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    1. stardust 8 yrs ago

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8 yrs ago
Current ...well then have a nap. THEN FIRE ZE MISSILES
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Bio

Just a humble born Canadian, who has been roleplaying and writing for over 15 years, looking to scratch the creative itch and write glorious sci-fi stories of war and peace!

Not much more to say here, really. I suppose I could fill it in with all sorts of info, but who really reads these?

Most Recent Posts

If you think, you are. Therefore, you can at least try.

Or, to quote Yoda, "DO. Or do not. There is no try."
@ClocktowerEchos Every forum does it differently, I want to see how things are done here. Points to you for smartassery, though! :P

[@Sillygor] You got it.
High score
Here's the ship I'll be using. Fleet details are below, but they won't be partaking in this particular exercise.

Name: CSS Sword of Vengeance
Class: Hellfire (Vengeance variant) (formerly classified as an evolved second-generation Sentinel)
Type: Heavy command battlecruiser (capital ship, type IV)
Affiliation: Tigris Draconis Confederation
Ship Master: Fleet Admiral David "Stardust" Turcotte
Role: Grid dominance, Fleet-level combat coordination
Crew: 120 Nahydran pilots, 400 Dorrian gunners, 650 Xargon engineers, 550 Terran command/miscellaneous staff, 50 Natturan, 1000 support staff and crew
Skill level: Elite

Offensive Armament
2 clustered pulse graviton hellbores, forward artillery configuration
2 high energy plasma torpedo launchers
5 quantum energy pulse cannons (dorsal and ventral, fore and aft, port and starboard)
4 meson beam cannons
5 dark matter lasers
2 type-2 dual-barrel dark matter laser/meson beam arrays
2 ion cannons
8 maximum-compatability torpedo launchers, spread across outer hull
GTM-3307 "Streak" MRAM system(4x launchers), delivering Trident anti-ship missiles
GTM-5D missile tubes (x2), delivering Nike ship-to-ship phase missiles

Defensive equipment
Level 30 defense grid, covering all approach angles with overlapping fields of fire
4 "Rapier" long range tachyon pulse interception systems
Ancient-derived cloaking field
2 BCG "Trinity" decoy launchers
High Guard stealth suite, providing advanced ECM/ECCM abilities
Imperial Munitions ITM-5494G8 "Trinity Mk 2" ECM warfare pod
Advanced tractor beam
Combat AI, improving ECM/ECCM abilities
Advanced type 5 multiphase elemental primary shield generator
Xargon "Protector" force field secondary shield generator
Armor, outer: QuadRHOD matrix armor, interwoven with molecular diamond strands and with energy-absorbing stealth film
Hull, inner:
Prototype flexon-duranium composite battleplate, interwoven with struts and braces ("Halcyon" system), making the ship almost unkillable

Modules
Scanning/sensors:
Terran Model 12 Union Aerospace "Seeker" Long Range LIDAR array
Dorrian telescoping optical/infrared scanners, modified
Union Aerospace Subspace ITT-909 Mass Searcher
TDC-Infinity model Z fire control computers
Propulsion, N-space:
2 Union Aerospace "Powerthrust" TPU-5000 gravitic ion engines
2 Novaldex "Star Roamer" advanced ion engines
FTL:
1x Startech Industrial C-BC 3A "Hopper" warp drive
1x Solarian Arms Corporation Hyperspace shunt system
Power, primary:
TDC Experimental Terran "Halcyon" ion neutron reactors
Power, secondary:
Xargon regenerative hydrogen fuel cells, powered by Xargon fusion reactor
Thermal regenerative power junctions
Standard multiphase subspace communications array for fleet coordination
Miscellaneous:
Tachyon enhancement array
Battle pods

Cargo
Fighter wings: 11
Bomber wings: 5
Gunships: 5 Terran Indictor-class gunships, 4 Nahydran Dragon-class space superiority gunships
5 Mobile Combat Armors
Mines: none
Satellites:
4 Punisher-class RBCs
5 Hydra class defense satellites
Ballistics:
Full complement of standard HE cyclops torpedoes, MIRV warheads and antimatter & graviton torpedoes for area destruction and complete hostile eradication.

