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    1. Solame 9 yrs ago

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Lyngia laughed. "The Trantis Run? Of course I can do that, Captain." She grinned, like the question was the most ridiculous thing she'd ever heard. "They test us with that at the Academy, you know. I ran it at least a hundred times." Waving her hand, as if it was no big deal, she sat down gracefully, the movement fluid and almost feline. Her grin was certainly a Cheshire grin.

"And I could do it with a ship twice this size," she added softly, twirling a strand of bright magenta hair around her finger. "That's my specialty, actually. Performing maneuvers meant for small ships with very large ones. It comes in handy." Not that she'd ever tell them how, or why, she'd developed that particular talent.

And Lyngia found herself already bored by the formalities that these military types were so fond of. While she waited for the great Chief of Engineering to try to explain why the maneuver was a bad idea, she swung her legs over the arms of her chair and lounged, flicking a piece of lint off of her knee.
"Oh, ha ha," Lyngia said, rolling her eyes as the captain left the bridge. "He does realize that I'm the one flying this thing, right?" Sighing, the woman shrugged and looked around at the others on the bridge. "Hey, is there anyone around here who wants to sit in this chair and make sure that the ship doesn't crash into any planets or anything?" she called out. A lot of people gave her strange looks, but eventually her hard stare convinced a young officer to take the seat.

"Don't even think about getting comfortable there," she warned as she left the bridge, her hair swinging behind her. "I can't be held accountable for what might happen."
Lyngia scooped up the cookie and cast one last glance at the captain before taking her seat. Part of her was grateful for his choice to let her tardiness and the cookie thing slide; and another part of her was pissed that it had happened in the first place. But she knew what anger would do - and an awkward first impression was better than one of her 'episodes.'

So she removed the cookie from its wrapper and cracked it open, popping the two halves into her mouth and studying the fortune. "You love Chinese food." Well, that wasn't a lie. She could feel the anger melting away, and, tucking the fortune into a pocket, she turned her attention to the ships controls. The anger disintegrated completely as she ran her hands over the controls, calm rushing over her. She loved nothing more than flying.

Now content, Lyngia settled into her seat, waiting for the all-clear from engineering.
Lyngia glared at the tray in her hands with hard blue eyes. "You call this food?" she grumbled, poking a lump of mystery meat with her finger. Groaning, the woman dropped the tray on a table and glared angrily down at it. Before she could do anything else, fortunately, the voice of the computer reminded her that she had a job to do, and that she was late.

"I'm late, I'm late, for a very important date," she sang humorlessly to herself as she headed for the turbolift. It wasn't as though she truly cared whether she was on time or not, but she knew that the captain probably did. She also knew that she should be less angry and grumbly, but seeing as she hadn't been able to get any decent food......

As the turbolift doors opened, Lyngia remembered that she'd shoved a handful of fortune cookies into a pocket on her uniform, and she was buisily searching for them when she stepped out onto the bridge. "Do you really think you can hide from me?" she said quietly, not bothering to look around as she headed for her seat. She wouldn't have even realized the captain was there if one of the fortune cookies hadn't fallen from its hiding spot and rolled to a stop next to his foot.

"Get back here, little cookie," she whispered, about to reach for it, before noticing the foot, and the person to which it was attached. Oops. The woman faced her captain, back rigidly straight, her slightly unkempt magenta hair flopping into her eyes. "Captain," she said, meeting his eyes with a cool blue gaze. "My apologies for the tardiness." And for that wonderful first impression, she added in her mind.
Alice tore her eyes away from the map and watched as Biermann left the room, a thoughtful crease forming between her eyebrows. Why on Earth would he want her, of all people, to come to a meeting where they would be discussing things obviously far above her pay grade? Then she shrugged and followed, dusting off her jeans as she went.
Alice tilted her head, staring at the hologram map, and frowned. "Or they have a mind-reader," she said - almost a joke, but not quite. She took a step closer to the hologram, studying it. "Or a really good psychic. Of course, that would mean that nothing we do would remain a secret."

She glanced away from the hologram, to the men standing nearby, a thoughtful look on her face. "If it's just a mole, it's dealt with easily enough. Just don't tell them anything important from now on, and if anything on the display changes, then we know it's not one of them. Or, if you want it to be complicated, you could give each of the those thirty people a different job, and whichever one gets added to the map is our mole." She sighed. "That is, assuming this map gets updated, which it probably won't."

Alice fell silent, studying the map again. She frowned as the map continued to rotate, and poked her finger at a spot. "If those artifact smugglers go anywhere near my collection, I will be sorely displeased," she murmured, staring at the dot that was just about where her house was.
When she heard the words 'Poseidon's Trident,' Alice had perked up a bit, but her mind soon wandered away, to the Ancient Greek myths she'd studied for years. She barely heard anything after 'Vietnam,' and hardly registered the departures of Biermann and Walcott. When the weapons were brought out, however, the woman's full attention was brought back to the room she was in, and she studied the gear with childlike fascination. While the woman was far from being a soldier, she had a curious mind, and a love for weaponry and gadgetry.

"You're giving us the technology to be Iron Man?" Alice asked, her eyes wide as stared at the gauntlet. Again, McCoy's departure from the room barely registered in her mind as she leaned forward in her seat to get a better look at the weapon.
Name: Alice Weaver

Appearance:

Sex: Female

Age: 26

Strengths: History, art and trivia. Alice is a walking encyclopedia of seemingly useless facts and extensive knowledge of many cultures’ stories and art. She is also very knowledgeable about geography and languages, having travelled to and through many different countries as a child.

Weaknesses: Alice is a klutz, and is extremely accident prone. She is also not that big on fighting, but can take quite a beating. It’s not that she can’t fight, but that she doesn’t like it. Also, Alice is pretty stubborn.

Bio/Personality: Alice’s mother is an American journalist, and her father is a British artist. During her childhood, she travelled the world with them, going to archaeological dig sites and getting quite a bit of wilderness survival experience. She has degrees in history and art, speaks ten languages fluently and knows the basics of several more, and is the proud owner of an expansive personal library to rival that of several universities.

Alice is usually quite cheerful and curious, and has an aura of innocence and child-like naivety around her – which makes her surprisingly good at espionage. She is friendly and loyal, and stubborn as a mule.

Special skills:

Language (fluent): English, Spanish, German, French, Russian, Korean, Swahili, Bengali (?), Arabic, Norwegian

Cultural knowledge: Mythology, folklore, socially acceptable behaviors, traditions, religion

Knowledge/Translation of text: All fluent languages, as well as Old Norse, Egyptian hieroglyphics, Latin, Italian

Survival: shelter construction, tracking, hunting/gathering, basic wilderness medicine

Sheer Willpower

Point assignment:

Strength: 1

Dexterity: 1

Intelligence: 4

Fortitude: 4

Other: She loves fairytales and food.

Sounds fun!
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