It was early in the morning as the rays of the sun peaked over the horizon, illuminating the silhouette of the lonely island against the ocean blue. ”Land Ahoy!” announced the look-out, gathering the attention of the others members of the small band, all eyes becoming drawn to the looming shadows cast by the time-worn structure. “That the place? Looks as gloomy as a crypt” Orion muttered as he turned to face Kairos before asking ”You still up for this Kairos? It’s only a rumor and it sounds far to good to be true”. The group of Soldiers had overheard the rumors of a strange artifact only a single derelict island sitting in the middle of sea and had managed to narrow its location down to this solitary island based on the drunken rambles from sailors. Given the short time of shore leave they had been granted in respite from the brewing conflict and in dire need of some adventuring, they had decided to investigate further and now found themselves slowly approaching the island in the faint hours of the morning, long before most trading ships would arrive.
”Come on now, of course he would be, that place looks perfect for our good old Reaper” Savin said with a chuckle, earning a few laughs from the group. Taking a more serious face he focused his attention back on the island “Still if the rumours are true there could be a whole host of monsters in there, or nothing at all - hard to sort fact from fiction when the storyteller is drunk. We’ll drop you off close to the Island Kairos and pick you up from the same spot this evening as the sunsets. Scout carefully and if there’s anything you can’t handle wait for us and we’ll go in as group.” Savin reiterated - they had gone over the plan a few times now, given that Kairos was the stealthiest of the group and the rumors could turn out to be duds, it had been decided he would do a preliminary scouting while the rest of the group chased other rumours of adventure - if the ruins turned out to be empty they would move on and if there was anything of interest, they would delve in deeper.
Over the next half hour - the group passed by the beach, dropping Kairos off and established a point of return for later that evening. Taking a moment to watch the ship sail off, Kairos attention returned to the task at hand, looking into the heart of the island the tops of the ruins reached above the dense foliage of the forest, providing a landmark for him to trek towards. Drawing his Scythe Kairos made his way up the beach, the soft sand shifting beneath his feet before giving way to the harder dirt that marked the edge of the forest. As the sound of the waves gently crashing across the shore fading into the distance, they were replaced by the morning cries of birds that marked the dawn of the new day as Kairos edged further into the wild growth. Despite the gnarling forest sprawl that twisted and turned before him, the towering ruins in the distance ensured his path was true.
As the ruins drew closer, the forest parted to open territory ’No doubt when this place was still inhabited, they kept the plants at bay from their temple. Doesn’t seem to be lasting with them gone though Kairos thought to himself, stray grass and vines having crept along what must have once been a pathway, seeping into the ground and temple itself. Following the path, Kairos made sure to quieten his approach, the soft disturbing of gravel and stone hard to hear over the bird cries that had now began to echo around the island. Reaching the outer wall, Kairos moved towards a large crack in the exterior, the stone having been carved open like a wound - revealing the interior of the building bare for him to see. Faint echo’s sounded throughout the building, cause Kairos to grip his weapon tighter ’Perhaps it’s a stray animal or perhaps I am not the only explorer on this day’.
Quickly vaulting inside - Kairos moved quickly out from the sunlight as a gust of wind washed in through the gap, its howling call swirling deep into the heart of the temple. Pausing for a moment, Kairos then grinned to himself ’If there’s anything of value it would be at the heart of the temple - seems these bigger corridors are designed to funnel towards that location’ he concluded as he peered down the passage the wind had surged through. Of course, such a conclusion would mean if there was anyone else in this ancient ruins they would no doubt be following such a path as well, leading to an inevitable conflict at the centre. Moving swiftly, Kairos followed the pathway, occasionally guided by a gust of the howling wind until he reached the heart of the fortress.
As he rounded the final corner his eyes immediately caught the relic and caused him to halt. Right at the core of the structure, nestled on an ornate pedestal was a relic that radiated magic. The divine glow seemed to illuminate the entire room with its strange hue, overshadowing the skylight of the room. Glancing around and marvelling at the sights and shadows cast by the radiant orb - Kairos suddenly noticed less carved shapes among the stone. Putting his urge to be dazzled by the object on hold, his attention flickered rapidly through the faint objects - he could not make out all of them but a few definitely looked humanoid and one had already approached the object. ’So there were others - a shame for them if they were seeking that relic. Only one of us will be using that and I’ll prove that it should be me if any of them want to contest it Kairos mused as he withdrew the Scythe and took up an aggressive stance - moving towards the centre.
