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    1. Sionnie 9 yrs ago

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I'm Mysterious...

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<Snipped quote by Sionnie>

No such spell as Rift.

If there was I would imagine it would be a 7th level spell that could be instantly cast using a material from another plane. You would open a rip in reality and travel to the origin of that material.


T_T aww. Damn i was really looking froward to it.. maybe next time... (I wish we could create homebrew spells as magic really is limited in DnD) does anyone read or watch naruto?
whelp, the GM has set the line, pray, you not be foolish enough to try crossing it.


I will not cross it but i do want to know how my idea has been incorperated in..
This is the spellslots total for Wizards.



<Snipped quote by Sionnie>

I have made my version of Rift.


well then how does Rift work? i mean to exact specification.. like uses per day or level requirment and even casting materials.. i hope that even i could use it as a Warlock later... as it has great utility for a rogue..
<Snipped quote by Sionnie>

Not how spells work.

<Snipped quote by Natsucooldude>

You set the exit by grinding the cursed metal and spraying its dust to an object or wall.

If you did not set an exit, then thats where the fun begins...


That one is nice too! still these portals are used for transportation and escape.. NOT combat which is the focus of "Rift" as it does not do the same as Thaldin's worm hole or D Door.. They are all slightly different and seem worth having.. we could say that "Rift" is obtainable at the same time as D Door and that should solve the Level problem.. And if Galawayn chooses to get all three then he would be this little portal master and he could get misty step, and teleport too. all five portal spells are different and interesting i think but only to have good combat application, being Misty step and our homebrew "Rift"
i know this is all for fun and future use but what level do casters get 5th lvl slots? lvl 10? at least that's how i think it works. lvl 1 gets cantrips and lvl 1, lvl 4 adds lvl 2, and so forth?


oh.. i meant that the player could receive the spell rift the next level after d door. Player level not spell level..
actually, spells ahve a dedicated unified system that dictates how many times you can cast spells per day. I recommend looking those rules up for clarity's sake.

The basic point is that wizards may not get as many uses as other classes, but the sheer variety of spells at their disposal makes them a walking arsenal of possible tricks.


AH! ok now i think i understand your choice! you prefer variety over specialization uh?
<Snipped quote by Natsucooldude>
Dimension Door

4th-level conjuration

Casting Time: 1 action

Range: 500 feet

Components: V

Duration: Instantaneous

You teleport yourself from your current location to any other spot within range. You arrive at exactly the spot desired. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as ' 200 feet straight downward' or 'upward to the northwest at a 45-degree angle, 300 feet.' You can bring along objects as long as their weight doesn't exceed what you can carry. You can also bring one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you.

Not long at all in fact.


Yes but as such it does not perform the same purpose as this homebrew "Rift" spell and therefor we propose a fifth lvl spell that is pretty much a combat d door.. so is it cool? D door is used for tranportation and easy escape.. this one can be used for escape, mobility (simulur to telleport or misty step) and counter attacks. I was thinking five times before rest?
@VKAllenWhat do ya say Gm ? shall "Rift" be allowed? Galawayn and Sionnie would love it and we could learn it ritgh after dimension door. What ever lvl we learn D door at we could learn "Rift" after!
I think dimension door has too long a casting time to snap cast it like that though.


T_T we need to fix that.. I think it would be fair to reduce the time due to the fact that these DD's will be much smaller than the ones typically used to take everyone back to the beginning of an area.. the casting time could be related to the size of the door.. or we could make it a homebrew spell and call it "Rift" of course it is much too powerful to use consistantly so there would need to be a daily limit to how many time it can be use.. or at least a number of uses between every rest.. what do ya think..@Natsucooldude,@VKAllen?
Fireball is not a projectile though, I think it just explodes at the location you point at with no travel time in between.


oh.. good point.. AoE would be immune to this spell but it does have a wide range of spells and attacks that it can swallow and send back.. it could even have someone's punch go through the entrance and exit out of a rift right next to their face.. Effectivly forcing them to hit themself.. hehe. Galawayn if you do not utilize this Sionnie will when she get far enough in warlock..
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