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Dmessenger said
I'm interested, especially in the AI robot


Thanks! Working on an OOC, but if I get 2 - 3 more people in, I'll host it. My ideas are you can choose to be a human or an AI-Based Robot.
What goes up...
-Reserved for Accepted Character Sheets-
"How long can we trust the security of our doors and windows? How long do we have before those mechanical monsters burst through our security and butcher us all? We are out of time!"

Welcome to the Dawn of New Societies, 2059. The world is currently at a stand-still, debating whether humans are an effective way to keep the World turning... or to continue with the Robotic Integration Program. The world has progressed through time, and the government has been focusing all of its money towards one thing - Mechanicalization. Bringing forth a new dawn of machines and replacing the humans. After 2059, the New Society will be chosen, and we'll be forced to either succumb to the robots... or die. Welcome to New York, where you are free to be whatever you could dream of.

This RP is an open-world Roleplay, and you are free to create a story anywhere in AMERICA. You are free to literally be whatever form of human or robot you would want to be. Thug, politician, resistance leader, it doesn't matter. You can come up with any story from a day to day life, to a night time terrorist plot on a government building. Please keep everything detailed and interesting. CS can change, so be checking the OOC daily.

The Dawn of New Societies

After Robert J. Keeln created the first Generalizing Robotic Assistant back in 2043, people have been building and programming robots to help them with daily life. So far to the point that the government have been building Sentry-Bots to move around and do what their soldiers can't. The World Powers have come together to decide once and for all what the fate of the Human Society has remaining. If they were to choose a Robot Society, where humans don't do anything, then they would release their millions of public bots onto the streets of American cities to do what humans do. If they decide upon a regular Human Society, then the robots would be held tight in a factory... until future use...

While the world waits, a group of human resistance members, known as Electrons, broke into the Robot Generalization Inc. and reprogrammed each and every bot, hacking it with precise work. Each bot becoming a wireless killing machine. The humans of the world could only watch in horror as the robots walked through each city and town, murdering every soul and life to be found. The government finally realized that their robots could not be depended on... neither could the humans that hacked them. They send in the military, but they are pushed back into the hearts of states. That is, until the Electrons step in and help dispatch them, trying to earn the trust of the government.

So who are you? A hero, trying hard to stop the robot armies from trampling the major cities? An artificial-intelligence run bot with a mind of its own? A bystander who watches as the world stands to burn? We'll soon find out...

OOC

Rules - You have to follow unless permanent removal from RP

1. Please respect each other and follow these rules.
2. I, and GMs, rules go. No questions asked.
3. Please do not use/come up with overpowered weaponry. Doesn't matter if it is a simple pistol or not. Be creative.
4. If you are going to have an interaction with a different person IC, please contact them OOC first, just so I know ahead of time.
5. Please have fun!
6. Please make all IC posts DETAILED. At least a paragraph.
7. You can have a maximum of 5 characters, but if you want more, please PM me.

Robots and AI Programming
This is extra in case you planned on playing as a robot. You can be hacked and reprogrammed, but when creating a Robot CS, choose a specific Artificial Intelligence.

Artificial Intelligence Personality - Berzerk
You are a total monster. This AI was programmed the fastest, with little firewall and protection on it, making it very easy to hack. Carrying this AI will cause your personality to be a lot more on edge and dangerous, and any enemies you run across are feared by you.

Artificial Intelligence Personality - Intelligent
You prefer to be on the smart side of things. Keeping your studies up, and staying personal. Hard to hack and reprogram, but you are not as keen to violence.

Artificial Intelligence Personality - Combat
Your main focus is the battlefield. Controlling your senses to fight off any and all enemies. Control and kill. Equally easy to hack and reprogram.



Character Sheets
* - Robots only

Name or Robot ID:
Age:
Occupation or Robotic Role:
Artificial Intelligence*:
Appearance:
Biography (opt. for Robots):
Weapon of Choice (keep to futuristic. lasers, plasma, electricity, etc. if too OP, it will be denied):
Extra Information:

I do have an IRC open for public access. The channel is Electrons. Just put a nickname in = http://webchat.freenode.net/?channels=web-5

Interest Thread - http://www.roleplayerguild.com/topics/40172/posts/ooc?page=1#post-1197757
Just an idea I had a little while ago, please tell me if you're interested in this, and I'll host it. OOC - Feel free to make Character Sheets here, but they will not be checked as often as the official OOC.



