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*Drafts out the next steps of the training regimen*
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Sure!


*A desert wind blows in and obscures the river, leaving a factory floor in its place, and I lift up two pieces of scrap metal*
First, I want you to shoot the target in my right hand. Then, I want you to think about the feeling of shooting a target forward in time, and try to reproduce that feeling to shoot the target in my left hand, but in the past. The closer you can get to the point I first lifted it, the better.
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Okay. I do have a fair grasp of how it works.


There are many nuances and secrets, but that should be enough to get you started. Do you want to practice?
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What if I move in that room? Cause I understand that concept, but ai am trying to add to it.


*Nods*
You certainly can. That choice is up to you.
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Okay.


This might make it easier: imagine six rooms, all lined up. You can see everyone and shoot through all the walls. You have a target in each room in a slightly different location, and someone in each room you cannot hit under any circumstances. If you shoot even one of your targets, your mission is a success. If you're standing in the last room, do you think you'd be able to make that happen?
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I feel like I am getting confused.


You're not alone. The fact of the matter is, time is the same as distance. Once you get used to thinking of time as a space you can move around in, you'll become much stronger.
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Yes, those two points are close combat as they have the highest exposure.


It gets even trickier when you have obstacles in the past to work around.
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So if we are going for physical attacks, I could…
*draws lines through the main line*
I can go in like this, but…
*draws a circle around the line*
If I had a gun, I could attack at any point in this circle while still being on my path without the need to stray.


You could. You run a risk though—
*Aims at two points on the circle that are aligned vertically*
You’re in two places at once, doubling your exposure. You also don’t want to accidentally shoot yourself in the past.
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This is complex.


It is. But if you just think of time like another direction, it should help.
*Marks out a graph in the sand and a dot toward the bottom*
Consider someone standing still as they move through time.
*Draws a line vertically from that dot*
You really only need to hit them somewhere along this line, right? It doesn’t matter where.
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Kinda like a remote bomb.


Exactly like a remote bomb. You can send strikes into the past too, but don't get in your own way.
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