Avatar of TemplarKnight07
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    1. TemplarKnight07 9 yrs ago

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<Snipped quote by TemplarKnight07>

Still plenty of openings!

Demons are some of the most batshit and inhuman characters in the Somabra-Verse, who're only interested in chaos and depravity. They can take many forms, and tend to flitter about using different identities, as blatantly revealing yourself to be a demon is a one way trip to the electric chair. If you want to play a demon that's absolutely fine, but please bare in mind I'll probably put your CS under a bit more scrutiny then I would a character of a different race, due to their tricky nature. Alternatively, you could always play a Fiendling, which are sort of half-demon mutants.

If you have any other questions please don't hesitate to ask!


I think I could get a decent grasp on a Demon's nature, I already have an idea in place to try. If it falls flat on its face, I'll just change it.
Still got openings? I've got ideas for a Demon character, but I'm not exactly sure what the reasonable limits would be or how exactly Demons fit in. Any advice?
I'm still available for whenever, just gotta send me word if we do actually get started.
<Snipped quote by TemplarKnight07>

They are everywhere as a species so that people can just fight them as they please.

The herd I'm controlling is also just all over the place.


Alrighty then.
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Again, the Beastmen have no official territory unlike that giant white space on the map says. They're everywhere in nomadic herds and in hidden settlements.


So they basically just travel around the whole map? Or just in the NW and currently unclaimed central?
@ClocktowerEchos

Actually on the topic of map locations, considering that my Skaven and your Beastmen are right next to each other basically, how should we say that the situation is there? Like Rodents and Beastmen made a mutual agreement for the betterment of all Beast-kind? Rodents get to live in the world below the mountains, while the Beastmen get the world above with maybe a couple other agreements?

Or do we say that they're basically constantly at war with each other?
Interested, looks like it has potential. Gave me a Bloodborne - Dark Souls 3 vibe.
Probably one of the last updates to my faction, my map claim finally was able to load. Here's mine:



Unfortunately I had the version that didn't have Beastmen marked on it, but there it is for your review. @ClocktowerEchos and @RisenDead
<Snipped quote by shylarah>

At the bottom of his bio is said she had a thing with Fall not Summer.

<Snipped quote by TemplarKnight07>

@Belle Do correct me if I have made a mistake but I believe that following their break up the only time that Arys has seen Feoras is at the Moot of the fae leaders. I doubt very much with how prideful she is she'd go to Summer and I believe Feoras showing up in Winter would be heralded with the words "Off with his head" followed by a very bloody war between Summer and Winter.

As for the sword I think it has much less to do with if the person receiving the sword is trusted and much more to do with how stable they are. Fae artifacts are treacherous and devious and want more than anything freedom, much like actual fae. When possessed by someone they will do anything they can to manipulate or control the person that has them into releasing them from service or getting there own body or whatever their goal might be. They are powerful but extremely dangerous. Thus giving a servant such a relic would depend less on how trusted they are and more on the ruler's estimation of how well they could control such a persona. No offense but a newly turned seasonborn, very young for a fae with relatively weak powers, no memory and a frozen heart sounds like the perfect candidate for a relic to take advantage of. He is very much the ultimate blank slate and as long as the relic doesn't make him think it is going against the queen it could I think easily take advantage of him. I don't want to argue that point and you don't have to defend your character, maybe they are strong enough to handle it but my point is from the position of a ruler giving such a dangerous weapon to someone that from appearances could not control it is a foolhardy move.


Its fine, I want to iron out the idea to make it make sense anyway. If it doesn't, I'll scrap it.

100 years of punishment (or more, the longer time length may actually make more sense now) could certainly be enough to build up the strength of will, though. But then, that'd be Arys' decision.

Maybe the blade is partially what got him into trouble in the first place, playing off his loyalty to the Queen to justify breaking the law and carry out the blade's will to strike a Seelie, allowing the chance for the blade to try and possess Dagon, though Arys's control over Dagon foils its plan before it can complete the possession?

IDK its an idea.
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