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    1. Tangletail 10 yrs ago

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8 yrs ago
Current Game halfway done: but on pause
8 yrs ago
Programming a Wasteland/Fallout 1&2 style game. Going so and so.

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@Mistiel

Oh, you wanted to be a player? I'm afraid I'm only looking for DMs, not other players. Sorry for getting your hopes up.



@Tangletail

No worries, I've forgotten to subscribe to my fair share of threads too.

Seeing as we have all we need on the guild, I say we should keep things here. But if you'd prefer Discord, I don't mind doing that instead.

As for what kind of story I'd like, recently I've been feeling partial towards terrorizing the high seas. Do you think you could DM a game about piracy?


I could come up with something. Is this Solo?
@Mistiel@rush99999

DId you have a specific story in mind?

As in a Guild of Adventurers. Where you join a guild of adventurers, where you do just that Adventure. And adventure may never be as grand as slaying dragons, or saving villages. Sometimes they are sloshing through boggy bottoms, hiding from a group of gnolls that desire to consume you, or Trivia night at the local tavern. Regardless, you left your humble beginnings to take up a new life, rather than dying within five miles of your birthplace.

A Free Company. A Company of mercenaries. Who's feared and sought after for hire. Some of you were soldiers, some liked the idea of military life, some maybe wished to see the world while earning coin, and maybe some others are simply tag-alongs wishing to see where the Free Company's glory shines its light over the battlefield, or dawn among their broken bodies and tattered banner.

Save the world. You might have never thought you'd be a hero. You may have never asked for it. But here you are. Facing down treacherous evil - which you may or may not want to be involved in.

Indiana Jones shenanigans. You are treasure hunters, sent by a guild to a far off distant land. You seek an obscure artifact. But there are others who may want it for themselves. Good intentions or not. And there may even be enemies in your own.

Trying to run a barony, where one player is the baron/ruler of a growing kingdom. And the others are his Praetorian guard, inner circle, or advisors. You have been sent away at an early age with a sect of close friends, or made some new friends and trusted individuals. It was under the guise of tutalage, or maybe something to humble you. But it was to shield you from the eventual collapse of your house. You return, intent to reclaim your birth right. And rule with either Tyrannical efficiency, or as a benevolent lord.

Maybe you want to do a mafia, or a guild of thieves where you take over a City? Maybe you run a Tavern? Adventures never have to be all about going out into the wilds. Sometimes, the innerworkings of a city can be absolutely nightmarish on its own. And we all know that the barkeeps are usually the strongest people in the world.

Maybe prisoners of high crime (whether or not it was true), and you're in a tale of survival?

A group of Kobolds on a journey that puts the 'bold' in their name? Were they carrying the last egg of their fallen dragon after a group of adventurers destroyed their home and smited their master?

Etc... These are just examples. I'm fairly open to the stories that players want. Though I tend to be the DM that focus more on direction, than open world. Not to be confused with Railroading. But rather, there's a goal you will eventually meet. And the openish part is how you get there. Mass effect basically. The good ones, not Andromeda.

And did you want to do this as a Post by Post? Or a Discord group?

Also sorry it took a week to respond. I didn't have this thread subscribed.
[REDACTED]
@Tangletail The gist of the story is that 4 Earthlings get pulled into a fantasy world for unknown reasons. What happens next is up to the party and the setting's inhabitants, as I'm fond of sandbox campaigns and strongly dislike railroading.


Is there a primary goal?
He can have my seat, I am currently struggling with sheet management syndrome. Or rather the desire to play but an intense repulsion to the necessary paper work.


Yeaaaah, that's pathfinder for you. Do you just need help throwing it together? Or you know what you're doing, and it's just a lot? Depending on what you're doing, I can show you a few tricks that makes the management less tedius.
Looks interesting, can you tell us a bit about the story?
Depends on what you want I suppose, and what version of DnD. 5e I'm not terribly familiar with enough to confidently run a campaign without screwing the pooch.
@Tangletail Well, we currently have 8 players, as stated, so I'd need to do some deliberation. Technically not- I have a very select race document for this, almost all of which have been customized.
I'm not familiar with Warhammer, and we already have a Monk class.


Oh I know I meant in character design, not the actual classes.

Annnd custom document?
Still looking for pathfinder players? And do you allow the Catfolk, Kobold, Ratling races?

I got a few characters I'm contemplating...
One of them being a character inspired off of the Warhammer Plague Monk.
Considering Norn is a homebrew campaign, perhaps DM can bend the rules a little. But of course, bending rules within reason.


Thats why I am asking XD. Im still relatively new to 5e.
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