Why does saying "I love you" have to have so many romantic connotations? There are so many people I love in a way seperate from anything romantic. <3
3
likes
5 yrs ago
I'm fucking back with a fucking vengeance, I just wish I had some wine
4
likes
5 yrs ago
Bourbon and tea is a good idea
5 yrs ago
He's made of bones, he's made of blood, he's made of flesh, he's made of love. He's made of you, he's made of me. UNITY!
Bio
A thing that will die after eating rat poison
But really, a guy that likes to RP. Not too keen on sharing personal info in my bio, but after I get to know you, I may open up a bit more in regards to certain things.
I have been roleplaying for most of my life, but forum RP is newer to me than tabletop. I wanted something to do to kill time without putting wayyyy too many hours into Dark Souls 3.
I love music, historical fencing and re enactment, making shit, and just being cool with people. Talk any of these things with me, and you'll be cool with me. I have very strong thoughts on sandwiches. Ask if you dare.
Here's a list of cool people from this site that are just cool people that I enjoy talking with, and a quote from each of them. In no particular order, here they are:
Let's do it. I'd imagine you'd have contact with Seme mostly, as it's basically right on the border. I do agriculture there. Feasting sounds tasty, trading sounds useful, and I'd even propose an alliance.
Collab on a robot? I have the engineering knowledge and you have the software knowledge. There'd be a bit of a barrier through both of our social inadequacies, though :/
Okay, my idea so far. Very rough, and heavily WIP. Honestly just posting this so it's still here tomorrow and not deleted as a draft.
Nation Name: The Free United Nations (TFUN)
Flag/Banner(s): None, yet.
Political Environment and Government Type: I'm going to put this in hider dot point things to organise my thoughts a little more.
Warlords act as rulers over their individual cities. They are bound by The Free Uniting Pact (TFUP) to enforce very few laws in their city. By custom, if a Warlord is killed, their killer takes rule. This is unlikely if the Warlord is well liked, which they'd better be for fear of assassination. If a Warlord is not killed and dies of sickness or age, the first person to assume the mark of power for that city becomes the new Warlord (this can be a throne, a staff, a crown, shit like that). This usually has a ritual before it, involving competition with other candidates, but there's nothing apart from stigma to stop someone forgoing this ritual.
So basically justice is fit to be served by any five people not involved in the perceived wrongdoing. If these five people disagree they will have to make the vote unanimous in any way they see fit (debate, murder, threat) Justice is complicated. The large majority of the people follow a loose moral code, generally something along the lines of "Everything is appropriate at different times.". Apart from this strange cultural habit, there is no formal justice system.
This is the only city protected from the inside by TFUP. If anyone within TFUN attacks Jajeme, they will face the wrath of all the other cities. The Warlord of Jajeme doesn't follow normal rules either. The Warlord has several students he has chosen, usually about 5. These students take it in turns to run certain aspects of the city so the Warlord can evaluate them. When the Warlord dies any way the students appeal to the Warlords of the other capitals, who must make a unanimous vote on a student (again, by any means.). The Warlord of Jajeme ensures the safety of TFUN as a whole, and enforces the rules put in place by TFUP.
The rules enforced by TFUP are as follows:
It is our responsibility to punish any Warlord who neglects his responsibilities.
It is our responsibility to defend Jajeme.
It is our responsibility to forget conflict if Jajeme asks, until Jajeme sees fit to resume the conflict.
It is our responsibility to defend cities of TFUN from outside forces.
It is a Warlord's responsibility to only control one capital at once.
It is a citizen's responsibility to dethrone an unworthy Warlord.
Location On Map:
Demographics (Religious and Racial): TFUN is a melting pot of different ethnicities. This is a breakdown only of the most common:
East African (28%)
Arabic (22%)
Eastern European (15%)
Central African (12%)
West Asian (14%)
Other (9%)
TFUN follow a strange religion where all gods are accepted as true and real. No god is able to contradict another god because its teachings only apply to the followers of that god. Demographics (Other)
Culture:
Important States and Cities:
The capital of TFUN, and founded as the free uniting pact was formed. A city large enough to be a state itself. Centerpoint of all other TFUN cities
The most inland and out of touch city of TFUN. Fairly undiverse, but they became wealthy with the discovery of large amounts of metals in the craters surrounding what was The Great Rift Valley.
The gateway to the east, Eljawhera is a very diverse city. The center of trade with the east, if trade is occurring. Anything that wants to get to TFUN's core by sea has to get past Eljawhera and Jajanhart.
