Context.
I'm in a fandom RPG, and everyone seems to have joined on because they love some particular aspect about the fandom and not it as a whole. The GM appears to be trying to emulate the gameplay rather then the story of the series and refuses to listen to the players who appear to be clamoring for story and characters rather then gameplay.
Rant.
Why the hell can't you listen to your players when you're running a game? Why are we only allowed to have fun within ze designated area? Why are you trying to drag us through your plot like we're sheep moving from a new pen, then dumping us in a box of literal sand and telling us to make our own fun? Why are you trying to simulate a videogame we've all played rather then give us the feeling of the world and building on the lore? And most importantly, why are you trying to force your players into your plot rather then the other way round? Already we're having people talk back to the GM and refuse to follow your instructions, and instead of letting this kind of thing go you're pushing back against your OWN DAMN PLAYERS.
And this is meant to be the first of many RPs with maybe six players and two GMs, and two players already want to throw in the towel.
Gonna be fun.
I'm in a fandom RPG, and everyone seems to have joined on because they love some particular aspect about the fandom and not it as a whole. The GM appears to be trying to emulate the gameplay rather then the story of the series and refuses to listen to the players who appear to be clamoring for story and characters rather then gameplay.
Rant.
Why the hell can't you listen to your players when you're running a game? Why are we only allowed to have fun within ze designated area? Why are you trying to drag us through your plot like we're sheep moving from a new pen, then dumping us in a box of literal sand and telling us to make our own fun? Why are you trying to simulate a videogame we've all played rather then give us the feeling of the world and building on the lore? And most importantly, why are you trying to force your players into your plot rather then the other way round? Already we're having people talk back to the GM and refuse to follow your instructions, and instead of letting this kind of thing go you're pushing back against your OWN DAMN PLAYERS.
And this is meant to be the first of many RPs with maybe six players and two GMs, and two players already want to throw in the towel.
Gonna be fun.