OK SO now that I've established all the mau and realized we had an even number it was was easy to do this.
Here is our elemental type chart.
Now the center circle denotes the 8 elements opposed to each other on opposite sides. The outer ring does not follow the same pattern, instead those four elements are neutral to those within the inner circle and vise versa.
"IN A PERFECT WORLD":
Gravity and Holy oppose each other where both elements are resistant to each other.
Fire and Ice oppose each other where both elements harm each other.
Earth and wind oppose each other where both elements are resistant to each other.
Water and Electricity oppose each other where both elements harm each other.
Metal, Dragon, Fey, and Life are the four elements occupying the outside ring. Their relationship is complicated.
Dragon and Fey harm each other and Metal and Life harm each other. Dragon and Life are neutral to each other and Fey and Metal are neutral to each other. Dragon and Metal resist each other and Fey and Life resist each other.
Dragon is named after the creatures of scales and fire breathing. But don't mistake this element for a single creature for it embodies power and the domination of will. Like the crackling of fire, Dragon element brings about strength and courage within those possessing it.
Metal is named after the ore in the ground because like Earth it remains solid but like Water it's also flexible. Those bearing this element have durability and flexibility. In terms of personality, it's cold and unyielding like Ice. Those with it cannot merely break a vow of revenge or love.
Life is embodied by nature and plant life more than sentient life. Colored like the plants of the world, Life finds its way into the most unexpected corners. Life represents randomness but also longevity as those who bear it are survivors if not a plant that lives in a desolate location. Life is also whimsical, unable to remain in a fixed state for long.
Fey is a twist of life, forged by sentient creatures but mutated by randomness. Fey can be good and bad, cursing and blessing those who bear it. This element appears mostly in fairies and their kin, with exceptions found in the cracks of the earth where those cursed by its power remain hidden. Fey is mysterious and perplexing while also selfish and manipulative.
Since this isn't a perfect world there are many exceptions to these rules depending on the creature. When a creature possess more than one element things get tricky on weaknesses and resistances, but generally if something has an element it will have a resistance or a weakness to worry about.
Alchemist of magic know these elements like the back of their hand and recognize the symbols on a dot. Since the symbols appear similar to each other there's a code to reading them without accidentally holding up a formula backwards. Old scrolls with text of these symbols begin with two dots at the start the colon ":" is the modern version. Magic alchemy uses two big circles, one within the other, and the 12 circles arranged around like the picture above. Summoners will often stand in these circles to bring about their creatures.
"A legend tells of an alchemy circle hidden within Navire's deepest dungeon. Inside the cell is the shrine to the Patron. It is said that those who are chosen by the Patron eventually find the shrines location. What is offered to the Patron? THE BODY OF THE LAST CHOSEN." -Some strange orphan.
Anyone who has ever been properly educated understands that Magicite is used as an offering to expand the territory of a kingdom, literally claiming land as the kingdoms. In modern time it prevents kingdoms from easily conquering entire continents as each offering of Magicite consumes a quantity proportional to border expansion. Stockpiling Magicite isn't considered an offering so just having a bank full of magic stones won't do you any good.
Back in the era of Orphan Princes kingdoms would destroy each other's shrines to prevent the growth of a territory. Usually desecration was a means of reducing the size of a kingdom's border, that or enslaving anyone in a kingdom. Patrons who don't receive offerings are believed to take back their blessings and kingdoms fall to the wilderness within weeks.
That's why it's rare to see a town or village in the middle of nowhere, expect a shrine to be somewhere in a village where there are people praying that a Patron will find them and bless them. Uneducated people believe it works that anyone can make a kingdom. However, people who were properly taught know a Patron is created at the dawn of the world and waits for its chosen people to come together in the future then it gives them a blessing. Magicite offered for the first time will allow the Patron to further bless the people of the new kingdom.
ANYWAY I got off point and into exposition.
Patrons don't have elements but may prefer to use some more than others. If you are a summoner and your Patron only lets you summon images of itself then those creatures would use the preferred elements of the Patron. That's about 90% of summoners. The last 10% get to choose the creature's appearance which can change what elements it uses and also ties in an element with the creature. Navire's Summoners are part of that 10% but the difficulty for them is that the power level of these creatures is lower on average compared to summoners in the 90%.
Greg the moogle is lucky enough to have a summon which is average powered. You'll get to see it later but for now just wait :U
On a different note of the same tune, combining elements is naturally occuring. Magma creatures Earth + Fire appear in volcanoes and related places. The thing with double elements is that they don't last. They're also like secondary colors where the elements are primary colors.
"wait, isn't ice like two elements?"
Ice is its own element, representing fragility, It can be made from more than water. For example blood-ice creatures are a thing -they are diseased like crazy and you don't want me to spawn them.
Not all elements can blend together to make something cool, sometimes a creature can use two elements but look like its bearing only one.
A creature that you'll later see is the Lux Tonberry. It has no primary element but can use Holy. (oh spoilers!)