Hellfire-class battlecruiser. Mankind’s sharpest sword. Primary force concentration asset of the second stage of Project: PREDATOR and the Combat Analysis Survey. The mission of the Hellfire-class is to enter a tactical situation and resolve it successfully. No matter the threat, Hellfire-class warships are designed to deploy intelligence, tactical superiority, task force & fleet command, strategic integration and small craft support to any theater to degrade and overcome any foe. From a tactical perspective, the Hellfire-class depends on nothing.
Loosely based on a Nahydran design, and integrating several advanced technologies from three different races, the Hellfire-class battlecruisers represent a new dawn in Allied warship construction. Advanced shielding and hybrid armoring ensure the ships can take the blows designed to shatter conventional capital ships, but their experimental propulsion and power generation systems enable them to perform evasive maneuvers long-deemed impossible for this type of starship without breaking it in half. They are designed both for extensive combat operations as well as short, high-intensity ship to ship engagements.
Communications systems built to the Confederation Star Navy’s SERPENT DANCE initiative provide common operational capability even in the face of most jamming, as well as non-permissive environments such as nebulae, and are designed to integrate with other Navy assets, multiplying the effectiveness of a unit’s force awareness. SERPENT DANCE can also designate a group leader or coordinate a flat, decentralized operations system across a given theater or battlespace, intelligently distributing tasks and updates across all units in a task force or battle group.
The primary design tradeoffs lie in poor logistical capability – for all their combat prowess, Hellfire-class battlecruisers don’t have much space for consumable stores and repair supplies; to offset this, High Command rarely deploys these assets far from resupply or for long term independent operations without a support convoy nearby.
Endless conflict gave birth to the Hellfire-class. They are a departure from the Terran philosophy of giant centerpiece combatants capable of withstanding as much fire as possible, the Xargon fleet’s doctrine with multiple mission-specific assets grouped together for organizational theater operations, as well as the Nahydran tactical operations plan of multiple escalating tiers of combat-capable craft centered around heavy battle carriers. Rather, they incorporate capabilities from all three races. These ships thrive in the very heart of combat, and are all but undefeatable in combined-arms sorties.
It is no surprise that such hard-hitting vessels only draw from the best and most capable to crew them.

BATTLECRUISER SQUADRON HELLFIRE
-------------------------------
FLAGSHIP
CSS Sword of Vengeance
Hellfire-class battlecruiser

HEAVY SUPPORT
UES Lucifer’s Hammer
Typhoon-class monitor

CARRIER SUPPORT
SCS Olympus Mons
Olympus-class assault carrier

LINESHIPS
UES Thunderchild
Hellfire-class battlecruiser

CSS Warspite
Hellfire-class battlecruiser

UES Reprisal
Harbinger-class battlecruiser

SCS Odyssey
Harbinger-class battlecruiser
@SillyGoy That looks epic! I like that. Will have to remember that for another thread idea I have in mind. Pick one of those ships, and use that for this one though.

To clarify: ONE starship, and all its assets, like fighters, bombers, mecha, boarding pods, torpedoes, etc etc. per player. In my head, a capital ship is either a battlecruiser, battleship, dreadnought or assault carrier. Anything larger would be a titan-type ship, while anything smaller would be a cruiser. Players don't have to fly a capital ship - stealth vessels are small, like a frigate or corvette and capable of atmospheric entry - but I figure a capital ship has more capability and endurance than a cruiser would.
In the land before time, Littlefoot's mom, depressingly enough, died. But he had memes so all was well. Until Megatron laser cannoned the fire nation, destroying many cabbages and causing Littlefoot to become a powerful earth bender after Cera was brutally flung across the ocean. "By the power of Greyskull," the flaming homosexual wombat exclaimed, as he slipped and fell, only to be caught by a hopeless romantic trying to figure out the meaning of extraterrestrial existence in bed. Then he realized that without cheese, he could not feed his grandmother so he bought some power metal, pure cheesy goodness. However, Littlefoot was a metalbender, meaning the power metal could be bent, which would be glorious for Fire Nation. So Littlefoot challenged Megatron to a fist fight aboard the ship shaped like a cabbage. "Help me, Obi-wan!" Megatron cried,
Well, I started by getting the report, and then my char has to make his way there, and then we have to figure out what they want before we just start blasting them... but yeah.
Thread started. Go nuts, people!
Do we have to be human?
@sillygoy At last, someone else who just wants to blow up spaceships!

Link is here.

roleplayerguild.com/topics/161224-sola..
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