Ability Scores
Melee 4 | Agility 1 | Resilience 3 | Vigilance 1 | Ego 1 | Logic 0 |
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Defense Scores
Melee 14 | Agility 11 | Resilience 13 | Vigilance 11 | Ego 11 | Logic 10 |
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Damage
Melee d6 x 4 + 4 | Agility d6 x 2 + 1 | Ego d6 x 2 + 1 | Logic d6 x 2 + 0 |
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Extra Info
Rank 2 | Health (30 x Resilience) 90 | Focus (30 x Vigilence) 60 | Karma 2 | Damage Reduction 2 |
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Full Name: Leah Rose Jordan
Pronouns: She/Her
Age: 16
Height: 5'9"
Weight: 198lbs
Gender: Female
Eye Color: Brown
Hair Color: Brown and slightly curly... And weirdly coarse.
Distinguishing Features: She has multiple scars in random places all over her arms, back and chest. Most of them are old.
Origin: Mutant
Team: Base: Avengers Academy
Alignment: Chaotic good
Hobbies: Boxing, traveling and reading
HistoryThere once was a kid named Mayra Pavon, daughter of an absolutely evil man. Imperator was a high-profile mercenary who worked for people he did not disclose to Mayra until she was around 10, and wanted to bring her under his wing. His reasons were varied, but one of them was to allegedly teach her to control her new abilities. Mayra wasn't given a choice, and so for the next two years, she was trained extensively in close-quarters combat by a man who could outthink her every move five minutes in advance. It was painful, being knocked on her ass every time she attempted to make a single swing on him, and it put a massive strain on her relationship with both Imperator and her mother, who believed she was simply away with her father on business trips. She never fully understood why things had to be this way, and she eventually rebelled against him in an act of rage.
One day when she was home, she confessed everything to her mother. Mayra told her everything, about her being a mutant, about the so-called training, even about Imperator's workshop. Unsurprisingly, she didn't believe most of that, but it didn't matter in the end, because Carlos Pavon came home just in time. When his wife questioned him, he didn't even react before he shot her. The whole house fell in on them. Imperator was a superhuman genius, but in his own hubris he failed to account for the possibility that Mayra's training had been more productive than he realized. There is nothing left of that house but a veritable mountain of stone and rubble.
She ran, and ran, and ran.
The rest is somewhat blurry in her mind, but she walked through the Arizona deserts for hours on her own, before eventually flying away on a rock when she came down from the emotional rollercoaster of watching her mother bleed out, and possibly burying her father alive. Mayra eventually found the Avenger's Academy, and used the opportunity to live a different life than what was destined for her. All she hopes now is that no one uncovers her history, or digs into legal records to see if her name is Leah or Mayra.
PersonalityLeah has always been somewhat tough to read. She often prefers to just deal with problems the hard way and not make any attempt to convey how the feels. Letting people in or opening up is hard for Leah, because she feels weak and insecure when others have to go out of their way to tend to her. Leah regularly puts on a brave face and treats herself like she's invincible. Not out of arrogance, but out of a desire to be as little of a burden to those around her as possible, and because she has unresolved, bitter feelings towards his past that she doesn't want others to know about. None of that means she doesn't care about others, though. In fact, Leah can be viscerally protective of others who are in a position where they can't protect themselves. The victimized, the weak, and wounded are people she feels great sympathy for.
Beneath that stony exterior is a girl who feels conflicted towards herself. Deep down, Leah knows she can't deny where she came from, but refuses to acknowledge this and buries any trace of her home. Leah craves the act of living her own idea of being untouchable, she wants to be the strongest person in the world and build the highest walls because she's afraid of what could come back to haunt her. At the same time, Leah wants to be close to her friends, as much as possible, so she can be a part of their lives and be there for them when they may or may not need help. Even if she won't admit it to anyone, Leah is stuck between her insecurities and her own compassion for others. This can sometimes lead to self-destructive tendencies in which she exhausts herself to help people, but refuses to let them do anything in return.
Traits- Abrasive: Leah rubs people the wrong way. She has trouble on Ego checks when persuading someone to help her, but an edge on Ego checks when trying to intimidate someone.
