Drex Cortez
“If you insist on flying through Imperial blockades' in your free time, you should probably be doing it for something you believe in.” Name: Drex Cortez
Gender: Male
Sexuality: Heterosexual
Species: Human
Age: 33
Planet/moon of Origin: Corelia
Languages:
Galatic Basic
Huttese
Corellian
Trandoshan
Appearance: No matter how long Drex seems to spend in the Tatoonie suns he can’t seem too shake the pale complexion he gained from a life spent mostly in ships, to make matters worse Drex stands an inch or two above most men his age and his body type can only be described as ‘lanky’. Not exactly being one for hygiene, Drex ties his medium length, dirt brown, hair back behind his ears most of the time and the length of his beard usually depends on the last time someone told him he needs to shave. Drex absolutely detesting the idea of wearing an Alliance officer uniform usually gets around in a dark olive flight jacket that almost seems too big for the skinny void-born. Essentially, if Drex got a tanned and took regular showers, he’d pretty much be able to blend in with any group of humans in the galaxy.
Background:
Drex was born on the independently owned corvette, the
Defiance, a ship with a crew of about 40 that transported cargo and security operations. Already a trusted captain by 22BBY Drex’s father, Rade experienced an influx of work at the start of the Clone Wars, once the importance of fast ship with guns became more important to the needs of the core worlds. Drex would tell you his first memories were seeing B1 battle droids and Venerator class star destroyers at an age as young as 7. The
Defiance didn't see too much action in the Clone Wars however, as most of the work done by ship and its crew was securely ferrying cargo through the core world hyper-lanes which had experienced a spike in piracy since the start of the war.
Eventually, the Clone Wars did end, and eventually the Empire came into power. The Empire was never going to make independent shipping a viable career for any ship captain, but the speed the tariffs, blockades and random inspections came into effect within the core worlds was staggering… as if the Moffs of the sector were being rewarded for harassing smaller competitors to the larger corporations.
This caused the
Defiance, now operating as the Cortez security and shipping service, to move further out of the reach of the core worlds and into Hutt space slowly taking on jobs both ethically and legally occupying a much greyer area. Including slave trading and putting down insurrections on planets owned by crime syndicates such as the Crimson Suns and the Spice Barons. Drex would go on to have very public and very vocal disagreements about the type of work The
Defiance was getting itself into. But Drex like most men in the galaxy, trusted the vision of his father and let himself slide further into Moral apprehension.
In 5 BBY after a particularly bad confrontation with the Empire within the, Rade Cortez was killed and the crew of the
Defiance were officially branded outlaws of the empire. Drexs’ elder brother Mel took over as captaincy of the
Defiance and pushed deeper into Hutt space further allying themselves with the Hutt cartel and involving themselves in activities such as slaving and drug smuggling. But the crew and ethos of the ship shifted radically when the captaincy was passed down to Mel. Rade Cortez was an honest man who had been forced to do bad things by the circumstances, but Mel? Mel was a smuggler and a criminal through and through.
In 2 BBY, when the alliance to reform the republic was created, Drex demanded that the
Defiance and her crew should throw their lot in with the Rebellion. Mel, seeing the futility in fighting the behemoth that was the Empire. Decided the best course of action was to stay in Hutt-space and continue working for whatever source had the highest Credit flow. This argument over ideology eventually reached a climax, when Drex left the
Defiance for good, taking a U-wing gunship with him…
Eventually Drex joined up with Rebellion, where he [WIP]
Skills:
* Decent shot with a D-16 blaster (preferred weapon) and a working knowledge of most conventional blaster types.
* Able to throw a decent punch when he absolutely has too.
*Extremely efficient at organising ship crews and the micromanaging attached to
*Large understanding of ship-to-ship and fleet-to-fleet combat.
*Ace pilot
*Strong working knowledge of Hutt-space and the crime syndicates operating within it.
*Lucky (?)
Drawbacks:
*Idealist to a fault
*Not particularly charismatic, easily alienates people (and aliens)
*Will never work with the Empire, never
*Old blaster wounds on his left leg causes him to move with a noticeable limp.
*Absolute disdain for sentient droids.