Avatar of Sirkaithethird
  • Last Seen: 3 yrs ago
  • Joined: 7 yrs ago
  • Posts: 534 (0.20 / day)
  • VMs: 1
  • Username history
    1. Sirkaithethird 7 yrs ago

Status

Recent Statuses

3 yrs ago
Current My last post was 3 years ago. I arise.
4 likes
4 yrs ago
Oh my god, I haven't been here for a whole year
5 yrs ago
Been sick for the past 6 days, tried to come into work but don’t have the energy to focus, time to resurrect this account?
6 yrs ago
God, I’m stuck waiting for audition results... it’s so painful.
3 likes
6 yrs ago
Dang 7 months of inactivity

Bio

Sirkaithethird

Lord of the Sea




Most Recent Posts

@Grim I'd be up for that, no promises that I won't serve alcoholic beverages
@Burning Kitty you are up
Oops... yeah I got corrected
@WTPR
Then a role as the owner/cook/maybe server of the cafe is there.... want a CS? I am free at the moment
An intrest is there from me... If you're still open, a role of the local cafe owner might be nice.... could also double as barkeep
Would make for an interesting subplot
Im interested and here is my character sheet. Hope it fits with everything, dont know if there are star trek race limits allowed for this. I hope my character is alright let me know if it isnt or that I have to change anything.



I don't think that the borg have been discovered by our date. If you could change the race that would be great.
Welcome,
It's nice to see someone who isn't a radio station.... just remember to bow as they pass
<Snipped quote by Grim>

There is no reason not to include a history - it's the personality that's highly unneeded. Whether or not you believe a history is irrelevant IC is one thing but it provides good hooks for other peoples' characters to hook into if invited to/if they are good roleplayers that know character interactivity drives a roleplay forwards. History motivates why a character acts a certain why if properly written (which I'll admit mostly isn't the case on RPG, but ideally it does) and substitutes a personality section entirely.

Failure to include some form of history is only acceptable if the character is literally fresh out of the womb. Otherwise your character will resemble something close to a walled off section in the RP - floating on its' own with no connectivity to the roleplaying world around him/her and you might be better off writing a book or making your own solo RP.

@BrokenPromise Fair enough, length can be irrelevant at most times. Essential is subjective I think - imho, history should always be essential to tie a character to the world. I find that saying 'history will be revealed IC' is a thing that poor writers usually do when they can't be arsed to write a history or something. Leaving it completely out is, as described above, also just poor connection to the world around you. Short or long, there should be some kind of idea of what this character has done and gone through to motivate thoughts, actions, etcetera. It forms your area of reference - seems to be a critical part of a good character sheet to me.

EDIT: inb4 'it's in my head and that's what counts' yeah but if it's in your head then you might as well write it down.


I disagree in some ways,
I think that personality is important, it may not need to be included in the CS but I believe that the player should have an idea of the personality to keep it constant.
Stardate 2372.195,
The crew of the Grandeur begin embarking. Meanwhile the ship still needs some work, in engineering the lights flicker, on deck 6 the doors keep opening, the bridge main viewer is displaying some Ferengi ad, and the Ten Forward replicators are functioning at low capacity. To make the troubles worse Admiral White is requesting a report from the new captain by 1400 today.
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Other than these problems the ship is perfect, her warp core purrs like a kitten and the crew can feel her power. The computer is helpful and better than any the crew has handled. On the Starbase a long line awaits to board.
A civilian would consider this chaos, but this operation is carefully planned. From the loading of shuttles to each tool taken onboard. Even down to the cleaning of windows preboarding. For most of the crew this was nothing new, you don't just get a role on a Galaxy class. Sure there were a few exceptions and the crew knew who they were, but it didn't change much.
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The crew lined up to board could see their new home. A massive white painted vessel. Her name definitely applied to this class, her curves were elegant, and to the Tactical crew her weapons were wonderful so full of power, the baddest and most powerful the fleet has to offer.


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RP is open to everyone now.
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