His approach only lasted a few steps before the glow of the room shifted ever so slightly. In that instance, as the entire atmosphere of the room seemed to warp for but a second, the orb suddenly shattered - the radiant glow fading into nothing as the skylight once more resumed its job of illumination. A flurry of thoughts rushed in confusion as though multiple parts of his own mind attempted to determine what had happened. His eyes narrowed at the figure in the centre - they had been the closest to the orb when it shattered, and another voice from the other side of the chamber declared the central figure as responsible for its destruction ’Or perhaps they already declared their wish, consuming the relic in the process! Kairos pondered, taking a moment before adding his voice to the conversation ”I suggest you explain yourself Miss - seems quite a few of us were after this artifact and I doubt any of us are keen to leave without an explanation of what the hell you just did
Becoming gifted with his magical abilities at a young Age, and coming from a family with too many mouths to comfortable feed, Kairos was quickly found a place in the military for Wresta and began to earn his keep as a medic. Despite his physical survival on the battlefield and his skills in treated the wounded soldiers of his battalion, his mental state did not cope with the situation well and led to a damaged psyche. In order to maintain his mental state, he took the words of his mentor’s outlook on the world to heart and adopted a seemingly care-free attitude. Though effective, the way he smiled even when putting his comrades back together was most times off-putting and helped him to earn his nicknames
Name: Kairos Threadbare Aliases: Smiling Reaper, Flesh Warden. Titles: N/A Age: 28 Place of Origin: Wresta Kingdom: Wresta Gender: Male
Physical Attributes
Eyes: Amber, though they take on a gold shine when casting Hair: Faded Blonde with tips taking on a shade of gray Day To Day Attire: Long pants and a simple shirt often layered with a cloak or robe. Primary colours are brown and grays with highlights of white and red. Strengths: Quick Witted, Analytical, Resilient to Pain, High Endurance Weaknesses: Emotionally Dampered/Damaged, Low Strength, Slow to Adapt to sudden changes
Psychological Attributes
Intelligent * Relentless * Loyal * Strong-Willed
Sexuality: Open Relationship Status: Single Personality: Kairos has a very care-free demeanor and will almost always adopt a smile even when the situation may not call for it, such as an operating table. Though he gives of the appearance of a very relaxed individual, when he accepts a task given by a superior or an ally, he takes the responsibility seriously and will take great risks to complete that task if necessary. Though he is an individual capable of leading, he rarely seeks out such a role and is content to allow others who aspire for such positions to take them. Though Kairos can appear outwardly friendly, he is not prone in taking actions that show kindness or compassion, making those in his company deem him as reliable though cold. While Kairos can be merciless and follows a doctrine of strength and power, he is rarely cruel and avoids killing civilians or other senseless acts of violence. However his simplified world-view acts as a cover for his damaged psyche, and when that world-view becomes shaken or dislodged Kairos can become far more aggressive as he reasserts his own strength to survive.
Skills
A listing of skills, such as horseback riding or cooking. Levels include novice (1 pt), apprentice (2 pt), journeyman (3 pt), expert (4 pt), master (5 pt). Each character can spend 21 points & only two skills can be mastered. If your character knows magic, it counts as a skill.
Magic - Weaving (Expert): A strange magic that was gifted to Kairos by a divine entity. Unlike most Divine magic, it requires Somatic gestures to harness its true potential. Is often used as a healing magic but can be used offensively when required
Weapons - Sickle and Scythe (Expert): Training with the Knights of Wresta have left Kairos the opportunity to try many weapons but only the Scythe (and its smaller counterparts the Sickle) seemed to come naturally to Kairos. The Scythe in particular is a devastating weapon against defensive opponents, reaching past and striking from unsuspecting angles, but makes for a poor defensive option
Medicine(Mundane Healing) (Expert): On the battlefront, Kairos was left to treat many of the wounded. To help conserve his energies, he began to learn the more mundane surgery techniques used by other medics.
