Avatar of Sir Jaysun
  • Last Seen: 9 yrs ago
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    1. Sir Jaysun 9 yrs ago

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9 yrs ago
Current What's on my mind? What kind of impolite question is that? I don't know you, so go away, creep.
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Sorry I've been quiet the last few days. Typed up half a post then lost everything cuz accidental click >_> Then I had a slight infection so more drugs. Life is rubbing lemon in my face right now...
I was born with a kidney problem. It finally showed itself yesterday. Intense pain outta nowhere, scared me shitless. Luckily surgery wasn't required but I needed pain killer and a few other drugs so they're keeping me in the hospital until I stabilize. Hey but good news, that health insurance finally paid off xD
I am terribly sorry, @Laue, but life sucks, and I'm hospitalized. Can't move around at all and I was sedated for the last 24 hours. Got hold of my laptop just now, so something would probably be posted tomorrow if I can manage it, but it wouldn't be the best I could do. Expecting to stay hospitalized for the next month or so. Sorry for the inconvenience, will try to follow this through as best I can.
Can my character gain some more magical abilities later on if the situation calls for it? Cuz right now I nerfed him for the sake of character development (and comedy). He has some assassin stuff but with the hints you're dropping I'm pretty sure that's not going to do him much good.
Talk about disadvantage
My character can literally sense nearby food
with his magic!
I laugh disadvantage in the face
Oh I'm sorry, I didn't read the OOC before posting. Damn, there's no delete option

Name: Ardrian Nesus
Gender: Male
Race: Human
Faction: Killirie's Claws (Former), Outsider Mage

Personality: Ardrian was ever the jester of life, mocking it all but for the few previous things he held dear. A Mage by fate and a thief by trade, Ardrian's sense of humor and optimism border the extreme, yet in his heart seared long ago the still aching lessons of brutal reality, of tragedies that, while make him no less genial, still weigh his soul down somewhat with the burden of its memories.

But what others see in him was only a thief, and a bothersome one at that, always taunting, mocking, jesting, and of course, stealing. His way of coping with his past, some who knew him might say, but fortunately, or unfortunately for them, it was not so. Ardrian was exactly what he wanted himself to be, not a thing forged by passed faults, and being a fraudulent thief is oh so very fun.

Bio: Ardrian got the short end of the stick ("As did my mother. Literally." He often joked and laughed) of being born a mage. All the expectation, envy and detestation of being one, but his talent was close to nonexistent. At least he was not born collared, yet that fact alone made his childhood, shunned by the mage community in his part of the Undercity and steered clear by the rest, no less lonely. His parents died in a gang war when he was five, leaving him in the care of their closest friend, Gilian, who, while at least pretended to be friendly, was distant. So what else could he do but befriend the only one left who would tolerate his existence. Himself. It worked out just fine, though some would say he went insane (some people really did not find his jesting amusing).

Ardrian joined his parents' gang, Killirie's Claws when he was 11 (Gilian happily wiped his hands and responsibilities clean). He was a street thief, a beggar, a trickster, a scout, and for a while even an animal exterminator. Later promoted to thug for hire, but his nonstopping mouth and his tendency to annoy instead of terrify earned him 2 years as a bookkeeper for the gang (He was one of the few who were bright enough, and those the gang found better use for). At 17 he was a strong young man, agile and full of life with little to no moral qualm of getting his hands dirty on anything required of him. Everything was a game for Ardrian then, a challenge that laughed him in the face that needed to be taught a lesson.

An assassin was not exactly what Ardrian had in mind of an interesting occupation. He did not particularly like shedding blood, or the look he was given before the flash of steel that ended a life. He coped fine for a time, but for one day when he realized how his being a mage was no longer...true. To others, at least. Now when they looked at him, they see a killer, a survivor, a rogue. Not a mage. Never a mage.

This was good, Ardrian reflected. Was it? Magic had been his entire being, his identity defined by it, molded by it, and then it was...nothing. What had this revelation altered in his life? Absolutely nothing. But when he compared his identities, an assassin was no less distasteful than a mage. He missed the time when he was only a thief, when every mischief had been fun, every coin a triumph. Killing was messy, and in him some small remnant of a never-truely-formed conscience persisted still.

So Ardrian left. He simple left. No one leave the gang but in small bloody parts in an wooden box, but who could, who dared restraint his infallible spirit and optimism? (and a few properly placed threats with knife).

Young, sly and full of vigor before a new unexplored world of challenges, his childhood self revived and his heart unburdened, who can say what Ardrian Nesus, ex-mage, , orphan, gang member and assassin is going to achieve? Start a few wars, perhaps. Explore the unending storms of Altea where no man had tread before, maybe. And certainly, lots and lots of stealing.

Stats:
STR: 6
AGI: 8
PER: 10
INT: 6
WIS: 6
CHA: 4

Spells:
  • Flash: Ardrian summons a ball of light in the palm of his hand which he can crush to produce a devastatingly bright flash and blind everyone around him including himself. (He usually covered his face somewhat and so recover faster that others who were caught unaware)
  • Food sense: Ardrian can sense food. If he's in the middle of nowhere he would know which direction to go to aquire food, especially if it's fruit or vegetable. Omnomnomnom.
  • Imprint: Ardrian can touch something and leave an imprint on it, which he is able to follow and sense as long as he wants up until he mentally server the connection.


Skills/Techniques:
  • Thief stuff: Stealth, lock-picking, etc.
  • Assassin skills: Long knife for close quarter combat, throwing knife, short bow and crossbow for assassination.
  • Hand to hand combat, street brawling, quarterstaff


Combat strategy: Ardrian is a mage, yet the abilities he had developed so far are rather useless in actual combat. He would rather put an arrow to the back of an opponent's back or a knife in the neck rather than risk direct confrontation. A fight with him usually ends fast and ugly, depending on one's knife speed rather than skills. If forced into a fair fight, Ardrian would fight to retreat, not to win. If he does retreat, that promise an ugly death in the dark for the opponent soon after.
Equipment: Long knife, throwing knives, quarterstaff/walking stick, short bow + arrows. Lockpicking equipments.
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