After Robert J. Keeln created the first Generalizing Robotic Assistant back in 2043, people have been building and programming robots to help them with daily life. So far to the point that the government have been building Sentry-Bots to move around and do what their soldiers can't. The World Powers have come together to decide once and for all what the fate of the Human Society has remaining. If they were to choose a Robot Society, where humans don't do anything, then they would release their millions of public bots onto the streets of American cities to do what humans do. If they decide upon a regular Human Society, then the robots would be held tight in a factory... until future use...

While the world waits, a group of human resistance members, known as Electrons, broke into the Robot Generalization Inc. and reprogrammed each and every bot, hacking it with precise work. Each bot becoming a wireless killing machine. The humans of the world could only watch in horror as the robots walked through each city and town, murdering every soul and life to be found. The government finally realized that their robots could not be depended on... neither could the humans that hacked them. They send in the military, but they are pushed back into the hearts of states. That is, until the Electrons step in and help dispatch them, trying to earn the trust of the government.

So who are you? A hero, trying hard to stop the robot armies from trampling the major cities? An artificial-intelligence run bot with a mind of its own? A bystander who watches as the world stands to burn? We'll soon find out...


"A new world... a changed world... a FREE WORLD!"


The year is 2087. Ten years ago, the world powers dropped nukes on each other to ensure that there would be no victor to the unending war that was going on at the time. This left the world scarred with radiation and fire as the ruins of the population struggled to hold on to life.

Many people survived by living in underground Vault-Tec vaults, colossal shelters to house thousands of people. After the nukes fell, many of the vaults opened up to allow its inhabitants to see the free world that had been opened. All they saw was ruin, hell, and death.

Because there was no government, no society, no economy, it was every man for himself. People fought for safety and leadership, causing the humans to split and form groups and tribes. On one side of the playing field, there is the Brotherhood of Steel, a group of power armored super soldiers fighting for an independent world with freedom for everyone. On the other side, was the Enclave. A private military corporation created to run America and purify the world of the radiation and mutants.

In between was everyone else. The Ghoul Society, a group of harmless ghouls set out to survive through the current apocalypse. The Super Mutant Armies, normally found on the east coast, but they can be seen around downtown San Francisco. They cannot be trusted. The Android population, synthetic humans whose job is to work. Many of them run as mercenaries and emergency escorts. Then, there are the Vault Dwellers. Groups of organized people from vaults who main focus is to find other vaults and see the remnants of the once frivolous society.

There of course are the robots, built in the pre-war era for safety and help. Mr. Handy and Mr. Gutsy - built for combat effectiveness. Protectrons, used as an alternative police force. Sentry Bots, massive robot war machines used only in the military and crowd control. Beyond that, the world is a futuristic 1950's playground of ash.

Weapon tech is much more advanced, bringing laser weaponry and plasma guns. Weapons that use Microfusion and Electrons to fire extreme bolts of fire or deadly plasma. There are of course regular bullet weapons, assault rifles, grenade launcher, flamethrowers, pistols, chainsaws, shotguns, etc.

The world is set in San Francisco, far west in California. Are you the last hope for humanity? Or just another raider whose job is to steal and kill anyone and everyone. We'll soon find out.

Guidelines


As you can tell, this is a Fallout based RP. If you've ever played Fallout, feel free to skip most of this. If not, keep reading.

What is fallout?
FALLOUT is a Nuclear Post-Apocalyptic Role Playing Game. There have been a total of 4 games in the main series.

What is the setting?
This RP is taking place in San Francisco, but you can of course travel out to just about ANYWHERE in California (see rules for boundaries).

Fallout games can take place just about anywhere. Fallout 3 took place in DC and New Vegas took place in well... Nevada/Vegas.

Why is the tech so limited?
Fallout is based around a 1950's society, so they only put most of their technology in weapons tech and armaments.

Why did they only care to upgrade weapons?
Well, the world was at WAR! They either had to keep up with the arms race... or die...

How come this only takes place in America?
There are a lot of different fan created storylines about international Fallout lifestyles. You can google "Fallout [country name here] storyline" and I'm sure you'd find some.

Last question - how do the Fallout storylines tie in?
This is a hard one. Fallout 1 was the very first game in the ENTIRE series, as it took place just after the Nukes fell on America (October 23rd, 2077). This RP takes place 10 years after the nukes fall, and just after the first Vault Dweller exits his Vault. If you really want to know how it all ties in, you should read up on the Fallout Wiki (www.fallout.wikia.com)

Rules


-1- There are no vehicles that are functional, whatsoever. I'm sorry.
-2- Power Armor is only limited to Brotherhood of Steel and Enclave members ONLY. If you play as a former member to either of these groups, you have an exception.
-3- If you choose to play in one of the major groups (BoS and Enclave), you HAVE to be an Initiate.
-4- There is no Karma system here. You can either be a hero, or an enemy. Either way, be who you want to be.
-5- VATS doesn't exist here. If you don't know what VATS is, move along.
-6- Please do not be an asshole. Please. I beg of you. Please.