Battle Tactics (Apprentice): Even only following the orders of far more tactically minds than his own has left Kairos will a small degree of knowledge of the flow of battle and tactics that can be used. Though no match for a general on a field of battle, he can out plan and maneuver the average group of bandits
Archery (Apprentice): Though his skills with a bow pale in comparison to those with a Scythe, they are sufficient enough that he is not a danger to himself or his allies. Slow moving-targets or stationary targets at a short to medium range are a possible shot
Swordsman Spirit (Journeyman): It is often said that after a swordmaster has survived many battles and duels that they begin to develop a sense of ‘Ki’ related to combat. Over a long period of observation, such a warrior can begin to sense the intentions of an opponent. As a Journeyman, Kairos can begin to guess his opponents moves after an extended dual.
Artist (Apprentice): In his spare time on the field, Kairos took the opportunity to learn a talent not related to battle. With his steady hand and analytical mind, he has some talent for it.
Magic
A listing of favorite or unique spells, if any. If using the alternative magic, one spell must be replaced with the artifact that gives it. Maximum of four.
The Magic of weaving involves the manipulation of ‘Threads of Life’. These threads can be defined as manifestation of ‘energy’ that accumulate both inside and along the edges of a creature’s physical structure. Living creatures and any kind of construct, body or otherwise animated creature contain a version of these thread of energy. Though these threads are invisible and intangible to the naked eye, when empowered by the magic of weaving they become illuminated by the energies flowing through them.
Mending: The most basic kind of Weaving and what Kairos is most well-known for. By mending a subject’s damaged threads, Kairos is able to perform more potent healing as wounds are almost ‘knitted’ together
Rending: A crude offense spell, when Kairos strikes with his Scythe he can cause it to tear at the target’s threads. The result is a wound that bleeds profusely despite its location or severity
Empowering Weave: Kairos can direct his energy into another person’s threads, energizing their form and providing a general boost of energy and heightened performance.
Lifetap: When in dire circumstances, Kairos has a more sinister type of attack that involves ripping at an enemy's own threads and adding the torn mass of energy to his own. Due to the dark and highly questionable nature of such an attack Kairos is cautious about using it unless necessary
History
Parents: Both Alive - Though Kairos ensures some of his pay is sent to them, there is minimal effort to contact them Siblings: Five Siblings, Three brothers and two sisters. Two of the Brothers also joining the Militia of Wresta though one fell in battle. The other Brother has risen through the ranks as a skilled Archer, though they are often on separate fields of battle they maintain a cordial relation. The remaining siblings are mostly unknown to Kairos, only learning of their status through the occasional letter from a parent or an update from his brother. Childhood: Early in his Childhood, Kairos experienced a Divine event while with his parents, the strange glow that surrounding him alluding his family to its importance. When the extent of its powers were determined he was quickly enrolled into the military for the advantages his talents would bring Adulthood: Early in his career, Kairos unit was ambushed and he was forced into combat with the rest of his comrades. Through his Captains leadership the group managed to survive but Kairos struggled with the consequences of his actions. Needing a way to maintain his sense of sanity, he clung to the Captain’s motto of ‘The Strong Survive, The Weak Die’ as a rationale for justifying the actions. Though it worked, his outlook on the world as a result of the rationalization was not healthy. Special Moments: The stormy night where his group was ambushed, and where he made his first kills. His ascension through the ranks as his skills as a medic were proved. His first contact with the Divine entity that granted his powers to him Current Events: As his magical abilities have grown, Kairos has explored the boundaries of life and has become curious. Along with his warped worldview, he has began to question parts of the world and believes the Artifact could potentially provide him the answers he seeks and the power to obtain them if necessary.
