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    1. The Roman07 11 yrs ago

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Was curious on that too....

On a side note, I can forsee Knighthawks character having a huge problem with Roman since he is pretty much what Roman doesn't want to turn into. Should prove to make a good rivalry XD
Guild is finally back up !!!! I'll get to work on a post later today :)
Sry Descartes I didn't see your pm until after I posted....
Rin trudged along the hot sand playing with his newly aquired payment, a shiny nugget sized piece of raw glass. He held it up to the blistering sun and watched the many different colors emerge out of it. Half forgetting about the armor-clad employer huffing and puffing along behind him in a full suit of obviously brand new shiny plate mail. "Rin told you that it would be a long walk. Maybe you should at least take the helmet off?" Rin gestured lifting off the imaginary hat on his head, then proceeded to throw the glass rock straight up and catching it as it came back down.

"SHUT IT LIZARD!" The Knight echoed the words through his iron helm. "I as a knight must be ready for battle at all times.... *pant* I've crossed the artic tundras of Winterhelm, the tropical forests of Blackwater....*gasp*.... the mountanious..... *pant* mountains of....*CherTHUNK* *Clank* *Crash*. Rin turned around to see the "Knight" sprawled out on the sand. Stopping to see if he was okay. "Do you want some of Rin's waterskin?" He asked. No answer... using his foot he gently nudged the knight on his side to see a rather large pool of blood underneath him. Quickly Rin rolled him over to reveal that he collapsed on his own sword.

"Tsk tsk tsk... Poor man will never save that princess he kept talking about... OH WELL!" Rin shouted to nobody as he left the body there and continued on towards the large ruins that he was paid to guide the knight to, intending to make camp until nightfall in which he would make his way back after. "Maybe Rin would find that princess he was looking for? She might need a guide.... Rin wonders if she has more glass hmmm."
Hey since I wasn't exactly in the previous episodes I was wondering if I could get a bit of a crash course in the lore of the area and a general idea of the desert area you guys are in :)
" And yours is the first on a new ego pad."

Sry I don't understand
Nvm about my second character just yet since Knighthawk jumped in. "Nice cs by the way Hawk" XD good to see you back on rpguild, haven't seen you since the shutdown
REMAKE!!!!!! Lol
I'll get to work on his background sometime either tonight or tomorrow. If possible, otherwise constructive criticism is always welccomed XD
Name: Rin Zeela-Tae (roughly translates to Rin Two-Tails)

Gender: Male Lizard

Age: 23

Race: Reptillian bipedial sapien

Character Concept: "The Arkwardly Naked Lizard-Man"

Physical Appearance:

"Are you going to eat that dead bird over there?" -Rin Zeela-Tae


Height: 5' 9" (8' 10" including tail)
Weight: 198 lbs
His scales are tough as iron along his back yet soft and flexible near joints and under his belly. Mostly a faded green from constant sun exposure and a pale yellow-orange under his stomach. The spikes on his back are brittle but sharp and imposing, they also make good makshift fishhooks if he breaks them off (which he usually does... they grow back) His teeth and claws are obviously sharp and show off his carniverous diet regiment. He can run and climb with ease and can often lift 1.5x his bodyweight without much strain.

Equipment:
-Hempen Rope (roughly 20ft)
-Hempen loincloth which when unfolded doubles as a fishing net
-Bronze decorative collar along with small stones of flint wrapped along it
-Staff (fallen tree branch) doubles as fishing rod and walking stick
-Several small animal skin pouches holding "food", ointments, animal bait, and a nugget sized piece of raw glass
-Two bracelets, one made of flintstone and another made from iron. One on each hand.

Personality: Relying more on instinct than intelligence, the knowledge he gained is soley for the purpose of supporting those instincts that have been honed and developed over years past. Trusting his gut before all else. Rin is quick to learn, yet slow to assimilate. If he picked up a revolver he could figure out the basics fairly quickly but would still prefer claws and teeth.

"Rin prefers to do things the way he likes, if He did not like... then Rin does not do them. Simple?"


Goals:
1) Help the others survive in the desert lands he knows well
2) Visit his old kin laying in a camp hidden in a secret desert oasis
3) Find a good fishing spot

Beliefs:
1) "If its alive, you can probabbly eat it."
2) "Keep away from magical stuff, you will lose your tail."
3) "Do not change nature, keep it simple and easy to read... except for food stalls, add more food stalls."

Background:


Racial Traits: Hist Skin- Just like how most lizards can grow back limbs, Rin can heal major wounds over time. (Assuming he does not bleed out or get decapitated) Rin can heal minor cuts and bruises in minutes, major gashes or loss of claws or fingers in hours and an arm, leg or tail in days. This takes much concentration. The drain on his body is only moderate but constant for a long period of time. He cannot fight in this state let alone hardly walk at a regular pace if severely injured.

"Rin is on his third tail already... maybe I should change my name..." -Rin Zeela-Tae


Thermal vision- As do all Reptilians, Rin is able to see the heat given off of objects or people. Rin is well trained in its use and can pickup not only common heat sources but the minor temperature changes given off from old footprints and or dull heat signatures behind walls. *This is not magic, its biological.

"Rin can... see... you... little one." -Rin Zeela-Tae


Resilient scales- Unlike the spongy flesh of humans or fuzzy coats adorned by most beastmen, Rins scales are as tough as iron in some spots yet still as flexible as leather in others. The scales on his back and tail are the hardest, while his belly and limbs are more leathery and flexible.

Known Skills:
Skilled outdoorsman- Rin spends 90% of his day (and night) hunting game, he knows the land better than the spikes on his back. He can read markings of any kind created by nature or man (except magical) and can use natures resources to its fullest potential.

Tracker- An excellent tracker thanks to his innate heat vision and agile frame able to scale trees and rocks with ease, he uses every physical sense to track his prey unnoticed

Claws, teeth and tail- instead of most who prefer a sharp blade or stout arrow, Rin prefers his razor sharp teeth and durable claws. Often running and catching up to all but the fastest prey he finds a quick bite to the back of ones neck is much more reliable than an arrow in his mind. His tail is heavy and often used as a counterweight. The end is adorned with tiny brittle spikes that are mostly cosmetic. (But the enemy doesn't know that)

Although Rin is a hunter, he is not a straight up fighter. Standing head to head with an armorclad knight will most likely get him cut down rather quickly. Hit and run tactics, dirty tricks, and choosing "fleshy" targets is ideal for him.

Spells/Powers: None Rin cannot use magic effectively. If he tries it often blows up in his face.... literally

"Rin knew a great wizard once... we played a game he called GET OUT! Haha he always lost...."
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