Zahra Nidahk Yharim
"Ema nidkat al'tiamej"
Age: 25
Race: Sektephi
Appearance:
Equipment:
Zahra's yataghan once belonged to a cultist of Irili, the goddess of night. A friend made during her travels, Zahra took his blade upon his untimely death and used it along h
with her magic to avenge his death. While it isn't her main weapon, she does rely on it should the enemy be too close to combat with spells, mainly as a defensive tool.
Zahra's grimoire is filled with ancient Sektephi spirit rituals and spells. While Zahra is capable of performing a number of them, there are still countless more within that have yet to be deciphered from its original ancient Sektephi text and put into practice.
Personality: While some may think of a necromancer as a melancholic, brooding, and otherwise unfriendly individual, Zahra is the exception to that. She does not see necromancy as a dark tool used solely by those of malicious intent. It can be so much more than that. She seeks ancient knowledge of her craft to bridge the gap between the mortal world and the afterlife. To reunite families with their deceased loved ones is a noble gift is it not? Zahra is a devout worshipper of the gods and their teachings. All creation is to be cherished and all mortals are of a family. She is a pacifist by nature but recognises the need for violence when there is no other option. As a result, combat is not sonething she takes pleasure in. That being said, she is a capable woman and will mot easily be manipulated or halted on her path. She is a loving individual, a shoulder to cry on and an loyal ally in battle.
History: A Sektephi tribe traditionally has a member trained in the arcane arts. This individual is known as a Sehrai or The Seer. Zahra is what you would call a Sehrai'im, an apprentice. While it is most common to see Sehrai'im and their masters practicing cryomancy, mostly for survival purposes, it is not mandatory. Zahra is such a Seherai'im, during her time as a member of the Ghumani tribe she was taught mostly geomancy but in her spare time focused heavily on necromancy spells and rituals. While it is not forbidden in Omujir, necromancy isn't a popular school of magic. As such, Zahrah's progression was limited so long as she remained in the tribe.
As luck would have it Zahra's opportunity came when Tarik, the uncle of Djin, took power. His reign was at first peaceful enough, it seemed as though nothing would change for the Ghumani. It was only after the first year had passed did the signs of Tarik's cruelty show. He began demanding tributes from all members of the tribe. Any woman he wanted would be his, and boys who were too weak to be warriors were cast out into the wastes. Zahra during this time had been on a pilgrimage to the Tomb of Kings when she stumbled upon a hidden catacomb beneath the sand sea. Deep within the expansive crypt she discovered a tome, one of forbidden knowledge of the necromantic arts. Even with her newly acquired knowledge, it was not enough for the young Sehrai'im. It wouldn't be for another three years until she'd return to the tribe, by then it had changed beyond recognition for her.
Such was the end of her time as a Sehrai'im. There was nothing more that her Sehrai could teach her, Zahra was now her own mentor. For years she ventured across Omujir, seeking to further her understanding of her craft until she arrived at Apothicus. At once point in her travels she'd learnt of a Sektephi matching the description of an older Djin. It seemed her tribe was not beyond saving as its true heir was still alive. Now her travels were for more than just her own gain.
Guild Ranking: Wood
Misc:
Goals: Leaving her home was not an easy choice but life under Tarik's rule was not something she could tolerate no longer. Zahra ventured far from her home not only to experience freedom and learn but to find the true heir to the Ghumani tribe. If Djin could be brought back then there was a chance the destruction of the Ghumani tribe could be averted. What's more, if Zahra could gain better insight into necromancy then all the better.