Status

Recent Statuses

4 yrs ago
Current Masses are always breeding grounds of psychic epidemics.
5 yrs ago
The highest, most decisive experience is to be alone with one's own self. You must be alone to find out what supports you, when you find that you can not support yourself.
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5 yrs ago
One cannot live from anything except what one is.
5 yrs ago
The slave to virtue finds the way as little as the slave to vices.
6 yrs ago
The core of an individual is the mystery of life, which dies when it is 'grasped'. That is also why symbols want to keep their secrets.

Bio

The Harbinger of Ferocity


Agent of the Wild, Aspect of the Ferine
Nature, red in tooth and claw.

"There is, indeed, no single quality of the cat that man could not emulate to his advantage."
- Carl Van Vechten

I am, at my core, a personification and manifestation of those things whose blood and hearts run red with the ferocity of the animal world. It is this which convicts and controls my works, my writing, my being; the force and guidance in which I gain wisdom from. It is what inspires me as a creator and weaver of words, the very thing I admire as an author.

My leanings, savage as they are, are of the feline sort as there exists no greater lineage of beasts whom can be drawn from. No others captivate and motivate my talent and skill as the greatest of cats do.

Most Recent Posts

Setting:
Fantasy world of my own creation (which is a mashup and add-ons of Forgotten Realms, Pathfinder, Drizzt, and a couple others most likely)


Greetings @DTHar, based upon this statement and that this is Pathfinder, I must ask the obvious question to anyone versed in its predecessor. Is this a so-called "3.P" thread you intend to create and play with, a mixture of Third Edition Dungeons and Dragons as well, or purely just that of Pathfinder? The former of those two I am highly versed in and the latter I have read over a handful of times and know the most basic of differences about from the parent d20 System.
@Pyromaniacwolf
Chapter I
"Riffling through the pockets like some petty thief desperate to squeeze out one more coin from a sapped victim, you find nothing of further use. The key, wherever it is, is most certainly not here. Running your hand through the hair, you exhale in disappointment, with the salt at your lips from your sweat and the sea spray irking you further. Brushing your mouth with the back of a wrist, you lay the clothes first over your shoulder and the sack over the other until you reach the drier sands. There, over wood and under the moonless night, you cast them out to dry. Surely they will in the hours to come."

"Again you are left standing on the warm beach, almost adrift again in thought but shaking yourself back to reality. There is no telling what will happen on your next venture into the unconscious although you are rightfully concerned. The last time in which you had ventured there some hours before was not so favorable. All now that was left was the question of what to do once more."
There are days that I spend engaged in nothing but reading, not even anything noteworthy at that. Namely old manuals or materials for topics of the past, at times those related to roleplaying topics. It feels a bit akin to actual historical research, pouring over things that haven't been read for decades at least, where their actual relevance is dormant and lost but it leads to great gems. As of late, I have come across a trove of supplements for various games that had disappeared into obscurity. Namely I pour over them for material relevant to my own interests, in the odd hope that perhaps one day knowledge of them might benefit me in some way. I do this as well with actual personal research but there are indeed times I read fictional material at length to build my collection.
@DocRock
Chapter I
"Sifting the damp sands once more in preparation for your attempts at rest, you come across the last few bits you can make out at this hour. The glow of the flames now settling, either the fire itself dying out or the wreckage upon the waves further off into the distant horizon, the endeavor was indeed becoming more complex and complicated. However, your rewards still awaited you all the same and you haul in like a catch some frayed rope. Each stroke of your arms, hand over hand, you drag in the coil of fibers until it is in your possession and free of the seas's cool grasp. Despite how waterlogged as it is, it is not much worse for wear, and in acquiring it you make another discovery."

"Much like the chest, you find a rucksack crafted from muted, aged duck canvas. Hastily gathering the floating treasure, plunging into the sea once more, you rescue it from its place adrift and return it to dry land. Beside your ivory prize do you open the throat of the sack and begin to part through it. While somewhat resistant to water, its time spent floating at sea for at least hours has not kept its contents completely dry, and you are left with a drenched pair of boots, pants, and a sailor's coat, as well as a small steel lockbox and a notebook, the latter of which audibly shifts with contents when you put it to your ear. Among the other goods, it seems for certain they might be ruined, as the notebook ink have run off the pages; the journal ruined forever."
"These are the animals that are the reason why you don’t see old animals in the wild. You don’t see sick animals in the wild. You don’t see lame animals in the wild, and its all because of the predator: the lion, the tiger, the leopard, all the cats."
Tippi Hedren
I have virtually no knowledge of popular culture.
@Pyromaniacwolf
Chapter I
"Pulling aside the strangling bits of kelp, your eyes squint under the starry night and peer for further answers among the wood. For the time being there is no obvious indication of anything special about the wood and your memory still, even yet, has no recall of there being wood or none at all. The entire area seems nebulous and void, with you shuddering to think what would have become of you if you opted to give in to the darkness, to simply fade away in the depths below the conscious mind. This moment of pause ends, just as you hoped it would, and you return to the debris and freeing it from its bonds."

"With another cache hauled ashore, set beside the sand, you quickly acquire your tome one more and heft it under your arm, keeping its surface fast to your tattered clothes. What now to do, to comb more of the beach or venture elsewhere? To sit and ponder on the events or dare to sleep? So many choices that you quickly banish the thoughts, lest your own mind turn again into the maelstrom that had plagued you prior."
I have the fortunate quality of innate immunity to a handful of secondary, commonly nosocomial infections; those frequently found in medical treatment facilities.
As I imagine, I just am attempting to afford everyone the schedule and time promised, @DocRock.
Brannor will follow Orchid by about ten feet behind, hoping that the enemy will initially assume it to be only him, then to charge and follow for a distraction, letting the rest of the group join in behind the two major frontline members. I do not imagine kobolds to be particularly intelligent or have enough time to set up another trap in the span of a few seconds, so this in theory should go well.
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