Avatar of swich01
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    1. swich01 9 yrs ago
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<Snipped quote by swich01>

That's a tricky area. In the case of mooks, I guess you could control them, long as you don't go crazy and kill a couple hundred. However, in case of the named NPCs, I'll be controlling them. Like, for example, the Fiend Lieutenants.


Why one could believe that they could potentially be targets. Of every armed individual in the state and beyond. Life is gonna get real interesting for those individuals sharpish.
<Snipped quote by Maxx>

Whatever makes a more interesting story.


Cool.
<Snipped quote by swich01>

Well the outcomes of fights are generally decided out-of-character, and then we write the outcome. It's based on what the writers decide on together. Because of that, characters rarely get killed in our roleplays. Usually, when two characters are about to fight, the writers PM each other and decide how the fight should go down.


Thanks. Same with NPCs but with the GM?
I'm sorry if this is a bit out of left field but i was wondering. What exactly serves as the "Mechanics" of the game?. If a conflict happens who wins and why.
A GM's love. Awwwwwwwww.

MWUHAHAHAHAHAHA MY SECRET DEFENSE. POOR COMMUNICATION.

Long story short meta abilities hit Martin harder.
With any luck nothing has gone horribly wrong!


What just happened to me.
<Snipped quote by Maxx>

Give her prehensile boobs.


GM of the year.
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