• Last Seen: MIA
  • Joined: 10 yrs ago
  • Posts: 3 (0.00 / day)
  • VMs: 0
  • Username history
    1. sweetnasty 10 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts



Hey guys, I was just wondering if there was anyone out there who would be interested in an RP set in the world of international espionage. I love spy books and movies so I've been wanting to do an RP like this for awhile. The RP would be based around an elite intelligence agency, and we would play as a group of secret agents tasked with completing missions at the most classified level. If you like over-the-op action, exotic locales and shocking twists this will probably be right up your alley. I've got the general back story and some mission ideas figured out, so let me know if you're interested.
Name: Thanner Antares

Species: Human

Age: 22

Gender: Male


Height: 6’2

Weight: 230 ibs.

Apparel:
- Your typical scoundrel’s jacket
- Pants that are far too tight

Weaponry:
- His trusted blaster pistols
- Thermal detonators
- Rugged charm and charisma

Equipment:
- Fusion cutter
- Computer spikes
- A remote droid named IMP

Personality: A dashing rogue in every sense of the term. Having come from nothing, he enjoys stealing from those who are rich, powerful and influential. Arrogant, egotistical, headstrong and pig-headed, a tendency to overestimate his own abilities. Will attempt to talk his way out of any situation. A highly addictive personality, hooked on spice and gambling.

Skills:
- Persuasion and manipulation
- Slicing into computer terminals and security panels
- Decent enough shot with a blaster

Weaknesses:
- The aforementioned spice and gambling addictions
- Women. Specifically those of the physically attractive variety.
- Can be quite overambitious, biting off more than he can chew.

Bio: Born and raised on “the smuggler's moon”, Nar Shaddaa, it seemed as though it was Thanner's destiny to become a slimy, double-crossing, no-good swindler. After losing his parents at a young age, Thanner was forced to look out for himself, falling into a life of crime in order to get by. Theft, extortion, spice dealing, illegal swoop racing, all were par for the course on Nar Shaddaa, and Thanner quickly learned the skills he would need in order to survive.

Thanner’s main employer on Nar Shaddaa was a vile gangster by the name of Grondo the Hutt, who was revolting even by Hutt standards. Grondo’s primary operation was the spice trade, and Thanner started out working as a low level dealer. This was a bit of a problem for Thanner, not because he was a bad dealer, but because he liked to get high on his own merchandise (which technically did make him a pretty bad dealer, but I digress). Life on the streets of Nar Shaddaa came with a certain degree of psychological baggage, so it was understandable that Thanner would develop some vices. Spice addiction was just the tip of the iceberg. Gambling was the rest of the iceberg.

Thanner loved to gamble, he just wasn’t very good at it (to be fair, the odds weren’t exactly in his favor). Even worse was that he had a tendency to gamble with money that he didn’t have. After racking up an exorbitant debt at Grondo’s casino, a bounty was placed on Thanner’s head. Then, when Grondo found out about the whole “getting high off his own merchandise” issue, the bounty was substantially increased. Needless to say, it was time for Thanner to find employment elsewhere. There was just one problem, he didn’t have a star ship.

Grondo had a ship though, so Thanner decided to sneak into his hangar bay and steal it. He figured Grondo couldn’t want him dead any more than he already did, and he was absolutely wrong. The bounty was increased tenfold, but Thanner thought it was worth it to give Grondo one last (metaphorical) middle finger before he left Nar Shaddaa.

After stealing Grondo’s ship Thanner began working as a freelance mercenary. He had a particular flair for theft, and would steal valuable products for a hefty price. Many of these products were property of the Empire, so Thanner would break into secure Imperial facilities in order to acquire them. Breaking into Imperial facilities was quite foolish, and some might say that Thanner had developed a bit of a death wish. That seemed about right.

Eventually, Thanner’s life of crime would catch up with him. More specifically the Empire would catch up with him, and arrest him. The Imperial officer responsible for his arrest was Captain Aeria Orion. Thanner assumed he would be forced to live out the rest of his days in an Imperial prison on some backwater world, but fate had a way of intervening. Rather than locking him up, the Empire decided to take advantage of Thanner’s abilities, and Captain Orion offered him a deal. In exchange for completing a dangerous mission on behalf of the Empire, Thanner would be cleared of all criminal charges and given his freedom. Realizing he didn’t have much of a choice, Thanner accepted the offer.

To ensure that he did not desert the mission and attempt to flee, Thanner was given a remote droid companion he nicknamed IMP. The droid continually monitors Thanner’s activities, and reports back to Captain Orion. Thanner is currently being transported to an Imperial Star Destroyer, where he will be briefed on his upcoming mission...
After seeing that Episode 7 trailer I'm pretty much down for all things Star Wars. Definitely interested in this, sounds like a lot of fun.

I was thinking of playing as a dirty rotten scoundrel that gets captured by the Empire and is offered his freedom in exchange for completing whatever dangerous mission the GM cooks up.
© 2007-2024
BBCode Cheatsheet