R E I N H A R D T
- Reinhardt Wilhelm -HISTORY
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Born in Berlin, Germany, Reinhardt was raised on the stories of ancient chivalry and old fashioned heroism, tales that distracted him from the realities of his family's poverty. He grew up dreaming of slaying dragons and leading charges, rather than worrying about his parent's jobs or succeeding in school and for better or worse, he idolised the ideals championed by his old stories and Germany's most elite fighting force; The Crusaders. Unlike most young men, the teenage Reinhardt did not abandon those childish dreams but worked on them. He trained his body, running for stamina, lifting for strength and wrestling for speed. He trained his mind, studying ancient books on tactics and the art of war, honing his brain and his brawn to work as one engine.
Upon his eighteenth birthday, his parents were not surprised to learn that he would enrolling in the military and sent off an excited son with pride. He excelled in basic training, outstripping his contemporaries with ease but always slowing down enough to give them a helping hand. It was these qualities combined that brought him to the attention of the UN Advanced Research Division, the department that would one day spawn such wonders as the biotic grenade, the caduceus staff and Winston. They asked him to undergo a series of Genetic Therapies that they claimed would make him a better soldier in every way. Eagerly, he accepted.
The program was a resounding success, turning an already above average man into a hulking titan. He towered over most mortals and had strength enough stop a charging rhino with a single punch. In the years to come, he would also find that it had slowed down his ageing process, making sure he would be able to fight effectively for decades to come. After the completion of the therapy, Reinhardt was accepted into the ranks of the Crusaders, much to his joy. They were everything he had dreamed, an order of knights who swore to defend the weak, wheresoever they might be and to stand against tyranny in all its forms.
He had not been a member for long, however, before the order was torn asunder but the fury of the Omniums. The Crusaders were one of the first casualties of the Crisis, all but a handful dying to defend crucial choke-points and evacuation routes from the mechanical threat. They were dark days but the Crusaders proved themselves up to the task, never failing to hold the line or stand in front of a hail of bullets for a non-combatant. It seemed that Reinhardt would have no one to stand alongside, for a time, before a new organisation rose to face the Omnics; Overwatch.
The following days where the happiest of Reinhardt's life. He fought alongside heroes, comrades and friends to save the world, never falling but to be helped up and never advancing but with someone beside him. He met the love of his life, Ana Amari and, for a time, he was happy in his place in the world. He
was a knightly hero of old, a horde of enemies in front of him and a company of heroes beside him. But then the war ended and although he celebrated with the rest of them, a sense of unease stole over Reinhardt. What happens to soldiers when the war ends?
He soon found that they are expected to retire or be quiet and neither was in his nature. Overwatch went from a pantheon of heroes to mess, Blackwatch taking over a large chunk of their operational purview and beginning to turn public opinion against them. It seemed that wherever he turned, things were souring; Reyes and Morrison were constantly bickering, Ana was more and more distant and now Omnics seemed to be making a subtle return into the spotlight. And then the hammer fell, an unseen hand striking down Overwatch HQ.
Their company of heroes was broken, Jack, Ana and Gabriel all having disappeared with so many others in the tragedy. Those operatives who survived the tragedy were left to mourn in peace by the powers that be but were clearly informed that they were not to return to the field; those days were done. A part of of Reinhardt wanted to rail against the decision but there was too sorrow in his soul for anger to get any traction. With a heavy heart, he turned his back on the battlefield and went into a journey of solitude and regret.
It lasted for around five years before he woke. He was Reinhardt Wilhelm, a warrior, a knight, a crusader. While there good deeds to do, he would do them. He joined forces with a talented engineer named Brigitte, who he playful referred to as his squire, and turned a lonely journey into a bright new crusade. Many injustices were set to right and many tyrants toppled by the giant and his squire, much light brought to a dark world.
And now Overwatch has been born again. Cautiously, Reinhardt has agreed to accept membership once more, hoping to rekindle those old days. Many of his old friends are gone but some still remain; Jesse, Torbjörn Angela... For now, their presence is enough to keep him tethered to the present, to the struggle at hand. This new Omnic Crisis seems a different beast to the last, however, and who knows if Overwatch will triumph once more?
