Avatar of Tearstone

Status

Recent Statuses

11 days ago
Current Hoping for a good turkey-day...
1 like
5 mos ago
If you can't dazzle them with brilliance, baffle them with bs
4 likes
8 mos ago
Driving a sandworm through a pre-school...
1 like
1 yr ago
Remember, punishable by fine means legal for a price.
4 likes
3 yrs ago
♪♫♪ Don't climb up the rope. Dont haul up the mast. And if ya see a sailin' ship it might'n be yer last...♪♫♪
1 like

Bio



Tearstone




Summary

Name: Tearstone
Aliases: Tearstone
Age: 33
Birthday: March 13th
Ethnicity: Caucasian
Location: Resides in western Oklahoma
Gender:
Major/Minor: Associates degree in Occupational Studies - Massage Therapy
Occupation: Unemployed/Under-employed Cert. Massage Therapist, freelance writer
Languages: Fluent in English, Bad English/Profanity. Knowledgeable of Japanese, Spanish, and Latin.
Current Bio Theme: None
Years Rping: 20 years
Preferred Rp Section: Typically casual or advanced.
Rp Level: High casual to advanced.
Dedication Level: I don't know what yardstick to measure this with. It all depends on my interest, if I'm enjoying the writing and my partners.
Biggest Rp Pet Peeve: If you one-line me and use chatspeak where it doesn't belong, I will CUT you. Pay attention to lore and genre conventions. DO NOT fall silent on me. IF you're bored, say so. If something happens, freaking tell me. I want to get to know my partners out of character too.
Teach New Rpers Or Coach New GM's: Yes. Very much so. I love teaching and doing what I can to improve people's skills, and challenge their ability. I love fostering growth.



Appearance

Height: 5' 7"
Weight: Overweight
Build: Ectomorphic, athletic. Built like a tank... or a tall dwarf
Eyes: Hazel-gray, but color shift with light and mood.
Hair: Chocolate brown, collar length currently. May grow out again.
Skin Tone: Light, tan decently in summer, but I live like basement cat.
Tattoos/Scars/Piercings: No tats or piercings. Scar, right wrist (1 cun (3 finger widths), medial from hand crease.) Sits across radial bone on anterior, 45° angle, looks self inflicted, but is actually from fending off an attacker in middle school. Burn scar left knee, the size of a quarter. Stuck knee against hot muffler of lawn mower on accident around 2004. Burn scar torso lower right quadrant inferior to navel and one inch lateral, spilled hot-ass ramen on self last winter. Some of the liquid got lodged in waist band of shorts and caused burn.
Personal Style:



Psychology

Intelligent * Procrastinator * Intuitive * Apathetic * Flexible/Adaptable * Cynical


Sexuality: Kinsey 2
Relationship Status: Semi-open longterm relationship/domestic partnership
Personality: INTJ/P, Turbulent quality. Swings to INFJ/P at times. Born a Pisces, much of Tearston's personality has been altered by their experiences, bu thtey still posses a deep emotional reservoir. Highly creative, great with abstract reasoning and special reasoning, Tear spends much time considering many problems. The overall personality has lead to a life of creative and intellectual pursuits.
Habits:
Hobbies: Reading, writing/RPing, PC gaming especially MMORPG's, graphic design work. Trained in martial arts from the age of 7. Is a firearms and explosives enthusiast. Is enthusiastic about all things militaria, and has a keep interest in law enforcement as well. Music - listening, spinning records and live mixing, writing music and producing in digital audio workspaces such as FL Studio (Fruity Loops). Tear has been a musician since the sixth grade, and is self-taught on a few instruments not learned in school. Singing is another hobby band while somewhat skilled, they are terribly self-conscious about singing for others. Hiking, bushcraft and survival skills. Cooking is a joy and passion, and is considered to be an art form.
Fears: Tearstone has arachnaphobia to a moderate degree. Blame watching the movie by the same name when they were little. Fears physical trauma especially surgery. This gives them the heebie-jeebies. They don't care for needles but will endure some poking and prodding. Tearstone fears leaving behind a negative legacy for their loved ones.
Dislikes:



Cards On The Table

Rp's Currently Gming: None on RPG
Rp's Currently Enjoying: None on RPG. Play by post Tabletop game on FB for Storm King's Thunder though.
Past RP's Enjoyed:
Other Places Of Interest:
Favorite Posts: Stay tuned.
Upcoming Works: The Raptor Company (a fantasy novel), Crucible, (a sci-fi novel)



History

What Brings You To Role Player Guild: Roleplay
Life Before You Came To Role Player Guild: Tearstone was a member of several play by post, forum RP's and chat RP's as well as in-game RP groups in various MMO's including World of Warcraft, Eve Online, Neverwinter Nights, Champions Online, and so on.
Life Since You Came To Role Player Guild: See above, not much has changed. Tearstone has made it through two major site crashes, but is still confident in Mahz.



Extras

Quotes or Sayings:
Theme Song: Really?
Advice To The World: Stop. Think about what you're doing. Think about the consequences and repercussions. Love each other.
Anything Else: - Nothing right now.


Most Recent Posts

Was meaning Jade Empire not Jade Dynasty. Oops. I haven't played Jade Dynasty.
The FTL cannon is OK, though, hard-light is a no go. That is far beyond Humanity's current level of technology.


who are you addressing?
*waves to Sep*

ATTN GM: - Do you mind if I retune/retool this ship for this particular RP?