- Battle Ready: Leah is always mentally ready for battle, getting an extra 30 focus.
- Quick Learner: If Leah fails an action check, they gain an edge on the check if they try the same action gain on her next turn.
Tags- Heroic
- Hounded
- Linguist: Spanish
- Obligation (School)
- Alien Heritage (Jotunheim)
- Supernatural
- Young
Basic Powers:
- Brawling: Leah is hard to hit.
- Prerequisites: None
- Duration: Permanent
- Effect: Leah can use her Melee defense score against Agility attacks too.
- Mighty 1: Leah is superhumanly strong.
- Prerequisites: None
- Duration: Permanent
- Effect: Leah is treated as one size bigger for lifting, carrying, and throwing things. She also adds +1 to her Melee damage multiplier, and she gains a +1 bonus to Melee checks other than attacks.
- Mighty 2: Leah could lift a bus.
- Prerequisites: Mighty 1, Rank 2
- Duration: Permanent
- Effect: Leah is treated as two sizes bigger for lifting, carrying, and throwing things. She also adds +2 to her Melee damage multiplier, and she gains a +2 bonus to Melee checks other than attacks.
- Sturdy 1: Leah has protection from physical damage.
- Prerequisites: None
- Duration: Permanent
- Effect: Leah's body is so sturdy that she has Health Damage Reduction 1.
- Sturdy 2: Leah has protection from physical damage.
- Prerequisites: Sturdy 1, Rank 2
- Duration: Permanent
- Effect: Leah's body is so sturdy that she has Health Damage Reduction 2.
Super Strength:
- Clobber: Leah's pummels her foe with enough force to knock them flat.
- Prerequisites: None
- Action: Standard
- Duration: Instant
- Effect: Leah makes a close attack. If the attack is a success, the enemy takes regular damage. On a fantastic success, the enemy takes double damage and is knocked prone.
- Smash: SMASH!
- Prerequisites: Clobber, Rank 2
- Action: Standard
- Duration: Instant
- Cost: 5 or more focus
- Effect: Leah makes a close attack with an edge. For this attack, add +1 to Leah's Melee damage bonus for every 2 points of focus she spends. On a success, an affect target takes that total damage. On a fantastic success, an affected target takes double that total damage and is stunned for one round.
Elemental Control (Earth):
- Special Effects triggered by a fantastic success -
- Earth: Target moves at half speed for one round.
- Elemental Burst (Earth): Leah fires off a boulder.
- Prerequisites: None
- Action: Standard
- Duration: Instant
- Range: 10 Spaces
- Effect: Leah makes a ranged attack against an enemy in line of sight. If the attack is a success, it inflicts regular damage. On a fantastic success, the enemy takes double damage instead and the elemental type's special effect.
- Elemental Barrier (Earth): Leah raises a wall of earth.
- Prerequisites: Elemental Burst, Rank 2
- Action: Standard
- Duration: Concentration
- Cost: 5
- Effect: Leah forms a wall of earth within her line of sight and up to 10 spaces away per rank. This covers up to 2 spaces across (vertically/horizontally) per rank. Leah makes an Agility check and compares the results against the Agility defense of any target in the affected spaces. On a success, Leah chooses which side of the barrier the target winds up on. On a failure, the target chooses. On a Fantastic success, the target suffers the element's special effect too.
Attacks against the barrier are against Leah's Ego defense. Any attacks against it that do 10 points of damage or less are instantly absorbed, and the barrier continues. If an attack does more than 10 points of damage, it destroys the barrier. Either way, the attack leaves those behind the barrier unharmed.
- Elemental Grab (Earth): Leah snares an enemy in earth.
- Prerequisites: Elemental Burst, Rank 2
- Action: Standard
- Duration: Concentration
- Range: Varies
- Cost: 5
- Effect: Leah makes an Ego attack against a target's Melee defense within 5 spaces times Leah's rank. If the attack is a success Leah grabs the target with Earth. On a fantastic success, the target is pinned and suffers the element's special effect. Breaking free requires a successful Melee check against target number 20.