
…Merging is characterized primarily by synchronizing one’s mind with Divinare (ex. becoming one with the fire from a lit candle)…

-Excerpts from Divinare: A Basic Guide for the Middle Student Edition CVII


Divinare (or you can just call it magic if you want) is a force that resides throughout the world, both in living things and nature. It can also be manufactured into various weapons and objects, though most things created like this have a much more limited pool of divinare to use. Divinare is a resource that can be depleted just like water or air, meaning that you will almost always have a finite amount of it to work with. It is (usually) renewable and will replenish itself over time, though there are certain sources of it that subvert this rule. Divinare can be used and manipulated in numerous ways to replicate various powers that you would find in other forms of fiction, such as controlling elements, healing wounds, bending tree branches into steps, and many other fun things. Anyone has the potential to use divinare, though most people require training to use it on anything more than a basic level. As a general rule, what you can accomplish with divinare depends on the source, so divinare taken from a tree could be used for manipulation of something in or on the tree, or sometimes the tree itself.

Enclosed is a more detailed explanation of divinare, added by request:


There are other rules and other types of magic, but they will be revealed as the plot goes on.



The Other:



Do not look upon the world with pity, nor curse the flowing of the rivers, nor lament the stillness of the mountainside, for this world is his mighty body. From Alberon’s flesh did come man, from Alberon’s blood did come the rivers, from Alberon’s bones did come the mountains…

-Excerpt from Canto XXIII of The Mouth of Alberon


To put the idea for this RP in a nutshell, it's a medieval-ish low-tech 'go on adventures' kind of fantasy story. Despite the military and religious tones, I don't want this to be dark and serious all the time; there's plenty of room for humor and lighthearted moments. I actively encourage other players to add to the plot and mythos as we go (provided it doesn't contradict the established theme or the other players' wishes). The entire reason I want to RP is to create a story with other people rather than dictate every little thing, and thus I will do my best to remain open to suggestions and feedback.

Real life always comes first, and if something comes up, or if you're just not feeling up to writing for a little bit, I totally understand. However, if you join the story and end up unable to post for an extended period of time, please let me know so we can work around it. If you can't post for a long while when your character is doing something important and I'm given no notice, I may use them a bit on your behalf, but I would only do this if it's absolutely necessary to keep the plot going. I will avoid killing off or writing out a character due to a player being gone if at all possible. I want to give your character the respect they deserve.

I will admit that this is the first RP I've attempted to start myself, so if someone more experienced than me notices something questionable or dumb that I do, feel free to call me out on it. And of course, ask whatever questions you like. And have fun, above all else!
I think I'll go ahead and start the thread soon. I can have it up by tomorrow, or tomorrow night at the latest.
Awesome! I'm hoping that two or three more people will find interest in this, and then I think that'd be a good place to start. Even after that it should be pretty easy for new people to jump in if they want.

As I said, I definitely would like around 5 or 6 Band members including my character, but if you wanna be a villain, State official, or something else then that's fine too.
Immortal is a bit much, I think. 'Very long-lived' would be fine.

The Omnipotent Sphere, would you wanna be a Band member? I'm hoping to have 4 or 5 besides myself. The original idea was that my character would found (but not necessarily lead) a Band that much of the story would follow. If enough people are interested we could have multiple Bands going at once.
I'm down with that. Would he be a 'I did what I had to do' kinda guy who isn't really proud of his crimes, or a straight up villain? Either way works really. I wanna be flexible.
I feel you there, I've had enough bouts of 'oh god why do I exist?' for one lifetime. Your insomnia might be worse than mine actually, I at least get a little bit of sleep every night. Can't imagine only 4 hours out of a week.
For a time, the Southern State of Coleander fought a bloody war against its northern neighbor, decades of political and religious differences finally coming to a head. This protracted battle rapidly sapped the life from both States as their weapons, magic and soldiers dwindled. At last a treaty was hastily written and signed, both sides eager to prevent their total destruction. The last two years have seen an uneasy détente, but there are other provinces waiting for an opportunity to strike the weakened State, and the war and subsequent depression has robbed Coleander’s people of their faith and trust.

In a desperate attempt to preserve the State, Coleander’s Lord created the Band system, legally allowing would-be adventurers and out-of-work soldiers to take on tasks that the State no longer has the men or resources to handle. Enfeebled citizens and royal figures alike doled out assignments in droves, and the Bands responded in kind; travelers from all corners of Coleander and beyond rose to the task. Yet it remains to be seen how effectively the Band system will solve the State’s problems.

With Coleander struggling to recover and the possibility of another war never far away, these Bands must carve out their own path as an uncertain future looms.

-Unknown Writer


Divinare (formerly ‘Alberon’s Gift’, colloquially ‘magic’)… should not be confused with the oft-recited superstitions of thaumaturgy and creation; it is a natural resource like any other, and once it is used up it cannot be invoked again until it is replenished. Conversely, some sources cannot be replenished at all. Manipulation of Divinare requires the utmost care…
The intricacies of Divinare cannot be fully explained within the confines of this book, but the basics of its manipulation can be divided into three categories: channeling, binding, and merging…
…Channeling is characterized primarily by drawing Divinare out of a source, letting it flow freely (ex. magnifying the fire from a lit candle)…
…Binding is characterized primarily by directly manipulating Divinare with one’s will (ex. throwing the fire from a lit candle)…
…Merging is characterized primarily by synchronizing one’s mind with Divinare (ex. becoming one with the fire from a lit candle)…

-Excerpts from Divinare: A Basic Guide for the Middle Student Edition CVII


Do not look upon the world with pity, nor curse the flowing of the rivers, nor lament the stillness of the mountainside, for this world is his mighty body. From Alberon’s flesh did come man, from Alberon’s blood did come the rivers, from Alberon’s bones did come the mountains…

-Excerpt from Canto XXIII of The Mouth of Alberon





This idea is primarily a low-tech 'go on adventures' kind of fantasy story with some military undertones. I want to start with a simple concept and then build on it over time. I actively encourage other players to add to the plot and mythos as we go. (provided it doesn't contradict the established theme or the other players' wishes) The entire reason I want to RP is to create a story with other people rather than dictate every little thing, and thus I will do my best to remain open to suggestions and feedback. I will admit that this is the first RP I've attempted to start myself, so if someone more experienced than me notices something wrong or dumb that I do, feel free to call me out on it. And of course, ask whatever questions you like.
Thank you much. I've had pretty bad insomnia for the past 4 months. Meds and sleeping pills work inconsistently. It has its perks, though. You get more hours out of the day to actually accomplish stuff. I feel more productive at night anyway.
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