PERSONALITY
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Reinhardt Wilhelm likes certainty. He likes knowing what he's doing and that it's the right thing to do. Where most people drift through life in a haze of indecision, indeterminate angst or existential dread, Reinhardt has always been certain of what is right, what his role is and what to do. He knew that he should help his fellow man, that he should join Overwatch, that the Omnic threat needed to be stopped. On a more personal level, he was sure that he loved Ana Amari, that she was the only one for him and that he was content in the knowledge she loved him back. In fact, there was little Reinhardt was not certain of during those days of black and white, when the greatest threat to the human race reared its head and a company of heroes assembled to face it. It was a simple time and one that suited Reinhardt's unflinching honesty of purpose.
Of course, things have changed.
Nowadays, the world is painted over in shadows, blurs and greys. It is hard to be certain of anything in these shadowy times, when old friends become enemies and the dead don't stay down. The Omniums are activated once more but now there are peaceful omnics that want nothing but peace and order. Then there are humans who seem to want neither, some that operate without regard to consequence for human or omnic life. For a man used to an obvious enemy he can fight on an open field with stalwart warriors at his side, this lack of clarity has robbed Reinhardt of his once legendary vigour. He is often more withdrawn and tired than the days of old, rousing to his former ferocity when there is a task worthy of a Crusader, one of uncomplicated right and wrong. He has not given up the fight and stills swears he never will, but he is not now that strength that in old days moved earth and heaven.
For the most part, it seems that he has given ground to the uncertain present and retreated to the surety of the past. On some days, you could be forgiven for thinking he had slept through the thirty years since the last Omnic war, what with his upbeat demeanour and jovial references to those long in their graves; his commander, his friends, his love. And in a sense, he has. In order to keep sane, to keep fighting, Reinhardt has sacrificed surety for self delusion, fooling himself that the old days never died. Whether he allows himself to know how much things really have changed and how much has been lost varies from day to day, swinging with his mood. You might find him in a dour mood, glumly inspecting the news of anti-omnic riots and Talon activity, or you might come across him drinking merrily with Torbjörn, laughing about in-jokes older than many of Overwatch's new recruits. Only on the battlefield is his temper constant, reverting to his default; a soldier, happy in his work.
COMBAT ROLE
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Clad in his titan-like Crusader armour, Reinhardt is a front-line mainstay and the bulwark around which a successful offence or defence is built. He tanks huge amounts of damage on his shield and then, when it has been depleted, on his armour. While not the fastest or quietest and obviously not a flanker, Reinhardt can wreak havoc among the enemy when he reaches hammer-range, using his charge to break open the enemy line and his firestrike to pick off stragglers. His main weakness is a lack of long range weaponry and vertical mobility, meaning that flying enemies or snipers have little to fear from him unless they get careless.
ABILITIES♜ Charge
Using the large booster on the back of his Crusader armour, Reinhardt hurtles forward with one shoulder dropped and his hammer cocked back for an immediate swing. While he can't really alter his course once the charge starts, the colossal force and weight of the charge will destroy all but the toughest of foes.
♜ Firestrike
Using the Rocket Hammer's jets to generate a fireball, Reinhardt swings his weapon to launch a projectile that, due to its gaseous state, passes directly through shields or other energy barriers to deal damage to those behind them.
♜ Barrier Field
From a Lion's head insignia on his left wrist, Reinhardt is able to project a large shield, to protect himself and any comrades from long range attacks. There are certain energy based weapons that can penetrate it with ease though, and the field has a limited durability. After that is exceeded, causing iot to shatter, the field takes some five seconds to reform.
WEAPONS♜ Crusader Armour
Even without his suit, Reinhardt is one of the strongest beings on the planet. With it, he becomes a titan of myth, able to withstand a hail of gunfire without flinching and the shatter walls with a single punch, to say nothing of the charge booster or Rocket Hammer.
♜ Rocket Hammer
The symbol of warriors and builders both, a hammer can normally be a scary enough weapon. This hammer is wielded by a mechanised behemoth and powered by a small jet engine, letting every strike feel like a meteoric blow.
ULTIMATE ABILITY♜ Earth Shatter
Bringing the Rocket Hammer down with incredible force, Reinhardt creates a mini earthquake, cracking the ground and destabilising anyone caught in its radius. Those who are airborne are unaffected but anyone on the ground is invariably thrown to the floor for the handful of seconds it takes to recollect themselves and regain their feet. And as any veteran can tell you, a handful of seconds makes all the differences in a battle.
MISCELLANEOUS
▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Have you heard Night Rocker!?