Typhoon-Class Battlecruiser/Battleship
So tempted to re-tool my Typhoon-class Battlecruiser
"When the Fire Nation Attacked..."

Looks like the very forces of Heaven are under threat. Who will answer the call?

I think this is kind of a nifty idea. Reminds me a bit of Jade Dynasty as well. Color me interested... then again I'm a martist IRL and into wuxia a bit so what do I know? (also into steampunk as well)
Hey, HeySeuss, color me interested.

I was missing the previous BattleTech/MechWarrior RP I was in a long time ago.
Riddle me this, riddle me that...

Are zombies something of a common occurrence in this particular 'reality'?

I ask because of the mall's immediate lockdown protocol, or are they going off of an 'active shooter' scenario? Even then, it's doubtful that Mall Security would want to lock a bunch of innocent people in with an armed gunman or gunmen. It would be an absolute slaughter.

How does the outbreak occur?
What kind of model are you focusing on for incubation times?
Are you going with fast zombies, regular zombies, both.. or an even wider array of zombies?

How big is the mall?
How much freedom and control do you plan for the players to have?
How 'crunchy' do you plan on the zombies being? (ie how tough)

Do humans go good with ketchup?
Hey, HeySeuss, color me interested.

I was missing the previous BattleTech/MechWarrior RP I was in a long time ago.
*shameless bump*
Please note these details may change in the future as the RP advances. All the powers available to her are not necessarily known, but the ones listed are for sure known/available, even if she may not be aware of them yet.


Character you have created:
Name: Justine Shepherd
Alias: Myth/Mythica

Speech Color: B799CD|MediumPurple

Character Alignment: Hero
Identity: Secret

Character Personality:


Appearance


Uniform/costume:
https://docs.google.com/document/d/1QfHkAuc4rd3nMSNk8NGGoJ7CcJwnJS4AsA8gyz1Ginc/edit
This will of course include a mask, or possibly a black cloak and cowl.

Origin Info/Details:


Hero Type: Mystic/Supernatural - Magical Weapon

Power Level: 2 - City Level, currently. Could scale upward to World or Cosmic level, depending on the needs of the story.

Powers (Be Specific):
  • Almost all powers Justine has stem from the magical sword Edgewind, and require the transformation the sword brings on. A few may be used without transformation. One power is available to Justine even without her sword, or being transformed, so long as she is it's champion.
  • Edgewind
  • Teleportation:
  • Flight
  • Transformation
  • Superhuman Strength - When transformed by the power of Edgewind, Justine's power is significantly increased. She gains the ability to lift nine to ten tons and carry over five tons.
  • Enhanced Durability - The sword provides Justine with enhanced durability, able to soak up two to three times more punishment than compared to an average human. A bullet to the head, or a blade through the neck is still lethal, and she may be killed by any other normal means, but it simply takes more. When not transformed she does not enjoy as much vitality.
  • The Sight - Due to the magical attunements provided, and her perceptions aided by the sword, Justine gains the power to See the Invisible, this includes astral constructs, spirits, ghosts, beings rendered invisible by magic or psionics, or other powers, usually as a ghostly image with distinct outlines. This may function with or without the sword so long as she is it’s champion.
  • Healing Touch - The sword has the power to heal almost any wound, especially for average humans and may do so 10x per 24 hours. This is magical healing which means no scarring, bones are fixed immediately. Only wounds created by cosmic, divine, or magical attacks may leave scars and even then those are minor. May heal herself or others.
  • Invisiblity: Superior
  • Words of Truth
  • Lightning Stroke
  • Mystic Shield


Skills and Notable Abilities:
  • Gymnastics & Freerunning - Justine is a skilled gymnast and runner, and has gotten into the sport/hobby of free-running or parkour. Usually viewed as a boy's activity, she has found she rather enjoys the challenges and physical activity. It also gives her high agility when pursuing or fleeing from foes and allows her to handle falls and throws well, and gives her access to an array of acrobatic maneuvers.
    Martial Artist - Justine has been raised from a young age to not be a victim, learning in several different styles and methods of fighting, empty handed as well as with edged, impact, and flexible weapons.
  • Kickboxing
  • Fencing
  • Investigation & Research


ATTRIBUTES
  • Strength Level: Normal human (But upper limit of human capability. Can carry 600 lbs (briefly, using mostly her legs), and lift 1,200 lbs (briefly)) when not transformed. Can lift 10 tons and carry five when transformed.
  • Speed/Reaction Timing Level:
    • Reaction time: Approximately 2x faster than avg human, high nerve conduction velocity naturally (.07 seconds for basic, .15 sec for complex)
    • Speed: 22 mph running speed, natural & trained - bestowed with teleportation - 5 mile range, 24x per minute (about every 2.5 seconds), comes out to mach 7.5 roughly if traveling line of sight and measured over time, otherwise instant point-to-point
  • Endurance at MAXIMUM Effort: Normal Human/3 Hours
  • Agility: 3x to 5x more agile than normal human with physical body. Teleportation significantly increases this.
  • Intelligence: IQ of 150 - high average, low genius
  • Fighting Skill: Trained - Martial Artist, kickboxer and fencer/swordswoman (may rise to mastered over time)


Resources: Not sure how you want to gauge this.


Weaknesses: None, per se, other than typical human frailties. May be ageless and immortal while possessing the sword, and championing the cause of light (unknown).

Supporting Characters: (Also see contacts listed in Resources)


Do you know how to post pictures on RPG boards?: I already did, didn't I?


SAMPLE POST


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