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6 yrs ago
Current Let's get this shmoney fam
7 yrs ago
How's it going guild? Its ya boi, lack of interest.
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7 yrs ago
More than 71k members of the UIC and growing!
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7 yrs ago
jump man 93- bruh
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7 yrs ago
Looking for an RP to join, something medieval sounds good.
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Bio

Looking back at this bio years later...the cringe is insane.

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Djin eyed the orc's movements, from the slightest twitch to the adjustment of his stance. He nocked an arrow from its quiver and drew back on the bowstring, at a moments notice it would find itself somewhere on the stinking carcass of his orc combatant. "If I can get his leg he'll be slowed. After that tis just a matter of...what is she doing?", Djin lowered his bow upon seeing his decapitated friend attempting to converse with the orc. While he admired the fact she'd be so civil in such a situation, to him the hour for civility had passed and it was time to do battle, no matter how bloody it may be.

"If were to be giving introductions I may as well do the same.I am Djinsuir Ibn Al-Ghumari, Sirahli of The Great Sand Sea of Omujir. You may call me Djin if you wish but it matters little to me", as he spoke, Djin drew his bow once more and began stepping to the side and around the orc, hoping to get a flanking angle on him before the start of this battle. "Unlike my friend here, I need not know your name", upon the conclusion of his sentence Djin began to let loose a number of arrows, a total of four made its way towards the orc to serve as both a diversion and a direct attack. Turning his aim towards the various torches, Djin fired remaining arrows at most of the wall torches, knocking them to the ground and reducing their range of illumination quite noticably. With only a select few still standing, the room now was dotted with pockets of darkness. Throwing his bow to the side, Djin unsheathed his khopesh and made his way into the shadows. "Like the Qatari of my home, I embrace darkness", his Sektephi eyes, glowing ever so faintly in the dark, allowed him to see the whole room and its occupants in perfect clarity.

"These eyes are the last thing you shall see, orc!", while his eyes might have given away his position, his movements would still ve obscured. The orc would fumble in the dark trying to land a hit, while Djin would be able to maneuver the battlefield easily. What's more, while his opponent would be busy with him, Ailsa could easily use the shadows as cover to move in for the final blow if not simply harass the enemy.


Djinsuir Ibn Al-Ghumari




"Saf lujat ai firanij"



Age: 27

Race: Sektephi

Appearance: The Sektephi are all born with a unique symbol somewhere on their body, after birth its meaning is interpreted by the Awrak'hayla or "Life Oracle". Djin bears his mark on his left pectoral and its meaning is "Wandering Sword". Aside from his birth mark his body also displays a variety of scars; burns, stabs, and slashes. His eyes, indicative of his birth from the Almarak Clan, a vibrant blue which glows faintly in the night.

Equipment: Despite being exposed to many different cultures, Djin has never once forgotten his people. Choosing only to wear traditional Sektephi armor and clothing he tends to stand out from he crowd. Almarak crafted iron breastplate and pauldrons offer the most protection with the rest of his outfit consisting of leather and cloth. His family sword "Daityat" or "Union" is an Almarak Steel Khopesh and is his primary weapon but if the situation calls for it, Djin can easily wield his oak short bow with ease.

Personality: Raised by a code, Djin is a rather formal and polite individual. It is only under times of great stress that his less favorable side takes front stage. If a task is given to him he will see it completed as long as it does not sully his family name or his honor. While he is not a pious man, Djin does hold some respect for his gods, particularly Hesi: goddess of the sand sea. Allies need not ask for a more loyal companion and enemies should pray for mercy as Djin shows the utmost compassion for his friends and does not easily forgive transgressions against him or those close to him.

History: Omujir, a land of sand seas and flourishing oases, of scorched earth and fertile jungle. The people who claim this land as their own are known as the Sektephi, a race of man born with gifts from their harsh homeland. Nomadic tribes by nature, Sektephi clans dot the land in hundreds but the four most powerful tribes are; The Kearshai'in, Almarak, Vityadi, and Suorokasi. Djinsuir Ibn Al-Ghumani was born a member of the Almarak Clan, nomadic sellswords offering protection to any who would seek it. His father and mother, Zarif and Tahani Al-Ghumani, were the heads of the Ghumani tribe, a large tribe with ancestral ties and present loyalties to the Almarak. Djinn's birth sparked conflict in the family as his uncle, Tarik would now have to serve him should his parents die.

For years, Tarik served bitterly at his brother's side until Djin was seventeen years old. Age had caught up with Zarif and it was time for Tarik to make his move. One night, Tarik gathered men loyal to him and staged a coup. Zarif was killed in battle and Tahani soon after but not before giving the family sword to her son and sending him off into the wilderness alone. From that day forth, Djin would live as a lone nomad, going wherever the sands blew, searching for...something. A purpose? A new home? Revenge? Whatever it was, it led him to the Infinity Bridge. Years of fighting and wandering alone has led to this point and Djin had a feeling his destiny lay beyond the bridge.