Character Sheet


Name of Character:
Role in Wasteland:
Race (human, ghoul, android, etc.):
Specific Faction (leave blank if neutral):
Preferred Combat Style (melee, guns, or energy):
Age:
Appearance:
Biography:

Thanks and HAVE FUN.
Bazzyboss said
Forgive me for my long time making a character, I'm new to roleplaying. I know it's a hunter, but I'm still pinning down the backstory.The Traveller weapons look nice, one question, do both groups know each others weapons and are improvising?


It's fine really, I've been focusing on other RPs, but I do check back here. The Hunters do not understand Traveller weaponry, but they have captive Travellers that try to explain it. The Travellers weaponry is built from Hunter weaponry, so yes, they do understand how it works and they both use it to a certain extent.
Bazzyboss said
Thanks, I think I will play as a Hunter, hopefully we can get some more players. I'm guessing that a lot of the Travellers will probably loot weapons from dead Hunters, so they might use the same weapons?But Damn, that Nomad Pistol is a must have.


Haha yeah, it's a great arsenal of super weapons, but many of them are not portable, and the prototype hunter guns are known to malfunction. Still, this is a great opening. I'll finish up the Traveller weapons in half an hour.
Bazzyboss said
Hi, just some questions, this looks a bit interesting.1.Do the people in the past (before time travel was invented) know about time travel? I mean if all these rich people can just go back, wouldn't everyone there know people from the future, and share technology and stuff like that? Unless there is a law to keep it secret.2.Are there laws strictly made so that people do not change things too much in the past? Because this roleplay Is just asking for the time paradoxes.3. What kind of weapons are there, and the tech level of the world at 2037? And are there any specific Hunter anti-traveller weapons?Thanks for reading.


Thank you for asking! I did leave a lot of space for questions.

1. The machines that allow time travel (phantomgates and keyholes) cannot go past the 20th century in time. This was built in after an incident during the Civil War.

2. Yes, but many people ignore these laws as the time travel mechanisms are in a mode/position that do not allow interaction with anything during the time that they went back to. To make it simple, it is impossible to go back in time and kill your grandfather. You CAN, however, interact with other time travellers who are there at that time period. So, if you're in 1984, and a hunter goes back in time to 1984, you can kill him.

3. Well, I've been coming up with weaponry as I continue to work on this roleplay. I do already have a set arsenal for each side.







I'll work on the rest of them later. Tech will be uploaded soon.
[/hider]
Welcome to The Runners RP.

Chronological Timeline


1896 - Time Travel is introduced, but never researched, nor worked on.

1938 - 1988 - Time Travel is proposed and researched. By 1954, the world’s first time travelling object, a paper clip, goes forward 15 minutes into the future.

2002 - Time Travel is sold as a personal novelty for those who can afford it.

2004 - The World Time Travel Inc. is broken into, and it’s records and documents are used for illegal time travel.

2005 - The FBI creates a section of officers known as “Time Hunters.” Their job - find and arrest illegal travellers through time and location.

2007 - The Time Hunters is disbanded, causing a large amount of public worry and government disbelief.

2018 - The former members of the Time Hunters band together to form the “League of Rogue Hunters” and plan to kill all illegal time travelers, with secret government funding.

2037 - World powers clash to try and conquer time travel. They fail.

Backstory

The year is 2037. The world is in a frenzy as they try to stop Time Travel. You are either a traveller or a hunter. Hunters kill the travellers. Travellers run from the hunters, or they stay and fight them off. Either way, both sides are unstoppable.

The hunters are coming to kill all travelers, whether illegal or not. The UN has declared war against time travelers, and they have funded all of their money on the “League of Rogue Hunters.” No one knows where they will be next, but they will use any force they can get their hands on.

Time travel can only be accessed in two ways - a Phantomgate or a Keyhole. Phantomgates are portable, but they can only last 3 - 4 travels. Keyholes are not portable, but they can used an infinite amount of times. Choose your poison.

Hunters are trained and taught in Hunter Embassies. Travellers should beware of these.

Character Sheets


Character Name:
Occupation/Job [Traveller, Hunter, etc.]:
Age:
Weapon of choice:
Appearance:
Biography:

Any other questions, please ask!!
Have fun and happy RP!
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