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    1. Tangletail 10 yrs ago

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8 yrs ago
Current Game halfway done: but on pause
8 yrs ago
Programming a Wasteland/Fallout 1&2 style game. Going so and so.

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@Tangletail

There have never been tales of kobolds who have ever gone to the island and return alive. Hell not even if any dragons who have gone to the ruins and returned. Certainly tales of dragons who live there, but the stories about them seem to make the dragons out more akin to mad beasts than wise and cunning creates kobolds generally worship and follow. Indeed it seems like most of the tales she would know about the ruins are various cautionary tales, as they all end in some form of tragedy brought about either due to the adventurers own bad luck or foolishness.


That... actually is surprisingly a lot more than I expected. And surprisingly quite a bit to work off of.

To the Kobold, that almost implies that there were a community of red dragons constantly fighting for status. They are known for going on blind rampages and destroying everything if they learn that another dragon did something that raises their status. And targeted attacks if they discover something had been stolen from them, or if something valuable that they want is in a certain area. If these were incredibly frequent... than it means that there was certainly fierce competition for something they wanted. If not that, then something there that would certainly draw interest.

Which implies they at least had some knowledge of something valuable in a general area. (And a potential risk of a dracoliche). Would she have vague knowledge of a few frequent targets from those stories, directions, or ancient names? Or would they need to search around for clues to such attacks - which would likely be near the mountains assuming her assumptions are correct.

@Duthguy@Riaxh@rush99999

Don't forget to tell your stories!
I suppose an 18 would be sufficient?


Well... Lilt has performance still... the dice can't take that from her with double proficency in performance. Ha...hah....hah....eeeh...

But I guess a low history on this makes sense... as the origin of stories and songs get muddled or lost with time. She could know one or two, but wouldn't know what it actually was associated with.
@Riaxh

Nada. Even if you had tried to do prior research about Nurn, information is scares, all the stories are conflicted with one another, and the only one consistent thing is that the port town exists. Even when lies immediately beyond changes depending on where you got your source.

And I can certainly tell you no one has ever mentioned cyclop being within the ruins of Brighthaven before. A little something special just for you guys.


Would the bard know any of these stories? Legends and Myths are often born from truth after all. Though, they do change with time as they are told mouth to mouth.
Short seems to be majority
<Snipped quote by Searat>

ah but whilst the trogs are all gathered in one place is the best time to make our move! If we take a long rest we have to wait out the rest of the day and the night. unless you want to set off in the darkness.


I have dark vision :P Not a problem.
I for one am good for a short or long rest but at least lets wait until the trog horde thins out inside the ruins before we decide to trek further in.


In the mean time... Tell the story of your people for the kobold to share.
@Searat

If you guys are just taking a short rest, I’ll let you roll one additional hit die for recovery. You’re otherwise simply in no danger of bleeding out or for your wounds to fester.


I do have Song of rest. Doesn't look Terribly useful at higher levels. But its good now.

So far we have a vote for a long reet. And a short rest.
Lilt fiddled and faffed about with the shield for a few minutes. Eventually she found a mechanism that seemed like a lever. She tried giving it a tug, but found it jammed. She did notice though that the shield was attempting to fan out into something larger. Well... definitely meant that it was useful and not dangerous. In her hands, appeared to be a painter's knife. A blunted tool, used to scrape the mud off of the device without damaging it. Once she got the gunk she was certain wouldn't come off with her magic, she gave a snap.

Just then, the grime, the gunk, blood, and what have you from deep inside the device's poors seeped out and fell to the ground, leaving the device pretty clean.

She placed it onto it's edge, and gave it a gentle push. It rolled towards the center of the room. "Shield isss... clean. It becomesss larger... but iss broken."

The Breastplate was next to get a similar treatment. Upon bringing it closer, the kobold gagged. Bile filled her mouth, but thankfully she didn't make the mess worse. Instead she pushed worked quickly. Hitting it once to get rid of the smell, and after knocking off the harshest of grime, again to clean it up good. She felt... a magic energy. She wasn't terribly sure what. Her tired mind could hardly focus after all these events. "Breast-plate is magic... kobold don't know what. Feels... like tugging at her body."

When the human's armor came off, the Kobold looked down to it. And for probably the first time... now that she had some time to calm down... and place some faith in her larger companions... really look. It definitely did not look anything like what the common adventurers wore when they entered her master's homes in search of riches, and fame for overthrowing a 'tyranical' dragon, just to be find death. In a way, it looked more like a coat of arms.

Then came the dragonborn's words. The Kobold looked up with a tired expression, and stared at the creature. But a second later, that gaze became more lively with bashful bewilderment - complete with an excitable bawk.

"I-I beg your p-pardon, sir paladin!?" The Kobold yapped in draconic, ending the sentence with her jaw hung partly open. Her tail gave a hard thump to the ground - a sign that the lizard would be blushing if she could. "But I-..." There was a pause. And then a quick mental reminder. She wasn't home - and the dragonborn certainly wasn't her master.

She moved a claw to drape over her muzzle while she looked away in embarrassment at her own blunder. "I... uh... of course. Take a seat" she hissed after finishing up on the armors. She gestured for the dragon to take a seat next to her, while the putty knife changed into a brush with steel like hair. She used it to on herself first, scraping off the thick covering of mud, trog, and kobold blood.

Then finally... in common. Desiring to quickly change the subject before her reaction was questioned. "Kobold... iss curiouss. Two do not look like adventurersss. Not like what kobold seen at home. Why come here? Why leave home?" She left didn't define who was the two that looked out of place. Instead, she was more so expecting an answer from everyone.
Frontliner needs it and would probably make good use of it.
Just make sure to protect us squishy support/ranged dps.


I have no plans on contesting it.

Kobold doesn't know that magic armor scales... As her master prefera to eat them than let them hang around for an adventurer.

And even then, shed rather give it to someone atronger than her ao she can live.

I am curious.... Did Angus straight up say "AH ONLY NEED ME KILT, AND IRON CHEST HAIR"

XD
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