Avatar of Sickle-cell
  • Last Seen: 4 yrs ago
  • Joined: 11 yrs ago
  • Posts: 699 (0.18 / day)
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  • Username history
    1. Sickle-cell 11 yrs ago
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Status

Recent Statuses

7 yrs ago
Current How's about no?
2 likes
7 yrs ago
When you go from walking around at 5am like a half shut knife to bouncing out your bed 10 minutes before the alarm goes off within a month of early starts at work. Self-improvement, ho!
4 likes
7 yrs ago
Celebrating the one-month anniversary of my RP starting! 135 IC posts already and still growing. Also still accepting players, so hop on over if you are interested in gritty superheroes. All welcome!
5 likes
7 yrs ago
How to know when your day as a home shopper will be busy - when your boss can't be arsed counting all the orders to pick so he logs the official total as 'mental' :-P
4 likes
7 yrs ago
Best feelings as a GM #1 - Sitting at work cackling because a player has literally set up an amazing plot hook without realising it. *evil chuckle*
11 likes

Bio

Well, where to begin?

I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.

"Ask the artificer, he's already done it once."

Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.

But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)

My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.

My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.

That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^

Most Recent Posts

@PlatinumSkink I'd say the force remains the same. If it didn't, she could feasibly create a massive field and crush everyone in a huge area. This would be hilarious, but also a bit fatalistic :-P

And that's fine, I'll edit the last post to have the VTOL roof tear off instead, and inflict light injuries to Gestalt.
Pro tagging strats right there. Accidentally mentioned @Username.

@POOHEAD189 Fixed. There we go.

@KiddoHe probably won't given your display. Contrary to his boasting, he's trying to drive people off rather than murder you all.

He'd have brought more blood in that case =P

The Streets

Downtown Boston

21st January, 2011


When the phone rang, it was instinct more than anything else that answered it. A voice down the other end of the line - sounding extremely exasperated - didn't even give a chance to say hello.

"A scuffle has broken out between Gladius and Wonderland in Dorchester," said the voice, recognisable as a Consortium handler that was responsible for handing down missions to operatives. "Every faction in the city, practically, has now gotten involved. Naturally, we can't let an opportunity like this pass us by without seeing if there is any potential for profit."

"Make your way to Dorchester. I need eyes on the scene. Engage any parahuman you can feasibly take down and eliminate them." The man's tone became even sterner, if such a thing was possbile. "Under no circumstances reveal your status as a Consortium operative. As far as anyone is concerned, you are an independant taking advantage of the situation. Should the Protectorate gets their hands on you, don't even think about telling them anything. Even if you are locked in a cell, you won't be safe from us."

"Are we clear?" barked the voice. "Good," he interrupted without giving any time to respond.

"Get moving. I expect results."

@POOHEAD189
@ProPro@hagrodenSince you aren't embroiled in any specific conflict right now, I'll give it another few days. From now on, if everyone is alright with it, what I'll do is give people a week. If, after a week, they still haven't posted, I'll make a post to advance the scene using their character as an NPC. That way, if you can;t post or aren't around, we aren't holding anyone up. I will try to keep the post as in-keeping with the attitude of the character thus far, though.

I won't be able to post that much tonight since I'm super busy on work days, however I will make a sort IC post for Poohead so he can get his character doing something. The rest of you; I'll respond tomorrow ^.^
@PlatinumSkink Always feel free to ask if you have questions. If I'm giving you complete artistic license, I'll tell you then.

Septima can, yes, so they aren't dead. Although some would prefer to be. :-P

Sidestep and Mary can't even see one another, so you can't see them. Askaryan and Automaton are both visible, but not an immediate threat, so you likely won't notice them. Freakshow and Curbstomp are moving between cover and holding each other at bay, ducking in and out of alleys. Dragon is roughly dead centre and very visible ATM, and is probably the first thing you'll see. The Covenant won't be entirely visible, but you will see both Vegas protecting Holly and Mandy, and Sickle-Cell walking into the fray. Vice will be out of sight of you ATM until he makes another big move.

Gladius are highly trained soldiers, and have been outgunning Wonderland from the word go, and the fight has well and truly gone in their favour. The arrival of the Covenant has spooked both sides, with the braver members grouping to attack and the smarter ones turning tail. Dragon, Sickle and Vegas are the most visible things to you right now. You have touched down behind Wonderland's lines. Beyond them are Dragon and The Covenant. Beyond them are Gladius.

You'll know the Boston capes belonging to a faction. You won't know Sidestep, Curbstomp, Freakshow or any of the PCs except Anomaly. But knowing is not the same as seeing. You might know what the Boston capes can do, but actually witnessing it firsthand is another thing entirely.

The thing about the paused time is a good point. I can reword it later tonight if you'd prefer. Maybe you extend the area to stop the roof tearing off, and slightly over extend yourself. Would that be better?

Awesome ^.^

I certainly plan to do the same.

Now then, if you have anything else you want to know, don't hesitate to ask. I'm more than willing to give artistic license, just run any ideas by me first ^.^
@Banana[@PlantinumSkink]Found the support :-P

Also, since it's becoming more and more relevant - and I'm on break at work, but don't feel like trying to type an IC post with a phone keyboard - I reckon I'll give you all a primer on combat in Boston.

I personally hate autoattacking. I much prefer when people narrate their attack and allow the target to narrate the damage. With a decent group - which I feel you all are - it makes for much cooler, streamlined struggles like between Askaryan and Automaton. Obviously, I can't stop you doing it, but I will give NPCs plot armour to survive any attack that you narrate connecting automatically.

Outside of that, however, no NPC has plot armour. That isn't to say they can always be killed in combat. Named parahumans and high-ranking faction members will function similarly to Alien Rulers from XCOM 2. They can be killed, but it will require a combat win on several different occasions. Victory over a cape, though, will have narrative consequences for them. Maybe they now have a visible scar and people don't take them seriously anymore. Maybe they now struggle to follow orders or go up against your faction. The severity of the consequence will be directly related to how creative and stylish your victory over them was, and will either be decided on by me, or we can work together to come up with one.

For @Lasrever's victory over Askaryan, she's gained a contact who just might be willing to provide information on Wonderland ops that will put her in danger, for instance.

And Knight's creativity by supporting the VTOl roof instead of the entire VTOL has been rewarded with the fact it actually worked without any physical injuries.

Keep this in mind going forward, and we'll have one of the best quality RPs on the site, with our little group right here :-P
@Old AmsterdamYou can have Alice arrive if you like. I was trying to get Maxwell's response to you before doing so, but he has his hands full atm, and I dunno when he'll have time to write and post it =P

I'll handle Whetstone showing up and striking up a convo in my next IC.
<Snipped quote by Sickle-cell>

This was 7 days ago. What's the haps my man?


Life, I'm afraid. I am trying, but between work, my own campaign, co-GMing shenanigans with old Amsterdam and the fact that my friends are desperately trying to get me back into competitive LoL, my free time lately can only be measured with a negative value =P
@KiddoBoston is a setting where everyone is the wrong person in one way or another. Every action has a consequence, now or in the future. I love waiting for players to carefully consider their actions IC, based on what their character thinks might happen. It's why I run these =P

@POOHEAD189I have only now realised that I absolutely forgot to write an intro post for you because of how I do my checklist for answers. It will be done by this time tomorrow, I'll make sure to leave at least one notification regarding this all day to remind myself.
Heading off to do stuff with my little brother. Won't be back on till this time tomorrow ^.^
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