Character Quote: “If you're strong you survive, if you're weak you die” Theme Song:Warrior’s Lullabye’ Aura Color: A Golden yellow with hints of green swirling through it. Scent: The coppery scent of blood overlaid with the smell of herbs and ointments used for medicinal purposes Anything Else:
@Holy Grail Haha, that's all good - the idea did seem a bit scattered between the two before, looks much clearer now. Nothing else really strikes me as a problem per say; The powers themselves are potentially rather open-ended in terms of their limits but any concerns I might have can be handled via proper Rp-ing so I'm happy to say its accepted and I am interested to see the powers in action.
And yeah there's a lot of concepts in that backstory but it flows together and gives plenty of potential plot hooks that can be used for story elements which is always a plus in my opinion
@Lyla Kairos now has a personality, for better or worse ^^
@Holy Grail Just doing a quick pass as a Co-GM, and man does Nina's tragic background, almost feel bad for her.
The only area of concern I have is regarding the Soul-stone powers of regeneration - reading the information there it hints that it almost acts as a form of immortality? Wondering if that's me reading to much into the information provided or there are other limiting factors to such a power.
@Lyla - Well that took a little longer than expected, ready for you to review though
Kairos Threadbare
Character Summary
Becoming gifted with his magical abilities at a young Age, and coming from a family with too many mouths to comfortable feed, Kairos was quickly found a place in the military for Wresta and began to earn his keep as a medic. Despite his physical survival on the battlefield and his skills in treated the wounded soldiers of his battalion, his mental state did not cope with the situation well and led to a damaged psyche. In order to maintain his mental state, he took the words of his mentor’s outlook on the world to heart and adopted a seemingly care-free attitude. Though effective, the way he smiled even when putting his comrades back together was most times off-putting and helped him to earn his nicknames
Name: Kairos Threadbare Aliases: Smiling Reaper, Flesh Warden. Titles: N/A Age: 28 Place of Origin: Wresta Kingdom: Wresta Gender: Male
Physical Attributes
Eyes: Amber, though they take on a gold shine when casting Hair: Faded Blonde with tips taking on a shade of gray Day To Day Attire: Long pants and a simple shirt often layered with a cloak or robe. Primary colours are brown and grays with highlights of white and red. Strengths: Quick Witted, Analytical, Resilient to Pain, High Endurance Weaknesses: Emotionally Dampered/Damaged, Low Strength, Slow to Adapt to sudden changes
Psychological Attributes
Intelligent * Relentless * Loyal * Strong-Willed
Sexuality: Open Relationship Status: Single Personality: Kairos has a very care-free demeanor and will almost always adopt a smile even when the situation may not call for it, such as an operating table. Though he gives of the appearance of a very relaxed individual, when he accepts a task given by a superior or an ally, he takes the responsibility seriously and will take great risks to complete that task if necessary. Though he is an individual capable of leading, he rarely seeks out such a role and is content to allow others who aspire for such positions to take them.
Though Kairos can appear outwardly friendly, he is not prone in taking actions that show kindness or compassion, making those in his company deem him as reliable though cold. While Kairos can be merciless and follows a doctrine of strength and power, he is rarely cruel and avoids killing civilians or other senseless acts of violence. However his simplified world-view acts as a cover for his damaged psyche, and when that world-view becomes shaken or dislodged Kairos can become far more aggressive as he reasserts his own strength to survive.
Skills
A listing of skills, such as horseback riding or cooking. Levels include novice (1 pt), apprentice (2 pt), journeyman (3 pt), expert (4 pt), master (5 pt). Each character can spend 21 points & only two skills can be mastered. If your character knows magic, it counts as a skill.
Magic - Weaving (Expert): A strange magic that was gifted to Kairos by a divine entity. Unlike most Divine magic, it requires Somatic gestures to harness its true potential. Is often used as a healing magic but can be used offensively when required
Weapons - Sickle and Scythe (Expert): Training with the Knights of Wresta have left Kairos the opportunity to try many weapons but only the Scythe (and its smaller counterparts the Sickle) seemed to come naturally to Kairos. The Scythe in particular is a devastating weapon against defensive opponents, reaching past and striking from unsuspecting angles, but makes for a poor defensive option
Medicine(Mundane Healing) (Expert): On the battlefront, Kairos was left to treat many of the wounded. To help conserve his energies, he began to learn the more mundane surgery techniques used by other medics.
