When you go from walking around at 5am like a half shut knife to bouncing out your bed 10 minutes before the alarm goes off within a month of early starts at work. Self-improvement, ho!
4
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7 yrs ago
Celebrating the one-month anniversary of my RP starting! 135 IC posts already and still growing. Also still accepting players, so hop on over if you are interested in gritty superheroes. All welcome!
5
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7 yrs ago
How to know when your day as a home shopper will be busy - when your boss can't be arsed counting all the orders to pick so he logs the official total as 'mental' :-P
4
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7 yrs ago
Best feelings as a GM #1 - Sitting at work cackling because a player has literally set up an amazing plot hook without realising it. *evil chuckle*
11
likes
Bio
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
@FancyHatsBarring the money side of things, she sounds like a sourcebook for a Covenant Cape :-P
The faction most likely to have connections to the Russian Mafia would be The Consortium, I reckon. I love the overall feel of her, though, so I can't think of any required changes ^.^
@Ardent Dawn Someone who writes hold on coffee. Where have I heard that before...?
@banjoanjo Still open, looking forward to your cs ^.^
@ProProI love it. He might not have direct combat efficiency, but you have to be one of the greatest causes of mental health disorders I have ever seen :-P
@Old Amsterdam Probably a high 6, low 7, although I'll consider allowing higher if they are cool :-P
@Scarescrow Praetor is a Master 8 minimum, probably a hair shy of being 9. Pipeline is a blaster 7 due to the potentially endless quantities of liquid he can make. Whetstone would be a Striker 3ish, her main strength is bolstering troops and not really in direct combat. Vulcan would be a Striker 5 from on-contact metal bending, Master 4 from his armoured warriors and Shaker 4 for his ability to warp metal over an area. Sickle-Cell varies between a Shaker 4-8 bAsed on how much people nearby have bled, and he may also gain a low level Brute rating for being a pain to put down. Finally, Switchboard is a Master 6, Blaster 4 for long range control of internal circuitry. Hope that gives you a rough ballpark of the level of other parahumans in the city, although there are stronger out there, acting as mercenaries to the highest bidder.
@ProProBasically not worrying about it for the most part. Explaining that risks delving into spoiler territory for those who haven't read it. I'll mention Scion at points in the story, same with the Endbringers - although those aren't likely to be a potential threat unless I feel the desire to micromanage an entire cast of characters to back you guys up =P
The power classification thing completely slipped my mind. Will add a bit into the CS about that atm.
Well, where to begin?
I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.
"Ask the artificer, he's already done it once."
Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.
But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)
My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.
My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.
That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^
<div style="white-space:pre-wrap;">Well, where to begin?<br><br>I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.<br><br>"Ask the artificer, he's already done it once." <br><br>Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame. <br><br>But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)<br><br>My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.<br><br>My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game. <br><br>That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^</div>