Here is our elemental type chart.
Now the center circle denotes the 8 elements opposed to each other on opposite sides. The outer ring does not follow the same pattern, instead those four elements are neutral to those within the inner circle and vise versa.
"IN A PERFECT WORLD":
Gravity and Holy oppose each other where both elements are resistant to each other.
Fire and Ice oppose each other where both elements harm each other.
Earth and wind oppose each other where both elements are resistant to each other.
Water and Electricity oppose each other where both elements harm each other.
Metal, Dragon, Fey, and Life are the four elements occupying the outside ring. Their relationship is complicated.
Dragon and Fey harm each other and Metal and Life harm each other. Dragon and Life are neutral to each other and Fey and Metal are neutral to each other. Dragon and Metal resist each other and Fey and Life resist each other.
Dragon is named after the creatures of scales and fire breathing. But don't mistake this element for a single creature for it embodies power and the domination of will. Like the crackling of fire, Dragon element brings about strength and courage within those possessing it.
Metal is named after the ore in the ground because like Earth it remains solid but like Water it's also flexible. Those bearing this element have durability and flexibility. In terms of personality, it's cold and unyielding like Ice. Those with it cannot merely break a vow of revenge or love.
Life is embodied by nature and plant life more than sentient life. Colored like the plants of the world, Life finds its way into the most unexpected corners. Life represents randomness but also longevity as those who bear it are survivors if not a plant that lives in a desolate location. Life is also whimsical, unable to remain in a fixed state for long.
Fey is a twist of life, forged by sentient creatures but mutated by randomness. Fey can be good and bad, cursing and blessing those who bear it. This element appears mostly in fairies and their kin, with exceptions found in the cracks of the earth where those cursed by its power remain hidden. Fey is mysterious and perplexing while also selfish and manipulative.
Since this isn't a perfect world there are many exceptions to these rules depending on the creature. When a creature possess more than one element things get tricky on weaknesses and resistances, but generally if something has an element it will have a resistance or a weakness to worry about.
Alchemist of magic know these elements like the back of their hand and recognize the symbols on a dot. Since the symbols appear similar to each other there's a code to reading them without accidentally holding up a formula backwards. Old scrolls with text of these symbols begin with two dots at the start the colon ":" is the modern version. Magic alchemy uses two big circles, one within the other, and the 12 circles arranged around like the picture above. Summoners will often stand in these circles to bring about their creatures.
"A legend tells of an alchemy circle hidden within Navire's deepest dungeon. Inside the cell is the shrine to the Patron. It is said that those who are chosen by the Patron eventually find the shrines location. What is offered to the Patron? THE BODY OF THE LAST CHOSEN." -Some strange orphan.
Anyone who has ever been properly educated understands that Magicite is used as an offering to expand the territory of a kingdom, literally claiming land as the kingdoms. In modern time it prevents kingdoms from easily conquering entire continents as each offering of Magicite consumes a quantity proportional to border expansion. Stockpiling Magicite isn't considered an offering so just having a bank full of magic stones won't do you any good.
Back in the era of Orphan Princes kingdoms would destroy each other's shrines to prevent the growth of a territory. Usually desecration was a means of reducing the size of a kingdom's border, that or enslaving anyone in a kingdom. Patrons who don't receive offerings are believed to take back their blessings and kingdoms fall to the wilderness within weeks.
That's why it's rare to see a town or village in the middle of nowhere, expect a shrine to be somewhere in a village where there are people praying that a Patron will find them and bless them. Uneducated people believe it works that anyone can make a kingdom. However, people who were properly taught know a Patron is created at the dawn of the world and waits for its chosen people to come together in the future then it gives them a blessing. Magicite offered for the first time will allow the Patron to further bless the people of the new kingdom.
ANYWAY I got off point and into exposition.
Patrons don't have elements but may prefer to use some more than others. If you are a summoner and your Patron only lets you summon images of itself then those creatures would use the preferred elements of the Patron. That's about 90% of summoners. The last 10% get to choose the creature's appearance which can change what elements it uses and also ties in an element with the creature. Navire's Summoners are part of that 10% but the difficulty for them is that the power level of these creatures is lower on average compared to summoners in the 90%.
Greg the moogle is lucky enough to have a summon which is average powered. You'll get to see it later but for now just wait :U
On a different note of the same tune, combining elements is naturally occuring. Magma creatures Earth + Fire appear in volcanoes and related places. The thing with double elements is that they don't last. They're also like secondary colors where the elements are primary colors.
"wait, isn't ice like two elements?"
Ice is its own element, representing fragility, It can be made from more than water. For example blood-ice creatures are a thing -they are diseased like crazy and you don't want me to spawn them.
Not all elements can blend together to make something cool, sometimes a creature can use two elements but look like its bearing only one.
A creature that you'll later see is the Lux Tonberry. It has no primary element but can use Holy. (oh spoilers!)