Guild Ranking: Wood

Misc:
Sektephi are born with exceptional night vision as well as possessing impressive fire resistance, touching fire will not burn them unless one keeps contact with the flame for an extended period of time.


Goals: Since birth it has been his destiny to wander, to satisfy an unrelenting desire for something unknown. Djin has wandered the world, seen many wonders and terrors, and his journey has finally led him here. With a bit of luck and the aid of the gods, he shall find what he seeks here.
Hey everyone, sorry to say this but I've decided to end this rp. I'm not feeling same need to post as I did with the first Dawn Covenant rp and I'd rather not work on something with little to no effort put into it on my part. perhaps sometime in the future I'll return to this or another version of it but right now I'm ending it to work on another rp that I'm genuinely excited to work on. If anyone is interested just say so and I'll message you when its up. I promise i'll be way more active in it than this one and things'll be more engaging.
@ShaggyDoo0 Let them throw down a little before intervening
Oh how time doth pass with haste
@ZelosseTime skipped to that night so you can be anywhere in the town because it's getting attacked on all sides. Tyr is at the town hall, Iris is just outside the perimeter, everyone else is where they think their character would be at that time in the night.
Night had arrived and with it came the impenetrable darkness of the expansive forest. The only light besides the fire within the town hall were the fireflies which danced out in the distance and the occasional plant which glowed gently from its petals. Tyr was sitting by the fire, watching it dance before her as it's warm light comforted her against the cool forest air. The day had come to a close rather quickly once her group had arrived Rilas'maril. The horses had been led and locked up in the stables and their supplies moved to the town hall. Their search of the town proved that if there were elves living here once, they were long gone. Not a single soul was left and they left little behind, like they were running from something. If it was from the vampires, they'd be dealt with soon enough. If it was something else...Tyr was about done with fighting end bringers.

Iris was outside by herself, she stood at the outskirts of the the town, looking out into the darkness with those bright blue eyes of hers. The Sireni world had oceans, deep and vast. Some cities were situated at the bottom of the deepest trenches and so the Sireni had developed excellent vision for dark environments. Even though she was watching the woods it wasn't her shift. This was a far inland as she had ever been and she couldn't help but feel somewhat vulnerable yet at the same time curious. She recalled her history lesson with Evelyn the night before they departed from Dustorne, about the arrival of man on Miras and the following war with the wood elves. An image of a tall, muscular human in heavy armor wielding a great axe came into her mind. The name of the first Human king whose name she couldn't pronounce standing before the elven lord. "So we passed through King's Gate, and now we are in Talmaria. I guess this is the second invasion, eh?", she thought to herself with a chuckle before being grabbed by someone out of the dark. From within the darkness Iris could see her attacker. He was a human, that much she was sure of but his face was obscured by a cloth mask. The man wore leather armor with metal shoulder pads and a cloak which came around one arm. His hand covered her mouth so she couldn't scream as he pinned her to the floor. From what the pirate queen could see, his only weapons were a sword and a dagger still sheathed. A shield was on his back but she couldn't make much out of it. "This'll be over quick, but it's more than you deserve", he whispered as he brought his sword up over Iris' heart. With her free hand she clawed at the man's eye, breaking his focus to move away her hand. In that instance, she managed to move her mouth open just enough to bit down on his hand, her fangs cut through the leather and punctured his skin, her venom began to flow through his veins as he grunted in pain. Pulling back his hand, Iris' fangs were still in the glove, pulling her up with him. Now free from under her attacker, she punched the man in his throat, leaving him gasping for air and in a great deal of pain. The man began trying to put some distance between himself and his victim but Iris wouldn't allow it. She lunged onto him, biting him when she could until there was enough venom in him to stop him from fighting back. Just as the man was about to die, another came to aid him. He and Iris fought on for a moment longer before Iris finally had a moment to call for help. She didn't have time nor the information to give a proper warning, with the split second she did have, she let out a scream her people are known for. A shrill, high pitched, and incredibly loud scream burst out from her for a moment. It was enough to alert the others. With that taken care of, Iris turned her focus back to the second attacker who was trying to render her unconscious. Punching her in the stomach, he tried to leave her vulnerable enough to incapacitate her before dragging her away. The Pirate Queen would have none of it as she finally managed to unsheathe a dagger she had on her, her swords lay back at camp. With a weapon in hand she went limp for a second, the sudden lack of resistance threw the man down on his back. Iris took the opportunity to get on top of him, her blade plunging into his chest over and over again while she bit down on his throat, tearing at the esophagus.

It wasn't long after Iris let out her scream did the other cloaked men reveal themselves, their forces outnumbered the group 3 to 1 as they charged forward as fast as they could to close the distance before the others knew what was happening. Tyr rushed outside so fast that the door she bolted through almost broke off its hinges.
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