Battle Tactics (Apprentice): Even only following the orders of far more tactically minds than his own has left Kairos will a small degree of knowledge of the flow of battle and tactics that can be used. Though no match for a general on a field of battle, he can out plan and maneuver the average group of bandits
Archery (Apprentice): Though his skills with a bow pale in comparison to those with a Scythe, they are sufficient enough that he is not a danger to himself or his allies. Slow moving-targets or stationary targets at a short to medium range are a possible shot
Swordsman Spirit (Journeyman): It is often said that after a swordmaster has survived many battles and duels that they begin to develop a sense of ‘Ki’ related to combat. Over a long period of observation, such a warrior can begin to sense the intentions of an opponent. As a Journeyman, Kairos can begin to guess his opponents moves after an extended dual.
Artist (Apprentice): In his spare time on the field, Kairos took the opportunity to learn a talent not related to battle. With his steady hand and analytical mind, he has some talent for it.
Magic
A listing of favorite or unique spells, if any. If using the alternative magic, one spell must be replaced with the artifact that gives it. Maximum of four.
The Magic of weaving involves the manipulation of ‘Threads of Life’. These threads can be defined as manifestation of ‘energy’ that accumulate both inside and along the edges of a creature’s physical structure. Living creatures and any kind of construct, body or otherwise animated creature contain a version of these thread of energy. Though these threads are invisible and intangible to the naked eye, when empowered by the magic of weaving they become illuminated by the energies flowing through them.
Mending: The most basic kind of Weaving and what Kairos is most well-known for. By mending a subject’s damaged threads, Kairos is able to perform more potent healing as wounds are almost ‘knitted’ together
Rending: A crude offense spell, when Kairos strikes with his Scythe he can cause it to tear at the target’s threads. The result is a wound that bleeds profusely despite its location or severity
Empowering Weave: Kairos can direct his energy into another person’s threads, energizing their form and providing a general boost of energy and heightened performance.
Lifetap: When in dire circumstances, Kairos has a more sinister type of attack that involves ripping at an enemy's own threads and adding the torn mass of energy to his own. Due to the dark and highly questionable nature of such an attack Kairos is cautious about using it unless necessary
History
Parents: Both Alive - Though Kairos ensures some of his pay is sent to them, there is minimal effort to contact them Siblings: Five Siblings, Three brothers and two sisters. Two of the Brothers also joining the Militia of Wresta though one fell in battle. The other Brother has risen through the ranks as a skilled Archer, though they are often on separate fields of battle they maintain a cordial relation. The remaining siblings are mostly unknown to Kairos, only learning of their status through the occasional letter from a parent or an update from his brother. Childhood: Early in his Childhood, Kairos experienced a Divine event while with his parents, the strange glow that surrounding him alluding his family to its importance. When the extent of its powers were determined he was quickly enrolled into the military for the advantages his talents would bring Adulthood: Early in his career, Kairos unit was ambushed and he was forced into combat with the rest of his comrades. Through his Captains leadership the group managed to survive but Kairos struggled with the consequences of his actions. Needing a way to maintain his sense of sanity, he clung to the Captain’s motto of ‘The Strong Survive, The Weak Die’ as a rationale for justifying the actions. Though it worked, his outlook on the world as a result of the rationalization was not healthy. Special Moments: The stormy night where his group was ambushed, and where he made his first kills. His ascension through the ranks as his skills as a medic were proved. His first contact with the Divine entity that granted his powers to him Current Events: As his magical abilities have grown, Kairos has explored the boundaries of life and has become curious. Along with his warped worldview, he has began to question parts of the world and believes the Artifact could potentially provide him the answers he seeks and the power to obtain them if necessary.
Character Quote: “If you're strong you survive, if you're weak you die” Theme Song:Warrior’s Lullabye’ Aura Color: A Golden yellow with hints of green swirling through it. Scent: The coppery scent of blood overlaid with the smell of herbs and ointments used for medicinal purposes Anything Else:
Sooo, been a bit delayed as I've been dying from a cold while my monitor decided to take a sick day as well. Should hopefully have my 'potential' CS up in the next few hours though!