A formidable military force with a decent navy. Jajanhart is a chaotic city that erupts quickly, and with force. Usually trades salt and seafood, as it is perched between the Red Sea and the Indian Ocean.
(Pronounced SH-ehm) Is a largely agricultural city due to the minerals found in the soil. However, as the main defense against the Mare Nostrum it still holds an army comparable in size to Jajanhart. Center of trade for eastern and southern Europe.
History:
It's 1:00 here. I will edit this with a finish tomorrow.
Basically when you rest at a Bonfire (the checkpoints... kinda) you can attune a spell. Each spell can be cast only a certain number of times. After you cast it that many times you have to rest at a Bonfire again to renew the charges.
The comparison is that the cards are like the spells, and in one fight you may use any given card a certain number of times before it runs out of 'charges'.
Oh, cool. So the cards are more similar to abilities your characters have? The numbers of said cards are more like charges of spells in Dark Souls 1 & 2?
This looks interesting, but the rules of the card game seem rather vague. Are there turns? If so, how are they structured? Is there an attack phase, draw phase, etc... How many cards can be drawn/played per turn? Or is this more of a freeform card combat like season 1 of Yu-Gi-Oh where pretty much any kind of shenanigans could happen?
Players have set life percentages, but none of the cards deal set damage percentages. How much is "a lot" or "a little" damage? Also, how is it confirmed that damage is dealt? Is there a chance for players to react, like in Magic: The Gathering, or is it like Hearthstone where you just gotta sit and take it?
Since card combat seems to be a major part of this, I'd like to know exactly how it works before I commit with a character.
I'd like to know this as well, but am still ready to commit either way.
[center]A thing that will die after eating rat poison
But really, a guy that likes to RP. Not too keen on sharing personal info in my bio, but after I get to know you, I may open up a bit more in regards to certain things.
I have been roleplaying for most of my life, but forum RP is newer to me than tabletop. I wanted something to do to kill time without putting wayyyy too many hours into Dark Souls 3.
I love music, historical fencing and re enactment, making shit, and just being cool with people. Talk any of these things with me, and you'll be cool with me. I have very strong thoughts on sandwiches. Ask if you dare.
Here's a list of cool people from this site that are just cool people that I enjoy talking with, and a quote from each of them. In no particular order, here they are:
[@Goldeagle1221]
"What the shit?"
[@TheGrundlesnart]
"Don't quote me."
[@MissCapnCrunch]
"Rodent is a little shit, I want to beat him up but in the most loving way"
[@Rultaos]
"If you're feeling unimportant, always remember that every protagonist was an NPC before their most important story began"
[@iTem]
"haha yeah"
[@Sirkaithethird]
"I'm just running an aux through my amp, Playing Van Halen at 05:50"
And that's that. There's not much else I feel like saying. Here's a list of bands I like (to be made soon)
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center">A thing that will die after eating rat poison<br><br>But really, a guy that likes to RP. Not too keen on sharing personal info in my bio, but after I get to know you, I may open up a bit more in regards to certain things.<br><br>I have been roleplaying for most of my life, but forum RP is newer to me than tabletop. I wanted something to do to kill time without putting wayyyy too many hours into Dark Souls 3.<br><br>I love music, historical fencing and re enactment, making shit, and just being cool with people. Talk any of these things with me, and you'll be cool with me. I have very strong thoughts on sandwiches. Ask if you dare. <br><br>Here's a list of cool people from this site that are just cool people that I enjoy talking with, and a quote from each of them. In no particular order, here they are:<br><br><a class="bb-mention" href="/users/goldeagle1221">@Goldeagle1221</a><br>"What the shit?"<br><br><a class="bb-mention" href="/users/thegrundlesnart">@TheGrundlesnart</a><br>"Don't quote me."<br><br><a class="bb-mention" href="/users/misscapncrunch">@MissCapnCrunch</a><br>"Rodent is a little shit, I want to beat him up but in the most loving way"<br><br><a class="bb-mention" href="/users/rultaos">@Rultaos</a> <br>"If you're feeling unimportant, always remember that every protagonist was an NPC before their most important story began"<br><br><a class="bb-mention" href="/users/item">@iTem</a> <br>"haha yeah"<br><br><a class="bb-mention" href="/users/sirkaithethird">@Sirkaithethird</a><br>"I'm just running an aux through my amp, Playing Van Halen at 05:50"<br><br>And that's that. There's not much else I feel like saying. Here's a list of bands I like (to be made soon)</div></div>