Name: Remiel "Remi" Morgenstern
Birthday: 31st of March
Height: 181cm
Appearance: Somewhat more precocious than usualPersonality: Much like the appearance he keeps, Remi conducts himself with a measure of poise and decorum at very nearly every moment. Even when among intimate friends he carefully chooses each word and action he takes. While far from cold, he does maintain a certain level of distance, even from those closest to him. His WARG profile suggests that these characteristics would make him an excellent operations coordinator, but not a particularly good field leader.
While it is not particularly difficult to connect with Remi, or get him to loosen up, what makes his behavior troubling is how markedly different it is than when he was younger. Once a particularly energetic and rambunctious child, while he had little of Samuel's charisma, if anything Remi was even more creative and outgoing. The shift in Remiel's behavior after his friends death was gradual, but it is hard not to sense the jarring difference between the Remiel that is and the Remi that was.
Since his first deployment into Norton City, Remi displays an increased behavioral range, likely reflecting the stress and changing contingencies of his environment. There is insufficient data to determine how drastic this change in typing might be.
Biography: Remiel's life leading up to the calamity was not one of particular import. It was the carefree, everyday, ordinary sort of life of all children living in relative peace and comfort. His parents were loving; ordinary. He always had a roof over his head and a meal in his belly; ordinary. He had his friends. Ordinary. He met his lifelong compatriots one day exploring an abandoned construction site near his home. There were other kids there, playing where they weren't supposed to, relishing the thrill of breaking the rules, ordinary childhood antics. The accident, when it happened, was the ordinary sort of tragedy that always occurs in youth. Someone fell. Someone bled. All Remi can really remember was all the sound suddenly falling away as everyone stared at all the blood. Remi had never seen so much blood. The next thing he remembers was Samuel taking charge, shaking everyone from their reverie, sending someone to get help and starting first-aid on the stricken and shaken child. Eventually kids ran home, so did Remi, parents called parents, everyone got scolded. Samuel came around the next day, going door to door to get people to come visit the injured kid, maybe sign their cast, maybe pool their allowances to get them a present. Remi said they should get them a hard hat. Sam smiled.
The rest of Remi's childhood, brief as it was, passed with a similarly lackadaisical air. Ordinary joys and ordinary sorrows bled together in the maelstrom of memory. But the slow ripples of time and tide quiver with the oncoming storm, and one day, Remi's world became extraordinary. Remi doesn't remember much of the invasion, of the war. It was a time of strife and chaos, and even those white-hot memories of fear and pain and woe cool until only recollection remains. Remi got his first tastes of combat during the last half-decade of the invasion, becoming one of many child-soldiers pressed into service to stem the vicious otherworldly tide. Like the rest of the war, Remi's years on the field are a haze of hardships and intermittent violence. Only a few sharp points stick out in his mind. The first was the first time he saw someone die up close, to see life ooze out of them agonizingly slow, and yet, at the same time, siphon from them with a speed he could hardly comprehend. He didn't know he was capable of feeling such pain as when he saw that stranger die. The next the the first time he killed. As the beast died on his blade what he remembered most was how it died just like a man, for all its fangs and fury, it died just the same. The next was when he heard of Samuel's death. He wasn't there when it happened, he only got word through a field report. What he remembers most of that day was how he barely felt anything at all.
After that initial partisan tour, Remi found himself enrolled with many of his old childhood friends at the academy, their spiritual magnetism discovered, they were to be groomed into the next generation of soldiers for 'the cause'. Excelling in his studies, Remi's years at the Academy passed like all the others, a series of moments, some ordinary, some extraordinary, all flickering past as time ground on. Now they graduate, and while the past may be unfocused, Remi has kept the future in sharp clarity. While the past may be full of joys and sorrows ordinary and otherwise, the future would be Brobdingnagian in scope. The future would be painful. The future would be wonderful. The future would be extraordinary.
Weapon: Remiel lost his primary armaments following the Norton campaign. He now relies upon his enhanced physical prowess and unarmed combat training.
Limit Break: Unknown, Remiel has yet to display a Limit Break.
SpiritsThe SpectatorsElement: None
Effect: Remiel has an increased base level of enhancement when compared to other guardians. His potential strength, speed, force, and durability are notably augmented, giving him 15 extra attribute points.
Description: The riot of spirits that Remiel calls the Spectators have swelled in number since his experiences at the Tree of Life. Pressed in such volume, the fragmentary, insular spirits were forced from the stands and onto the stage. While lacking in direction or individual purpose, the sovereignty of their numbers adds spiritual weight to nearly all of Remiel's endeavors.
CharybdisElement: None
Effect: Draws in and consumes spiritual essence around Remi, absorbing skills and information from enemies.
Description: Remiel's spirit is a singularity, trying to absorb all other spiritual substance into itself. This happens without intention or control on Remi's part and the effect has grown stronger since it first manifested itself. While normally not harmful to those around him, the constant crumbs of spirit that Remi absorbs does allow him to taste the essence of the spirits that are absorbed, giving Remi the ability to mimic the spiritual powers of those he tastes as well as other morsels of their existence such as memories or conditions.
AttributesCommando: 10
Ravager: 10
Sentinel: 10
Synergist: 10
Medic: 10